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https://github.com/c64scene-ar/llvm-6502.git
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29f94c7201
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
22 lines
696 B
LLVM
22 lines
696 B
LLVM
; RUN: llc < %s | FileCheck %s
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target triple = "arm64-apple-macosx10"
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; Check that big stacks are generated correctly.
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; Currently, this is done by a sequence of sub instructions,
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; which can encode immediate with a 12 bits mask an optionally
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; shift left (up to 12). I.e., 16773120 is the biggest value.
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; <rdar://12513931>
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; CHECK-LABEL: foo:
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; CHECK: sub sp, sp, #4095, lsl #12
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; CHECK: sub sp, sp, #4095, lsl #12
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; CHECK: sub sp, sp, #2, lsl #12
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define void @foo() nounwind ssp {
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entry:
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%buffer = alloca [33554432 x i8], align 1
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%arraydecay = getelementptr inbounds [33554432 x i8]* %buffer, i64 0, i64 0
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call void @doit(i8* %arraydecay) nounwind
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ret void
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}
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declare void @doit(i8*)
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