llvm-6502/lib/CodeGen/Spiller.cpp
Chris Lattner 7896c9f436 improve portability to avoid conflicting with std::next in c++'0x.
Patch by Howard Hinnant!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@90365 91177308-0d34-0410-b5e6-96231b3b80d8
2009-12-03 00:50:42 +00:00

210 lines
6.6 KiB
C++

//===-- llvm/CodeGen/Spiller.cpp - Spiller -------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "spiller"
#include "Spiller.h"
#include "VirtRegMap.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
namespace {
enum SpillerName { trivial, standard };
}
static cl::opt<SpillerName>
spillerOpt("spiller",
cl::desc("Spiller to use: (default: standard)"),
cl::Prefix,
cl::values(clEnumVal(trivial, "trivial spiller"),
clEnumVal(standard, "default spiller"),
clEnumValEnd),
cl::init(standard));
Spiller::~Spiller() {}
namespace {
/// Utility class for spillers.
class SpillerBase : public Spiller {
protected:
MachineFunction *mf;
LiveIntervals *lis;
MachineFrameInfo *mfi;
MachineRegisterInfo *mri;
const TargetInstrInfo *tii;
VirtRegMap *vrm;
/// Construct a spiller base.
SpillerBase(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
: mf(mf), lis(lis), vrm(vrm)
{
mfi = mf->getFrameInfo();
mri = &mf->getRegInfo();
tii = mf->getTarget().getInstrInfo();
}
/// Add spill ranges for every use/def of the live interval, inserting loads
/// immediately before each use, and stores after each def. No folding or
/// remat is attempted.
std::vector<LiveInterval*> trivialSpillEverywhere(LiveInterval *li) {
DEBUG(errs() << "Spilling everywhere " << *li << "\n");
assert(li->weight != HUGE_VALF &&
"Attempting to spill already spilled value.");
assert(!li->isStackSlot() &&
"Trying to spill a stack slot.");
DEBUG(errs() << "Trivial spill everywhere of reg" << li->reg << "\n");
std::vector<LiveInterval*> added;
const TargetRegisterClass *trc = mri->getRegClass(li->reg);
unsigned ss = vrm->assignVirt2StackSlot(li->reg);
// Iterate over reg uses/defs.
for (MachineRegisterInfo::reg_iterator
regItr = mri->reg_begin(li->reg); regItr != mri->reg_end();) {
// Grab the use/def instr.
MachineInstr *mi = &*regItr;
DEBUG(errs() << " Processing " << *mi);
// Step regItr to the next use/def instr.
do {
++regItr;
} while (regItr != mri->reg_end() && (&*regItr == mi));
// Collect uses & defs for this instr.
SmallVector<unsigned, 2> indices;
bool hasUse = false;
bool hasDef = false;
for (unsigned i = 0; i != mi->getNumOperands(); ++i) {
MachineOperand &op = mi->getOperand(i);
if (!op.isReg() || op.getReg() != li->reg)
continue;
hasUse |= mi->getOperand(i).isUse();
hasDef |= mi->getOperand(i).isDef();
indices.push_back(i);
}
// Create a new vreg & interval for this instr.
unsigned newVReg = mri->createVirtualRegister(trc);
vrm->grow();
vrm->assignVirt2StackSlot(newVReg, ss);
LiveInterval *newLI = &lis->getOrCreateInterval(newVReg);
newLI->weight = HUGE_VALF;
// Update the reg operands & kill flags.
for (unsigned i = 0; i < indices.size(); ++i) {
unsigned mopIdx = indices[i];
MachineOperand &mop = mi->getOperand(mopIdx);
mop.setReg(newVReg);
if (mop.isUse() && !mi->isRegTiedToDefOperand(mopIdx)) {
mop.setIsKill(true);
}
}
assert(hasUse || hasDef);
// Insert reload if necessary.
MachineBasicBlock::iterator miItr(mi);
if (hasUse) {
tii->loadRegFromStackSlot(*mi->getParent(), miItr, newVReg, ss, trc);
MachineInstr *loadInstr(prior(miItr));
SlotIndex loadIndex =
lis->InsertMachineInstrInMaps(loadInstr).getDefIndex();
SlotIndex endIndex = loadIndex.getNextIndex();
VNInfo *loadVNI =
newLI->getNextValue(loadIndex, 0, true, lis->getVNInfoAllocator());
loadVNI->addKill(endIndex);
newLI->addRange(LiveRange(loadIndex, endIndex, loadVNI));
}
// Insert store if necessary.
if (hasDef) {
tii->storeRegToStackSlot(*mi->getParent(), llvm::next(miItr), newVReg, true,
ss, trc);
MachineInstr *storeInstr(llvm::next(miItr));
SlotIndex storeIndex =
lis->InsertMachineInstrInMaps(storeInstr).getDefIndex();
SlotIndex beginIndex = storeIndex.getPrevIndex();
VNInfo *storeVNI =
newLI->getNextValue(beginIndex, 0, true, lis->getVNInfoAllocator());
storeVNI->addKill(storeIndex);
newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
}
added.push_back(newLI);
}
return added;
}
};
/// Spills any live range using the spill-everywhere method with no attempt at
/// folding.
class TrivialSpiller : public SpillerBase {
public:
TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
: SpillerBase(mf, lis, vrm) {}
std::vector<LiveInterval*> spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &spillIs) {
// Ignore spillIs - we don't use it.
return trivialSpillEverywhere(li);
}
};
/// Falls back on LiveIntervals::addIntervalsForSpills.
class StandardSpiller : public Spiller {
private:
LiveIntervals *lis;
const MachineLoopInfo *loopInfo;
VirtRegMap *vrm;
public:
StandardSpiller(MachineFunction *mf, LiveIntervals *lis,
const MachineLoopInfo *loopInfo, VirtRegMap *vrm)
: lis(lis), loopInfo(loopInfo), vrm(vrm) {}
/// Falls back on LiveIntervals::addIntervalsForSpills.
std::vector<LiveInterval*> spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &spillIs) {
return lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
}
};
}
llvm::Spiller* llvm::createSpiller(MachineFunction *mf, LiveIntervals *lis,
const MachineLoopInfo *loopInfo,
VirtRegMap *vrm) {
switch (spillerOpt) {
case trivial: return new TrivialSpiller(mf, lis, vrm); break;
case standard: return new StandardSpiller(mf, lis, loopInfo, vrm); break;
default: llvm_unreachable("Unreachable!"); break;
}
}