Lang Hames 7d5ae5bc1f [Orc] Add a JITSymbol class to the Orc APIs, refactor APIs, update clients.
This patch refactors a key piece of the Orc APIs: It removes the
*::getSymbolAddress and *::lookupSymbolAddressIn methods, which returned target
addresses (uint64_ts), and replaces them with *::findSymbol and *::findSymbolIn
respectively, which return instances of the new JITSymbol type. Unlike the old
methods, calling findSymbol or findSymbolIn does not cause the symbol to be
immediately materialized when found. Instead, the symbol will be materialized
if/when the getAddress method is called on the returned JITSymbol. This allows
us to query for the existence of symbols without actually materializing them. In
the future I expect more information to be attached to the JITSymbol class, for
example whether the returned symbol is a weak or strong definition. This will
allow us to properly handle weak symbols and multiple definitions.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228557 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-09 01:20:51 +00:00

137 lines
5.0 KiB
C++

//===------ IRCompileLayer.h -- Eagerly compile IR for JIT ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Contains the definition for a basic, eagerly compiling layer of the JIT.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
#define LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
#include "JITSymbol.h"
#include "llvm/ExecutionEngine/ObjectCache.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/Object/ObjectFile.h"
#include <memory>
namespace llvm {
/// @brief Eager IR compiling layer.
///
/// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
/// immediately compiles each IR module to an object file (each IR Module is
/// compiled separately). The resulting set of object files is then added to
/// the layer below, which must implement the object layer concept.
template <typename BaseLayerT> class IRCompileLayer {
public:
typedef std::function<object::OwningBinary<object::ObjectFile>(Module &)>
CompileFtor;
private:
typedef typename BaseLayerT::ObjSetHandleT ObjSetHandleT;
typedef std::vector<std::unique_ptr<object::ObjectFile>> OwningObjectVec;
typedef std::vector<std::unique_ptr<MemoryBuffer>> OwningBufferVec;
public:
/// @brief Handle to a set of compiled modules.
typedef ObjSetHandleT ModuleSetHandleT;
/// @brief Construct an IRCompileLayer with the given BaseLayer, which must
/// implement the ObjectLayer concept.
IRCompileLayer(BaseLayerT &BaseLayer, CompileFtor Compile)
: BaseLayer(BaseLayer), Compile(std::move(Compile)), ObjCache(nullptr) {}
/// @brief Set an ObjectCache to query before compiling.
void setObjectCache(ObjectCache *NewCache) { ObjCache = NewCache; }
/// @brief Compile each module in the given module set, then then add the
/// resulting set of objects to the base layer, along with the memory
// manager MM.
///
/// @return A handle for the added modules.
template <typename ModuleSetT>
ModuleSetHandleT addModuleSet(ModuleSetT Ms,
std::unique_ptr<RTDyldMemoryManager> MM) {
OwningObjectVec Objects;
OwningBufferVec Buffers;
for (const auto &M : Ms) {
std::unique_ptr<object::ObjectFile> Object;
std::unique_ptr<MemoryBuffer> Buffer;
if (ObjCache)
std::tie(Object, Buffer) = tryToLoadFromObjectCache(*M).takeBinary();
if (!Object) {
std::tie(Object, Buffer) = Compile(*M).takeBinary();
if (ObjCache)
ObjCache->notifyObjectCompiled(&*M, Buffer->getMemBufferRef());
}
Objects.push_back(std::move(Object));
Buffers.push_back(std::move(Buffer));
}
ModuleSetHandleT H =
BaseLayer.addObjectSet(Objects, std::move(MM));
BaseLayer.takeOwnershipOfBuffers(H, std::move(Buffers));
return H;
}
/// @brief Remove the module set associated with the handle H.
void removeModuleSet(ModuleSetHandleT H) { BaseLayer.removeObjectSet(H); }
/// @brief Search for the given named symbol.
/// @param Name The name of the symbol to search for.
/// @param ExportedSymbolsOnly If true, search only for exported symbols.
/// @return A handle for the given named symbol, if it exists.
JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
}
/// @brief Get the address of the given symbol in the context of the set of
/// compiled modules represented by the handle H. This call is
/// forwarded to the base layer's implementation.
/// @param H The handle for the module set to search in.
/// @param Name The name of the symbol to search for.
/// @param ExportedSymbolsOnly If true, search only for exported symbols.
/// @return A handle for the given named symbol, if it is found in the
/// given module set.
JITSymbol findSymbolIn(ModuleSetHandleT H, const std::string &Name,
bool ExportedSymbolsOnly) {
return BaseLayer.findSymbolIn(H, Name, ExportedSymbolsOnly);
}
private:
object::OwningBinary<object::ObjectFile>
tryToLoadFromObjectCache(const Module &M) {
std::unique_ptr<MemoryBuffer> ObjBuffer = ObjCache->getObject(&M);
if (!ObjBuffer)
return object::OwningBinary<object::ObjectFile>();
ErrorOr<std::unique_ptr<object::ObjectFile>> Obj =
object::ObjectFile::createObjectFile(ObjBuffer->getMemBufferRef());
if (!Obj)
return object::OwningBinary<object::ObjectFile>();
return object::OwningBinary<object::ObjectFile>(std::move(*Obj),
std::move(ObjBuffer));
}
BaseLayerT &BaseLayer;
CompileFtor Compile;
ObjectCache *ObjCache;
};
}
#endif // LLVM_EXECUTIONENGINE_ORC_IRCOMPILINGLAYER_H