llvm-6502/lib/VMCore/Type.cpp
Chris Lattner c964715a76 The bytecode reader wants to be able to read types that are not quite resolved
yet, then resolve them in it's own sweet time.  We must support this.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14666 91177308-0d34-0410-b5e6-96231b3b80d8
2004-07-07 06:48:27 +00:00

1209 lines
42 KiB
C++

//===-- Type.cpp - Implement the Type class -------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Type class for the VMCore library.
//
//===----------------------------------------------------------------------===//
#include "llvm/AbstractTypeUser.h"
#include "llvm/DerivedTypes.h"
#include "llvm/SymbolTable.h"
#include "llvm/Constants.h"
#include "Support/DepthFirstIterator.h"
#include "Support/StringExtras.h"
#include "Support/STLExtras.h"
#include <algorithm>
#include <iostream>
using namespace llvm;
// DEBUG_MERGE_TYPES - Enable this #define to see how and when derived types are
// created and later destroyed, all in an effort to make sure that there is only
// a single canonical version of a type.
//
//#define DEBUG_MERGE_TYPES 1
AbstractTypeUser::~AbstractTypeUser() {}
//===----------------------------------------------------------------------===//
// Type Class Implementation
//===----------------------------------------------------------------------===//
static unsigned CurUID = 0;
static std::vector<const Type *> UIDMappings;
// Concrete/Abstract TypeDescriptions - We lazily calculate type descriptions
// for types as they are needed. Because resolution of types must invalidate
// all of the abstract type descriptions, we keep them in a seperate map to make
// this easy.
static std::map<const Type*, std::string> ConcreteTypeDescriptions;
static std::map<const Type*, std::string> AbstractTypeDescriptions;
Type::Type( const std::string& name, TypeID id )
: RefCount(0), ForwardType(0) {
if (!name.empty())
ConcreteTypeDescriptions[this] = name;
ID = id;
Abstract = false;
UID = CurUID++; // Assign types UID's as they are created
UIDMappings.push_back(this);
}
void Type::setName(const std::string &Name, SymbolTable *ST) {
assert(ST && "Type::setName - Must provide symbol table argument!");
if (!Name.empty()) ST->insert(Name, this);
}
const Type *Type::getUniqueIDType(unsigned UID) {
assert(UID < UIDMappings.size() &&
"Type::getPrimitiveType: UID out of range!");
return UIDMappings[UID];
}
const Type *Type::getPrimitiveType(TypeID IDNumber) {
switch (IDNumber) {
case VoidTyID : return VoidTy;
case BoolTyID : return BoolTy;
case UByteTyID : return UByteTy;
case SByteTyID : return SByteTy;
case UShortTyID: return UShortTy;
case ShortTyID : return ShortTy;
case UIntTyID : return UIntTy;
case IntTyID : return IntTy;
case ULongTyID : return ULongTy;
case LongTyID : return LongTy;
case FloatTyID : return FloatTy;
case DoubleTyID: return DoubleTy;
case LabelTyID : return LabelTy;
default:
return 0;
}
}
// isLosslesslyConvertibleTo - Return true if this type can be converted to
// 'Ty' without any reinterpretation of bits. For example, uint to int.
//
bool Type::isLosslesslyConvertibleTo(const Type *Ty) const {
if (this == Ty) return true;
if ((!isPrimitiveType() && !isa<PointerType>(this)) ||
(!isa<PointerType>(Ty) && !Ty->isPrimitiveType())) return false;
if (getTypeID() == Ty->getTypeID())
return true; // Handles identity cast, and cast of differing pointer types
// Now we know that they are two differing primitive or pointer types
switch (getTypeID()) {
case Type::UByteTyID: return Ty == Type::SByteTy;
case Type::SByteTyID: return Ty == Type::UByteTy;
case Type::UShortTyID: return Ty == Type::ShortTy;
case Type::ShortTyID: return Ty == Type::UShortTy;
case Type::UIntTyID: return Ty == Type::IntTy;
case Type::IntTyID: return Ty == Type::UIntTy;
case Type::ULongTyID: return Ty == Type::LongTy;
case Type::LongTyID: return Ty == Type::ULongTy;
case Type::PointerTyID: return isa<PointerType>(Ty);
default:
return false; // Other types have no identity values
}
}
/// getUnsignedVersion - If this is an integer type, return the unsigned
/// variant of this type. For example int -> uint.
const Type *Type::getUnsignedVersion() const {
switch (getTypeID()) {
default:
assert(isInteger()&&"Type::getUnsignedVersion is only valid for integers!");
case Type::UByteTyID:
case Type::SByteTyID: return Type::UByteTy;
case Type::UShortTyID:
case Type::ShortTyID: return Type::UShortTy;
case Type::UIntTyID:
case Type::IntTyID: return Type::UIntTy;
case Type::ULongTyID:
case Type::LongTyID: return Type::ULongTy;
}
}
/// getSignedVersion - If this is an integer type, return the signed variant
/// of this type. For example uint -> int.
const Type *Type::getSignedVersion() const {
switch (getTypeID()) {
default:
assert(isInteger() && "Type::getSignedVersion is only valid for integers!");
case Type::UByteTyID:
case Type::SByteTyID: return Type::SByteTy;
case Type::UShortTyID:
case Type::ShortTyID: return Type::ShortTy;
case Type::UIntTyID:
case Type::IntTyID: return Type::IntTy;
case Type::ULongTyID:
case Type::LongTyID: return Type::LongTy;
}
}
// getPrimitiveSize - Return the basic size of this type if it is a primitive
// type. These are fixed by LLVM and are not target dependent. This will
// return zero if the type does not have a size or is not a primitive type.
//
unsigned Type::getPrimitiveSize() const {
switch (getTypeID()) {
#define HANDLE_PRIM_TYPE(TY,SIZE) case TY##TyID: return SIZE;
#include "llvm/Type.def"
default: return 0;
}
}
/// isSizedDerivedType - Derived types like structures and arrays are sized
/// iff all of the members of the type are sized as well. Since asking for
/// their size is relatively uncommon, move this operation out of line.
bool Type::isSizedDerivedType() const {
if (const ArrayType *ATy = dyn_cast<ArrayType>(this))
return ATy->getElementType()->isSized();
if (!isa<StructType>(this)) return false;
// Okay, our struct is sized if all of the elements are...
for (subtype_iterator I = subtype_begin(), E = subtype_end(); I != E; ++I)
if (!(*I)->isSized()) return false;
return true;
}
/// getForwardedTypeInternal - This method is used to implement the union-find
/// algorithm for when a type is being forwarded to another type.
const Type *Type::getForwardedTypeInternal() const {
assert(ForwardType && "This type is not being forwarded to another type!");
// Check to see if the forwarded type has been forwarded on. If so, collapse
// the forwarding links.
const Type *RealForwardedType = ForwardType->getForwardedType();
if (!RealForwardedType)
return ForwardType; // No it's not forwarded again
// Yes, it is forwarded again. First thing, add the reference to the new
// forward type.
if (RealForwardedType->isAbstract())
cast<DerivedType>(RealForwardedType)->addRef();
// Now drop the old reference. This could cause ForwardType to get deleted.
cast<DerivedType>(ForwardType)->dropRef();
// Return the updated type.
ForwardType = RealForwardedType;
return ForwardType;
}
// getTypeDescription - This is a recursive function that walks a type hierarchy
// calculating the description for a type.
//
static std::string getTypeDescription(const Type *Ty,
std::vector<const Type *> &TypeStack) {
if (isa<OpaqueType>(Ty)) { // Base case for the recursion
std::map<const Type*, std::string>::iterator I =
AbstractTypeDescriptions.lower_bound(Ty);
if (I != AbstractTypeDescriptions.end() && I->first == Ty)
return I->second;
std::string Desc = "opaque"+utostr(Ty->getUniqueID());
AbstractTypeDescriptions.insert(std::make_pair(Ty, Desc));
return Desc;
}
if (!Ty->isAbstract()) { // Base case for the recursion
std::map<const Type*, std::string>::iterator I =
ConcreteTypeDescriptions.find(Ty);
if (I != ConcreteTypeDescriptions.end()) return I->second;
}
// Check to see if the Type is already on the stack...
unsigned Slot = 0, CurSize = TypeStack.size();
while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
// This is another base case for the recursion. In this case, we know
// that we have looped back to a type that we have previously visited.
// Generate the appropriate upreference to handle this.
//
if (Slot < CurSize)
return "\\" + utostr(CurSize-Slot); // Here's the upreference
// Recursive case: derived types...
std::string Result;
TypeStack.push_back(Ty); // Add us to the stack..
switch (Ty->getTypeID()) {
case Type::FunctionTyID: {
const FunctionType *FTy = cast<FunctionType>(Ty);
Result = getTypeDescription(FTy->getReturnType(), TypeStack) + " (";
for (FunctionType::param_iterator I = FTy->param_begin(),
E = FTy->param_end(); I != E; ++I) {
if (I != FTy->param_begin())
Result += ", ";
Result += getTypeDescription(*I, TypeStack);
}
if (FTy->isVarArg()) {
if (FTy->getNumParams()) Result += ", ";
Result += "...";
}
Result += ")";
break;
}
case Type::StructTyID: {
const StructType *STy = cast<StructType>(Ty);
Result = "{ ";
for (StructType::element_iterator I = STy->element_begin(),
E = STy->element_end(); I != E; ++I) {
if (I != STy->element_begin())
Result += ", ";
Result += getTypeDescription(*I, TypeStack);
}
Result += " }";
break;
}
case Type::PointerTyID: {
const PointerType *PTy = cast<PointerType>(Ty);
Result = getTypeDescription(PTy->getElementType(), TypeStack) + " *";
break;
}
case Type::ArrayTyID: {
const ArrayType *ATy = cast<ArrayType>(Ty);
unsigned NumElements = ATy->getNumElements();
Result = "[";
Result += utostr(NumElements) + " x ";
Result += getTypeDescription(ATy->getElementType(), TypeStack) + "]";
break;
}
default:
Result = "<error>";
assert(0 && "Unhandled type in getTypeDescription!");
}
TypeStack.pop_back(); // Remove self from stack...
return Result;
}
static const std::string &getOrCreateDesc(std::map<const Type*,std::string>&Map,
const Type *Ty) {
std::map<const Type*, std::string>::iterator I = Map.find(Ty);
if (I != Map.end()) return I->second;
std::vector<const Type *> TypeStack;
return Map[Ty] = getTypeDescription(Ty, TypeStack);
}
const std::string &Type::getDescription() const {
if (isAbstract())
return getOrCreateDesc(AbstractTypeDescriptions, this);
else
return getOrCreateDesc(ConcreteTypeDescriptions, this);
}
bool StructType::indexValid(const Value *V) const {
// Structure indexes require unsigned integer constants.
if (V->getType() == Type::UIntTy)
if (const ConstantUInt *CU = dyn_cast<ConstantUInt>(V))
return CU->getValue() < ContainedTys.size();
return false;
}
// getTypeAtIndex - Given an index value into the type, return the type of the
// element. For a structure type, this must be a constant value...
//
const Type *StructType::getTypeAtIndex(const Value *V) const {
assert(indexValid(V) && "Invalid structure index!");
unsigned Idx = (unsigned)cast<ConstantUInt>(V)->getValue();
return ContainedTys[Idx];
}
//===----------------------------------------------------------------------===//
// Auxiliary classes
//===----------------------------------------------------------------------===//
//
// These classes are used to implement specialized behavior for each different
// type.
//
struct SignedIntType : public Type {
SignedIntType(std::string name, TypeID id) : Type(name, id) {}
// isSigned - Return whether a numeric type is signed.
virtual bool isSigned() const { return 1; }
// isInteger - Equivalent to isSigned() || isUnsigned, but with only a single
// virtual function invocation.
//
virtual bool isInteger() const { return 1; }
};
struct UnsignedIntType : public Type {
UnsignedIntType(std::string name, TypeID id) : Type(name,id) {}
// isUnsigned - Return whether a numeric type is signed.
virtual bool isUnsigned() const { return 1; }
// isInteger - Equivalent to isSigned() || isUnsigned, but with only a single
// virtual function invocation.
//
virtual bool isInteger() const { return 1; }
};
struct OtherType : public Type {
OtherType(std::string name, TypeID id) : Type(name,id) {}
};
//===----------------------------------------------------------------------===//
// Static 'Type' data
//===----------------------------------------------------------------------===//
static OtherType TheVoidTy ("void" , Type::VoidTyID);
static OtherType TheBoolTy ("bool" , Type::BoolTyID);
static SignedIntType TheSByteTy ("sbyte" , Type::SByteTyID);
static UnsignedIntType TheUByteTy ("ubyte" , Type::UByteTyID);
static SignedIntType TheShortTy ("short" , Type::ShortTyID);
static UnsignedIntType TheUShortTy("ushort", Type::UShortTyID);
static SignedIntType TheIntTy ("int" , Type::IntTyID);
static UnsignedIntType TheUIntTy ("uint" , Type::UIntTyID);
static SignedIntType TheLongTy ("long" , Type::LongTyID);
static UnsignedIntType TheULongTy ("ulong" , Type::ULongTyID);
static OtherType TheFloatTy ("float" , Type::FloatTyID);
static OtherType TheDoubleTy("double", Type::DoubleTyID);
static OtherType TheLabelTy ("label" , Type::LabelTyID);
Type *Type::VoidTy = &TheVoidTy;
Type *Type::BoolTy = &TheBoolTy;
Type *Type::SByteTy = &TheSByteTy;
Type *Type::UByteTy = &TheUByteTy;
Type *Type::ShortTy = &TheShortTy;
Type *Type::UShortTy = &TheUShortTy;
Type *Type::IntTy = &TheIntTy;
Type *Type::UIntTy = &TheUIntTy;
Type *Type::LongTy = &TheLongTy;
Type *Type::ULongTy = &TheULongTy;
Type *Type::FloatTy = &TheFloatTy;
Type *Type::DoubleTy = &TheDoubleTy;
Type *Type::LabelTy = &TheLabelTy;
//===----------------------------------------------------------------------===//
// Derived Type Constructors
//===----------------------------------------------------------------------===//
FunctionType::FunctionType(const Type *Result,
const std::vector<const Type*> &Params,
bool IsVarArgs) : DerivedType(FunctionTyID),
isVarArgs(IsVarArgs) {
assert((Result->isFirstClassType() || Result == Type::VoidTy ||
isa<OpaqueType>(Result)) &&
"LLVM functions cannot return aggregates");
bool isAbstract = Result->isAbstract();
ContainedTys.reserve(Params.size()+1);
ContainedTys.push_back(PATypeHandle(Result, this));
for (unsigned i = 0; i != Params.size(); ++i) {
ContainedTys.push_back(PATypeHandle(Params[i], this));
isAbstract |= Params[i]->isAbstract();
}
// Calculate whether or not this type is abstract
setAbstract(isAbstract);
}
StructType::StructType(const std::vector<const Type*> &Types)
: CompositeType(StructTyID) {
ContainedTys.reserve(Types.size());
bool isAbstract = false;
for (unsigned i = 0; i < Types.size(); ++i) {
assert(Types[i] != Type::VoidTy && "Void type for structure field!!");
ContainedTys.push_back(PATypeHandle(Types[i], this));
isAbstract |= Types[i]->isAbstract();
}
// Calculate whether or not this type is abstract
setAbstract(isAbstract);
}
ArrayType::ArrayType(const Type *ElType, unsigned NumEl)
: SequentialType(ArrayTyID, ElType) {
NumElements = NumEl;
// Calculate whether or not this type is abstract
setAbstract(ElType->isAbstract());
}
PointerType::PointerType(const Type *E) : SequentialType(PointerTyID, E) {
// Calculate whether or not this type is abstract
setAbstract(E->isAbstract());
}
OpaqueType::OpaqueType() : DerivedType(OpaqueTyID) {
setAbstract(true);
#ifdef DEBUG_MERGE_TYPES
std::cerr << "Derived new type: " << *this << "\n";
#endif
}
// dropAllTypeUses - When this (abstract) type is resolved to be equal to
// another (more concrete) type, we must eliminate all references to other
// types, to avoid some circular reference problems.
void DerivedType::dropAllTypeUses() {
if (!ContainedTys.empty()) {
while (ContainedTys.size() > 1)
ContainedTys.pop_back();
// The type must stay abstract. To do this, we insert a pointer to a type
// that will never get resolved, thus will always be abstract.
static Type *AlwaysOpaqueTy = OpaqueType::get();
static PATypeHolder Holder(AlwaysOpaqueTy);
ContainedTys[0] = AlwaysOpaqueTy;
}
}
// isTypeAbstract - This is a recursive function that walks a type hierarchy
// calculating whether or not a type is abstract. Worst case it will have to do
// a lot of traversing if you have some whacko opaque types, but in most cases,
// it will do some simple stuff when it hits non-abstract types that aren't
// recursive.
//
bool Type::isTypeAbstract() {
if (!isAbstract()) // Base case for the recursion
return false; // Primitive = leaf type
if (isa<OpaqueType>(this)) // Base case for the recursion
return true; // This whole type is abstract!
// We have to guard against recursion. To do this, we temporarily mark this
// type as concrete, so that if we get back to here recursively we will think
// it's not abstract, and thus not scan it again.
setAbstract(false);
// Scan all of the sub-types. If any of them are abstract, than so is this
// one!
for (Type::subtype_iterator I = subtype_begin(), E = subtype_end();
I != E; ++I)
if (const_cast<Type*>(I->get())->isTypeAbstract()) {
setAbstract(true); // Restore the abstract bit.
return true; // This type is abstract if subtype is abstract!
}
// Restore the abstract bit.
setAbstract(true);
// Nothing looks abstract here...
return false;
}
//===----------------------------------------------------------------------===//
// Type Structural Equality Testing
//===----------------------------------------------------------------------===//
// TypesEqual - Two types are considered structurally equal if they have the
// same "shape": Every level and element of the types have identical primitive
// ID's, and the graphs have the same edges/nodes in them. Nodes do not have to
// be pointer equals to be equivalent though. This uses an optimistic algorithm
// that assumes that two graphs are the same until proven otherwise.
//
static bool TypesEqual(const Type *Ty, const Type *Ty2,
std::map<const Type *, const Type *> &EqTypes) {
if (Ty == Ty2) return true;
if (Ty->getTypeID() != Ty2->getTypeID()) return false;
if (isa<OpaqueType>(Ty))
return false; // Two unequal opaque types are never equal
std::map<const Type*, const Type*>::iterator It = EqTypes.lower_bound(Ty);
if (It != EqTypes.end() && It->first == Ty)
return It->second == Ty2; // Looping back on a type, check for equality
// Otherwise, add the mapping to the table to make sure we don't get
// recursion on the types...
EqTypes.insert(It, std::make_pair(Ty, Ty2));
// Two really annoying special cases that breaks an otherwise nice simple
// algorithm is the fact that arraytypes have sizes that differentiates types,
// and that function types can be varargs or not. Consider this now.
//
if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
return TypesEqual(PTy->getElementType(),
cast<PointerType>(Ty2)->getElementType(), EqTypes);
} else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
const StructType *STy2 = cast<StructType>(Ty2);
if (STy->getNumElements() != STy2->getNumElements()) return false;
for (unsigned i = 0, e = STy2->getNumElements(); i != e; ++i)
if (!TypesEqual(STy->getElementType(i), STy2->getElementType(i), EqTypes))
return false;
return true;
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
const ArrayType *ATy2 = cast<ArrayType>(Ty2);
return ATy->getNumElements() == ATy2->getNumElements() &&
TypesEqual(ATy->getElementType(), ATy2->getElementType(), EqTypes);
} else if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
const FunctionType *FTy2 = cast<FunctionType>(Ty2);
if (FTy->isVarArg() != FTy2->isVarArg() ||
FTy->getNumParams() != FTy2->getNumParams() ||
!TypesEqual(FTy->getReturnType(), FTy2->getReturnType(), EqTypes))
return false;
for (unsigned i = 0, e = FTy2->getNumParams(); i != e; ++i)
if (!TypesEqual(FTy->getParamType(i), FTy2->getParamType(i), EqTypes))
return false;
return true;
} else {
assert(0 && "Unknown derived type!");
return false;
}
}
static bool TypesEqual(const Type *Ty, const Type *Ty2) {
std::map<const Type *, const Type *> EqTypes;
return TypesEqual(Ty, Ty2, EqTypes);
}
// TypeHasCycleThrough - Return true there is a path from CurTy to TargetTy in
// the type graph. We know that Ty is an abstract type, so if we ever reach a
// non-abstract type, we know that we don't need to search the subgraph.
static bool TypeHasCycleThrough(const Type *TargetTy, const Type *CurTy,
std::set<const Type*> &VisitedTypes) {
if (TargetTy == CurTy) return true;
if (!CurTy->isAbstract()) return false;
std::set<const Type*>::iterator VTI = VisitedTypes.lower_bound(CurTy);
if (VTI != VisitedTypes.end() && *VTI == CurTy)
return false;
VisitedTypes.insert(VTI, CurTy);
for (Type::subtype_iterator I = CurTy->subtype_begin(),
E = CurTy->subtype_end(); I != E; ++I)
if (TypeHasCycleThrough(TargetTy, *I, VisitedTypes))
return true;
return false;
}
/// TypeHasCycleThroughItself - Return true if the specified type has a cycle
/// back to itself.
static bool TypeHasCycleThroughItself(const Type *Ty) {
assert(Ty->isAbstract() && "This code assumes that Ty was abstract!");
std::set<const Type*> VisitedTypes;
for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
I != E; ++I)
if (TypeHasCycleThrough(Ty, *I, VisitedTypes))
return true;
return false;
}
//===----------------------------------------------------------------------===//
// Derived Type Factory Functions
//===----------------------------------------------------------------------===//
// TypeMap - Make sure that only one instance of a particular type may be
// created on any given run of the compiler... note that this involves updating
// our map if an abstract type gets refined somehow.
//
namespace llvm {
template<class ValType, class TypeClass>
class TypeMap {
std::map<ValType, PATypeHolder> Map;
/// TypesByHash - Keep track of each type by its structure hash value.
///
std::multimap<unsigned, PATypeHolder> TypesByHash;
public:
typedef typename std::map<ValType, PATypeHolder>::iterator iterator;
~TypeMap() { print("ON EXIT"); }
inline TypeClass *get(const ValType &V) {
iterator I = Map.find(V);
return I != Map.end() ? cast<TypeClass>((Type*)I->second.get()) : 0;
}
inline void add(const ValType &V, TypeClass *Ty) {
Map.insert(std::make_pair(V, Ty));
// If this type has a cycle, remember it.
TypesByHash.insert(std::make_pair(ValType::hashTypeStructure(Ty), Ty));
print("add");
}
void RemoveFromTypesByHash(unsigned Hash, const Type *Ty) {
std::multimap<unsigned, PATypeHolder>::iterator I =
TypesByHash.lower_bound(Hash);
while (I->second != Ty) {
++I;
assert(I != TypesByHash.end() && I->first == Hash);
}
TypesByHash.erase(I);
}
/// finishRefinement - This method is called after we have updated an existing
/// type with its new components. We must now either merge the type away with
/// some other type or reinstall it in the map with it's new configuration.
/// The specified iterator tells us what the type USED to look like.
void finishRefinement(TypeClass *Ty, const DerivedType *OldType,
const Type *NewType) {
assert((Ty->isAbstract() || !OldType->isAbstract()) &&
"Refining a non-abstract type!");
#ifdef DEBUG_MERGE_TYPES
std::cerr << "refineAbstractTy(" << (void*)OldType << "[" << *OldType
<< "], " << (void*)NewType << " [" << *NewType << "])\n";
#endif
// Make a temporary type holder for the type so that it doesn't disappear on
// us when we erase the entry from the map.
PATypeHolder TyHolder = Ty;
// The old record is now out-of-date, because one of the children has been
// updated. Remove the obsolete entry from the map.
Map.erase(ValType::get(Ty));
// Remember the structural hash for the type before we start hacking on it,
// in case we need it later. Also, check to see if the type HAD a cycle
// through it, if so, we know it will when we hack on it.
unsigned OldTypeHash = ValType::hashTypeStructure(Ty);
// Find the type element we are refining... and change it now!
for (unsigned i = 0, e = Ty->ContainedTys.size(); i != e; ++i)
if (Ty->ContainedTys[i] == OldType) {
Ty->ContainedTys[i].removeUserFromConcrete();
Ty->ContainedTys[i] = NewType;
}
unsigned TypeHash = ValType::hashTypeStructure(Ty);
// If there are no cycles going through this node, we can do a simple,
// efficient lookup in the map, instead of an inefficient nasty linear
// lookup.
bool TypeHasCycle = Ty->isAbstract() && TypeHasCycleThroughItself(Ty);
if (!TypeHasCycle) {
iterator I = Map.find(ValType::get(Ty));
if (I != Map.end()) {
// We already have this type in the table. Get rid of the newly refined
// type.
assert(Ty->isAbstract() && "Replacing a non-abstract type?");
TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
// Refined to a different type altogether?
RemoveFromTypesByHash(TypeHash, Ty);
Ty->refineAbstractTypeTo(NewTy);
return;
}
} else {
// Now we check to see if there is an existing entry in the table which is
// structurally identical to the newly refined type. If so, this type
// gets refined to the pre-existing type.
//
std::multimap<unsigned, PATypeHolder>::iterator I,E, Entry;
tie(I, E) = TypesByHash.equal_range(TypeHash);
Entry = E;
for (; I != E; ++I) {
if (I->second != Ty) {
if (TypesEqual(Ty, I->second)) {
assert(Ty->isAbstract() && "Replacing a non-abstract type?");
TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
if (Entry == E) {
// Find the location of Ty in the TypesByHash structure.
while (I->second != Ty) {
++I;
assert(I != E && "Structure doesn't contain type??");
}
Entry = I;
}
TypesByHash.erase(Entry);
Ty->refineAbstractTypeTo(NewTy);
return;
}
} else {
// Remember the position of
Entry = I;
}
}
}
// If we succeeded, we need to insert the type into the cycletypes table.
// There are several cases here, depending on whether the original type
// had the same hash code and was itself cyclic.
if (TypeHash != OldTypeHash) {
RemoveFromTypesByHash(OldTypeHash, Ty);
TypesByHash.insert(std::make_pair(TypeHash, Ty));
}
// If there is no existing type of the same structure, we reinsert an
// updated record into the map.
Map.insert(std::make_pair(ValType::get(Ty), Ty));
// If the type is currently thought to be abstract, rescan all of our
// subtypes to see if the type has just become concrete!
if (Ty->isAbstract()) {
Ty->setAbstract(Ty->isTypeAbstract());
// If the type just became concrete, notify all users!
if (!Ty->isAbstract())
Ty->notifyUsesThatTypeBecameConcrete();
}
}
void print(const char *Arg) const {
#ifdef DEBUG_MERGE_TYPES
std::cerr << "TypeMap<>::" << Arg << " table contents:\n";
unsigned i = 0;
for (typename std::map<ValType, PATypeHolder>::const_iterator I
= Map.begin(), E = Map.end(); I != E; ++I)
std::cerr << " " << (++i) << ". " << (void*)I->second.get() << " "
<< *I->second.get() << "\n";
#endif
}
void dump() const { print("dump output"); }
};
}
//===----------------------------------------------------------------------===//
// Function Type Factory and Value Class...
//
// FunctionValType - Define a class to hold the key that goes into the TypeMap
//
namespace llvm {
class FunctionValType {
const Type *RetTy;
std::vector<const Type*> ArgTypes;
bool isVarArg;
public:
FunctionValType(const Type *ret, const std::vector<const Type*> &args,
bool IVA) : RetTy(ret), isVarArg(IVA) {
for (unsigned i = 0; i < args.size(); ++i)
ArgTypes.push_back(args[i]);
}
static FunctionValType get(const FunctionType *FT);
static unsigned hashTypeStructure(const FunctionType *FT) {
return FT->getNumParams()*2+FT->isVarArg();
}
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
if (RetTy == OldType) RetTy = NewType;
for (unsigned i = 0, e = ArgTypes.size(); i != e; ++i)
if (ArgTypes[i] == OldType) ArgTypes[i] = NewType;
}
inline bool operator<(const FunctionValType &MTV) const {
if (RetTy < MTV.RetTy) return true;
if (RetTy > MTV.RetTy) return false;
if (ArgTypes < MTV.ArgTypes) return true;
return ArgTypes == MTV.ArgTypes && isVarArg < MTV.isVarArg;
}
};
}
// Define the actual map itself now...
static TypeMap<FunctionValType, FunctionType> FunctionTypes;
FunctionValType FunctionValType::get(const FunctionType *FT) {
// Build up a FunctionValType
std::vector<const Type *> ParamTypes;
ParamTypes.reserve(FT->getNumParams());
for (unsigned i = 0, e = FT->getNumParams(); i != e; ++i)
ParamTypes.push_back(FT->getParamType(i));
return FunctionValType(FT->getReturnType(), ParamTypes, FT->isVarArg());
}
// FunctionType::get - The factory function for the FunctionType class...
FunctionType *FunctionType::get(const Type *ReturnType,
const std::vector<const Type*> &Params,
bool isVarArg) {
FunctionValType VT(ReturnType, Params, isVarArg);
FunctionType *MT = FunctionTypes.get(VT);
if (MT) return MT;
FunctionTypes.add(VT, MT = new FunctionType(ReturnType, Params, isVarArg));
#ifdef DEBUG_MERGE_TYPES
std::cerr << "Derived new type: " << MT << "\n";
#endif
return MT;
}
//===----------------------------------------------------------------------===//
// Array Type Factory...
//
namespace llvm {
class ArrayValType {
const Type *ValTy;
unsigned Size;
public:
ArrayValType(const Type *val, int sz) : ValTy(val), Size(sz) {}
static ArrayValType get(const ArrayType *AT) {
return ArrayValType(AT->getElementType(), AT->getNumElements());
}
static unsigned hashTypeStructure(const ArrayType *AT) {
return AT->getNumElements();
}
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
assert(ValTy == OldType);
ValTy = NewType;
}
inline bool operator<(const ArrayValType &MTV) const {
if (Size < MTV.Size) return true;
return Size == MTV.Size && ValTy < MTV.ValTy;
}
};
}
static TypeMap<ArrayValType, ArrayType> ArrayTypes;
ArrayType *ArrayType::get(const Type *ElementType, unsigned NumElements) {
assert(ElementType && "Can't get array of null types!");
ArrayValType AVT(ElementType, NumElements);
ArrayType *AT = ArrayTypes.get(AVT);
if (AT) return AT; // Found a match, return it!
// Value not found. Derive a new type!
ArrayTypes.add(AVT, AT = new ArrayType(ElementType, NumElements));
#ifdef DEBUG_MERGE_TYPES
std::cerr << "Derived new type: " << *AT << "\n";
#endif
return AT;
}
//===----------------------------------------------------------------------===//
// Struct Type Factory...
//
namespace llvm {
// StructValType - Define a class to hold the key that goes into the TypeMap
//
class StructValType {
std::vector<const Type*> ElTypes;
public:
StructValType(const std::vector<const Type*> &args) : ElTypes(args) {}
static StructValType get(const StructType *ST) {
std::vector<const Type *> ElTypes;
ElTypes.reserve(ST->getNumElements());
for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i)
ElTypes.push_back(ST->getElementType(i));
return StructValType(ElTypes);
}
static unsigned hashTypeStructure(const StructType *ST) {
return ST->getNumElements();
}
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
for (unsigned i = 0; i < ElTypes.size(); ++i)
if (ElTypes[i] == OldType) ElTypes[i] = NewType;
}
inline bool operator<(const StructValType &STV) const {
return ElTypes < STV.ElTypes;
}
};
}
static TypeMap<StructValType, StructType> StructTypes;
StructType *StructType::get(const std::vector<const Type*> &ETypes) {
StructValType STV(ETypes);
StructType *ST = StructTypes.get(STV);
if (ST) return ST;
// Value not found. Derive a new type!
StructTypes.add(STV, ST = new StructType(ETypes));
#ifdef DEBUG_MERGE_TYPES
std::cerr << "Derived new type: " << *ST << "\n";
#endif
return ST;
}
//===----------------------------------------------------------------------===//
// Pointer Type Factory...
//
// PointerValType - Define a class to hold the key that goes into the TypeMap
//
namespace llvm {
class PointerValType {
const Type *ValTy;
public:
PointerValType(const Type *val) : ValTy(val) {}
static PointerValType get(const PointerType *PT) {
return PointerValType(PT->getElementType());
}
static unsigned hashTypeStructure(const PointerType *PT) {
return 0;
}
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
assert(ValTy == OldType);
ValTy = NewType;
}
bool operator<(const PointerValType &MTV) const {
return ValTy < MTV.ValTy;
}
};
}
static TypeMap<PointerValType, PointerType> PointerTypes;
PointerType *PointerType::get(const Type *ValueType) {
assert(ValueType && "Can't get a pointer to <null> type!");
PointerValType PVT(ValueType);
PointerType *PT = PointerTypes.get(PVT);
if (PT) return PT;
// Value not found. Derive a new type!
PointerTypes.add(PVT, PT = new PointerType(ValueType));
#ifdef DEBUG_MERGE_TYPES
std::cerr << "Derived new type: " << *PT << "\n";
#endif
return PT;
}
//===----------------------------------------------------------------------===//
// Derived Type Refinement Functions
//===----------------------------------------------------------------------===//
// removeAbstractTypeUser - Notify an abstract type that a user of the class
// no longer has a handle to the type. This function is called primarily by
// the PATypeHandle class. When there are no users of the abstract type, it
// is annihilated, because there is no way to get a reference to it ever again.
//
void DerivedType::removeAbstractTypeUser(AbstractTypeUser *U) const {
// Search from back to front because we will notify users from back to
// front. Also, it is likely that there will be a stack like behavior to
// users that register and unregister users.
//
unsigned i;
for (i = AbstractTypeUsers.size(); AbstractTypeUsers[i-1] != U; --i)
assert(i != 0 && "AbstractTypeUser not in user list!");
--i; // Convert to be in range 0 <= i < size()
assert(i < AbstractTypeUsers.size() && "Index out of range!"); // Wraparound?
AbstractTypeUsers.erase(AbstractTypeUsers.begin()+i);
#ifdef DEBUG_MERGE_TYPES
std::cerr << " remAbstractTypeUser[" << (void*)this << ", "
<< *this << "][" << i << "] User = " << U << "\n";
#endif
if (AbstractTypeUsers.empty() && getRefCount() == 0 && isAbstract()) {
#ifdef DEBUG_MERGE_TYPES
std::cerr << "DELETEing unused abstract type: <" << *this
<< ">[" << (void*)this << "]" << "\n";
#endif
delete this; // No users of this abstract type!
}
}
// refineAbstractTypeTo - This function is used to when it is discovered that
// the 'this' abstract type is actually equivalent to the NewType specified.
// This causes all users of 'this' to switch to reference the more concrete type
// NewType and for 'this' to be deleted.
//
void DerivedType::refineAbstractTypeTo(const Type *NewType) {
assert(isAbstract() && "refineAbstractTypeTo: Current type is not abstract!");
assert(this != NewType && "Can't refine to myself!");
assert(ForwardType == 0 && "This type has already been refined!");
// The descriptions may be out of date. Conservatively clear them all!
AbstractTypeDescriptions.clear();
#ifdef DEBUG_MERGE_TYPES
std::cerr << "REFINING abstract type [" << (void*)this << " "
<< *this << "] to [" << (void*)NewType << " "
<< *NewType << "]!\n";
#endif
// Make sure to put the type to be refined to into a holder so that if IT gets
// refined, that we will not continue using a dead reference...
//
PATypeHolder NewTy(NewType);
// Any PATypeHolders referring to this type will now automatically forward to
// the type we are resolved to.
ForwardType = NewType;
if (NewType->isAbstract())
cast<DerivedType>(NewType)->addRef();
// Add a self use of the current type so that we don't delete ourself until
// after the function exits.
//
PATypeHolder CurrentTy(this);
// To make the situation simpler, we ask the subclass to remove this type from
// the type map, and to replace any type uses with uses of non-abstract types.
// This dramatically limits the amount of recursive type trouble we can find
// ourselves in.
dropAllTypeUses();
// Iterate over all of the uses of this type, invoking callback. Each user
// should remove itself from our use list automatically. We have to check to
// make sure that NewTy doesn't _become_ 'this'. If it does, resolving types
// will not cause users to drop off of the use list. If we resolve to ourself
// we succeed!
//
while (!AbstractTypeUsers.empty() && NewTy != this) {
AbstractTypeUser *User = AbstractTypeUsers.back();
unsigned OldSize = AbstractTypeUsers.size();
#ifdef DEBUG_MERGE_TYPES
std::cerr << " REFINING user " << OldSize-1 << "[" << (void*)User
<< "] of abstract type [" << (void*)this << " "
<< *this << "] to [" << (void*)NewTy.get() << " "
<< *NewTy << "]!\n";
#endif
User->refineAbstractType(this, NewTy);
assert(AbstractTypeUsers.size() != OldSize &&
"AbsTyUser did not remove self from user list!");
}
// If we were successful removing all users from the type, 'this' will be
// deleted when the last PATypeHolder is destroyed or updated from this type.
// This may occur on exit of this function, as the CurrentTy object is
// destroyed.
}
// notifyUsesThatTypeBecameConcrete - Notify AbstractTypeUsers of this type that
// the current type has transitioned from being abstract to being concrete.
//
void DerivedType::notifyUsesThatTypeBecameConcrete() {
#ifdef DEBUG_MERGE_TYPES
std::cerr << "typeIsREFINED type: " << (void*)this << " " << *this << "\n";
#endif
unsigned OldSize = AbstractTypeUsers.size();
while (!AbstractTypeUsers.empty()) {
AbstractTypeUser *ATU = AbstractTypeUsers.back();
ATU->typeBecameConcrete(this);
assert(AbstractTypeUsers.size() < OldSize-- &&
"AbstractTypeUser did not remove itself from the use list!");
}
}
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
// concrete type.
//
void FunctionType::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
FunctionTypes.finishRefinement(this, OldType, NewType);
}
void FunctionType::typeBecameConcrete(const DerivedType *AbsTy) {
refineAbstractType(AbsTy, AbsTy);
}
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
// concrete type.
//
void ArrayType::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
ArrayTypes.finishRefinement(this, OldType, NewType);
}
void ArrayType::typeBecameConcrete(const DerivedType *AbsTy) {
refineAbstractType(AbsTy, AbsTy);
}
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
// concrete type.
//
void StructType::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
StructTypes.finishRefinement(this, OldType, NewType);
}
void StructType::typeBecameConcrete(const DerivedType *AbsTy) {
refineAbstractType(AbsTy, AbsTy);
}
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
// concrete type.
//
void PointerType::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
PointerTypes.finishRefinement(this, OldType, NewType);
}
void PointerType::typeBecameConcrete(const DerivedType *AbsTy) {
refineAbstractType(AbsTy, AbsTy);
}
bool SequentialType::indexValid(const Value *V) const {
const Type *Ty = V->getType();
switch (Ty->getTypeID()) {
case Type::IntTyID:
case Type::UIntTyID:
case Type::LongTyID:
case Type::ULongTyID:
return true;
default:
return false;
}
}
namespace llvm {
std::ostream &operator<<(std::ostream &OS, const Type *T) {
if (T == 0)
OS << "<null> value!\n";
else
T->print(OS);
return OS;
}
std::ostream &operator<<(std::ostream &OS, const Type &T) {
T.print(OS);
return OS;
}
}
// vim: sw=2