llvm-6502/test/CodeGen/X86/inline-asm-fpstack.ll
Jakob Stoklund Olesen 66b0f515d5 Don't clobber pending ST regs when FP regs are killed.
X86FloatingPoint keeps track of pending ST registers for an upcoming
inline asm instruction with fixed stack register constraints.  It does
this by remembering which FP register holds the value that should appear
at a fixed stack position for the inline asm.

When that FP register is killed before the inline asm, make sure to
duplicate it to a scratch register, so the ST register still has a live
FP reference.

This could happen when the same FP register was copied to two ST
registers, or when a spill instruction is inserted between the ST copy
and the inline asm.

This fixes PR10602.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137050 91177308-0d34-0410-b5e6-96231b3b80d8
2011-08-08 17:15:43 +00:00

343 lines
9.5 KiB
LLVM

; RUN: llc < %s -mtriple=i386-apple-darwin | FileCheck %s
; There should be no stack manipulations between the inline asm and ret.
; CHECK: test1
; CHECK: InlineAsm End
; CHECK-NEXT: ret
define x86_fp80 @test1() {
%tmp85 = call x86_fp80 asm sideeffect "fld0", "={st(0)}"()
ret x86_fp80 %tmp85
}
; CHECK: test2
; CHECK: InlineAsm End
; CHECK-NEXT: ret
define double @test2() {
%tmp85 = call double asm sideeffect "fld0", "={st(0)}"()
ret double %tmp85
}
; Setting up argument in st(0) should be a single fld.
; CHECK: test3
; CHECK: fld
; CHECK-NEXT: InlineAsm Start
; Asm consumes stack, nothing should be popped.
; CHECK: InlineAsm End
; CHECK-NOT: fstp
; CHECK: ret
define void @test3(x86_fp80 %X) {
call void asm sideeffect "frob ", "{st(0)},~{st},~{dirflag},~{fpsr},~{flags}"( x86_fp80 %X)
ret void
}
; CHECK: test4
; CHECK: fld
; CHECK-NEXT: InlineAsm Start
; CHECK: InlineAsm End
; CHECK-NOT: fstp
; CHECK: ret
define void @test4(double %X) {
call void asm sideeffect "frob ", "{st(0)},~{st},~{dirflag},~{fpsr},~{flags}"( double %X)
ret void
}
; Same as test3/4, but using value from fadd.
; The fadd can be done in xmm or x87 regs - we don't test that.
; CHECK: test5
; CHECK: InlineAsm End
; CHECK-NOT: fstp
; CHECK: ret
define void @test5(double %X) {
%Y = fadd double %X, 123.0
call void asm sideeffect "frob ", "{st(0)},~{st},~{dirflag},~{fpsr},~{flags}"( double %Y)
ret void
}
; CHECK: test6
define void @test6(double %A, double %B, double %C,
double %D, double %E) nounwind {
entry:
; Uses the same value twice, should have one fstp after the asm.
; CHECK: foo
; CHECK: InlineAsm End
; CHECK-NEXT: fstp
; CHECK-NOT: fstp
tail call void asm sideeffect "foo $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %A, double %A ) nounwind
; Uses two different values, should be in st(0)/st(1) and both be popped.
; CHECK: bar
; CHECK: InlineAsm End
; CHECK-NEXT: fstp
; CHECK-NEXT: fstp
tail call void asm sideeffect "bar $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %B, double %C ) nounwind
; Uses two different values, one of which isn't killed in this asm, it
; should not be popped after the asm.
; CHECK: baz
; CHECK: InlineAsm End
; CHECK-NEXT: fstp
; CHECK-NOT: fstp
tail call void asm sideeffect "baz $0 $1", "f,f,~{dirflag},~{fpsr},~{flags}"( double %D, double %E ) nounwind
; This is the last use of %D, so it should be popped after.
; CHECK: baz
; CHECK: InlineAsm End
; CHECK-NEXT: fstp
; CHECK-NOT: fstp
; CHECK: ret
tail call void asm sideeffect "baz $0", "f,~{dirflag},~{fpsr},~{flags}"( double %D ) nounwind
ret void
}
; PR4185
; Passing a non-killed value to asm in {st}.
; Make sure it is duped before.
; asm kills st(0), so we shouldn't pop anything
; CHECK: testPR4185
; CHECK: fld %st(0)
; CHECK: fistpl
; CHECK-NOT: fstp
; CHECK: fistpl
; CHECK-NOT: fstp
; CHECK: ret
; A valid alternative would be to remat the constant pool load before each
; inline asm.
define void @testPR4185() {
return:
call void asm sideeffect "fistpl $0", "{st},~{st}"(double 1.000000e+06)
call void asm sideeffect "fistpl $0", "{st},~{st}"(double 1.000000e+06)
ret void
}
; Passing a non-killed value through asm in {st}.
; Make sure it is not duped before.
; Second asm kills st(0), so we shouldn't pop anything
; CHECK: testPR4185b
; CHECK-NOT: fld %st(0)
; CHECK: fistl
; CHECK-NOT: fstp
; CHECK: fistpl
; CHECK-NOT: fstp
; CHECK: ret
; A valid alternative would be to remat the constant pool load before each
; inline asm.
define void @testPR4185b() {
return:
call void asm sideeffect "fistl $0", "{st}"(double 1.000000e+06)
call void asm sideeffect "fistpl $0", "{st},~{st}"(double 1.000000e+06)
ret void
}
; PR4459
; The return value from ceil must be duped before being consumed by asm.
; CHECK: testPR4459
; CHECK: ceil
; CHECK: fld %st(0)
; CHECK-NOT: fxch
; CHECK: fistpl
; CHECK-NOT: fxch
; CHECK: fstpt
; CHECK: test
define void @testPR4459(x86_fp80 %a) {
entry:
%0 = call x86_fp80 @ceil(x86_fp80 %a)
call void asm sideeffect "fistpl $0", "{st},~{st}"( x86_fp80 %0)
call void @test3(x86_fp80 %0 )
ret void
}
declare x86_fp80 @ceil(x86_fp80)
; PR4484
; test1 leaves a value on the stack that is needed after the asm.
; CHECK: testPR4484
; CHECK: test1
; CHECK-NOT: fstp
; Load %a from stack after ceil
; CHECK: fldt
; CHECK-NOT: fxch
; CHECK: fistpl
; CHECK-NOT: fstp
; Set up call to test.
; CHECK: fstpt
; CHECK: test
define void @testPR4484(x86_fp80 %a) {
entry:
%0 = call x86_fp80 @test1()
call void asm sideeffect "fistpl $0", "{st},~{st}"(x86_fp80 %a)
call void @test3(x86_fp80 %0)
ret void
}
; PR4485
; CHECK: testPR4485
define void @testPR4485(x86_fp80* %a) {
entry:
%0 = load x86_fp80* %a, align 16
%1 = fmul x86_fp80 %0, 0xK4006B400000000000000
%2 = fmul x86_fp80 %1, 0xK4012F424000000000000
tail call void asm sideeffect "fistpl $0", "{st},~{st}"(x86_fp80 %2)
%3 = load x86_fp80* %a, align 16
%4 = fmul x86_fp80 %3, 0xK4006B400000000000000
%5 = fmul x86_fp80 %4, 0xK4012F424000000000000
tail call void asm sideeffect "fistpl $0", "{st},~{st}"(x86_fp80 %5)
ret void
}
; An input argument in a fixed position is implicitly popped by the asm only if
; the input argument is tied to an output register, or it is in the clobber list.
; The clobber list case is tested above.
;
; This doesn't implicitly pop the stack:
;
; void fist1(long double x, int *p) {
; asm volatile ("fistl %1" : : "t"(x), "m"(*p));
; }
;
; CHECK: fist1
; CHECK: fldt
; CHECK: fistl (%e
; CHECK: fstp
; CHECK: ret
define void @fist1(x86_fp80 %x, i32* %p) nounwind ssp {
entry:
tail call void asm sideeffect "fistl $1", "{st},*m,~{memory},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, i32* %p) nounwind
ret void
}
; Here, the input operand is tied to an output which means that is is
; implicitly popped (and then the output is implicitly pushed).
;
; long double fist2(long double x, int *p) {
; long double y;
; asm ("fistl %1" : "=&t"(y) : "0"(x), "m"(*p) : "memory");
; return y;
; }
;
; CHECK: fist2
; CHECK: fldt
; CHECK: fistl (%e
; CHECK-NOT: fstp
; CHECK: ret
define x86_fp80 @fist2(x86_fp80 %x, i32* %p) nounwind ssp {
entry:
%0 = tail call x86_fp80 asm "fistl $2", "=&{st},0,*m,~{memory},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, i32* %p) nounwind
ret x86_fp80 %0
}
; An 'f' constraint is never implicitly popped:
;
; void fucomp1(long double x, long double y) {
; asm volatile ("fucomp %1" : : "t"(x), "f"(y) : "st");
; }
; CHECK: fucomp1
; CHECK: fldt
; CHECK: fldt
; CHECK: fucomp %st
; CHECK: fstp
; CHECK-NOT: fstp
; CHECK: ret
define void @fucomp1(x86_fp80 %x, x86_fp80 %y) nounwind ssp {
entry:
tail call void asm sideeffect "fucomp $1", "{st},f,~{st},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, x86_fp80 %y) nounwind
ret void
}
; The 'u' constraint is only popped implicitly when clobbered:
;
; void fucomp2(long double x, long double y) {
; asm volatile ("fucomp %1" : : "t"(x), "u"(y) : "st");
; }
;
; void fucomp3(long double x, long double y) {
; asm volatile ("fucompp %1" : : "t"(x), "u"(y) : "st", "st(1)");
; }
;
; CHECK: fucomp2
; CHECK: fldt
; CHECK: fldt
; CHECK: fucomp %st(1)
; CHECK: fstp
; CHECK-NOT: fstp
; CHECK: ret
;
; CHECK: fucomp3
; CHECK: fldt
; CHECK: fldt
; CHECK: fucompp %st(1)
; CHECK-NOT: fstp
; CHECK: ret
define void @fucomp2(x86_fp80 %x, x86_fp80 %y) nounwind ssp {
entry:
tail call void asm sideeffect "fucomp $1", "{st},{st(1)},~{st},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, x86_fp80 %y) nounwind
ret void
}
define void @fucomp3(x86_fp80 %x, x86_fp80 %y) nounwind ssp {
entry:
tail call void asm sideeffect "fucompp $1", "{st},{st(1)},~{st},~{st(1)},~{dirflag},~{fpsr},~{flags}"(x86_fp80 %x, x86_fp80 %y) nounwind
ret void
}
; One input, two outputs, one dead output.
%complex = type { float, float }
; CHECK: sincos1
; CHECK: flds
; CHECK-NOT: fxch
; CHECK: sincos
; CHECK-NOT: fstp
; CHECK: fstp %st(1)
; CHECK-NOT: fstp
; CHECK: ret
define float @sincos1(float %x) nounwind ssp {
entry:
%0 = tail call %complex asm "sincos", "={st},={st(1)},0,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind
%asmresult = extractvalue %complex %0, 0
ret float %asmresult
}
; Same thing, swapped output operands.
; CHECK: sincos2
; CHECK: flds
; CHECK-NOT: fxch
; CHECK: sincos
; CHECK-NOT: fstp
; CHECK: fstp %st(1)
; CHECK-NOT: fstp
; CHECK: ret
define float @sincos2(float %x) nounwind ssp {
entry:
%0 = tail call %complex asm "sincos", "={st(1)},={st},1,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind
%asmresult = extractvalue %complex %0, 1
ret float %asmresult
}
; Clobber st(0) after it was live-out/dead from the previous asm.
; CHECK: sincos3
; Load x, make a copy for the second asm.
; CHECK: flds
; CHECK: fld %st(0)
; CHECK: sincos
; Discard dead result in st(0), bring x to the top.
; CHECK: fstp %st(0)
; CHECK: fxch
; x is now in st(0) for the second asm
; CHECK: sincos
; Discard both results.
; CHECK: fstp
; CHECK: fstp
; CHECK: ret
define float @sincos3(float %x) nounwind ssp {
entry:
%0 = tail call %complex asm sideeffect "sincos", "={st(1)},={st},1,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind
%1 = tail call %complex asm sideeffect "sincos", "={st(1)},={st},1,~{dirflag},~{fpsr},~{flags}"(float %x) nounwind
%asmresult = extractvalue %complex %0, 0
ret float %asmresult
}
; Pass the same value in two fixed stack slots.
; CHECK: PR10602
; CHECK: flds LCPI
; CHECK: fld %st(0)
; CHECK: fcomi %st(1), %st(0)
define i32 @PR10602() nounwind ssp {
entry:
%0 = tail call i32 asm "fcomi $2, $1; pushf; pop $0", "=r,{st},{st(1)},~{dirflag},~{fpsr},~{flags}"(double 2.000000e+00, double 2.000000e+00) nounwind
ret i32 %0
}