llvm-6502/include/llvm/System/Signals.h
Chris Lattner 35033a5876 Add a new 'AddSignalHandler' function to Signals.h that allows
arbitrary functions to be run when a crash happens.  Delete 
RemoveDirectoryOnSignal as it is dead and has never had clients.

Change PrintStackTraceOnErrorSignal to be implemented in terms of
AddSignalHandler.

I updated the Win32 versions of these APIs, but can't test them.
If there are any problems, I'd be happy to fix them as well.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66072 91177308-0d34-0410-b5e6-96231b3b80d8
2009-03-04 21:21:36 +00:00

52 lines
2.1 KiB
C++

//===- llvm/System/Signals.h - Signal Handling support ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines some helpful functions for dealing with the possibility of
// unix signals occuring while your program is running.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SYSTEM_SIGNALS_H
#define LLVM_SYSTEM_SIGNALS_H
#include "llvm/System/Path.h"
namespace llvm {
namespace sys {
/// This function registers signal handlers to ensure that if a signal gets
/// delivered that the named file is removed.
/// @brief Remove a file if a fatal signal occurs.
bool RemoveFileOnSignal(const Path &Filename, std::string* ErrMsg = 0);
/// When an error signal (such as SIBABRT or SIGSEGV) is delivered to the
/// process, print a stack trace and then exit.
/// @brief Print a stack trace if a fatal signal occurs.
void PrintStackTraceOnErrorSignal();
/// AddSignalHandler - Add a function to be called when an abort/kill signal
/// is delivered to the process. The handler can have a cookie passed to it
/// to identify what instance of the handler it is.
void AddSignalHandler(void (*FnPtr)(void *), void *Cookie);
/// This function registers a function to be called when the user "interrupts"
/// the program (typically by pressing ctrl-c). When the user interrupts the
/// program, the specified interrupt function is called instead of the program
/// being killed, and the interrupt function automatically disabled. Note
/// that interrupt functions are not allowed to call any non-reentrant
/// functions. An null interrupt function pointer disables the current
/// installed function. Note also that the handler may be executed on a
/// different thread on some platforms.
/// @brief Register a function to be called when ctrl-c is pressed.
void SetInterruptFunction(void (*IF)());
} // End sys namespace
} // End llvm namespace
#endif