llvm-6502/utils/TableGen/RegisterInfoEmitter.cpp
Dan Gohman f8c7394781 Add a new TargetInstrInfo MachineInstr opcode, COPY_TO_SUBCLASS.
This will be used to replace things like X86's MOV32to32_.

Enhance ScheduleDAGSDNodesEmit to be more flexible and robust
in the presense of subregister superclasses and subclasses. It
can now cope with the definition of a virtual register being in
a subclass of a use.

Re-introduce the code for recording register superreg classes and
subreg classes. This is needed because when subreg extracts and
inserts get coalesced away, the virtual registers are left in
the correct subclass.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@68961 91177308-0d34-0410-b5e6-96231b3b80d8
2009-04-13 15:38:05 +00:00

895 lines
33 KiB
C++

//===- RegisterInfoEmitter.cpp - Generate a Register File Desc. -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This tablegen backend is responsible for emitting a description of a target
// register file for a code generator. It uses instances of the Register,
// RegisterAliases, and RegisterClass classes to gather this information.
//
//===----------------------------------------------------------------------===//
#include "RegisterInfoEmitter.h"
#include "CodeGenTarget.h"
#include "CodeGenRegisters.h"
#include "Record.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Streams.h"
#include <set>
#include <algorithm>
using namespace llvm;
// runEnums - Print out enum values for all of the registers.
void RegisterInfoEmitter::runEnums(std::ostream &OS) {
CodeGenTarget Target;
const std::vector<CodeGenRegister> &Registers = Target.getRegisters();
std::string Namespace = Registers[0].TheDef->getValueAsString("Namespace");
EmitSourceFileHeader("Target Register Enum Values", OS);
OS << "namespace llvm {\n\n";
if (!Namespace.empty())
OS << "namespace " << Namespace << " {\n";
OS << " enum {\n NoRegister,\n";
for (unsigned i = 0, e = Registers.size(); i != e; ++i)
OS << " " << Registers[i].getName() << ", \t// " << i+1 << "\n";
OS << " NUM_TARGET_REGS \t// " << Registers.size()+1 << "\n";
OS << " };\n";
if (!Namespace.empty())
OS << "}\n";
OS << "} // End llvm namespace \n";
}
void RegisterInfoEmitter::runHeader(std::ostream &OS) {
EmitSourceFileHeader("Register Information Header Fragment", OS);
CodeGenTarget Target;
const std::string &TargetName = Target.getName();
std::string ClassName = TargetName + "GenRegisterInfo";
OS << "#include \"llvm/Target/TargetRegisterInfo.h\"\n";
OS << "#include <string>\n\n";
OS << "namespace llvm {\n\n";
OS << "struct " << ClassName << " : public TargetRegisterInfo {\n"
<< " explicit " << ClassName
<< "(int CallFrameSetupOpcode = -1, int CallFrameDestroyOpcode = -1);\n"
<< " virtual int getDwarfRegNumFull(unsigned RegNum, "
<< "unsigned Flavour) const;\n"
<< " virtual int getDwarfRegNum(unsigned RegNum, bool isEH) const = 0;\n"
<< " virtual bool needsStackRealignment(const MachineFunction &) const\n"
<< " { return false; }\n"
<< " unsigned getSubReg(unsigned RegNo, unsigned Index) const;\n"
<< "};\n\n";
const std::vector<CodeGenRegisterClass> &RegisterClasses =
Target.getRegisterClasses();
if (!RegisterClasses.empty()) {
OS << "namespace " << RegisterClasses[0].Namespace
<< " { // Register classes\n";
OS << " enum {\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) {
if (i) OS << ",\n";
OS << " " << RegisterClasses[i].getName() << "RegClassID";
OS << " = " << (i+1);
}
OS << "\n };\n\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) {
const std::string &Name = RegisterClasses[i].getName();
// Output the register class definition.
OS << " struct " << Name << "Class : public TargetRegisterClass {\n"
<< " " << Name << "Class();\n"
<< RegisterClasses[i].MethodProtos << " };\n";
// Output the extern for the instance.
OS << " extern " << Name << "Class\t" << Name << "RegClass;\n";
// Output the extern for the pointer to the instance (should remove).
OS << " static TargetRegisterClass * const "<< Name <<"RegisterClass = &"
<< Name << "RegClass;\n";
}
OS << "} // end of namespace " << TargetName << "\n\n";
}
OS << "} // End llvm namespace \n";
}
bool isSubRegisterClass(const CodeGenRegisterClass &RC,
std::set<Record*> &RegSet) {
for (unsigned i = 0, e = RC.Elements.size(); i != e; ++i) {
Record *Reg = RC.Elements[i];
if (!RegSet.count(Reg))
return false;
}
return true;
}
static void addSuperReg(Record *R, Record *S,
std::map<Record*, std::set<Record*>, LessRecord> &SubRegs,
std::map<Record*, std::set<Record*>, LessRecord> &SuperRegs,
std::map<Record*, std::set<Record*>, LessRecord> &Aliases) {
if (R == S) {
cerr << "Error: recursive sub-register relationship between"
<< " register " << getQualifiedName(R)
<< " and its sub-registers?\n";
abort();
}
if (!SuperRegs[R].insert(S).second)
return;
SubRegs[S].insert(R);
Aliases[R].insert(S);
Aliases[S].insert(R);
if (SuperRegs.count(S))
for (std::set<Record*>::iterator I = SuperRegs[S].begin(),
E = SuperRegs[S].end(); I != E; ++I)
addSuperReg(R, *I, SubRegs, SuperRegs, Aliases);
}
static void addSubSuperReg(Record *R, Record *S,
std::map<Record*, std::set<Record*>, LessRecord> &SubRegs,
std::map<Record*, std::set<Record*>, LessRecord> &SuperRegs,
std::map<Record*, std::set<Record*>, LessRecord> &Aliases) {
if (R == S) {
cerr << "Error: recursive sub-register relationship between"
<< " register " << getQualifiedName(R)
<< " and its sub-registers?\n";
abort();
}
if (!SubRegs[R].insert(S).second)
return;
addSuperReg(S, R, SubRegs, SuperRegs, Aliases);
Aliases[R].insert(S);
Aliases[S].insert(R);
if (SubRegs.count(S))
for (std::set<Record*>::iterator I = SubRegs[S].begin(),
E = SubRegs[S].end(); I != E; ++I)
addSubSuperReg(R, *I, SubRegs, SuperRegs, Aliases);
}
class RegisterSorter {
private:
std::map<Record*, std::set<Record*>, LessRecord> &RegisterSubRegs;
public:
RegisterSorter(std::map<Record*, std::set<Record*>, LessRecord> &RS)
: RegisterSubRegs(RS) {};
bool operator()(Record *RegA, Record *RegB) {
// B is sub-register of A.
return RegisterSubRegs.count(RegA) && RegisterSubRegs[RegA].count(RegB);
}
};
// RegisterInfoEmitter::run - Main register file description emitter.
//
void RegisterInfoEmitter::run(std::ostream &OS) {
CodeGenTarget Target;
EmitSourceFileHeader("Register Information Source Fragment", OS);
OS << "namespace llvm {\n\n";
// Start out by emitting each of the register classes... to do this, we build
// a set of registers which belong to a register class, this is to ensure that
// each register is only in a single register class.
//
const std::vector<CodeGenRegisterClass> &RegisterClasses =
Target.getRegisterClasses();
// Loop over all of the register classes... emitting each one.
OS << "namespace { // Register classes...\n";
// RegClassesBelongedTo - Keep track of which register classes each reg
// belongs to.
std::multimap<Record*, const CodeGenRegisterClass*> RegClassesBelongedTo;
// Emit the register enum value arrays for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
// Emit the register list now.
OS << " // " << Name << " Register Class...\n"
<< " static const unsigned " << Name
<< "[] = {\n ";
for (unsigned i = 0, e = RC.Elements.size(); i != e; ++i) {
Record *Reg = RC.Elements[i];
OS << getQualifiedName(Reg) << ", ";
// Keep track of which regclasses this register is in.
RegClassesBelongedTo.insert(std::make_pair(Reg, &RC));
}
OS << "\n };\n\n";
}
// Emit the ValueType arrays for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName() + "VTs";
// Emit the register list now.
OS << " // " << Name
<< " Register Class Value Types...\n"
<< " static const MVT " << Name
<< "[] = {\n ";
for (unsigned i = 0, e = RC.VTs.size(); i != e; ++i)
OS << getEnumName(RC.VTs[i]) << ", ";
OS << "MVT::Other\n };\n\n";
}
OS << "} // end anonymous namespace\n\n";
// Now that all of the structs have been emitted, emit the instances.
if (!RegisterClasses.empty()) {
OS << "namespace " << RegisterClasses[0].Namespace
<< " { // Register class instances\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i)
OS << " " << RegisterClasses[i].getName() << "Class\t"
<< RegisterClasses[i].getName() << "RegClass;\n";
std::map<unsigned, std::set<unsigned> > SuperClassMap;
std::map<unsigned, std::set<unsigned> > SuperRegClassMap;
OS << "\n";
// Emit the sub-register classes for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
OS << " // " << Name
<< " Sub-register Classes...\n"
<< " static const TargetRegisterClass* const "
<< Name << "SubRegClasses [] = {\n ";
bool Empty = true;
for (unsigned subrc = 0, subrcMax = RC.SubRegClasses.size();
subrc != subrcMax; ++subrc) {
unsigned rc2 = 0, e2 = RegisterClasses.size();
for (; rc2 != e2; ++rc2) {
const CodeGenRegisterClass &RC2 = RegisterClasses[rc2];
if (RC.SubRegClasses[subrc]->getName() == RC2.getName()) {
if (!Empty)
OS << ", ";
OS << "&" << getQualifiedName(RC2.TheDef) << "RegClass";
Empty = false;
std::map<unsigned, std::set<unsigned> >::iterator SCMI =
SuperRegClassMap.find(rc2);
if (SCMI == SuperRegClassMap.end()) {
SuperRegClassMap.insert(std::make_pair(rc2,
std::set<unsigned>()));
SCMI = SuperRegClassMap.find(rc2);
}
SCMI->second.insert(rc);
break;
}
}
if (rc2 == e2)
throw "Register Class member '" +
RC.SubRegClasses[subrc]->getName() +
"' is not a valid RegisterClass!";
}
OS << (!Empty ? ", " : "") << "NULL";
OS << "\n };\n\n";
}
// Emit the super-register classes for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
OS << " // " << Name
<< " Super-register Classes...\n"
<< " static const TargetRegisterClass* const "
<< Name << "SuperRegClasses [] = {\n ";
bool Empty = true;
std::map<unsigned, std::set<unsigned> >::iterator I =
SuperRegClassMap.find(rc);
if (I != SuperRegClassMap.end()) {
for (std::set<unsigned>::iterator II = I->second.begin(),
EE = I->second.end(); II != EE; ++II) {
const CodeGenRegisterClass &RC2 = RegisterClasses[*II];
if (!Empty)
OS << ", ";
OS << "&" << getQualifiedName(RC2.TheDef) << "RegClass";
Empty = false;
}
}
OS << (!Empty ? ", " : "") << "NULL";
OS << "\n };\n\n";
}
// Emit the sub-classes array for each RegisterClass
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
std::set<Record*> RegSet;
for (unsigned i = 0, e = RC.Elements.size(); i != e; ++i) {
Record *Reg = RC.Elements[i];
RegSet.insert(Reg);
}
OS << " // " << Name
<< " Register Class sub-classes...\n"
<< " static const TargetRegisterClass* const "
<< Name << "Subclasses [] = {\n ";
bool Empty = true;
for (unsigned rc2 = 0, e2 = RegisterClasses.size(); rc2 != e2; ++rc2) {
const CodeGenRegisterClass &RC2 = RegisterClasses[rc2];
if (rc == rc2 || RC2.Elements.size() > RC.Elements.size() ||
RC.SpillSize != RC2.SpillSize || !isSubRegisterClass(RC2, RegSet))
continue;
if (!Empty) OS << ", ";
OS << "&" << getQualifiedName(RC2.TheDef) << "RegClass";
Empty = false;
std::map<unsigned, std::set<unsigned> >::iterator SCMI =
SuperClassMap.find(rc2);
if (SCMI == SuperClassMap.end()) {
SuperClassMap.insert(std::make_pair(rc2, std::set<unsigned>()));
SCMI = SuperClassMap.find(rc2);
}
SCMI->second.insert(rc);
}
OS << (!Empty ? ", " : "") << "NULL";
OS << "\n };\n\n";
}
for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) {
const CodeGenRegisterClass &RC = RegisterClasses[rc];
// Give the register class a legal C name if it's anonymous.
std::string Name = RC.TheDef->getName();
OS << " // " << Name
<< " Register Class super-classes...\n"
<< " static const TargetRegisterClass* const "
<< Name << "Superclasses [] = {\n ";
bool Empty = true;
std::map<unsigned, std::set<unsigned> >::iterator I =
SuperClassMap.find(rc);
if (I != SuperClassMap.end()) {
for (std::set<unsigned>::iterator II = I->second.begin(),
EE = I->second.end(); II != EE; ++II) {
const CodeGenRegisterClass &RC2 = RegisterClasses[*II];
if (!Empty) OS << ", ";
OS << "&" << getQualifiedName(RC2.TheDef) << "RegClass";
Empty = false;
}
}
OS << (!Empty ? ", " : "") << "NULL";
OS << "\n };\n\n";
}
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) {
const CodeGenRegisterClass &RC = RegisterClasses[i];
OS << RC.MethodBodies << "\n";
OS << RC.getName() << "Class::" << RC.getName()
<< "Class() : TargetRegisterClass("
<< RC.getName() + "RegClassID" << ", "
<< '\"' << RC.getName() << "\", "
<< RC.getName() + "VTs" << ", "
<< RC.getName() + "Subclasses" << ", "
<< RC.getName() + "Superclasses" << ", "
<< RC.getName() + "SubRegClasses" << ", "
<< RC.getName() + "SuperRegClasses" << ", "
<< RC.SpillSize/8 << ", "
<< RC.SpillAlignment/8 << ", "
<< RC.CopyCost << ", "
<< RC.getName() << ", " << RC.getName() << " + " << RC.Elements.size()
<< ") {}\n";
}
OS << "}\n";
}
OS << "\nnamespace {\n";
OS << " const TargetRegisterClass* const RegisterClasses[] = {\n";
for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i)
OS << " &" << getQualifiedName(RegisterClasses[i].TheDef)
<< "RegClass,\n";
OS << " };\n";
// Emit register sub-registers / super-registers, aliases...
std::map<Record*, std::set<Record*>, LessRecord> RegisterSubRegs;
std::map<Record*, std::set<Record*>, LessRecord> RegisterSuperRegs;
std::map<Record*, std::set<Record*>, LessRecord> RegisterAliases;
std::map<Record*, std::vector<std::pair<int, Record*> > > SubRegVectors;
typedef std::map<Record*, std::vector<int64_t>, LessRecord> DwarfRegNumsMapTy;
DwarfRegNumsMapTy DwarfRegNums;
const std::vector<CodeGenRegister> &Regs = Target.getRegisters();
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
Record *R = Regs[i].TheDef;
std::vector<Record*> LI = Regs[i].TheDef->getValueAsListOfDefs("Aliases");
// Add information that R aliases all of the elements in the list... and
// that everything in the list aliases R.
for (unsigned j = 0, e = LI.size(); j != e; ++j) {
Record *Reg = LI[j];
if (RegisterAliases[R].count(Reg))
cerr << "Warning: register alias between " << getQualifiedName(R)
<< " and " << getQualifiedName(Reg)
<< " specified multiple times!\n";
RegisterAliases[R].insert(Reg);
if (RegisterAliases[Reg].count(R))
cerr << "Warning: register alias between " << getQualifiedName(R)
<< " and " << getQualifiedName(Reg)
<< " specified multiple times!\n";
RegisterAliases[Reg].insert(R);
}
}
// Process sub-register sets.
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
Record *R = Regs[i].TheDef;
std::vector<Record*> LI = Regs[i].TheDef->getValueAsListOfDefs("SubRegs");
// Process sub-register set and add aliases information.
for (unsigned j = 0, e = LI.size(); j != e; ++j) {
Record *SubReg = LI[j];
if (RegisterSubRegs[R].count(SubReg))
cerr << "Warning: register " << getQualifiedName(SubReg)
<< " specified as a sub-register of " << getQualifiedName(R)
<< " multiple times!\n";
addSubSuperReg(R, SubReg, RegisterSubRegs, RegisterSuperRegs,
RegisterAliases);
}
}
// Print the SubregHashTable, a simple quadratically probed
// hash table for determining if a register is a subregister
// of another register.
unsigned NumSubRegs = 0;
std::map<Record*, unsigned> RegNo;
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
RegNo[Regs[i].TheDef] = i;
NumSubRegs += RegisterSubRegs[Regs[i].TheDef].size();
}
unsigned SubregHashTableSize = 2 * NextPowerOf2(2 * NumSubRegs);
unsigned* SubregHashTable = new unsigned[2 * SubregHashTableSize];
std::fill(SubregHashTable, SubregHashTable + 2 * SubregHashTableSize, ~0U);
unsigned hashMisses = 0;
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
Record* R = Regs[i].TheDef;
for (std::set<Record*>::iterator I = RegisterSubRegs[R].begin(),
E = RegisterSubRegs[R].end(); I != E; ++I) {
Record* RJ = *I;
// We have to increase the indices of both registers by one when
// computing the hash because, in the generated code, there
// will be an extra empty slot at register 0.
size_t index = ((i+1) + (RegNo[RJ]+1) * 37) & (SubregHashTableSize-1);
unsigned ProbeAmt = 2;
while (SubregHashTable[index*2] != ~0U &&
SubregHashTable[index*2+1] != ~0U) {
index = (index + ProbeAmt) & (SubregHashTableSize-1);
ProbeAmt += 2;
hashMisses++;
}
SubregHashTable[index*2] = i;
SubregHashTable[index*2+1] = RegNo[RJ];
}
}
OS << "\n\n // Number of hash collisions: " << hashMisses << "\n";
if (SubregHashTableSize) {
std::string Namespace = Regs[0].TheDef->getValueAsString("Namespace");
OS << " const unsigned SubregHashTable[] = { ";
for (unsigned i = 0; i < SubregHashTableSize - 1; ++i) {
if (i != 0)
// Insert spaces for nice formatting.
OS << " ";
if (SubregHashTable[2*i] != ~0U) {
OS << getQualifiedName(Regs[SubregHashTable[2*i]].TheDef) << ", "
<< getQualifiedName(Regs[SubregHashTable[2*i+1]].TheDef) << ", \n";
} else {
OS << Namespace << "::NoRegister, " << Namespace << "::NoRegister, \n";
}
}
unsigned Idx = SubregHashTableSize*2-2;
if (SubregHashTable[Idx] != ~0U) {
OS << " "
<< getQualifiedName(Regs[SubregHashTable[Idx]].TheDef) << ", "
<< getQualifiedName(Regs[SubregHashTable[Idx+1]].TheDef) << " };\n";
} else {
OS << Namespace << "::NoRegister, " << Namespace << "::NoRegister };\n";
}
OS << " const unsigned SubregHashTableSize = "
<< SubregHashTableSize << ";\n";
} else {
OS << " const unsigned SubregHashTable[] = { ~0U, ~0U };\n"
<< " const unsigned SubregHashTableSize = 1;\n";
}
delete [] SubregHashTable;
// Print the SuperregHashTable, a simple quadratically probed
// hash table for determining if a register is a super-register
// of another register.
unsigned NumSupRegs = 0;
RegNo.clear();
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
RegNo[Regs[i].TheDef] = i;
NumSupRegs += RegisterSuperRegs[Regs[i].TheDef].size();
}
unsigned SuperregHashTableSize = 2 * NextPowerOf2(2 * NumSupRegs);
unsigned* SuperregHashTable = new unsigned[2 * SuperregHashTableSize];
std::fill(SuperregHashTable, SuperregHashTable + 2 * SuperregHashTableSize, ~0U);
hashMisses = 0;
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
Record* R = Regs[i].TheDef;
for (std::set<Record*>::iterator I = RegisterSuperRegs[R].begin(),
E = RegisterSuperRegs[R].end(); I != E; ++I) {
Record* RJ = *I;
// We have to increase the indices of both registers by one when
// computing the hash because, in the generated code, there
// will be an extra empty slot at register 0.
size_t index = ((i+1) + (RegNo[RJ]+1) * 37) & (SuperregHashTableSize-1);
unsigned ProbeAmt = 2;
while (SuperregHashTable[index*2] != ~0U &&
SuperregHashTable[index*2+1] != ~0U) {
index = (index + ProbeAmt) & (SuperregHashTableSize-1);
ProbeAmt += 2;
hashMisses++;
}
SuperregHashTable[index*2] = i;
SuperregHashTable[index*2+1] = RegNo[RJ];
}
}
OS << "\n\n // Number of hash collisions: " << hashMisses << "\n";
if (SuperregHashTableSize) {
std::string Namespace = Regs[0].TheDef->getValueAsString("Namespace");
OS << " const unsigned SuperregHashTable[] = { ";
for (unsigned i = 0; i < SuperregHashTableSize - 1; ++i) {
if (i != 0)
// Insert spaces for nice formatting.
OS << " ";
if (SuperregHashTable[2*i] != ~0U) {
OS << getQualifiedName(Regs[SuperregHashTable[2*i]].TheDef) << ", "
<< getQualifiedName(Regs[SuperregHashTable[2*i+1]].TheDef) << ", \n";
} else {
OS << Namespace << "::NoRegister, " << Namespace << "::NoRegister, \n";
}
}
unsigned Idx = SuperregHashTableSize*2-2;
if (SuperregHashTable[Idx] != ~0U) {
OS << " "
<< getQualifiedName(Regs[SuperregHashTable[Idx]].TheDef) << ", "
<< getQualifiedName(Regs[SuperregHashTable[Idx+1]].TheDef) << " };\n";
} else {
OS << Namespace << "::NoRegister, " << Namespace << "::NoRegister };\n";
}
OS << " const unsigned SuperregHashTableSize = "
<< SuperregHashTableSize << ";\n";
} else {
OS << " const unsigned SuperregHashTable[] = { ~0U, ~0U };\n"
<< " const unsigned SuperregHashTableSize = 1;\n";
}
delete [] SuperregHashTable;
// Print the AliasHashTable, a simple quadratically probed
// hash table for determining if a register aliases another register.
unsigned NumAliases = 0;
RegNo.clear();
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
RegNo[Regs[i].TheDef] = i;
NumAliases += RegisterAliases[Regs[i].TheDef].size();
}
unsigned AliasesHashTableSize = 2 * NextPowerOf2(2 * NumAliases);
unsigned* AliasesHashTable = new unsigned[2 * AliasesHashTableSize];
std::fill(AliasesHashTable, AliasesHashTable + 2 * AliasesHashTableSize, ~0U);
hashMisses = 0;
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
Record* R = Regs[i].TheDef;
for (std::set<Record*>::iterator I = RegisterAliases[R].begin(),
E = RegisterAliases[R].end(); I != E; ++I) {
Record* RJ = *I;
// We have to increase the indices of both registers by one when
// computing the hash because, in the generated code, there
// will be an extra empty slot at register 0.
size_t index = ((i+1) + (RegNo[RJ]+1) * 37) & (AliasesHashTableSize-1);
unsigned ProbeAmt = 2;
while (AliasesHashTable[index*2] != ~0U &&
AliasesHashTable[index*2+1] != ~0U) {
index = (index + ProbeAmt) & (AliasesHashTableSize-1);
ProbeAmt += 2;
hashMisses++;
}
AliasesHashTable[index*2] = i;
AliasesHashTable[index*2+1] = RegNo[RJ];
}
}
OS << "\n\n // Number of hash collisions: " << hashMisses << "\n";
if (AliasesHashTableSize) {
std::string Namespace = Regs[0].TheDef->getValueAsString("Namespace");
OS << " const unsigned AliasesHashTable[] = { ";
for (unsigned i = 0; i < AliasesHashTableSize - 1; ++i) {
if (i != 0)
// Insert spaces for nice formatting.
OS << " ";
if (AliasesHashTable[2*i] != ~0U) {
OS << getQualifiedName(Regs[AliasesHashTable[2*i]].TheDef) << ", "
<< getQualifiedName(Regs[AliasesHashTable[2*i+1]].TheDef) << ", \n";
} else {
OS << Namespace << "::NoRegister, " << Namespace << "::NoRegister, \n";
}
}
unsigned Idx = AliasesHashTableSize*2-2;
if (AliasesHashTable[Idx] != ~0U) {
OS << " "
<< getQualifiedName(Regs[AliasesHashTable[Idx]].TheDef) << ", "
<< getQualifiedName(Regs[AliasesHashTable[Idx+1]].TheDef) << " };\n";
} else {
OS << Namespace << "::NoRegister, " << Namespace << "::NoRegister };\n";
}
OS << " const unsigned AliasesHashTableSize = "
<< AliasesHashTableSize << ";\n";
} else {
OS << " const unsigned AliasesHashTable[] = { ~0U, ~0U };\n"
<< " const unsigned AliasesHashTableSize = 1;\n";
}
delete [] AliasesHashTable;
if (!RegisterAliases.empty())
OS << "\n\n // Register Alias Sets...\n";
// Emit the empty alias list
OS << " const unsigned Empty_AliasSet[] = { 0 };\n";
// Loop over all of the registers which have aliases, emitting the alias list
// to memory.
for (std::map<Record*, std::set<Record*>, LessRecord >::iterator
I = RegisterAliases.begin(), E = RegisterAliases.end(); I != E; ++I) {
OS << " const unsigned " << I->first->getName() << "_AliasSet[] = { ";
for (std::set<Record*>::iterator ASI = I->second.begin(),
E = I->second.end(); ASI != E; ++ASI)
OS << getQualifiedName(*ASI) << ", ";
OS << "0 };\n";
}
if (!RegisterSubRegs.empty())
OS << "\n\n // Register Sub-registers Sets...\n";
// Emit the empty sub-registers list
OS << " const unsigned Empty_SubRegsSet[] = { 0 };\n";
// Loop over all of the registers which have sub-registers, emitting the
// sub-registers list to memory.
for (std::map<Record*, std::set<Record*>, LessRecord>::iterator
I = RegisterSubRegs.begin(), E = RegisterSubRegs.end(); I != E; ++I) {
OS << " const unsigned " << I->first->getName() << "_SubRegsSet[] = { ";
std::vector<Record*> SubRegsVector;
for (std::set<Record*>::iterator ASI = I->second.begin(),
E = I->second.end(); ASI != E; ++ASI)
SubRegsVector.push_back(*ASI);
RegisterSorter RS(RegisterSubRegs);
std::stable_sort(SubRegsVector.begin(), SubRegsVector.end(), RS);
for (unsigned i = 0, e = SubRegsVector.size(); i != e; ++i)
OS << getQualifiedName(SubRegsVector[i]) << ", ";
OS << "0 };\n";
}
if (!RegisterSuperRegs.empty())
OS << "\n\n // Register Super-registers Sets...\n";
// Emit the empty super-registers list
OS << " const unsigned Empty_SuperRegsSet[] = { 0 };\n";
// Loop over all of the registers which have super-registers, emitting the
// super-registers list to memory.
for (std::map<Record*, std::set<Record*>, LessRecord >::iterator
I = RegisterSuperRegs.begin(), E = RegisterSuperRegs.end(); I != E; ++I) {
OS << " const unsigned " << I->first->getName() << "_SuperRegsSet[] = { ";
std::vector<Record*> SuperRegsVector;
for (std::set<Record*>::iterator ASI = I->second.begin(),
E = I->second.end(); ASI != E; ++ASI)
SuperRegsVector.push_back(*ASI);
RegisterSorter RS(RegisterSubRegs);
std::stable_sort(SuperRegsVector.begin(), SuperRegsVector.end(), RS);
for (unsigned i = 0, e = SuperRegsVector.size(); i != e; ++i)
OS << getQualifiedName(SuperRegsVector[i]) << ", ";
OS << "0 };\n";
}
OS<<"\n const TargetRegisterDesc RegisterDescriptors[] = { // Descriptors\n";
OS << " { \"NOREG\",\t\"NOREG\",\t0,\t0,\t0 },\n";
// Now that register alias and sub-registers sets have been emitted, emit the
// register descriptors now.
const std::vector<CodeGenRegister> &Registers = Target.getRegisters();
for (unsigned i = 0, e = Registers.size(); i != e; ++i) {
const CodeGenRegister &Reg = Registers[i];
OS << " { \"";
if (!Reg.TheDef->getValueAsString("AsmName").empty())
OS << Reg.TheDef->getValueAsString("AsmName");
else
OS << Reg.getName();
OS << "\",\t\"";
OS << Reg.getName() << "\",\t";
if (RegisterAliases.count(Reg.TheDef))
OS << Reg.getName() << "_AliasSet,\t";
else
OS << "Empty_AliasSet,\t";
if (RegisterSubRegs.count(Reg.TheDef))
OS << Reg.getName() << "_SubRegsSet,\t";
else
OS << "Empty_SubRegsSet,\t";
if (RegisterSuperRegs.count(Reg.TheDef))
OS << Reg.getName() << "_SuperRegsSet },\n";
else
OS << "Empty_SuperRegsSet },\n";
}
OS << " };\n"; // End of register descriptors...
OS << "}\n\n"; // End of anonymous namespace...
std::string ClassName = Target.getName() + "GenRegisterInfo";
// Calculate the mapping of subregister+index pairs to physical registers.
std::vector<Record*> SubRegs = Records.getAllDerivedDefinitions("SubRegSet");
for (unsigned i = 0, e = SubRegs.size(); i != e; ++i) {
int subRegIndex = SubRegs[i]->getValueAsInt("index");
std::vector<Record*> From = SubRegs[i]->getValueAsListOfDefs("From");
std::vector<Record*> To = SubRegs[i]->getValueAsListOfDefs("To");
if (From.size() != To.size()) {
cerr << "Error: register list and sub-register list not of equal length"
<< " in SubRegSet\n";
exit(1);
}
// For each entry in from/to vectors, insert the to register at index
for (unsigned ii = 0, ee = From.size(); ii != ee; ++ii)
SubRegVectors[From[ii]].push_back(std::make_pair(subRegIndex, To[ii]));
}
// Emit the subregister + index mapping function based on the information
// calculated above.
OS << "unsigned " << ClassName
<< "::getSubReg(unsigned RegNo, unsigned Index) const {\n"
<< " switch (RegNo) {\n"
<< " default:\n return 0;\n";
for (std::map<Record*, std::vector<std::pair<int, Record*> > >::iterator
I = SubRegVectors.begin(), E = SubRegVectors.end(); I != E; ++I) {
OS << " case " << getQualifiedName(I->first) << ":\n";
OS << " switch (Index) {\n";
OS << " default: return 0;\n";
for (unsigned i = 0, e = I->second.size(); i != e; ++i)
OS << " case " << (I->second)[i].first << ": return "
<< getQualifiedName((I->second)[i].second) << ";\n";
OS << " };\n" << " break;\n";
}
OS << " };\n";
OS << " return 0;\n";
OS << "}\n\n";
// Emit the constructor of the class...
OS << ClassName << "::" << ClassName
<< "(int CallFrameSetupOpcode, int CallFrameDestroyOpcode)\n"
<< " : TargetRegisterInfo(RegisterDescriptors, " << Registers.size()+1
<< ", RegisterClasses, RegisterClasses+" << RegisterClasses.size() <<",\n "
<< " CallFrameSetupOpcode, CallFrameDestroyOpcode,\n"
<< " SubregHashTable, SubregHashTableSize,\n"
<< " SuperregHashTable, SuperregHashTableSize,\n"
<< " AliasesHashTable, AliasesHashTableSize) {\n"
<< "}\n\n";
// Collect all information about dwarf register numbers
// First, just pull all provided information to the map
unsigned maxLength = 0;
for (unsigned i = 0, e = Registers.size(); i != e; ++i) {
Record *Reg = Registers[i].TheDef;
std::vector<int64_t> RegNums = Reg->getValueAsListOfInts("DwarfNumbers");
maxLength = std::max((size_t)maxLength, RegNums.size());
if (DwarfRegNums.count(Reg))
cerr << "Warning: DWARF numbers for register " << getQualifiedName(Reg)
<< "specified multiple times\n";
DwarfRegNums[Reg] = RegNums;
}
// Now we know maximal length of number list. Append -1's, where needed
for (DwarfRegNumsMapTy::iterator
I = DwarfRegNums.begin(), E = DwarfRegNums.end(); I != E; ++I)
for (unsigned i = I->second.size(), e = maxLength; i != e; ++i)
I->second.push_back(-1);
// Emit information about the dwarf register numbers.
OS << "int " << ClassName << "::getDwarfRegNumFull(unsigned RegNum, "
<< "unsigned Flavour) const {\n"
<< " switch (Flavour) {\n"
<< " default:\n"
<< " assert(0 && \"Unknown DWARF flavour\");\n"
<< " return -1;\n";
for (unsigned i = 0, e = maxLength; i != e; ++i) {
OS << " case " << i << ":\n"
<< " switch (RegNum) {\n"
<< " default:\n"
<< " assert(0 && \"Invalid RegNum\");\n"
<< " return -1;\n";
// Sort by name to get a stable order.
for (DwarfRegNumsMapTy::iterator
I = DwarfRegNums.begin(), E = DwarfRegNums.end(); I != E; ++I) {
int RegNo = I->second[i];
if (RegNo != -2)
OS << " case " << getQualifiedName(I->first) << ":\n"
<< " return " << RegNo << ";\n";
else
OS << " case " << getQualifiedName(I->first) << ":\n"
<< " assert(0 && \"Invalid register for this mode\");\n"
<< " return -1;\n";
}
OS << " };\n";
}
OS << " };\n}\n\n";
OS << "} // End llvm namespace \n";
}