1
0
mirror of https://github.com/c64scene-ar/llvm-6502.git synced 2024-12-22 07:32:48 +00:00
llvm-6502/include/llvm/System/Valgrind.h
Jeffrey Yasskin f28411f732 Tell Valgrind when we modify already-executed machine code so it knows
to re-instrument the code.  We depend on the system valgrind.h to
avoid adding a new license.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98529 91177308-0d34-0410-b5e6-96231b3b80d8
2010-03-15 04:57:55 +00:00

33 lines
1.1 KiB
C++

//===- llvm/System/Valgrind.h - Communication with Valgrind -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Methods for communicating with a valgrind instance this program is running
// under. These are all no-ops unless LLVM was configured on a system with the
// valgrind headers installed and valgrind is controlling this process.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SYSTEM_VALGRIND_H
#define LLVM_SYSTEM_VALGRIND_H
#include <stddef.h>
namespace llvm {
namespace sys {
// True if Valgrind is controlling this process.
bool RunningOnValgrind();
// Discard valgrind's translation of code in the range [Addr .. Addr + Len).
// Otherwise valgrind may continue to execute the old version of the code.
void ValgrindDiscardTranslations(const void *Addr, size_t Len);
}
}
#endif