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https://github.com/c64scene-ar/llvm-6502.git
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7c9c6ed761
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
33 lines
1.5 KiB
LLVM
33 lines
1.5 KiB
LLVM
; RUN: llc < %s -mtriple=thumbv7-apple-ios -O0 -verify-machineinstrs -fast-isel-abort=1 -relocation-model=static -arm-long-calls | FileCheck -check-prefix=CHECK-LONG %s
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; RUN: llc < %s -mtriple=armv7-linux-gnueabi -O0 -verify-machineinstrs -fast-isel-abort=1 -relocation-model=static -arm-long-calls | FileCheck -check-prefix=CHECK-LONG %s
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; RUN: llc < %s -mtriple=thumbv7-apple-ios -O0 -verify-machineinstrs -fast-isel-abort=1 -relocation-model=static | FileCheck -check-prefix=CHECK-NORM %s
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; RUN: llc < %s -mtriple=armv7-linux-gnueabi -O0 -verify-machineinstrs -fast-isel-abort=1 -relocation-model=static | FileCheck -check-prefix=CHECK-NORM %s
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define void @myadd(float* %sum, float* %addend) nounwind {
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entry:
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%sum.addr = alloca float*, align 4
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%addend.addr = alloca float*, align 4
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store float* %sum, float** %sum.addr, align 4
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store float* %addend, float** %addend.addr, align 4
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%tmp = load float*, float** %sum.addr, align 4
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%tmp1 = load float, float* %tmp
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%tmp2 = load float*, float** %addend.addr, align 4
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%tmp3 = load float, float* %tmp2
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%add = fadd float %tmp1, %tmp3
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%tmp4 = load float*, float** %sum.addr, align 4
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store float %add, float* %tmp4
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ret void
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}
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define i32 @main(i32 %argc, i8** %argv) nounwind {
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entry:
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%ztot = alloca float, align 4
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%z = alloca float, align 4
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store float 0.000000e+00, float* %ztot, align 4
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store float 1.000000e+00, float* %z, align 4
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; CHECK-LONG: blx r
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; CHECK-NORM: bl {{_?}}myadd
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call void @myadd(float* %ztot, float* %z)
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ret i32 0
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}
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