llvm-6502/test/MC/AArch64/neon-simd-shift.s
Tim Northover 29f94c7201 AArch64/ARM64: move ARM64 into AArch64's place
This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.

"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.

This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-24 12:50:23 +00:00

435 lines
21 KiB
ArmAsm

// RUN: llvm-mc -triple=aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
// Check that the assembler can handle the documented syntax for AArch64
//------------------------------------------------------------------------------
// Vector shift right by immediate
//------------------------------------------------------------------------------
sshr v0.8b, v1.8b, #3
sshr v0.4h, v1.4h, #3
sshr v0.2s, v1.2s, #3
sshr v0.16b, v1.16b, #3
sshr v0.8h, v1.8h, #3
sshr v0.4s, v1.4s, #3
sshr v0.2d, v1.2d, #3
// CHECK: sshr v0.8b, v1.8b, #3 // encoding: [0x20,0x04,0x0d,0x0f]
// CHECK: sshr v0.4h, v1.4h, #3 // encoding: [0x20,0x04,0x1d,0x0f]
// CHECK: sshr v0.2s, v1.2s, #3 // encoding: [0x20,0x04,0x3d,0x0f]
// CHECK: sshr v0.16b, v1.16b, #3 // encoding: [0x20,0x04,0x0d,0x4f]
// CHECK: sshr v0.8h, v1.8h, #3 // encoding: [0x20,0x04,0x1d,0x4f]
// CHECK: sshr v0.4s, v1.4s, #3 // encoding: [0x20,0x04,0x3d,0x4f]
// CHECK: sshr v0.2d, v1.2d, #3 // encoding: [0x20,0x04,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vector shift right by immediate
//------------------------------------------------------------------------------
ushr v0.8b, v1.8b, #3
ushr v0.4h, v1.4h, #3
ushr v0.2s, v1.2s, #3
ushr v0.16b, v1.16b, #3
ushr v0.8h, v1.8h, #3
ushr v0.4s, v1.4s, #3
ushr v0.2d, v1.2d, #3
// CHECK: ushr v0.8b, v1.8b, #3 // encoding: [0x20,0x04,0x0d,0x2f]
// CHECK: ushr v0.4h, v1.4h, #3 // encoding: [0x20,0x04,0x1d,0x2f]
// CHECK: ushr v0.2s, v1.2s, #3 // encoding: [0x20,0x04,0x3d,0x2f]
// CHECK: ushr v0.16b, v1.16b, #3 // encoding: [0x20,0x04,0x0d,0x6f]
// CHECK: ushr v0.8h, v1.8h, #3 // encoding: [0x20,0x04,0x1d,0x6f]
// CHECK: ushr v0.4s, v1.4s, #3 // encoding: [0x20,0x04,0x3d,0x6f]
// CHECK: ushr v0.2d, v1.2d, #3 // encoding: [0x20,0x04,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector shift right and accumulate by immediate
//------------------------------------------------------------------------------
ssra v0.8b, v1.8b, #3
ssra v0.4h, v1.4h, #3
ssra v0.2s, v1.2s, #3
ssra v0.16b, v1.16b, #3
ssra v0.8h, v1.8h, #3
ssra v0.4s, v1.4s, #3
ssra v0.2d, v1.2d, #3
// CHECK: ssra v0.8b, v1.8b, #3 // encoding: [0x20,0x14,0x0d,0x0f]
// CHECK: ssra v0.4h, v1.4h, #3 // encoding: [0x20,0x14,0x1d,0x0f]
// CHECK: ssra v0.2s, v1.2s, #3 // encoding: [0x20,0x14,0x3d,0x0f]
// CHECK: ssra v0.16b, v1.16b, #3 // encoding: [0x20,0x14,0x0d,0x4f]
// CHECK: ssra v0.8h, v1.8h, #3 // encoding: [0x20,0x14,0x1d,0x4f]
// CHECK: ssra v0.4s, v1.4s, #3 // encoding: [0x20,0x14,0x3d,0x4f]
// CHECK: ssra v0.2d, v1.2d, #3 // encoding: [0x20,0x14,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vector shift right and accumulate by immediate
//------------------------------------------------------------------------------
usra v0.8b, v1.8b, #3
usra v0.4h, v1.4h, #3
usra v0.2s, v1.2s, #3
usra v0.16b, v1.16b, #3
usra v0.8h, v1.8h, #3
usra v0.4s, v1.4s, #3
usra v0.2d, v1.2d, #3
// CHECK: usra v0.8b, v1.8b, #3 // encoding: [0x20,0x14,0x0d,0x2f]
// CHECK: usra v0.4h, v1.4h, #3 // encoding: [0x20,0x14,0x1d,0x2f]
// CHECK: usra v0.2s, v1.2s, #3 // encoding: [0x20,0x14,0x3d,0x2f]
// CHECK: usra v0.16b, v1.16b, #3 // encoding: [0x20,0x14,0x0d,0x6f]
// CHECK: usra v0.8h, v1.8h, #3 // encoding: [0x20,0x14,0x1d,0x6f]
// CHECK: usra v0.4s, v1.4s, #3 // encoding: [0x20,0x14,0x3d,0x6f]
// CHECK: usra v0.2d, v1.2d, #3 // encoding: [0x20,0x14,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector rounding shift right by immediate
//------------------------------------------------------------------------------
srshr v0.8b, v1.8b, #3
srshr v0.4h, v1.4h, #3
srshr v0.2s, v1.2s, #3
srshr v0.16b, v1.16b, #3
srshr v0.8h, v1.8h, #3
srshr v0.4s, v1.4s, #3
srshr v0.2d, v1.2d, #3
// CHECK: srshr v0.8b, v1.8b, #3 // encoding: [0x20,0x24,0x0d,0x0f]
// CHECK: srshr v0.4h, v1.4h, #3 // encoding: [0x20,0x24,0x1d,0x0f]
// CHECK: srshr v0.2s, v1.2s, #3 // encoding: [0x20,0x24,0x3d,0x0f]
// CHECK: srshr v0.16b, v1.16b, #3 // encoding: [0x20,0x24,0x0d,0x4f]
// CHECK: srshr v0.8h, v1.8h, #3 // encoding: [0x20,0x24,0x1d,0x4f]
// CHECK: srshr v0.4s, v1.4s, #3 // encoding: [0x20,0x24,0x3d,0x4f]
// CHECK: srshr v0.2d, v1.2d, #3 // encoding: [0x20,0x24,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vecotr rounding shift right by immediate
//------------------------------------------------------------------------------
urshr v0.8b, v1.8b, #3
urshr v0.4h, v1.4h, #3
urshr v0.2s, v1.2s, #3
urshr v0.16b, v1.16b, #3
urshr v0.8h, v1.8h, #3
urshr v0.4s, v1.4s, #3
urshr v0.2d, v1.2d, #3
// CHECK: urshr v0.8b, v1.8b, #3 // encoding: [0x20,0x24,0x0d,0x2f]
// CHECK: urshr v0.4h, v1.4h, #3 // encoding: [0x20,0x24,0x1d,0x2f]
// CHECK: urshr v0.2s, v1.2s, #3 // encoding: [0x20,0x24,0x3d,0x2f]
// CHECK: urshr v0.16b, v1.16b, #3 // encoding: [0x20,0x24,0x0d,0x6f]
// CHECK: urshr v0.8h, v1.8h, #3 // encoding: [0x20,0x24,0x1d,0x6f]
// CHECK: urshr v0.4s, v1.4s, #3 // encoding: [0x20,0x24,0x3d,0x6f]
// CHECK: urshr v0.2d, v1.2d, #3 // encoding: [0x20,0x24,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector rounding shift right and accumulate by immediate
//------------------------------------------------------------------------------
srsra v0.8b, v1.8b, #3
srsra v0.4h, v1.4h, #3
srsra v0.2s, v1.2s, #3
srsra v0.16b, v1.16b, #3
srsra v0.8h, v1.8h, #3
srsra v0.4s, v1.4s, #3
srsra v0.2d, v1.2d, #3
// CHECK: srsra v0.8b, v1.8b, #3 // encoding: [0x20,0x34,0x0d,0x0f]
// CHECK: srsra v0.4h, v1.4h, #3 // encoding: [0x20,0x34,0x1d,0x0f]
// CHECK: srsra v0.2s, v1.2s, #3 // encoding: [0x20,0x34,0x3d,0x0f]
// CHECK: srsra v0.16b, v1.16b, #3 // encoding: [0x20,0x34,0x0d,0x4f]
// CHECK: srsra v0.8h, v1.8h, #3 // encoding: [0x20,0x34,0x1d,0x4f]
// CHECK: srsra v0.4s, v1.4s, #3 // encoding: [0x20,0x34,0x3d,0x4f]
// CHECK: srsra v0.2d, v1.2d, #3 // encoding: [0x20,0x34,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vector rounding shift right and accumulate by immediate
//------------------------------------------------------------------------------
ursra v0.8b, v1.8b, #3
ursra v0.4h, v1.4h, #3
ursra v0.2s, v1.2s, #3
ursra v0.16b, v1.16b, #3
ursra v0.8h, v1.8h, #3
ursra v0.4s, v1.4s, #3
ursra v0.2d, v1.2d, #3
// CHECK: ursra v0.8b, v1.8b, #3 // encoding: [0x20,0x34,0x0d,0x2f]
// CHECK: ursra v0.4h, v1.4h, #3 // encoding: [0x20,0x34,0x1d,0x2f]
// CHECK: ursra v0.2s, v1.2s, #3 // encoding: [0x20,0x34,0x3d,0x2f]
// CHECK: ursra v0.16b, v1.16b, #3 // encoding: [0x20,0x34,0x0d,0x6f]
// CHECK: ursra v0.8h, v1.8h, #3 // encoding: [0x20,0x34,0x1d,0x6f]
// CHECK: ursra v0.4s, v1.4s, #3 // encoding: [0x20,0x34,0x3d,0x6f]
// CHECK: ursra v0.2d, v1.2d, #3 // encoding: [0x20,0x34,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector shift right and insert by immediate
//------------------------------------------------------------------------------
sri v0.8b, v1.8b, #3
sri v0.4h, v1.4h, #3
sri v0.2s, v1.2s, #3
sri v0.16b, v1.16b, #3
sri v0.8h, v1.8h, #3
sri v0.4s, v1.4s, #3
sri v0.2d, v1.2d, #3
// CHECK: sri v0.8b, v1.8b, #3 // encoding: [0x20,0x44,0x0d,0x2f]
// CHECK: sri v0.4h, v1.4h, #3 // encoding: [0x20,0x44,0x1d,0x2f]
// CHECK: sri v0.2s, v1.2s, #3 // encoding: [0x20,0x44,0x3d,0x2f]
// CHECK: sri v0.16b, v1.16b, #3 // encoding: [0x20,0x44,0x0d,0x6f]
// CHECK: sri v0.8h, v1.8h, #3 // encoding: [0x20,0x44,0x1d,0x6f]
// CHECK: sri v0.4s, v1.4s, #3 // encoding: [0x20,0x44,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector shift left and insert by immediate
//------------------------------------------------------------------------------
sli v0.8b, v1.8b, #3
sli v0.4h, v1.4h, #3
sli v0.2s, v1.2s, #3
sli v0.16b, v1.16b, #3
sli v0.8h, v1.8h, #3
sli v0.4s, v1.4s, #3
sli v0.2d, v1.2d, #3
// CHECK: sli v0.8b, v1.8b, #3 // encoding: [0x20,0x54,0x0b,0x2f]
// CHECK: sli v0.4h, v1.4h, #3 // encoding: [0x20,0x54,0x13,0x2f]
// CHECK: sli v0.2s, v1.2s, #3 // encoding: [0x20,0x54,0x23,0x2f]
// CHECK: sli v0.16b, v1.16b, #3 // encoding: [0x20,0x54,0x0b,0x6f]
// CHECK: sli v0.8h, v1.8h, #3 // encoding: [0x20,0x54,0x13,0x6f]
// CHECK: sli v0.4s, v1.4s, #3 // encoding: [0x20,0x54,0x23,0x6f]
// CHECK: sli v0.2d, v1.2d, #3 // encoding: [0x20,0x54,0x43,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift left unsigned by immediate
//------------------------------------------------------------------------------
sqshlu v0.8b, v1.8b, #3
sqshlu v0.4h, v1.4h, #3
sqshlu v0.2s, v1.2s, #3
sqshlu v0.16b, v1.16b, #3
sqshlu v0.8h, v1.8h, #3
sqshlu v0.4s, v1.4s, #3
sqshlu v0.2d, v1.2d, #3
// CHECK: sqshlu v0.8b, v1.8b, #3 // encoding: [0x20,0x64,0x0b,0x2f]
// CHECK: sqshlu v0.4h, v1.4h, #3 // encoding: [0x20,0x64,0x13,0x2f]
// CHECK: sqshlu v0.2s, v1.2s, #3 // encoding: [0x20,0x64,0x23,0x2f]
// CHECK: sqshlu v0.16b, v1.16b, #3 // encoding: [0x20,0x64,0x0b,0x6f]
// CHECK: sqshlu v0.8h, v1.8h, #3 // encoding: [0x20,0x64,0x13,0x6f]
// CHECK: sqshlu v0.4s, v1.4s, #3 // encoding: [0x20,0x64,0x23,0x6f]
// CHECK: sqshlu v0.2d, v1.2d, #3 // encoding: [0x20,0x64,0x43,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift left by immediate
//------------------------------------------------------------------------------
sqshl v0.8b, v1.8b, #3
sqshl v0.4h, v1.4h, #3
sqshl v0.2s, v1.2s, #3
sqshl v0.16b, v1.16b, #3
sqshl v0.8h, v1.8h, #3
sqshl v0.4s, v1.4s, #3
sqshl v0.2d, v1.2d, #3
// CHECK: sqshl v0.8b, v1.8b, #3 // encoding: [0x20,0x74,0x0b,0x0f]
// CHECK: sqshl v0.4h, v1.4h, #3 // encoding: [0x20,0x74,0x13,0x0f]
// CHECK: sqshl v0.2s, v1.2s, #3 // encoding: [0x20,0x74,0x23,0x0f]
// CHECK: sqshl v0.16b, v1.16b, #3 // encoding: [0x20,0x74,0x0b,0x4f]
// CHECK: sqshl v0.8h, v1.8h, #3 // encoding: [0x20,0x74,0x13,0x4f]
// CHECK: sqshl v0.4s, v1.4s, #3 // encoding: [0x20,0x74,0x23,0x4f]
// CHECK: sqshl v0.2d, v1.2d, #3 // encoding: [0x20,0x74,0x43,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift left by immediate
//------------------------------------------------------------------------------
uqshl v0.8b, v1.8b, #3
uqshl v0.4h, v1.4h, #3
uqshl v0.2s, v1.2s, #3
uqshl v0.16b, v1.16b, #3
uqshl v0.8h, v1.8h, #3
uqshl v0.4s, v1.4s, #3
uqshl v0.2d, v1.2d, #3
// CHECK: uqshl v0.8b, v1.8b, #3 // encoding: [0x20,0x74,0x0b,0x2f]
// CHECK: uqshl v0.4h, v1.4h, #3 // encoding: [0x20,0x74,0x13,0x2f]
// CHECK: uqshl v0.2s, v1.2s, #3 // encoding: [0x20,0x74,0x23,0x2f]
// CHECK: uqshl v0.16b, v1.16b, #3 // encoding: [0x20,0x74,0x0b,0x6f]
// CHECK: uqshl v0.8h, v1.8h, #3 // encoding: [0x20,0x74,0x13,0x6f]
// CHECK: uqshl v0.4s, v1.4s, #3 // encoding: [0x20,0x74,0x23,0x6f]
// CHECK: uqshl v0.2d, v1.2d, #3 // encoding: [0x20,0x74,0x43,0x6f]
//------------------------------------------------------------------------------
// Vector shift right narrow by immediate
//------------------------------------------------------------------------------
shrn v0.8b, v1.8h, #3
shrn v0.4h, v1.4s, #3
shrn v0.2s, v1.2d, #3
shrn2 v0.16b, v1.8h, #3
shrn2 v0.8h, v1.4s, #3
shrn2 v0.4s, v1.2d, #3
// CHECK: shrn v0.8b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x0f]
// CHECK: shrn v0.4h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x0f]
// CHECK: shrn v0.2s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x0f]
// CHECK: shrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x4f]
// CHECK: shrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x4f]
// CHECK: shrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right unsigned narrow by immediate
//------------------------------------------------------------------------------
sqshrun v0.8b, v1.8h, #3
sqshrun v0.4h, v1.4s, #3
sqshrun v0.2s, v1.2d, #3
sqshrun2 v0.16b, v1.8h, #3
sqshrun2 v0.8h, v1.4s, #3
sqshrun2 v0.4s, v1.2d, #3
// CHECK: sqshrun v0.8b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x2f]
// CHECK: sqshrun v0.4h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x2f]
// CHECK: sqshrun v0.2s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x2f]
// CHECK: sqshrun2 v0.16b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x6f]
// CHECK: sqshrun2 v0.8h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x6f]
// CHECK: sqshrun2 v0.4s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector rounding shift right narrow by immediate
//------------------------------------------------------------------------------
rshrn v0.8b, v1.8h, #3
rshrn v0.4h, v1.4s, #3
rshrn v0.2s, v1.2d, #3
rshrn2 v0.16b, v1.8h, #3
rshrn2 v0.8h, v1.4s, #3
rshrn2 v0.4s, v1.2d, #3
// CHECK: rshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x0f]
// CHECK: rshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x0f]
// CHECK: rshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x0f]
// CHECK: rshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x4f]
// CHECK: rshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x4f]
// CHECK: rshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right rounded unsigned narrow by immediate
//------------------------------------------------------------------------------
sqrshrun v0.8b, v1.8h, #3
sqrshrun v0.4h, v1.4s, #3
sqrshrun v0.2s, v1.2d, #3
sqrshrun2 v0.16b, v1.8h, #3
sqrshrun2 v0.8h, v1.4s, #3
sqrshrun2 v0.4s, v1.2d, #3
// CHECK: sqrshrun v0.8b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x2f]
// CHECK: sqrshrun v0.4h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x2f]
// CHECK: sqrshrun v0.2s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x2f]
// CHECK: sqrshrun2 v0.16b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x6f]
// CHECK: sqrshrun2 v0.8h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x6f]
// CHECK: sqrshrun2 v0.4s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift right narrow by immediate
//------------------------------------------------------------------------------
sqshrn v0.8b, v1.8h, #3
sqshrn v0.4h, v1.4s, #3
sqshrn v0.2s, v1.2d, #3
sqshrn2 v0.16b, v1.8h, #3
sqshrn2 v0.8h, v1.4s, #3
sqshrn2 v0.4s, v1.2d, #3
// CHECK: sqshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x0f]
// CHECK: sqshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x0f]
// CHECK: sqshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x0f]
// CHECK: sqshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x4f]
// CHECK: sqshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x4f]
// CHECK: sqshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right narrow by immediate
//------------------------------------------------------------------------------
uqshrn v0.8b, v1.8h, #3
uqshrn v0.4h, v1.4s, #3
uqshrn v0.2s, v1.2d, #3
uqshrn2 v0.16b, v1.8h, #3
uqshrn2 v0.8h, v1.4s, #3
uqshrn2 v0.4s, v1.2d, #3
// CHECK: uqshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x2f]
// CHECK: uqshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x2f]
// CHECK: uqshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x2f]
// CHECK: uqshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x6f]
// CHECK: uqshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x6f]
// CHECK: uqshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift right rounded narrow by immediate
//------------------------------------------------------------------------------
sqrshrn v0.8b, v1.8h, #3
sqrshrn v0.4h, v1.4s, #3
sqrshrn v0.2s, v1.2d, #3
sqrshrn2 v0.16b, v1.8h, #3
sqrshrn2 v0.8h, v1.4s, #3
sqrshrn2 v0.4s, v1.2d, #3
// CHECK: sqrshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x0f]
// CHECK: sqrshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x0f]
// CHECK: sqrshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x0f]
// CHECK: sqrshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x4f]
// CHECK: sqrshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x4f]
// CHECK: sqrshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right rounded narrow by immediate
//------------------------------------------------------------------------------
uqrshrn v0.8b, v1.8h, #3
uqrshrn v0.4h, v1.4s, #3
uqrshrn v0.2s, v1.2d, #3
uqrshrn2 v0.16b, v1.8h, #3
uqrshrn2 v0.8h, v1.4s, #3
uqrshrn2 v0.4s, v1.2d, #3
// CHECK: uqrshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x2f]
// CHECK: uqrshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x2f]
// CHECK: uqrshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x2f]
// CHECK: uqrshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x6f]
// CHECK: uqrshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x6f]
// CHECK: uqrshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x6f]
//------------------------------------------------------------------------------
// Fixed-point convert to floating-point
//------------------------------------------------------------------------------
scvtf v0.2s, v1.2s, #3
scvtf v0.4s, v1.4s, #3
scvtf v0.2d, v1.2d, #3
ucvtf v0.2s, v1.2s, #3
ucvtf v0.4s, v1.4s, #3
ucvtf v0.2d, v1.2d, #3
// CHECK: scvtf v0.2s, v1.2s, #3 // encoding: [0x20,0xe4,0x3d,0x0f]
// CHECK: scvtf v0.4s, v1.4s, #3 // encoding: [0x20,0xe4,0x3d,0x4f]
// CHECK: scvtf v0.2d, v1.2d, #3 // encoding: [0x20,0xe4,0x7d,0x4f]
// CHECK: ucvtf v0.2s, v1.2s, #3 // encoding: [0x20,0xe4,0x3d,0x2f]
// CHECK: ucvtf v0.4s, v1.4s, #3 // encoding: [0x20,0xe4,0x3d,0x6f]
// CHECK: ucvtf v0.2d, v1.2d, #3 // encoding: [0x20,0xe4,0x7d,0x6f]
//------------------------------------------------------------------------------
// Floating-point convert to fixed-point
//------------------------------------------------------------------------------
fcvtzs v0.2s, v1.2s, #3
fcvtzs v0.4s, v1.4s, #3
fcvtzs v0.2d, v1.2d, #3
fcvtzu v0.2s, v1.2s, #3
fcvtzu v0.4s, v1.4s, #3
fcvtzu v0.2d, v1.2d, #3
// CHECK: fcvtzs v0.2s, v1.2s, #3 // encoding: [0x20,0xfc,0x3d,0x0f]
// CHECK: fcvtzs v0.4s, v1.4s, #3 // encoding: [0x20,0xfc,0x3d,0x4f]
// CHECK: fcvtzs v0.2d, v1.2d, #3 // encoding: [0x20,0xfc,0x7d,0x4f]
// CHECK: fcvtzu v0.2s, v1.2s, #3 // encoding: [0x20,0xfc,0x3d,0x2f]
// CHECK: fcvtzu v0.4s, v1.4s, #3 // encoding: [0x20,0xfc,0x3d,0x6f]
// CHECK: fcvtzu v0.2d, v1.2d, #3 // encoding: [0x20,0xfc,0x7d,0x6f]