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https://github.com/c64scene-ar/llvm-6502.git
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- Honor .globl. - Set symbol type and section correctly ('nm' now works), and order symbols appropriately. - Take care to the string table so that the .o matches 'as' exactly (for ease of testing). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79740 91177308-0d34-0410-b5e6-96231b3b80d8
424 lines
11 KiB
C++
424 lines
11 KiB
C++
//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCASSEMBLER_H
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#define LLVM_MC_MCASSEMBLER_H
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/MC/MCValue.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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class raw_ostream;
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class MCAssembler;
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class MCSection;
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class MCSectionData;
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class MCFragment : public ilist_node<MCFragment> {
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MCFragment(const MCFragment&); // DO NOT IMPLEMENT
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void operator=(const MCFragment&); // DO NOT IMPLEMENT
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public:
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enum FragmentType {
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FT_Data,
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FT_Align,
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FT_Fill,
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FT_Org
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};
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private:
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FragmentType Kind;
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/// @name Assembler Backend Data
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/// @{
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//
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// FIXME: This could all be kept private to the assembler implementation.
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/// Offset - The offset of this fragment in its section. This is ~0 until
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/// initialized.
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uint64_t Offset;
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/// FileSize - The file size of this section. This is ~0 until initialized.
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uint64_t FileSize;
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/// @}
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protected:
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MCFragment(FragmentType _Kind, MCSectionData *SD = 0);
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public:
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// Only for sentinel.
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MCFragment();
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virtual ~MCFragment();
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FragmentType getKind() const { return Kind; }
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// FIXME: This should be abstract, fix sentinel.
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virtual uint64_t getMaxFileSize() const {
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assert(0 && "Invalid getMaxFileSize call!");
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return 0;
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};
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/// @name Assembler Backend Support
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/// @{
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//
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// FIXME: This could all be kept private to the assembler implementation.
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unsigned getFileSize() const {
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assert(FileSize != ~UINT64_C(0) && "File size not set!");
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return FileSize;
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}
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void setFileSize(uint64_t Value) {
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assert(Value <= getMaxFileSize() && "Invalid file size!");
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FileSize = Value;
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}
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uint64_t getOffset() const {
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assert(Offset != ~UINT64_C(0) && "File offset not set!");
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return Offset;
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}
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void setOffset(uint64_t Value) { Offset = Value; }
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/// @}
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static bool classof(const MCFragment *O) { return true; }
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};
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class MCDataFragment : public MCFragment {
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SmallString<32> Contents;
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public:
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MCDataFragment(MCSectionData *SD = 0) : MCFragment(FT_Data, SD) {}
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/// @name Accessors
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/// @{
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uint64_t getMaxFileSize() const {
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return Contents.size();
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}
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SmallString<32> &getContents() { return Contents; }
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const SmallString<32> &getContents() const { return Contents; }
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/// @}
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static bool classof(const MCFragment *F) {
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return F->getKind() == MCFragment::FT_Data;
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}
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static bool classof(const MCDataFragment *) { return true; }
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};
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class MCAlignFragment : public MCFragment {
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/// Alignment - The alignment to ensure, in bytes.
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unsigned Alignment;
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/// Value - Value to use for filling padding bytes.
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int64_t Value;
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/// ValueSize - The size of the integer (in bytes) of \arg Value.
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unsigned ValueSize;
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/// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment
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/// cannot be satisfied in this width then this fragment is ignored.
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unsigned MaxBytesToEmit;
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public:
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MCAlignFragment(unsigned _Alignment, int64_t _Value, unsigned _ValueSize,
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unsigned _MaxBytesToEmit, MCSectionData *SD = 0)
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: MCFragment(FT_Align, SD), Alignment(_Alignment),
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Value(_Value),ValueSize(_ValueSize),
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MaxBytesToEmit(_MaxBytesToEmit) {}
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/// @name Accessors
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/// @{
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uint64_t getMaxFileSize() const {
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return std::max(Alignment - 1, MaxBytesToEmit);
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}
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unsigned getAlignment() const { return Alignment; }
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int64_t getValue() const { return Value; }
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unsigned getValueSize() const { return ValueSize; }
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unsigned getMaxBytesToEmit() const { return MaxBytesToEmit; }
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/// @}
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static bool classof(const MCFragment *F) {
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return F->getKind() == MCFragment::FT_Align;
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}
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static bool classof(const MCAlignFragment *) { return true; }
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};
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class MCFillFragment : public MCFragment {
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/// Value - Value to use for filling bytes.
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MCValue Value;
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/// ValueSize - The size (in bytes) of \arg Value to use when filling.
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unsigned ValueSize;
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/// Count - The number of copies of \arg Value to insert.
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uint64_t Count;
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public:
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MCFillFragment(MCValue _Value, unsigned _ValueSize, uint64_t _Count,
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MCSectionData *SD = 0)
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: MCFragment(FT_Fill, SD),
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Value(_Value), ValueSize(_ValueSize), Count(_Count) {}
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/// @name Accessors
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/// @{
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uint64_t getMaxFileSize() const {
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return ValueSize * Count;
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}
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MCValue getValue() const { return Value; }
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unsigned getValueSize() const { return ValueSize; }
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uint64_t getCount() const { return Count; }
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/// @}
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static bool classof(const MCFragment *F) {
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return F->getKind() == MCFragment::FT_Fill;
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}
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static bool classof(const MCFillFragment *) { return true; }
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};
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class MCOrgFragment : public MCFragment {
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/// Offset - The offset this fragment should start at.
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MCValue Offset;
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/// Value - Value to use for filling bytes.
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int8_t Value;
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public:
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MCOrgFragment(MCValue _Offset, int8_t _Value, MCSectionData *SD = 0)
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: MCFragment(FT_Org, SD),
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Offset(_Offset), Value(_Value) {}
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/// @name Accessors
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/// @{
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uint64_t getMaxFileSize() const {
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// FIXME: This doesn't make much sense.
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return ~UINT64_C(0);
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}
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MCValue getOffset() const { return Offset; }
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uint8_t getValue() const { return Value; }
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/// @}
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static bool classof(const MCFragment *F) {
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return F->getKind() == MCFragment::FT_Org;
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}
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static bool classof(const MCOrgFragment *) { return true; }
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};
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// FIXME: Should this be a separate class, or just merged into MCSection? Since
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// we anticipate the fast path being through an MCAssembler, the only reason to
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// keep it out is for API abstraction.
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class MCSectionData : public ilist_node<MCSectionData> {
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MCSectionData(const MCSectionData&); // DO NOT IMPLEMENT
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void operator=(const MCSectionData&); // DO NOT IMPLEMENT
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public:
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typedef iplist<MCFragment> FragmentListType;
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typedef FragmentListType::const_iterator const_iterator;
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typedef FragmentListType::iterator iterator;
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private:
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iplist<MCFragment> Fragments;
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const MCSection &Section;
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/// Alignment - The maximum alignment seen in this section.
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unsigned Alignment;
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/// @name Assembler Backend Data
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/// @{
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//
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// FIXME: This could all be kept private to the assembler implementation.
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/// FileSize - The size of this section in the object file. This is ~0 until
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/// initialized.
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uint64_t FileSize;
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/// @}
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public:
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// Only for use as sentinel.
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MCSectionData();
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MCSectionData(const MCSection &Section, MCAssembler *A = 0);
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const MCSection &getSection() const { return Section; }
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unsigned getAlignment() const { return Alignment; }
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void setAlignment(unsigned Value) { Alignment = Value; }
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/// @name Section List Access
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/// @{
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const FragmentListType &getFragmentList() const { return Fragments; }
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FragmentListType &getFragmentList() { return Fragments; }
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iterator begin() { return Fragments.begin(); }
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const_iterator begin() const { return Fragments.begin(); }
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iterator end() { return Fragments.end(); }
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const_iterator end() const { return Fragments.end(); }
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size_t size() const { return Fragments.size(); }
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bool empty() const { return Fragments.empty(); }
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/// @}
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/// @name Assembler Backend Support
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/// @{
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//
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// FIXME: This could all be kept private to the assembler implementation.
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unsigned getFileSize() const {
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assert(FileSize != ~UINT64_C(0) && "File size not set!");
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return FileSize;
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}
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void setFileSize(uint64_t Value) { FileSize = Value; }
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/// @}
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};
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// FIXME: Same concerns as with SectionData.
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class MCSymbolData : public ilist_node<MCSymbolData> {
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public:
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MCSymbol &Symbol;
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/// Fragment - The fragment this symbol's value is relative to, if any.
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MCFragment *Fragment;
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/// Offset - The offset to apply to the fragment address to form this symbol's
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/// value.
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uint64_t Offset;
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/// IsExternal - True if this symbol is visible outside this translation
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/// unit.
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unsigned IsExternal : 1;
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public:
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// Only for use as sentinel.
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MCSymbolData();
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MCSymbolData(MCSymbol &_Symbol, MCFragment *_Fragment, uint64_t _Offset,
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MCAssembler *A = 0);
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/// @name Accessors
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/// @{
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MCSymbol &getSymbol() const { return Symbol; }
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MCFragment *getFragment() const { return Fragment; }
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void setFragment(MCFragment *Value) { Fragment = Value; }
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uint64_t getOffset() const { return Offset; }
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void setOffset(uint64_t Value) { Offset = Value; }
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/// @}
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/// @name Symbol Attributes
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/// @{
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bool isExternal() const { return IsExternal; }
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void setExternal(bool Value) { IsExternal = Value; }
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/// @}
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};
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class MCAssembler {
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public:
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typedef iplist<MCSectionData> SectionDataListType;
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typedef iplist<MCSymbolData> SymbolDataListType;
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typedef SectionDataListType::const_iterator const_iterator;
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typedef SectionDataListType::iterator iterator;
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typedef SymbolDataListType::const_iterator const_symbol_iterator;
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typedef SymbolDataListType::iterator symbol_iterator;
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private:
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MCAssembler(const MCAssembler&); // DO NOT IMPLEMENT
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void operator=(const MCAssembler&); // DO NOT IMPLEMENT
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raw_ostream &OS;
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iplist<MCSectionData> Sections;
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iplist<MCSymbolData> Symbols;
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private:
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/// LayoutSection - Assign offsets and sizes to the fragments in the section
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/// \arg SD, and update the section size. The section file offset should
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/// already have been computed.
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void LayoutSection(MCSectionData &SD);
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public:
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/// Construct a new assembler instance.
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///
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/// \arg OS - The stream to output to.
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//
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// FIXME: How are we going to parameterize this? Two obvious options are stay
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// concrete and require clients to pass in a target like object. The other
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// option is to make this abstract, and have targets provide concrete
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// implementations as we do with AsmParser.
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MCAssembler(raw_ostream &OS);
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~MCAssembler();
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/// Finish - Do final processing and write the object to the output stream.
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void Finish();
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/// @name Section List Access
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/// @{
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const SectionDataListType &getSectionList() const { return Sections; }
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SectionDataListType &getSectionList() { return Sections; }
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iterator begin() { return Sections.begin(); }
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const_iterator begin() const { return Sections.begin(); }
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iterator end() { return Sections.end(); }
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const_iterator end() const { return Sections.end(); }
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size_t size() const { return Sections.size(); }
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/// @}
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/// @name Symbol List Access
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/// @{
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const SymbolDataListType &getSymbolList() const { return Symbols; }
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SymbolDataListType &getSymbolList() { return Symbols; }
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symbol_iterator symbol_begin() { return Symbols.begin(); }
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const_symbol_iterator symbol_begin() const { return Symbols.begin(); }
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symbol_iterator symbol_end() { return Symbols.end(); }
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const_symbol_iterator symbol_end() const { return Symbols.end(); }
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size_t symbol_size() const { return Symbols.size(); }
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/// @}
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};
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} // end namespace llvm
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#endif
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