llvm-6502/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp
Chris Lattner 2fbfdcffd3 Change references to the Method class to be references to the Function
class.  The Method class is obsolete (renamed) and all references to it
are being converted over to Function.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2144 91177308-0d34-0410-b5e6-96231b3b80d8
2002-04-07 20:49:59 +00:00

170 lines
5.7 KiB
C++

//===-- ProfilePaths.cpp - interface to insert instrumentation ---*- C++ -*--=//
//
// This inserts intrumentation for counting
// execution of paths though a given function
// Its implemented as a "Function" Pass, and called using opt
//
// This pass is implemented by using algorithms similar to
// 1."Efficient Path Profiling": Ball, T. and Larus, J. R.,
// Proceedings of Micro-29, Dec 1996, Paris, France.
// 2."Efficiently Counting Program events with support for on-line
// "queries": Ball T., ACM Transactions on Programming Languages
// and systems, Sep 1994.
//
// The algorithms work on a Graph constructed over the nodes
// made from Basic Blocks: The transformations then take place on
// the constucted graph (implementation in Graph.cpp and GraphAuxillary.cpp)
// and finally, appropriate instrumentation is placed over suitable edges.
// (code inserted through EdgeCode.cpp).
//
// The algorithm inserts code such that every acyclic path in the CFG
// of a function is identified through a unique number. the code insertion
// is optimal in the sense that its inserted over a minimal set of edges. Also,
// the algorithm makes sure than initialization, path increment and counter
// update can be collapsed into minmimum number of edges.
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Instrumentation/ProfilePaths.h"
#include "llvm/Transforms/UnifyMethodExitNodes.h"
#include "llvm/Support/CFG.h"
#include "llvm/Function.h"
#include "llvm/BasicBlock.h"
#include "llvm/ConstantVals.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iMemory.h"
#include "llvm/Pass.h"
#include "Graph.h"
using std::vector;
class ProfilePaths: public MethodPass {
public:
bool runOnMethod(Function *M);
// Before this pass, make sure that there is only one
// entry and only one exit node for the function in the CFG of the function
//
void ProfilePaths::getAnalysisUsageInfo(Pass::AnalysisSet &Requires,
Pass::AnalysisSet &Destroyed,
Pass::AnalysisSet &Provided) {
Requires.push_back(UnifyMethodExitNodes::ID);
}
};
// createProfilePathsPass - Create a new pass to add path profiling
//
Pass *createProfilePathsPass() {
return new ProfilePaths();
}
static Node *findBB(std::set<Node *> &st, BasicBlock *BB){
for(std::set<Node *>::iterator si=st.begin(); si!=st.end(); ++si){
if(((*si)->getElement())==BB){
return *si;
}
}
return NULL;
}
//Per function pass for inserting counters and trigger code
bool ProfilePaths::runOnMethod(Function *M){
//Transform the cfg s.t. we have just one exit node
BasicBlock *ExitNode =
getAnalysis<UnifyMethodExitNodes>().getExitNode();
//iterating over BBs and making graph
std::set<Node *> nodes;
std::set<Edge> edges;
Node *tmp;
Node *exitNode, *startNode;
//The nodes must be uniquesly identified:
//That is, no two nodes must hav same BB*
//First enter just nodes: later enter edges
for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
Node *nd=new Node(*BB);
nodes.insert(nd);
if(*BB==ExitNode)
exitNode=nd;
if(*BB==M->front())
startNode=nd;
}
//now do it againto insert edges
for (Function::iterator BB = M->begin(), BE=M->end(); BB != BE; ++BB){
Node *nd=findBB(nodes, *BB);
assert(nd && "No node for this edge!");
for(BasicBlock::succ_iterator s=succ_begin(*BB), se=succ_end(*BB);
s!=se; ++s){
Node *nd2=findBB(nodes,*s);
assert(nd2 && "No node for this edge!");
Edge ed(nd,nd2,0);
edges.insert(ed);
}
}
Graph g(nodes,edges, startNode, exitNode);
#ifdef DEBUG_PATH_PROFILES
printGraph(g);
#endif
BasicBlock *fr=M->front();
//If only one BB, don't instrument
if (M->getBasicBlocks().size() == 1) {
//The graph is made acyclic: this is done
//by removing back edges for now, and adding them later on
vector<Edge> be;
g.getBackEdges(be);
#ifdef DEBUG_PATH_PROFILES
cerr<<"Backedges:"<<be.size()<<endl;
#endif
//Now we need to reflect the effect of back edges
//This is done by adding dummy edges
//If a->b is a back edge
//Then we add 2 back edges for it:
//1. from root->b (in vector stDummy)
//and 2. from a->exit (in vector exDummy)
vector<Edge> stDummy;
vector<Edge> exDummy;
addDummyEdges(stDummy, exDummy, g, be);
//Now, every edge in the graph is assigned a weight
//This weight later adds on to assign path
//numbers to different paths in the graph
// All paths for now are acyclic,
//since no back edges in the graph now
//numPaths is the number of acyclic paths in the graph
int numPaths=valueAssignmentToEdges(g);
//create instruction allocation r and count
//r is the variable that'll act like an accumulator
//all along the path, we just add edge values to r
//and at the end, r reflects the path number
//count is an array: count[x] would store
//the number of executions of path numbered x
Instruction *rVar=new
AllocaInst(PointerType::get(Type::IntTy),
ConstantUInt::get(Type::UIntTy,1),"R");
Instruction *countVar=new
AllocaInst(PointerType::get(Type::IntTy),
ConstantUInt::get(Type::UIntTy, numPaths), "Count");
//insert initialization code in first (entry) BB
//this includes initializing r and count
insertInTopBB(M->getEntryNode(),numPaths, rVar, countVar);
//now process the graph: get path numbers,
//get increments along different paths,
//and assign "increments" and "updates" (to r and count)
//"optimally". Finally, insert llvm code along various edges
processGraph(g, rVar, countVar, be, stDummy, exDummy);
}
return true; // Always modifies function
}