llvm-6502/lib/CodeGen/TailDuplication.cpp
Bob Wilson 15acadde5f Split tail duplication into a separate pass. This is needed to avoid
running tail duplication when doing branch folding for if-conversion, and
we also want to be able to run tail duplication earlier to fix some
reg alloc problems.  Move the CanFallThrough function from BranchFolding
to MachineBasicBlock so that it can be shared by TailDuplication.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89904 91177308-0d34-0410-b5e6-96231b3b80d8
2009-11-26 00:32:21 +00:00

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9.0 KiB
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//===-- TailDuplication.cpp - Duplicate blocks into predecessors' tails ---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass duplicates basic blocks ending in unconditional branches into
// the tails of their predecessors.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "tailduplication"
#include "llvm/Function.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
STATISTIC(NumTailDups , "Number of tail duplicated blocks");
STATISTIC(NumInstrDups , "Additional instructions due to tail duplication");
STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
// Heuristic for tail duplication.
static cl::opt<unsigned>
TailDuplicateSize("tail-dup-size",
cl::desc("Maximum instructions to consider tail duplicating"),
cl::init(2), cl::Hidden);
namespace {
/// TailDuplicationPass - Perform tail duplication.
class TailDuplicationPass : public MachineFunctionPass {
const TargetInstrInfo *TII;
MachineModuleInfo *MMI;
public:
static char ID;
explicit TailDuplicationPass() : MachineFunctionPass(&ID) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
virtual const char *getPassName() const { return "Tail Duplication"; }
private:
bool TailDuplicateBlocks(MachineFunction &MF);
bool TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF);
void RemoveDeadBlock(MachineBasicBlock *MBB);
};
char TailDuplicationPass::ID = 0;
}
FunctionPass *llvm::createTailDuplicationPass() {
return new TailDuplicationPass();
}
bool TailDuplicationPass::runOnMachineFunction(MachineFunction &MF) {
TII = MF.getTarget().getInstrInfo();
MMI = getAnalysisIfAvailable<MachineModuleInfo>();
bool MadeChange = false;
bool MadeChangeThisIteration = true;
while (MadeChangeThisIteration) {
MadeChangeThisIteration = false;
MadeChangeThisIteration |= TailDuplicateBlocks(MF);
MadeChange |= MadeChangeThisIteration;
}
return MadeChange;
}
/// TailDuplicateBlocks - Look for small blocks that are unconditionally
/// branched to and do not fall through. Tail-duplicate their instructions
/// into their predecessors to eliminate (dynamic) branches.
bool TailDuplicationPass::TailDuplicateBlocks(MachineFunction &MF) {
bool MadeChange = false;
for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
MachineBasicBlock *MBB = I++;
// Only duplicate blocks that end with unconditional branches.
if (MBB->canFallThrough())
continue;
MadeChange |= TailDuplicate(MBB, MF);
// If it is dead, remove it.
if (MBB->pred_empty()) {
NumInstrDups -= MBB->size();
RemoveDeadBlock(MBB);
MadeChange = true;
++NumDeadBlocks;
}
}
return MadeChange;
}
/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool TailDuplicationPass::TailDuplicate(MachineBasicBlock *TailBB,
MachineFunction &MF) {
// Don't try to tail-duplicate single-block loops.
if (TailBB->isSuccessor(TailBB))
return false;
// Set the limit on the number of instructions to duplicate, with a default
// of one less than the tail-merge threshold. When optimizing for size,
// duplicate only one, because one branch instruction can be eliminated to
// compensate for the duplication.
unsigned MaxDuplicateCount;
if (MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
MaxDuplicateCount = 1;
else if (TII->isProfitableToDuplicateIndirectBranch() &&
!TailBB->empty() && TailBB->back().getDesc().isIndirectBranch())
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
// to allow undoing the effects of tail merging.
MaxDuplicateCount = 20;
else
MaxDuplicateCount = TailDuplicateSize;
// Check the instructions in the block to determine whether tail-duplication
// is invalid or unlikely to be profitable.
unsigned i = 0;
bool HasCall = false;
for (MachineBasicBlock::iterator I = TailBB->begin();
I != TailBB->end(); ++I, ++i) {
// Non-duplicable things shouldn't be tail-duplicated.
if (I->getDesc().isNotDuplicable()) return false;
// Don't duplicate more than the threshold.
if (i == MaxDuplicateCount) return false;
// Remember if we saw a call.
if (I->getDesc().isCall()) HasCall = true;
}
// Heuristically, don't tail-duplicate calls if it would expand code size,
// as it's less likely to be worth the extra cost.
if (i > 1 && HasCall)
return false;
// Iterate through all the unique predecessors and tail-duplicate this
// block into them, if possible. Copying the list ahead of time also
// avoids trouble with the predecessor list reallocating.
bool Changed = false;
SmallSetVector<MachineBasicBlock *, 8> Preds(TailBB->pred_begin(),
TailBB->pred_end());
for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
PE = Preds.end(); PI != PE; ++PI) {
MachineBasicBlock *PredBB = *PI;
assert(TailBB != PredBB &&
"Single-block loop should have been rejected earlier!");
if (PredBB->succ_size() > 1) continue;
MachineBasicBlock *PredTBB, *PredFBB;
SmallVector<MachineOperand, 4> PredCond;
if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
continue;
if (!PredCond.empty())
continue;
// EH edges are ignored by AnalyzeBranch.
if (PredBB->succ_size() != 1)
continue;
// Don't duplicate into a fall-through predecessor (at least for now).
if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
continue;
DEBUG(errs() << "\nTail-duplicating into PredBB: " << *PredBB
<< "From Succ: " << *TailBB);
// Remove PredBB's unconditional branch.
TII->RemoveBranch(*PredBB);
// Clone the contents of TailBB into PredBB.
for (MachineBasicBlock::iterator I = TailBB->begin(), E = TailBB->end();
I != E; ++I) {
MachineInstr *NewMI = MF.CloneMachineInstr(I);
PredBB->insert(PredBB->end(), NewMI);
}
NumInstrDups += TailBB->size() - 1; // subtract one for removed branch
// Update the CFG.
PredBB->removeSuccessor(PredBB->succ_begin());
assert(PredBB->succ_empty() &&
"TailDuplicate called on block with multiple successors!");
for (MachineBasicBlock::succ_iterator I = TailBB->succ_begin(),
E = TailBB->succ_end(); I != E; ++I)
PredBB->addSuccessor(*I);
Changed = true;
++NumTailDups;
}
// If TailBB was duplicated into all its predecessors except for the prior
// block, which falls through unconditionally, move the contents of this
// block into the prior block.
MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(TailBB));
MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
SmallVector<MachineOperand, 4> PriorCond;
bool PriorUnAnalyzable =
TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
// This has to check PrevBB->succ_size() because EH edges are ignored by
// AnalyzeBranch.
if (!PriorUnAnalyzable && PriorCond.empty() && !PriorTBB &&
TailBB->pred_size() == 1 && PrevBB.succ_size() == 1 &&
!TailBB->hasAddressTaken()) {
DEBUG(errs() << "\nMerging into block: " << PrevBB
<< "From MBB: " << *TailBB);
PrevBB.splice(PrevBB.end(), TailBB, TailBB->begin(), TailBB->end());
PrevBB.removeSuccessor(PrevBB.succ_begin());;
assert(PrevBB.succ_empty());
PrevBB.transferSuccessors(TailBB);
Changed = true;
}
return Changed;
}
/// RemoveDeadBlock - Remove the specified dead machine basic block from the
/// function, updating the CFG.
void TailDuplicationPass::RemoveDeadBlock(MachineBasicBlock *MBB) {
assert(MBB->pred_empty() && "MBB must be dead!");
DEBUG(errs() << "\nRemoving MBB: " << *MBB);
// Remove all successors.
while (!MBB->succ_empty())
MBB->removeSuccessor(MBB->succ_end()-1);
// If there are any labels in the basic block, unregister them from
// MachineModuleInfo.
if (MMI && !MBB->empty()) {
for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
I != E; ++I) {
if (I->isLabel())
// The label ID # is always operand #0, an immediate.
MMI->InvalidateLabel(I->getOperand(0).getImm());
}
}
// Remove the block.
MBB->eraseFromParent();
}