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https://github.com/c64scene-ar/llvm-6502.git
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159528702a
that appear due to inlining a callee as candidates for futher inlining, but a recent patch made it do this if those call sites were indirect and became direct. Unfortunately, in bizarre cases (see testcase) doing this can cause us to infinitely inline mutually recursive functions into callers not in the cycle. Fix this by keeping track of the inline history from which callsite inline candidates got inlined from. This shouldn't affect any "real world" code, but is required for a follow on patch that is coming up next. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@102822 91177308-0d34-0410-b5e6-96231b3b80d8
74 lines
2.3 KiB
LLVM
74 lines
2.3 KiB
LLVM
; The inliner should never inline recursive functions into other functions.
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; This effectively is just peeling off the first iteration of a loop, and the
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; inliner heuristics are not set up for this.
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; RUN: opt -inline %s -S | FileCheck %s
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
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target triple = "x86_64-apple-darwin10.3"
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@g = common global i32 0 ; <i32*> [#uses=1]
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define internal void @foo(i32 %x) nounwind ssp {
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entry:
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%0 = icmp slt i32 %x, 0 ; <i1> [#uses=1]
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br i1 %0, label %return, label %bb
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bb: ; preds = %entry
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%1 = sub nsw i32 %x, 1 ; <i32> [#uses=1]
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call void @foo(i32 %1) nounwind ssp
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volatile store i32 1, i32* @g, align 4
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ret void
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return: ; preds = %entry
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ret void
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}
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;; CHECK: @bonk
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;; CHECK: call void @foo(i32 42)
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define void @bonk() nounwind ssp {
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entry:
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call void @foo(i32 42) nounwind ssp
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ret void
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}
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;; Here is an indirect case that should not be infinitely inlined.
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define internal void @f1(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
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entry:
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%0 = bitcast i8* %Bar to void (i32, i8*, i8*)*
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%1 = sub nsw i32 %x, 1
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call void %0(i32 %1, i8* %Foo, i8* %Bar) nounwind
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volatile store i32 42, i32* @g, align 4
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ret void
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}
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define internal void @f2(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
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entry:
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%0 = icmp slt i32 %x, 0 ; <i1> [#uses=1]
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br i1 %0, label %return, label %bb
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bb: ; preds = %entry
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%1 = bitcast i8* %Foo to void (i32, i8*, i8*)* ; <void (i32, i8*, i8*)*> [#uses=1]
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call void %1(i32 %x, i8* %Foo, i8* %Bar) nounwind
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volatile store i32 13, i32* @g, align 4
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ret void
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return: ; preds = %entry
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ret void
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}
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; CHECK: @top_level
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; CHECK: call void @f2(i32 122
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; Here we inline one instance of the cycle, but we don't want to completely
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; unroll it.
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define void @top_level() nounwind ssp {
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entry:
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call void @f2(i32 123, i8* bitcast (void (i32, i8*, i8*)* @f1 to i8*), i8* bitcast (void (i32, i8*, i8*)* @f2 to i8*)) nounwind ssp
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ret void
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}
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