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and it is shared across CUs. We add a few maps in DwarfDebug to map MDNodes for the type system to the corresponding DIEs: MDTypeNodeToDieMap, MDSPNodeToDieMap, and MDStaticMemberNodeToDieMap. These DIEs can be shared across CUs, that is why we keep the maps in DwarfDebug instead of CompileUnit. Sometimes, when we try to add an attribute to a DIE, the DIE is not yet added to its owner yet, so we don't know whether we should use ref_addr or ref4. We create a worklist that will be processed during finalization to add attributes with the correct form (ref_addr or ref4). We add addDIEEntry to DwarfDebug to be a wrapper around DIE->addValue. It checks whether we know the correct form, if not, we update the worklist (DIEEntryWorklist). A testing case is added to show that we only create a single DIE for a type MDNode and we use ref_addr to refer to the type DIE. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191792 91177308-0d34-0410-b5e6-96231b3b80d8