mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 20:29:48 +00:00
051a950000
Specifically, introduction of XXX::Create methods for Users that have a potentially variable number of Uses. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@49277 91177308-0d34-0410-b5e6-96231b3b80d8
203 lines
7.3 KiB
C++
203 lines
7.3 KiB
C++
//===-- Local.cpp - Functions to perform local transformations ------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This family of functions perform various local transformations to the
|
|
// program.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Transforms/Utils/Local.h"
|
|
#include "llvm/Constants.h"
|
|
#include "llvm/DerivedTypes.h"
|
|
#include "llvm/Instructions.h"
|
|
#include "llvm/Intrinsics.h"
|
|
#include "llvm/IntrinsicInst.h"
|
|
#include "llvm/Analysis/ConstantFolding.h"
|
|
#include "llvm/Target/TargetData.h"
|
|
#include "llvm/Support/GetElementPtrTypeIterator.h"
|
|
#include "llvm/Support/MathExtras.h"
|
|
#include <cerrno>
|
|
using namespace llvm;
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Local constant propagation...
|
|
//
|
|
|
|
/// doConstantPropagation - If an instruction references constants, try to fold
|
|
/// them together...
|
|
///
|
|
bool llvm::doConstantPropagation(BasicBlock::iterator &II,
|
|
const TargetData *TD) {
|
|
if (Constant *C = ConstantFoldInstruction(II, TD)) {
|
|
// Replaces all of the uses of a variable with uses of the constant.
|
|
II->replaceAllUsesWith(C);
|
|
|
|
// Remove the instruction from the basic block...
|
|
II = II->getParent()->getInstList().erase(II);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ConstantFoldTerminator - If a terminator instruction is predicated on a
|
|
// constant value, convert it into an unconditional branch to the constant
|
|
// destination.
|
|
//
|
|
bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
|
|
TerminatorInst *T = BB->getTerminator();
|
|
|
|
// Branch - See if we are conditional jumping on constant
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
|
|
if (BI->isUnconditional()) return false; // Can't optimize uncond branch
|
|
BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
|
|
BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
|
|
|
|
if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
|
|
// Are we branching on constant?
|
|
// YES. Change to unconditional branch...
|
|
BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
|
|
BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
|
|
|
|
//cerr << "Function: " << T->getParent()->getParent()
|
|
// << "\nRemoving branch from " << T->getParent()
|
|
// << "\n\nTo: " << OldDest << endl;
|
|
|
|
// Let the basic block know that we are letting go of it. Based on this,
|
|
// it will adjust it's PHI nodes.
|
|
assert(BI->getParent() && "Terminator not inserted in block!");
|
|
OldDest->removePredecessor(BI->getParent());
|
|
|
|
// Set the unconditional destination, and change the insn to be an
|
|
// unconditional branch.
|
|
BI->setUnconditionalDest(Destination);
|
|
return true;
|
|
} else if (Dest2 == Dest1) { // Conditional branch to same location?
|
|
// This branch matches something like this:
|
|
// br bool %cond, label %Dest, label %Dest
|
|
// and changes it into: br label %Dest
|
|
|
|
// Let the basic block know that we are letting go of one copy of it.
|
|
assert(BI->getParent() && "Terminator not inserted in block!");
|
|
Dest1->removePredecessor(BI->getParent());
|
|
|
|
// Change a conditional branch to unconditional.
|
|
BI->setUnconditionalDest(Dest1);
|
|
return true;
|
|
}
|
|
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
|
|
// If we are switching on a constant, we can convert the switch into a
|
|
// single branch instruction!
|
|
ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
|
|
BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
|
|
BasicBlock *DefaultDest = TheOnlyDest;
|
|
assert(TheOnlyDest == SI->getDefaultDest() &&
|
|
"Default destination is not successor #0?");
|
|
|
|
// Figure out which case it goes to...
|
|
for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
|
|
// Found case matching a constant operand?
|
|
if (SI->getSuccessorValue(i) == CI) {
|
|
TheOnlyDest = SI->getSuccessor(i);
|
|
break;
|
|
}
|
|
|
|
// Check to see if this branch is going to the same place as the default
|
|
// dest. If so, eliminate it as an explicit compare.
|
|
if (SI->getSuccessor(i) == DefaultDest) {
|
|
// Remove this entry...
|
|
DefaultDest->removePredecessor(SI->getParent());
|
|
SI->removeCase(i);
|
|
--i; --e; // Don't skip an entry...
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, check to see if the switch only branches to one destination.
|
|
// We do this by reseting "TheOnlyDest" to null when we find two non-equal
|
|
// destinations.
|
|
if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
|
|
}
|
|
|
|
if (CI && !TheOnlyDest) {
|
|
// Branching on a constant, but not any of the cases, go to the default
|
|
// successor.
|
|
TheOnlyDest = SI->getDefaultDest();
|
|
}
|
|
|
|
// If we found a single destination that we can fold the switch into, do so
|
|
// now.
|
|
if (TheOnlyDest) {
|
|
// Insert the new branch..
|
|
BranchInst::Create(TheOnlyDest, SI);
|
|
BasicBlock *BB = SI->getParent();
|
|
|
|
// Remove entries from PHI nodes which we no longer branch to...
|
|
for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
|
|
// Found case matching a constant operand?
|
|
BasicBlock *Succ = SI->getSuccessor(i);
|
|
if (Succ == TheOnlyDest)
|
|
TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
|
|
else
|
|
Succ->removePredecessor(BB);
|
|
}
|
|
|
|
// Delete the old switch...
|
|
BB->getInstList().erase(SI);
|
|
return true;
|
|
} else if (SI->getNumSuccessors() == 2) {
|
|
// Otherwise, we can fold this switch into a conditional branch
|
|
// instruction if it has only one non-default destination.
|
|
Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(),
|
|
SI->getSuccessorValue(1), "cond", SI);
|
|
// Insert the new branch...
|
|
BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
|
|
|
|
// Delete the old switch...
|
|
SI->getParent()->getInstList().erase(SI);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Local dead code elimination...
|
|
//
|
|
|
|
bool llvm::isInstructionTriviallyDead(Instruction *I) {
|
|
if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
|
|
|
|
if (!I->mayWriteToMemory())
|
|
return true;
|
|
|
|
// Special case intrinsics that "may write to memory" but can be deleted when
|
|
// dead.
|
|
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
|
|
// Safe to delete llvm.stacksave if dead.
|
|
if (II->getIntrinsicID() == Intrinsic::stacksave)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
// dceInstruction - Inspect the instruction at *BBI and figure out if it's
|
|
// [trivially] dead. If so, remove the instruction and update the iterator
|
|
// to point to the instruction that immediately succeeded the original
|
|
// instruction.
|
|
//
|
|
bool llvm::dceInstruction(BasicBlock::iterator &BBI) {
|
|
// Look for un"used" definitions...
|
|
if (isInstructionTriviallyDead(BBI)) {
|
|
BBI = BBI->getParent()->getInstList().erase(BBI); // Bye bye
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|