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This is probably not confined to *just* these two things. Anyway, the llvm-gcc front-end may look up the structure layout information for an abstract type. That information will be stored into a table with the FE's TD. Instruction combine can come along and also ask for information on that abstract type, but for a separate TD (the one associated with the pass manager). After the type is refined, the old structure layout information in the pass manager's TD file is out of date. If a new type is allocated in the same space as the old-unrefined type, then the structure type information in the pass manager's TD file will be wrong, but won't know it. Fix this by making the TD's structure type information an abstract type user. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89176 91177308-0d34-0410-b5e6-96231b3b80d8
683 lines
23 KiB
C++
683 lines
23 KiB
C++
//===-- TargetData.cpp - Data size & alignment routines --------------------==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines target properties related to datatype size/offset/alignment
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// information.
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//
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// This structure should be created once, filled in if the defaults are not
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// correct and then passed around by const&. None of the members functions
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// require modification to the object.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Target/TargetData.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Module.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/System/Mutex.h"
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#include "llvm/ADT/DenseMap.h"
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#include <algorithm>
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#include <cstdlib>
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using namespace llvm;
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// Handle the Pass registration stuff necessary to use TargetData's.
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// Register the default SparcV9 implementation...
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static RegisterPass<TargetData> X("targetdata", "Target Data Layout", false,
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true);
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char TargetData::ID = 0;
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//===----------------------------------------------------------------------===//
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// Support for StructLayout
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//===----------------------------------------------------------------------===//
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StructLayout::StructLayout(const StructType *ST, const TargetData &TD) {
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StructAlignment = 0;
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StructSize = 0;
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NumElements = ST->getNumElements();
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// Loop over each of the elements, placing them in memory.
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for (unsigned i = 0, e = NumElements; i != e; ++i) {
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const Type *Ty = ST->getElementType(i);
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unsigned TyAlign = ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty);
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// Add padding if necessary to align the data element properly.
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if ((StructSize & (TyAlign-1)) != 0)
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StructSize = TargetData::RoundUpAlignment(StructSize, TyAlign);
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// Keep track of maximum alignment constraint.
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StructAlignment = std::max(TyAlign, StructAlignment);
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MemberOffsets[i] = StructSize;
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StructSize += TD.getTypeAllocSize(Ty); // Consume space for this data item
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}
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// Empty structures have alignment of 1 byte.
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if (StructAlignment == 0) StructAlignment = 1;
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// Add padding to the end of the struct so that it could be put in an array
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// and all array elements would be aligned correctly.
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if ((StructSize & (StructAlignment-1)) != 0)
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StructSize = TargetData::RoundUpAlignment(StructSize, StructAlignment);
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}
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/// getElementContainingOffset - Given a valid offset into the structure,
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/// return the structure index that contains it.
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unsigned StructLayout::getElementContainingOffset(uint64_t Offset) const {
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const uint64_t *SI =
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std::upper_bound(&MemberOffsets[0], &MemberOffsets[NumElements], Offset);
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assert(SI != &MemberOffsets[0] && "Offset not in structure type!");
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--SI;
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assert(*SI <= Offset && "upper_bound didn't work");
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assert((SI == &MemberOffsets[0] || *(SI-1) <= Offset) &&
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(SI+1 == &MemberOffsets[NumElements] || *(SI+1) > Offset) &&
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"Upper bound didn't work!");
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// Multiple fields can have the same offset if any of them are zero sized.
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// For example, in { i32, [0 x i32], i32 }, searching for offset 4 will stop
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// at the i32 element, because it is the last element at that offset. This is
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// the right one to return, because anything after it will have a higher
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// offset, implying that this element is non-empty.
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return SI-&MemberOffsets[0];
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}
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//===----------------------------------------------------------------------===//
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// TargetAlignElem, TargetAlign support
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//===----------------------------------------------------------------------===//
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TargetAlignElem
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TargetAlignElem::get(AlignTypeEnum align_type, unsigned char abi_align,
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unsigned char pref_align, uint32_t bit_width) {
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assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
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TargetAlignElem retval;
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retval.AlignType = align_type;
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retval.ABIAlign = abi_align;
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retval.PrefAlign = pref_align;
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retval.TypeBitWidth = bit_width;
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return retval;
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}
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bool
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TargetAlignElem::operator==(const TargetAlignElem &rhs) const {
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return (AlignType == rhs.AlignType
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&& ABIAlign == rhs.ABIAlign
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&& PrefAlign == rhs.PrefAlign
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&& TypeBitWidth == rhs.TypeBitWidth);
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}
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std::ostream &
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TargetAlignElem::dump(std::ostream &os) const {
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return os << AlignType
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<< TypeBitWidth
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<< ":" << (int) (ABIAlign * 8)
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<< ":" << (int) (PrefAlign * 8);
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}
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const TargetAlignElem TargetData::InvalidAlignmentElem =
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TargetAlignElem::get((AlignTypeEnum) -1, 0, 0, 0);
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//===----------------------------------------------------------------------===//
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// TargetData Class Implementation
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//===----------------------------------------------------------------------===//
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/// getInt - Get an integer ignoring errors.
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static unsigned getInt(StringRef R) {
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unsigned Result = 0;
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R.getAsInteger(10, Result);
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return Result;
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}
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void TargetData::init(StringRef Desc) {
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LayoutMap = 0;
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LittleEndian = false;
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PointerMemSize = 8;
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PointerABIAlign = 8;
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PointerPrefAlign = PointerABIAlign;
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// Default alignments
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setAlignment(INTEGER_ALIGN, 1, 1, 1); // i1
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setAlignment(INTEGER_ALIGN, 1, 1, 8); // i8
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setAlignment(INTEGER_ALIGN, 2, 2, 16); // i16
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setAlignment(INTEGER_ALIGN, 4, 4, 32); // i32
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setAlignment(INTEGER_ALIGN, 4, 8, 64); // i64
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setAlignment(FLOAT_ALIGN, 4, 4, 32); // float
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setAlignment(FLOAT_ALIGN, 8, 8, 64); // double
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setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32, v1i64, ...
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setAlignment(VECTOR_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
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setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct
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while (!Desc.empty()) {
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std::pair<StringRef, StringRef> Split = Desc.split('-');
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StringRef Token = Split.first;
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Desc = Split.second;
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if (Token.empty())
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continue;
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Split = Token.split(':');
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StringRef Specifier = Split.first;
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Token = Split.second;
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assert(!Specifier.empty() && "Can't be empty here");
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switch (Specifier[0]) {
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case 'E':
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LittleEndian = false;
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break;
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case 'e':
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LittleEndian = true;
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break;
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case 'p':
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Split = Token.split(':');
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PointerMemSize = getInt(Split.first) / 8;
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Split = Split.second.split(':');
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PointerABIAlign = getInt(Split.first) / 8;
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Split = Split.second.split(':');
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PointerPrefAlign = getInt(Split.first) / 8;
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if (PointerPrefAlign == 0)
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PointerPrefAlign = PointerABIAlign;
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break;
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case 'i':
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case 'v':
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case 'f':
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case 'a':
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case 's': {
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AlignTypeEnum AlignType;
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switch (Specifier[0]) {
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default:
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case 'i': AlignType = INTEGER_ALIGN; break;
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case 'v': AlignType = VECTOR_ALIGN; break;
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case 'f': AlignType = FLOAT_ALIGN; break;
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case 'a': AlignType = AGGREGATE_ALIGN; break;
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case 's': AlignType = STACK_ALIGN; break;
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}
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unsigned Size = getInt(Specifier.substr(1));
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Split = Token.split(':');
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unsigned char ABIAlign = getInt(Split.first) / 8;
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Split = Split.second.split(':');
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unsigned char PrefAlign = getInt(Split.first) / 8;
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if (PrefAlign == 0)
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PrefAlign = ABIAlign;
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setAlignment(AlignType, ABIAlign, PrefAlign, Size);
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break;
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}
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case 'n': // Native integer types.
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Specifier = Specifier.substr(1);
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do {
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if (unsigned Width = getInt(Specifier))
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LegalIntWidths.push_back(Width);
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Split = Token.split(':');
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Specifier = Split.first;
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Token = Split.second;
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} while (!Specifier.empty() || !Token.empty());
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break;
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default:
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break;
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}
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}
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}
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/// Default ctor.
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///
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/// @note This has to exist, because this is a pass, but it should never be
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/// used.
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TargetData::TargetData() : ImmutablePass(&ID) {
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llvm_report_error("Bad TargetData ctor used. "
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"Tool did not specify a TargetData to use?");
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}
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TargetData::TargetData(const Module *M)
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: ImmutablePass(&ID) {
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init(M->getDataLayout());
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}
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void
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TargetData::setAlignment(AlignTypeEnum align_type, unsigned char abi_align,
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unsigned char pref_align, uint32_t bit_width) {
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assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
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for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
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if (Alignments[i].AlignType == align_type &&
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Alignments[i].TypeBitWidth == bit_width) {
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// Update the abi, preferred alignments.
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Alignments[i].ABIAlign = abi_align;
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Alignments[i].PrefAlign = pref_align;
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return;
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}
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}
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Alignments.push_back(TargetAlignElem::get(align_type, abi_align,
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pref_align, bit_width));
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}
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/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
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/// preferred if ABIInfo = false) the target wants for the specified datatype.
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unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
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uint32_t BitWidth, bool ABIInfo,
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const Type *Ty) const {
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// Check to see if we have an exact match and remember the best match we see.
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int BestMatchIdx = -1;
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int LargestInt = -1;
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for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
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if (Alignments[i].AlignType == AlignType &&
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Alignments[i].TypeBitWidth == BitWidth)
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return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
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// The best match so far depends on what we're looking for.
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if (AlignType == VECTOR_ALIGN && Alignments[i].AlignType == VECTOR_ALIGN) {
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// If this is a specification for a smaller vector type, we will fall back
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// to it. This happens because <128 x double> can be implemented in terms
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// of 64 <2 x double>.
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if (Alignments[i].TypeBitWidth < BitWidth) {
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// Verify that we pick the biggest of the fallbacks.
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if (BestMatchIdx == -1 ||
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Alignments[BestMatchIdx].TypeBitWidth < Alignments[i].TypeBitWidth)
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BestMatchIdx = i;
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}
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} else if (AlignType == INTEGER_ALIGN &&
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Alignments[i].AlignType == INTEGER_ALIGN) {
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// The "best match" for integers is the smallest size that is larger than
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// the BitWidth requested.
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if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
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Alignments[i].TypeBitWidth < Alignments[BestMatchIdx].TypeBitWidth))
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BestMatchIdx = i;
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// However, if there isn't one that's larger, then we must use the
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// largest one we have (see below)
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if (LargestInt == -1 ||
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Alignments[i].TypeBitWidth > Alignments[LargestInt].TypeBitWidth)
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LargestInt = i;
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}
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}
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// Okay, we didn't find an exact solution. Fall back here depending on what
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// is being looked for.
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if (BestMatchIdx == -1) {
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// If we didn't find an integer alignment, fall back on most conservative.
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if (AlignType == INTEGER_ALIGN) {
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BestMatchIdx = LargestInt;
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} else {
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assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
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// If we didn't find a vector size that is smaller or equal to this type,
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// then we will end up scalarizing this to its element type. Just return
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// the alignment of the element.
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return getAlignment(cast<VectorType>(Ty)->getElementType(), ABIInfo);
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}
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}
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// Since we got a "best match" index, just return it.
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return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
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: Alignments[BestMatchIdx].PrefAlign;
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}
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typedef DenseMap<const StructType*, StructLayout*> LayoutInfoTy;
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namespace llvm {
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class StructLayoutMap : public AbstractTypeUser {
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LayoutInfoTy LayoutInfo;
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/// refineAbstractType - The callback method invoked when an abstract type is
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/// resolved to another type. An object must override this method to update
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/// its internal state to reference NewType instead of OldType.
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///
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virtual void refineAbstractType(const DerivedType *OldTy,
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const Type *) {
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const StructType *STy = dyn_cast<const StructType>(OldTy);
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if (!STy) {
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OldTy->removeAbstractTypeUser(this);
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return;
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}
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StructLayout *SL = LayoutInfo[STy];
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if (SL) {
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SL->~StructLayout();
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free(SL);
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LayoutInfo[STy] = NULL;
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}
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OldTy->removeAbstractTypeUser(this);
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}
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/// typeBecameConcrete - The other case which AbstractTypeUsers must be aware
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/// of is when a type makes the transition from being abstract (where it has
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/// clients on its AbstractTypeUsers list) to concrete (where it does not).
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/// This method notifies ATU's when this occurs for a type.
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///
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virtual void typeBecameConcrete(const DerivedType *AbsTy) {
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const StructType *STy = dyn_cast<const StructType>(AbsTy);
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if (!STy) {
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AbsTy->removeAbstractTypeUser(this);
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return;
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}
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StructLayout *SL = LayoutInfo[STy];
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if (SL) {
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SL->~StructLayout();
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free(SL);
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LayoutInfo[STy] = NULL;
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}
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AbsTy->removeAbstractTypeUser(this);
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}
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bool insert(const Type *Ty) {
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if (Ty->isAbstract())
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Ty->addAbstractTypeUser(this);
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return true;
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}
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public:
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virtual ~StructLayoutMap() {
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// Remove any layouts.
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for (LayoutInfoTy::iterator
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I = LayoutInfo.begin(), E = LayoutInfo.end(); I != E; ++I)
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if (StructLayout *SL = I->second) {
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SL->~StructLayout();
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free(SL);
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}
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}
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inline LayoutInfoTy::iterator begin() {
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return LayoutInfo.begin();
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}
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inline LayoutInfoTy::iterator end() {
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return LayoutInfo.end();
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}
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inline LayoutInfoTy::const_iterator begin() const {
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return LayoutInfo.begin();
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}
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inline LayoutInfoTy::const_iterator end() const {
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return LayoutInfo.end();
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}
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LayoutInfoTy::iterator find(const StructType *&Val) {
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return LayoutInfo.find(Val);
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}
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LayoutInfoTy::const_iterator find(const StructType *&Val) const {
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return LayoutInfo.find(Val);
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}
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bool erase(const StructType *&Val) {
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return LayoutInfo.erase(Val);
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}
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bool erase(LayoutInfoTy::iterator I) {
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return LayoutInfo.erase(I);
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}
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StructLayout *&operator[](const Type *Key) {
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const StructType *STy = dyn_cast<const StructType>(Key);
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assert(STy && "Trying to access the struct layout map with a non-struct!");
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insert(STy);
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return LayoutInfo[STy];
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}
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// for debugging...
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virtual void dump() const {}
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};
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} // end namespace llvm
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TargetData::~TargetData() {
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delete LayoutMap;
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}
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const StructLayout *TargetData::getStructLayout(const StructType *Ty) const {
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if (!LayoutMap)
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LayoutMap = new StructLayoutMap();
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StructLayout *&SL = (*LayoutMap)[Ty];
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if (SL) return SL;
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// Otherwise, create the struct layout. Because it is variable length, we
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// malloc it, then use placement new.
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int NumElts = Ty->getNumElements();
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StructLayout *L =
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(StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1) * sizeof(uint64_t));
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// Set SL before calling StructLayout's ctor. The ctor could cause other
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// entries to be added to TheMap, invalidating our reference.
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SL = L;
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new (L) StructLayout(Ty, *this);
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return L;
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}
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/// InvalidateStructLayoutInfo - TargetData speculatively caches StructLayout
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/// objects. If a TargetData object is alive when types are being refined and
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/// removed, this method must be called whenever a StructType is removed to
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/// avoid a dangling pointer in this cache.
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void TargetData::InvalidateStructLayoutInfo(const StructType *Ty) const {
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if (!LayoutMap) return; // No cache.
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DenseMap<const StructType*, StructLayout*>::iterator I = LayoutMap->find(Ty);
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if (I == LayoutMap->end()) return;
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I->second->~StructLayout();
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free(I->second);
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LayoutMap->erase(I);
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}
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std::string TargetData::getStringRepresentation() const {
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std::string Result;
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raw_string_ostream OS(Result);
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OS << (LittleEndian ? "e" : "E")
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<< "-p:" << PointerMemSize*8 << ':' << PointerABIAlign*8
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<< ':' << PointerPrefAlign*8;
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for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
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const TargetAlignElem &AI = Alignments[i];
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OS << '-' << (char)AI.AlignType << AI.TypeBitWidth << ':'
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<< AI.ABIAlign*8 << ':' << AI.PrefAlign*8;
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}
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if (!LegalIntWidths.empty()) {
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OS << "-n" << (unsigned)LegalIntWidths[0];
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for (unsigned i = 1, e = LegalIntWidths.size(); i != e; ++i)
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OS << ':' << (unsigned)LegalIntWidths[i];
|
|
}
|
|
return OS.str();
|
|
}
|
|
|
|
|
|
uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
|
|
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
|
|
switch (Ty->getTypeID()) {
|
|
case Type::LabelTyID:
|
|
case Type::PointerTyID:
|
|
return getPointerSizeInBits();
|
|
case Type::ArrayTyID: {
|
|
const ArrayType *ATy = cast<ArrayType>(Ty);
|
|
return getTypeAllocSizeInBits(ATy->getElementType())*ATy->getNumElements();
|
|
}
|
|
case Type::StructTyID:
|
|
// Get the layout annotation... which is lazily created on demand.
|
|
return getStructLayout(cast<StructType>(Ty))->getSizeInBits();
|
|
case Type::IntegerTyID:
|
|
return cast<IntegerType>(Ty)->getBitWidth();
|
|
case Type::VoidTyID:
|
|
return 8;
|
|
case Type::FloatTyID:
|
|
return 32;
|
|
case Type::DoubleTyID:
|
|
return 64;
|
|
case Type::PPC_FP128TyID:
|
|
case Type::FP128TyID:
|
|
return 128;
|
|
// In memory objects this is always aligned to a higher boundary, but
|
|
// only 80 bits contain information.
|
|
case Type::X86_FP80TyID:
|
|
return 80;
|
|
case Type::VectorTyID:
|
|
return cast<VectorType>(Ty)->getBitWidth();
|
|
default:
|
|
llvm_unreachable("TargetData::getTypeSizeInBits(): Unsupported type");
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*!
|
|
\param abi_or_pref Flag that determines which alignment is returned. true
|
|
returns the ABI alignment, false returns the preferred alignment.
|
|
\param Ty The underlying type for which alignment is determined.
|
|
|
|
Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
|
|
== false) for the requested type \a Ty.
|
|
*/
|
|
unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
|
|
int AlignType = -1;
|
|
|
|
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
|
|
switch (Ty->getTypeID()) {
|
|
// Early escape for the non-numeric types.
|
|
case Type::LabelTyID:
|
|
case Type::PointerTyID:
|
|
return (abi_or_pref
|
|
? getPointerABIAlignment()
|
|
: getPointerPrefAlignment());
|
|
case Type::ArrayTyID:
|
|
return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
|
|
|
|
case Type::StructTyID: {
|
|
// Packed structure types always have an ABI alignment of one.
|
|
if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
|
|
return 1;
|
|
|
|
// Get the layout annotation... which is lazily created on demand.
|
|
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
|
|
unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
|
|
return std::max(Align, (unsigned)Layout->getAlignment());
|
|
}
|
|
case Type::IntegerTyID:
|
|
case Type::VoidTyID:
|
|
AlignType = INTEGER_ALIGN;
|
|
break;
|
|
case Type::FloatTyID:
|
|
case Type::DoubleTyID:
|
|
// PPC_FP128TyID and FP128TyID have different data contents, but the
|
|
// same size and alignment, so they look the same here.
|
|
case Type::PPC_FP128TyID:
|
|
case Type::FP128TyID:
|
|
case Type::X86_FP80TyID:
|
|
AlignType = FLOAT_ALIGN;
|
|
break;
|
|
case Type::VectorTyID:
|
|
AlignType = VECTOR_ALIGN;
|
|
break;
|
|
default:
|
|
llvm_unreachable("Bad type for getAlignment!!!");
|
|
break;
|
|
}
|
|
|
|
return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSizeInBits(Ty),
|
|
abi_or_pref, Ty);
|
|
}
|
|
|
|
unsigned char TargetData::getABITypeAlignment(const Type *Ty) const {
|
|
return getAlignment(Ty, true);
|
|
}
|
|
|
|
unsigned char TargetData::getCallFrameTypeAlignment(const Type *Ty) const {
|
|
for (unsigned i = 0, e = Alignments.size(); i != e; ++i)
|
|
if (Alignments[i].AlignType == STACK_ALIGN)
|
|
return Alignments[i].ABIAlign;
|
|
|
|
return getABITypeAlignment(Ty);
|
|
}
|
|
|
|
unsigned char TargetData::getPrefTypeAlignment(const Type *Ty) const {
|
|
return getAlignment(Ty, false);
|
|
}
|
|
|
|
unsigned char TargetData::getPreferredTypeAlignmentShift(const Type *Ty) const {
|
|
unsigned Align = (unsigned) getPrefTypeAlignment(Ty);
|
|
assert(!(Align & (Align-1)) && "Alignment is not a power of two!");
|
|
return Log2_32(Align);
|
|
}
|
|
|
|
/// getIntPtrType - Return an unsigned integer type that is the same size or
|
|
/// greater to the host pointer size.
|
|
const IntegerType *TargetData::getIntPtrType(LLVMContext &C) const {
|
|
return IntegerType::get(C, getPointerSizeInBits());
|
|
}
|
|
|
|
|
|
uint64_t TargetData::getIndexedOffset(const Type *ptrTy, Value* const* Indices,
|
|
unsigned NumIndices) const {
|
|
const Type *Ty = ptrTy;
|
|
assert(isa<PointerType>(Ty) && "Illegal argument for getIndexedOffset()");
|
|
uint64_t Result = 0;
|
|
|
|
generic_gep_type_iterator<Value* const*>
|
|
TI = gep_type_begin(ptrTy, Indices, Indices+NumIndices);
|
|
for (unsigned CurIDX = 0; CurIDX != NumIndices; ++CurIDX, ++TI) {
|
|
if (const StructType *STy = dyn_cast<StructType>(*TI)) {
|
|
assert(Indices[CurIDX]->getType() ==
|
|
Type::getInt32Ty(ptrTy->getContext()) &&
|
|
"Illegal struct idx");
|
|
unsigned FieldNo = cast<ConstantInt>(Indices[CurIDX])->getZExtValue();
|
|
|
|
// Get structure layout information...
|
|
const StructLayout *Layout = getStructLayout(STy);
|
|
|
|
// Add in the offset, as calculated by the structure layout info...
|
|
Result += Layout->getElementOffset(FieldNo);
|
|
|
|
// Update Ty to refer to current element
|
|
Ty = STy->getElementType(FieldNo);
|
|
} else {
|
|
// Update Ty to refer to current element
|
|
Ty = cast<SequentialType>(Ty)->getElementType();
|
|
|
|
// Get the array index and the size of each array element.
|
|
int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue();
|
|
Result += arrayIdx * (int64_t)getTypeAllocSize(Ty);
|
|
}
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
/// getPreferredAlignment - Return the preferred alignment of the specified
|
|
/// global. This includes an explicitly requested alignment (if the global
|
|
/// has one).
|
|
unsigned TargetData::getPreferredAlignment(const GlobalVariable *GV) const {
|
|
const Type *ElemType = GV->getType()->getElementType();
|
|
unsigned Alignment = getPrefTypeAlignment(ElemType);
|
|
if (GV->getAlignment() > Alignment)
|
|
Alignment = GV->getAlignment();
|
|
|
|
if (GV->hasInitializer()) {
|
|
if (Alignment < 16) {
|
|
// If the global is not external, see if it is large. If so, give it a
|
|
// larger alignment.
|
|
if (getTypeSizeInBits(ElemType) > 128)
|
|
Alignment = 16; // 16-byte alignment.
|
|
}
|
|
}
|
|
return Alignment;
|
|
}
|
|
|
|
/// getPreferredAlignmentLog - Return the preferred alignment of the
|
|
/// specified global, returned in log form. This includes an explicitly
|
|
/// requested alignment (if the global has one).
|
|
unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
|
|
return Log2_32(getPreferredAlignment(GV));
|
|
}
|