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https://github.com/c64scene-ar/llvm-6502.git
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f344d83d39
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64003 91177308-0d34-0410-b5e6-96231b3b80d8
245 lines
9.0 KiB
C++
245 lines
9.0 KiB
C++
//===-- CondPropagate.cpp - Propagate Conditional Expressions -------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass propagates information about conditional expressions through the
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// program, allowing it to eliminate conditional branches in some cases.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "condprop"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Constants.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Pass.h"
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#include "llvm/Type.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Streams.h"
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using namespace llvm;
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STATISTIC(NumBrThread, "Number of CFG edges threaded through branches");
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STATISTIC(NumSwThread, "Number of CFG edges threaded through switches");
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namespace {
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struct VISIBILITY_HIDDEN CondProp : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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CondProp() : FunctionPass(&ID) {}
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virtual bool runOnFunction(Function &F);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequiredID(BreakCriticalEdgesID);
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//AU.addRequired<DominanceFrontier>();
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}
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private:
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bool MadeChange;
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SmallVector<BasicBlock *, 4> DeadBlocks;
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void SimplifyBlock(BasicBlock *BB);
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void SimplifyPredecessors(BranchInst *BI);
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void SimplifyPredecessors(SwitchInst *SI);
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void RevectorBlockTo(BasicBlock *FromBB, BasicBlock *ToBB);
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};
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}
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char CondProp::ID = 0;
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static RegisterPass<CondProp> X("condprop", "Conditional Propagation");
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FunctionPass *llvm::createCondPropagationPass() {
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return new CondProp();
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}
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bool CondProp::runOnFunction(Function &F) {
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bool EverMadeChange = false;
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DeadBlocks.clear();
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// While we are simplifying blocks, keep iterating.
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do {
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MadeChange = false;
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E;)
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SimplifyBlock(BB++);
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EverMadeChange = EverMadeChange || MadeChange;
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} while (MadeChange);
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if (EverMadeChange) {
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while (!DeadBlocks.empty()) {
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BasicBlock *BB = DeadBlocks.back(); DeadBlocks.pop_back();
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DeleteDeadBlock(BB);
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}
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}
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return EverMadeChange;
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}
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void CondProp::SimplifyBlock(BasicBlock *BB) {
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if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
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// If this is a conditional branch based on a phi node that is defined in
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// this block, see if we can simplify predecessors of this block.
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if (BI->isConditional() && isa<PHINode>(BI->getCondition()) &&
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cast<PHINode>(BI->getCondition())->getParent() == BB)
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SimplifyPredecessors(BI);
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} else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
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if (isa<PHINode>(SI->getCondition()) &&
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cast<PHINode>(SI->getCondition())->getParent() == BB)
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SimplifyPredecessors(SI);
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}
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// If possible, simplify the terminator of this block.
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if (ConstantFoldTerminator(BB))
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MadeChange = true;
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// If this block ends with an unconditional branch and the only successor has
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// only this block as a predecessor, merge the two blocks together.
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if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()))
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if (BI->isUnconditional() && BI->getSuccessor(0)->getSinglePredecessor() &&
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BB != BI->getSuccessor(0)) {
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BasicBlock *Succ = BI->getSuccessor(0);
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// If Succ has any PHI nodes, they are all single-entry PHI's. Eliminate
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// them.
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FoldSingleEntryPHINodes(Succ);
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// Remove BI.
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BI->eraseFromParent();
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// Move over all of the instructions.
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BB->getInstList().splice(BB->end(), Succ->getInstList());
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// Any phi nodes that had entries for Succ now have entries from BB.
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Succ->replaceAllUsesWith(BB);
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// Succ is now dead, but we cannot delete it without potentially
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// invalidating iterators elsewhere. Just insert an unreachable
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// instruction in it and delete this block later on.
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new UnreachableInst(Succ);
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DeadBlocks.push_back(Succ);
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MadeChange = true;
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}
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}
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// SimplifyPredecessors(branches) - We know that BI is a conditional branch
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// based on a PHI node defined in this block. If the phi node contains constant
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// operands, then the blocks corresponding to those operands can be modified to
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// jump directly to the destination instead of going through this block.
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void CondProp::SimplifyPredecessors(BranchInst *BI) {
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// TODO: We currently only handle the most trival case, where the PHI node has
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// one use (the branch), and is the only instruction besides the branch and dbg
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// intrinsics in the block.
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PHINode *PN = cast<PHINode>(BI->getCondition());
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if (PN->getNumIncomingValues() == 1) {
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// Eliminate single-entry PHI nodes.
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FoldSingleEntryPHINodes(PN->getParent());
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return;
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}
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if (!PN->hasOneUse()) return;
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BasicBlock *BB = BI->getParent();
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if (&*BB->begin() != PN)
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return;
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BasicBlock::iterator BBI = BB->begin();
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BasicBlock::iterator BBE = BB->end();
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while (BBI != BBE && isa<DbgInfoIntrinsic>(++BBI)) ;
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if (&*BBI != BI)
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return;
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// Ok, we have this really simple case, walk the PHI operands, looking for
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// constants. Walk from the end to remove operands from the end when
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// possible, and to avoid invalidating "i".
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for (unsigned i = PN->getNumIncomingValues(); i != 0; --i)
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if (ConstantInt *CB = dyn_cast<ConstantInt>(PN->getIncomingValue(i-1))) {
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// If we have a constant, forward the edge from its current to its
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// ultimate destination.
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RevectorBlockTo(PN->getIncomingBlock(i-1),
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BI->getSuccessor(CB->isZero()));
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++NumBrThread;
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// If there were two predecessors before this simplification, or if the
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// PHI node contained all the same value except for the one we just
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// substituted, the PHI node may be deleted. Don't iterate through it the
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// last time.
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if (BI->getCondition() != PN) return;
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}
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}
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// SimplifyPredecessors(switch) - We know that SI is switch based on a PHI node
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// defined in this block. If the phi node contains constant operands, then the
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// blocks corresponding to those operands can be modified to jump directly to
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// the destination instead of going through this block.
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void CondProp::SimplifyPredecessors(SwitchInst *SI) {
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// TODO: We currently only handle the most trival case, where the PHI node has
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// one use (the branch), and is the only instruction besides the branch and
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// dbg intrinsics in the block.
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PHINode *PN = cast<PHINode>(SI->getCondition());
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if (!PN->hasOneUse()) return;
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BasicBlock *BB = SI->getParent();
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if (&*BB->begin() != PN)
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return;
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BasicBlock::iterator BBI = BB->begin();
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BasicBlock::iterator BBE = BB->end();
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while (BBI != BBE && isa<DbgInfoIntrinsic>(++BBI)) ;
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if (&*BBI != SI)
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return;
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bool RemovedPreds = false;
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// Ok, we have this really simple case, walk the PHI operands, looking for
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// constants. Walk from the end to remove operands from the end when
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// possible, and to avoid invalidating "i".
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for (unsigned i = PN->getNumIncomingValues(); i != 0; --i)
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if (ConstantInt *CI = dyn_cast<ConstantInt>(PN->getIncomingValue(i-1))) {
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// If we have a constant, forward the edge from its current to its
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// ultimate destination.
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unsigned DestCase = SI->findCaseValue(CI);
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RevectorBlockTo(PN->getIncomingBlock(i-1),
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SI->getSuccessor(DestCase));
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++NumSwThread;
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RemovedPreds = true;
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// If there were two predecessors before this simplification, or if the
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// PHI node contained all the same value except for the one we just
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// substituted, the PHI node may be deleted. Don't iterate through it the
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// last time.
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if (SI->getCondition() != PN) return;
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}
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}
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// RevectorBlockTo - Revector the unconditional branch at the end of FromBB to
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// the ToBB block, which is one of the successors of its current successor.
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void CondProp::RevectorBlockTo(BasicBlock *FromBB, BasicBlock *ToBB) {
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BranchInst *FromBr = cast<BranchInst>(FromBB->getTerminator());
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assert(FromBr->isUnconditional() && "FromBB should end with uncond br!");
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// Get the old block we are threading through.
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BasicBlock *OldSucc = FromBr->getSuccessor(0);
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// OldSucc had multiple successors. If ToBB has multiple predecessors, then
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// the edge between them would be critical, which we already took care of.
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// If ToBB has single operand PHI node then take care of it here.
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FoldSingleEntryPHINodes(ToBB);
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// Update PHI nodes in OldSucc to know that FromBB no longer branches to it.
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OldSucc->removePredecessor(FromBB);
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// Change FromBr to branch to the new destination.
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FromBr->setSuccessor(0, ToBB);
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MadeChange = true;
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}
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