llvm-6502/lib/Target/ARM/ARMTargetMachine.h
Chandler Carruth 0b8c9a80f2 Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-02 11:36:10 +00:00

157 lines
5.0 KiB
C++

//===-- ARMTargetMachine.h - Define TargetMachine for ARM -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the ARM specific subclass of TargetMachine.
//
//===----------------------------------------------------------------------===//
#ifndef ARMTARGETMACHINE_H
#define ARMTARGETMACHINE_H
#include "ARMFrameLowering.h"
#include "ARMISelLowering.h"
#include "ARMInstrInfo.h"
#include "ARMJITInfo.h"
#include "ARMSelectionDAGInfo.h"
#include "ARMSubtarget.h"
#include "Thumb1FrameLowering.h"
#include "Thumb1InstrInfo.h"
#include "Thumb2InstrInfo.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/MC/MCStreamer.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetTransformImpl.h"
namespace llvm {
class ARMBaseTargetMachine : public LLVMTargetMachine {
protected:
ARMSubtarget Subtarget;
private:
ARMJITInfo JITInfo;
InstrItineraryData InstrItins;
public:
ARMBaseTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL);
virtual ARMJITInfo *getJITInfo() { return &JITInfo; }
virtual const ARMSubtarget *getSubtargetImpl() const { return &Subtarget; }
virtual const InstrItineraryData *getInstrItineraryData() const {
return &InstrItins;
}
// Pass Pipeline Configuration
virtual TargetPassConfig *createPassConfig(PassManagerBase &PM);
virtual bool addCodeEmitter(PassManagerBase &PM, JITCodeEmitter &MCE);
};
/// ARMTargetMachine - ARM target machine.
///
class ARMTargetMachine : public ARMBaseTargetMachine {
virtual void anchor();
ARMInstrInfo InstrInfo;
const DataLayout DL; // Calculates type size & alignment
ARMTargetLowering TLInfo;
ARMSelectionDAGInfo TSInfo;
ARMFrameLowering FrameLowering;
ARMScalarTargetTransformImpl STTI;
VectorTargetTransformImpl VTTI;
public:
ARMTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL);
virtual const ARMRegisterInfo *getRegisterInfo() const {
return &InstrInfo.getRegisterInfo();
}
virtual const ARMTargetLowering *getTargetLowering() const {
return &TLInfo;
}
virtual const ARMSelectionDAGInfo* getSelectionDAGInfo() const {
return &TSInfo;
}
virtual const ARMFrameLowering *getFrameLowering() const {
return &FrameLowering;
}
virtual const ScalarTargetTransformInfo *getScalarTargetTransformInfo()const {
return &STTI;
}
virtual const VectorTargetTransformInfo *getVectorTargetTransformInfo()const {
return &VTTI;
}
virtual const ARMInstrInfo *getInstrInfo() const { return &InstrInfo; }
virtual const DataLayout *getDataLayout() const { return &DL; }
};
/// ThumbTargetMachine - Thumb target machine.
/// Due to the way architectures are handled, this represents both
/// Thumb-1 and Thumb-2.
///
class ThumbTargetMachine : public ARMBaseTargetMachine {
virtual void anchor();
// Either Thumb1InstrInfo or Thumb2InstrInfo.
OwningPtr<ARMBaseInstrInfo> InstrInfo;
const DataLayout DL; // Calculates type size & alignment
ARMTargetLowering TLInfo;
ARMSelectionDAGInfo TSInfo;
// Either Thumb1FrameLowering or ARMFrameLowering.
OwningPtr<ARMFrameLowering> FrameLowering;
ARMScalarTargetTransformImpl STTI;
VectorTargetTransformImpl VTTI;
public:
ThumbTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL);
/// returns either Thumb1RegisterInfo or Thumb2RegisterInfo
virtual const ARMBaseRegisterInfo *getRegisterInfo() const {
return &InstrInfo->getRegisterInfo();
}
virtual const ARMTargetLowering *getTargetLowering() const {
return &TLInfo;
}
virtual const ARMSelectionDAGInfo *getSelectionDAGInfo() const {
return &TSInfo;
}
/// returns either Thumb1InstrInfo or Thumb2InstrInfo
virtual const ARMBaseInstrInfo *getInstrInfo() const {
return InstrInfo.get();
}
/// returns either Thumb1FrameLowering or ARMFrameLowering
virtual const ARMFrameLowering *getFrameLowering() const {
return FrameLowering.get();
}
virtual const ScalarTargetTransformInfo *getScalarTargetTransformInfo()const {
return &STTI;
}
virtual const VectorTargetTransformInfo *getVectorTargetTransformInfo()const {
return &VTTI;
}
virtual const DataLayout *getDataLayout() const { return &DL; }
};
} // end namespace llvm
#endif