mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-22 23:31:32 +00:00
a6859b4715
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11149 91177308-0d34-0410-b5e6-96231b3b80d8
248 lines
8.7 KiB
Plaintext
248 lines
8.7 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="msvctest" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=msvctest - Win32 Debug DLL
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "msvctest.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "msvctest.mak" CFG="msvctest - Win32 Debug DLL"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "msvctest - Win32 DLL" (based on "Win32 (x86) Console Application")
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!MESSAGE "msvctest - Win32 Debug DLL" (based on "Win32 (x86) Console Application")
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!MESSAGE "msvctest - Win32 ASM DLL" (based on "Win32 (x86) Console Application")
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!MESSAGE "msvctest - Win32 Debug ASM DLL" (based on "Win32 (x86) Console Application")
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!MESSAGE "msvctest - Win32 LIB" (based on "Win32 (x86) Console Application")
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!MESSAGE "msvctest - Win32 Debug LIB" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "msvctest - Win32 DLL"
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# PROP BASE Use_MFC 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
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# ADD CPP /nologo /MD /W3 /O1 /I "..\..\..\zlib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
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# ADD LINK32 ..\..\projects\msvc\win32\libpng\dll\libpng13.lib /nologo /subsystem:console /machine:I386
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# Begin Special Build Tool
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OutDir=.\dll
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SOURCE="$(InputPath)"
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PostBuild_Desc=[Run Test]
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PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll;..\..\projects\msvc\win32\zlib\dll; $(outdir)\msvctest.exe ..\..\pngtest.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "msvctest - Win32 Debug DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "dll_dbg"
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# ADD BASE CPP /nologo /W3 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Zi /Od /I "..\..\..\zlib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 ..\..\projects\msvc\win32\libpng\dll_dbg\libpng13d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# Begin Special Build Tool
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OutDir=.\dll_dbg
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SOURCE="$(InputPath)"
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PostBuild_Desc=[Run Test]
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PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll_dbg;..\..\projects\msvc\win32\zlib\dll_dbg; $(outdir)\msvctest.exe ..\..\pngtest.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "msvctest - Win32 ASM DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "dll_asm"
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# ADD BASE CPP /nologo /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
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# ADD CPP /nologo /MD /W3 /O1 /I "..\..\..\zlib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
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# ADD LINK32 ..\..\projects\msvc\win32\libpng\dll_asm\libpng13a.lib /nologo /subsystem:console /machine:I386
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# Begin Special Build Tool
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OutDir=.\dll_asm
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SOURCE="$(InputPath)"
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PostBuild_Desc=[Run Test]
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PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll_asm;..\..\projects\msvc\win32\zlib\dll_asm; $(outdir)\msvctest.exe ..\..\pngtest.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "msvctest - Win32 Debug ASM DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "dll_dbga"
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# ADD BASE CPP /nologo /W3 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Zi /Od /I "..\..\..\zlib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 ..\..\projects\msvc\win32\libpng\dll_dbga\libpng13b.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# Begin Special Build Tool
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OutDir=.\dll_dbga
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SOURCE="$(InputPath)"
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PostBuild_Desc=[Run Test]
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PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll_dbga;..\..\projects\msvc\win32\zlib\dll_dbga; $(outdir)\msvctest.exe ..\..\pngtest.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "msvctest - Win32 LIB"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
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# ADD CPP /nologo /W3 /O1 /I "..\..\..\zlib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
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# ADD LINK32 ..\..\projects\msvc\win32\libpng\lib\libpng.lib /nologo /subsystem:console /machine:I386
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# Begin Special Build Tool
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OutDir=.\lib
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SOURCE="$(InputPath)"
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PostBuild_Desc=[Run Test]
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PostBuild_Cmds=$(outdir)\msvctest.exe ..\..\pngtest.png
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "msvctest - Win32 Debug LIB"
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# ADD BASE CPP /nologo /W3 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Zi /Od /I "..\..\..\zlib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 ..\..\projects\msvc\win32\libpng\lib_dbg\libpng.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# Begin Special Build Tool
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OutDir=.\lib_dbg
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SOURCE="$(InputPath)"
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PostBuild_Desc=[Run Test]
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PostBuild_Cmds=$(outdir)\msvctest.exe ..\..\pngtest.png
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# Begin Target
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# Name "msvctest - Win32 DLL"
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# Name "msvctest - Win32 Debug DLL"
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# Name "msvctest - Win32 ASM DLL"
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# Name "msvctest - Win32 Debug ASM DLL"
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# Name "msvctest - Win32 LIB"
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# Name "msvctest - Win32 Debug LIB"
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# Begin Source File
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SOURCE=..\..\pngtest.c
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# End Source File
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# Begin Source File
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SOURCE=.\README.txt
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# End Project
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