mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-19 01:13:25 +00:00
5dfdc1c809
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45506 91177308-0d34-0410-b5e6-96231b3b80d8
563 lines
17 KiB
C++
563 lines
17 KiB
C++
//===-- Function.cpp - Implement the Global object classes ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Function class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Module.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/StringPool.h"
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#include "SymbolTableListTraitsImpl.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/StringExtras.h"
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using namespace llvm;
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BasicBlock *ilist_traits<BasicBlock>::createSentinel() {
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BasicBlock *Ret = new BasicBlock();
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// This should not be garbage monitored.
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LeakDetector::removeGarbageObject(Ret);
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return Ret;
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}
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iplist<BasicBlock> &ilist_traits<BasicBlock>::getList(Function *F) {
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return F->getBasicBlockList();
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}
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Argument *ilist_traits<Argument>::createSentinel() {
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Argument *Ret = new Argument(Type::Int32Ty);
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// This should not be garbage monitored.
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LeakDetector::removeGarbageObject(Ret);
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return Ret;
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}
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iplist<Argument> &ilist_traits<Argument>::getList(Function *F) {
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return F->getArgumentList();
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}
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// Explicit instantiations of SymbolTableListTraits since some of the methods
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// are not in the public header file...
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template class SymbolTableListTraits<Argument, Function>;
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template class SymbolTableListTraits<BasicBlock, Function>;
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//===----------------------------------------------------------------------===//
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// Argument Implementation
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//===----------------------------------------------------------------------===//
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Argument::Argument(const Type *Ty, const std::string &Name, Function *Par)
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: Value(Ty, Value::ArgumentVal) {
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Parent = 0;
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// Make sure that we get added to a function
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LeakDetector::addGarbageObject(this);
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if (Par)
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Par->getArgumentList().push_back(this);
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setName(Name);
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}
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void Argument::setParent(Function *parent) {
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if (getParent())
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LeakDetector::addGarbageObject(this);
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Parent = parent;
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if (getParent())
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LeakDetector::removeGarbageObject(this);
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}
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//===----------------------------------------------------------------------===//
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// ParamAttrsList Implementation
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//===----------------------------------------------------------------------===//
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uint16_t
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ParamAttrsList::getParamAttrs(uint16_t Index) const {
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unsigned limit = attrs.size();
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for (unsigned i = 0; i < limit && attrs[i].index <= Index; ++i)
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if (attrs[i].index == Index)
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return attrs[i].attrs;
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return ParamAttr::None;
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}
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std::string
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ParamAttrsList::getParamAttrsText(uint16_t Attrs) {
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std::string Result;
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if (Attrs & ParamAttr::ZExt)
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Result += "zeroext ";
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if (Attrs & ParamAttr::SExt)
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Result += "signext ";
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if (Attrs & ParamAttr::NoReturn)
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Result += "noreturn ";
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if (Attrs & ParamAttr::NoUnwind)
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Result += "nounwind ";
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if (Attrs & ParamAttr::InReg)
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Result += "inreg ";
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if (Attrs & ParamAttr::NoAlias)
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Result += "noalias ";
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if (Attrs & ParamAttr::StructRet)
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Result += "sret ";
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if (Attrs & ParamAttr::ByVal)
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Result += "byval ";
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if (Attrs & ParamAttr::Nest)
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Result += "nest ";
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if (Attrs & ParamAttr::ReadNone)
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Result += "readnone ";
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if (Attrs & ParamAttr::ReadOnly)
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Result += "readonly ";
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return Result;
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}
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/// onlyInformative - Returns whether only informative attributes are set.
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static inline bool onlyInformative(uint16_t attrs) {
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return !(attrs & ~ParamAttr::Informative);
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}
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bool
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ParamAttrsList::areCompatible(const ParamAttrsList *A, const ParamAttrsList *B){
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if (A == B)
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return true;
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unsigned ASize = A ? A->size() : 0;
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unsigned BSize = B ? B->size() : 0;
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unsigned AIndex = 0;
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unsigned BIndex = 0;
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while (AIndex < ASize && BIndex < BSize) {
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uint16_t AIdx = A->getParamIndex(AIndex);
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uint16_t BIdx = B->getParamIndex(BIndex);
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uint16_t AAttrs = A->getParamAttrsAtIndex(AIndex);
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uint16_t BAttrs = B->getParamAttrsAtIndex(AIndex);
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if (AIdx < BIdx) {
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if (!onlyInformative(AAttrs))
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return false;
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++AIndex;
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} else if (BIdx < AIdx) {
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if (!onlyInformative(BAttrs))
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return false;
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++BIndex;
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} else {
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if (!onlyInformative(AAttrs ^ BAttrs))
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return false;
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++AIndex;
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++BIndex;
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}
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}
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for (; AIndex < ASize; ++AIndex)
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if (!onlyInformative(A->getParamAttrsAtIndex(AIndex)))
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return false;
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for (; BIndex < BSize; ++BIndex)
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if (!onlyInformative(B->getParamAttrsAtIndex(AIndex)))
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return false;
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return true;
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}
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void ParamAttrsList::Profile(FoldingSetNodeID &ID) const {
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for (unsigned i = 0; i < attrs.size(); ++i)
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ID.AddInteger(unsigned(attrs[i].attrs) << 16 | unsigned(attrs[i].index));
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}
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static ManagedStatic<FoldingSet<ParamAttrsList> > ParamAttrsLists;
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const ParamAttrsList *
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ParamAttrsList::get(const ParamAttrsVector &attrVec) {
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// If there are no attributes then return a null ParamAttrsList pointer.
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if (attrVec.empty())
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return 0;
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#ifndef NDEBUG
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for (unsigned i = 0, e = attrVec.size(); i < e; ++i) {
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assert(attrVec[i].attrs != ParamAttr::None
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&& "Pointless parameter attribute!");
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assert((!i || attrVec[i-1].index < attrVec[i].index)
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&& "Misordered ParamAttrsList!");
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}
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#endif
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// Otherwise, build a key to look up the existing attributes.
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ParamAttrsList key(attrVec);
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FoldingSetNodeID ID;
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key.Profile(ID);
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void *InsertPos;
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ParamAttrsList* PAL = ParamAttrsLists->FindNodeOrInsertPos(ID, InsertPos);
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// If we didn't find any existing attributes of the same shape then
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// create a new one and insert it.
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if (!PAL) {
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PAL = new ParamAttrsList(attrVec);
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ParamAttrsLists->InsertNode(PAL, InsertPos);
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}
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// Return the ParamAttrsList that we found or created.
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return PAL;
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}
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const ParamAttrsList *
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ParamAttrsList::getModified(const ParamAttrsList *PAL,
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const ParamAttrsVector &modVec) {
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if (modVec.empty())
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return PAL;
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#ifndef NDEBUG
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for (unsigned i = 0, e = modVec.size(); i < e; ++i)
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assert((!i || modVec[i-1].index < modVec[i].index)
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&& "Misordered ParamAttrsList!");
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#endif
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if (!PAL) {
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// Strip any instances of ParamAttr::None from modVec before calling 'get'.
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ParamAttrsVector newVec;
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for (unsigned i = 0, e = modVec.size(); i < e; ++i)
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if (modVec[i].attrs != ParamAttr::None)
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newVec.push_back(modVec[i]);
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return get(newVec);
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}
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const ParamAttrsVector &oldVec = PAL->attrs;
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ParamAttrsVector newVec;
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unsigned oldI = 0;
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unsigned modI = 0;
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unsigned oldE = oldVec.size();
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unsigned modE = modVec.size();
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while (oldI < oldE && modI < modE) {
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uint16_t oldIndex = oldVec[oldI].index;
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uint16_t modIndex = modVec[modI].index;
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if (oldIndex < modIndex) {
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newVec.push_back(oldVec[oldI]);
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++oldI;
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} else if (modIndex < oldIndex) {
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if (modVec[modI].attrs != ParamAttr::None)
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newVec.push_back(modVec[modI]);
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++modI;
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} else {
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// Same index - overwrite or delete existing attributes.
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if (modVec[modI].attrs != ParamAttr::None)
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newVec.push_back(modVec[modI]);
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++oldI;
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++modI;
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}
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}
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for (; oldI < oldE; ++oldI)
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newVec.push_back(oldVec[oldI]);
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for (; modI < modE; ++modI)
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if (modVec[modI].attrs != ParamAttr::None)
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newVec.push_back(modVec[modI]);
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return get(newVec);
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}
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const ParamAttrsList *
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ParamAttrsList::includeAttrs(const ParamAttrsList *PAL,
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uint16_t idx, uint16_t attrs) {
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uint16_t OldAttrs = PAL ? PAL->getParamAttrs(idx) : 0;
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uint16_t NewAttrs = OldAttrs | attrs;
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if (NewAttrs == OldAttrs)
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return PAL;
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ParamAttrsVector modVec;
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modVec.push_back(ParamAttrsWithIndex::get(idx, NewAttrs));
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return getModified(PAL, modVec);
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}
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const ParamAttrsList *
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ParamAttrsList::excludeAttrs(const ParamAttrsList *PAL,
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uint16_t idx, uint16_t attrs) {
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uint16_t OldAttrs = PAL ? PAL->getParamAttrs(idx) : 0;
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uint16_t NewAttrs = OldAttrs & ~attrs;
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if (NewAttrs == OldAttrs)
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return PAL;
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ParamAttrsVector modVec;
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modVec.push_back(ParamAttrsWithIndex::get(idx, NewAttrs));
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return getModified(PAL, modVec);
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}
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ParamAttrsList::~ParamAttrsList() {
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ParamAttrsLists->RemoveNode(this);
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}
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//===----------------------------------------------------------------------===//
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// Function Implementation
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//===----------------------------------------------------------------------===//
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Function::Function(const FunctionType *Ty, LinkageTypes Linkage,
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const std::string &name, Module *ParentModule)
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: GlobalValue(PointerType::getUnqual(Ty),
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Value::FunctionVal, 0, 0, Linkage, name),
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ParamAttrs(0) {
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SymTab = new ValueSymbolTable();
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assert((getReturnType()->isFirstClassType() ||getReturnType() == Type::VoidTy)
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&& "LLVM functions cannot return aggregate values!");
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// If the function has arguments, mark them as lazily built.
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if (Ty->getNumParams())
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SubclassData = 1; // Set the "has lazy arguments" bit.
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// Make sure that we get added to a function
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LeakDetector::addGarbageObject(this);
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if (ParentModule)
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ParentModule->getFunctionList().push_back(this);
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}
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Function::~Function() {
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dropAllReferences(); // After this it is safe to delete instructions.
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// Delete all of the method arguments and unlink from symbol table...
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ArgumentList.clear();
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delete SymTab;
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// Drop our reference to the parameter attributes, if any.
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if (ParamAttrs)
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ParamAttrs->dropRef();
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// Remove the function from the on-the-side collector table.
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clearCollector();
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}
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void Function::BuildLazyArguments() const {
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// Create the arguments vector, all arguments start out unnamed.
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const FunctionType *FT = getFunctionType();
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for (unsigned i = 0, e = FT->getNumParams(); i != e; ++i) {
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assert(FT->getParamType(i) != Type::VoidTy &&
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"Cannot have void typed arguments!");
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ArgumentList.push_back(new Argument(FT->getParamType(i)));
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}
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// Clear the lazy arguments bit.
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const_cast<Function*>(this)->SubclassData &= ~1;
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}
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size_t Function::arg_size() const {
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return getFunctionType()->getNumParams();
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}
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bool Function::arg_empty() const {
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return getFunctionType()->getNumParams() == 0;
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}
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void Function::setParent(Module *parent) {
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if (getParent())
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LeakDetector::addGarbageObject(this);
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Parent = parent;
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if (getParent())
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LeakDetector::removeGarbageObject(this);
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}
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void Function::setParamAttrs(const ParamAttrsList *attrs) {
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// Avoid deleting the ParamAttrsList if they are setting the
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// attributes to the same list.
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if (ParamAttrs == attrs)
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return;
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// Drop reference on the old ParamAttrsList
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if (ParamAttrs)
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ParamAttrs->dropRef();
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// Add reference to the new ParamAttrsList
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if (attrs)
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attrs->addRef();
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// Set the new ParamAttrsList.
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ParamAttrs = attrs;
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}
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const FunctionType *Function::getFunctionType() const {
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return cast<FunctionType>(getType()->getElementType());
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}
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bool Function::isVarArg() const {
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return getFunctionType()->isVarArg();
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}
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const Type *Function::getReturnType() const {
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return getFunctionType()->getReturnType();
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}
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void Function::removeFromParent() {
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getParent()->getFunctionList().remove(this);
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}
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void Function::eraseFromParent() {
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getParent()->getFunctionList().erase(this);
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}
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// dropAllReferences() - This function causes all the subinstructions to "let
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// go" of all references that they are maintaining. This allows one to
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// 'delete' a whole class at a time, even though there may be circular
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// references... first all references are dropped, and all use counts go to
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// zero. Then everything is deleted for real. Note that no operations are
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// valid on an object that has "dropped all references", except operator
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// delete.
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//
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void Function::dropAllReferences() {
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for (iterator I = begin(), E = end(); I != E; ++I)
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I->dropAllReferences();
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BasicBlocks.clear(); // Delete all basic blocks...
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}
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// Maintain the collector name for each function in an on-the-side table. This
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// saves allocating an additional word in Function for programs which do not use
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// GC (i.e., most programs) at the cost of increased overhead for clients which
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// do use GC.
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static DenseMap<const Function*,PooledStringPtr> *CollectorNames;
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static StringPool *CollectorNamePool;
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bool Function::hasCollector() const {
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return CollectorNames && CollectorNames->count(this);
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}
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const char *Function::getCollector() const {
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assert(hasCollector() && "Function has no collector");
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return *(*CollectorNames)[this];
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}
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void Function::setCollector(const char *Str) {
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if (!CollectorNamePool)
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CollectorNamePool = new StringPool();
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if (!CollectorNames)
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CollectorNames = new DenseMap<const Function*,PooledStringPtr>();
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(*CollectorNames)[this] = CollectorNamePool->intern(Str);
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}
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void Function::clearCollector() {
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if (CollectorNames) {
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CollectorNames->erase(this);
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if (CollectorNames->empty()) {
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delete CollectorNames;
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CollectorNames = 0;
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if (CollectorNamePool->empty()) {
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delete CollectorNamePool;
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CollectorNamePool = 0;
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}
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}
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}
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}
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/// getIntrinsicID - This method returns the ID number of the specified
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/// function, or Intrinsic::not_intrinsic if the function is not an
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/// intrinsic, or if the pointer is null. This value is always defined to be
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/// zero to allow easy checking for whether a function is intrinsic or not. The
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/// particular intrinsic functions which correspond to this value are defined in
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/// llvm/Intrinsics.h.
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///
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unsigned Function::getIntrinsicID(bool noAssert) const {
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const ValueName *ValName = this->getValueName();
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if (!ValName)
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return 0;
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unsigned Len = ValName->getKeyLength();
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const char *Name = ValName->getKeyData();
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if (Len < 5 || Name[4] != '.' || Name[0] != 'l' || Name[1] != 'l'
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|| Name[2] != 'v' || Name[3] != 'm')
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return 0; // All intrinsics start with 'llvm.'
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assert((Len != 5 || noAssert) && "'llvm.' is an invalid intrinsic name!");
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#define GET_FUNCTION_RECOGNIZER
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#include "llvm/Intrinsics.gen"
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#undef GET_FUNCTION_RECOGNIZER
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assert(noAssert && "Invalid LLVM intrinsic name");
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return 0;
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}
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std::string Intrinsic::getName(ID id, const Type **Tys, unsigned numTys) {
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assert(id < num_intrinsics && "Invalid intrinsic ID!");
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const char * const Table[] = {
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"not_intrinsic",
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#define GET_INTRINSIC_NAME_TABLE
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_NAME_TABLE
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};
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if (numTys == 0)
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return Table[id];
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std::string Result(Table[id]);
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for (unsigned i = 0; i < numTys; ++i)
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if (Tys[i])
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Result += "." + MVT::getValueTypeString(MVT::getValueType(Tys[i]));
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return Result;
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}
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const FunctionType *Intrinsic::getType(ID id, const Type **Tys,
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unsigned numTys) {
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const Type *ResultTy = NULL;
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std::vector<const Type*> ArgTys;
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bool IsVarArg = false;
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#define GET_INTRINSIC_GENERATOR
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_GENERATOR
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return FunctionType::get(ResultTy, ArgTys, IsVarArg);
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}
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const ParamAttrsList *Intrinsic::getParamAttrs(ID id) {
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static const ParamAttrsList *IntrinsicAttributes[Intrinsic::num_intrinsics];
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if (IntrinsicAttributes[id])
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return IntrinsicAttributes[id];
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ParamAttrsVector Attrs;
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uint16_t Attr = ParamAttr::None;
|
|
|
|
#define GET_INTRINSIC_ATTRIBUTES
|
|
#include "llvm/Intrinsics.gen"
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|
#undef GET_INTRINSIC_ATTRIBUTES
|
|
|
|
// Intrinsics cannot throw exceptions.
|
|
Attr |= ParamAttr::NoUnwind;
|
|
|
|
Attrs.push_back(ParamAttrsWithIndex::get(0, Attr));
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|
IntrinsicAttributes[id] = ParamAttrsList::get(Attrs);
|
|
return IntrinsicAttributes[id];
|
|
}
|
|
|
|
Function *Intrinsic::getDeclaration(Module *M, ID id, const Type **Tys,
|
|
unsigned numTys) {
|
|
// There can never be multiple globals with the same name of different types,
|
|
// because intrinsics must be a specific type.
|
|
Function *F =
|
|
cast<Function>(M->getOrInsertFunction(getName(id, Tys, numTys),
|
|
getType(id, Tys, numTys)));
|
|
F->setParamAttrs(getParamAttrs(id));
|
|
return F;
|
|
}
|
|
|
|
Value *IntrinsicInst::StripPointerCasts(Value *Ptr) {
|
|
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) {
|
|
if (CE->getOpcode() == Instruction::BitCast) {
|
|
if (isa<PointerType>(CE->getOperand(0)->getType()))
|
|
return StripPointerCasts(CE->getOperand(0));
|
|
} else if (CE->getOpcode() == Instruction::GetElementPtr) {
|
|
for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
|
|
if (!CE->getOperand(i)->isNullValue())
|
|
return Ptr;
|
|
return StripPointerCasts(CE->getOperand(0));
|
|
}
|
|
return Ptr;
|
|
}
|
|
|
|
if (BitCastInst *CI = dyn_cast<BitCastInst>(Ptr)) {
|
|
if (isa<PointerType>(CI->getOperand(0)->getType()))
|
|
return StripPointerCasts(CI->getOperand(0));
|
|
} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr)) {
|
|
if (GEP->hasAllZeroIndices())
|
|
return StripPointerCasts(GEP->getOperand(0));
|
|
}
|
|
return Ptr;
|
|
}
|
|
|
|
// vim: sw=2 ai
|