mirror of
https://github.com/c64scene-ar/llvm-6502.git
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1b279144ec
utils/sort_includes.py. I clearly haven't done this in a while, so more changed than usual. This even uncovered a missing include from the InstrProf library that I've added. No functionality changed here, just mechanical cleanup of the include order. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225974 91177308-0d34-0410-b5e6-96231b3b80d8
924 lines
25 KiB
C++
924 lines
25 KiB
C++
//===- RegionInfoImpl.h - SESE region detection analysis --------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// Detects single entry single exit regions in the control flow graph.
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_REGIONINFOIMPL_H
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#define LLVM_ANALYSIS_REGIONINFOIMPL_H
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/Analysis/DominanceFrontier.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/PostDominators.h"
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#include "llvm/Analysis/RegionInfo.h"
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#include "llvm/Analysis/RegionIterator.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <algorithm>
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#include <iterator>
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#include <set>
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namespace llvm {
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#define DEBUG_TYPE "region"
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//===----------------------------------------------------------------------===//
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/// RegionBase Implementation
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template <class Tr>
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RegionBase<Tr>::RegionBase(BlockT *Entry, BlockT *Exit,
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typename Tr::RegionInfoT *RInfo, DomTreeT *dt,
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RegionT *Parent)
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: RegionNodeBase<Tr>(Parent, Entry, 1), RI(RInfo), DT(dt), exit(Exit) {}
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template <class Tr>
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RegionBase<Tr>::~RegionBase() {
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// Free the cached nodes.
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for (typename BBNodeMapT::iterator it = BBNodeMap.begin(),
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ie = BBNodeMap.end();
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it != ie; ++it)
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delete it->second;
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// Only clean the cache for this Region. Caches of child Regions will be
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// cleaned when the child Regions are deleted.
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BBNodeMap.clear();
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}
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template <class Tr>
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void RegionBase<Tr>::replaceEntry(BlockT *BB) {
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this->entry.setPointer(BB);
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}
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template <class Tr>
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void RegionBase<Tr>::replaceExit(BlockT *BB) {
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assert(exit && "No exit to replace!");
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exit = BB;
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}
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template <class Tr>
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void RegionBase<Tr>::replaceEntryRecursive(BlockT *NewEntry) {
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std::vector<RegionT *> RegionQueue;
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BlockT *OldEntry = getEntry();
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RegionQueue.push_back(static_cast<RegionT *>(this));
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while (!RegionQueue.empty()) {
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RegionT *R = RegionQueue.back();
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RegionQueue.pop_back();
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R->replaceEntry(NewEntry);
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for (typename RegionT::const_iterator RI = R->begin(), RE = R->end();
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RI != RE; ++RI) {
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if ((*RI)->getEntry() == OldEntry)
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RegionQueue.push_back(RI->get());
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}
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}
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}
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template <class Tr>
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void RegionBase<Tr>::replaceExitRecursive(BlockT *NewExit) {
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std::vector<RegionT *> RegionQueue;
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BlockT *OldExit = getExit();
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RegionQueue.push_back(static_cast<RegionT *>(this));
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while (!RegionQueue.empty()) {
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RegionT *R = RegionQueue.back();
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RegionQueue.pop_back();
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R->replaceExit(NewExit);
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for (typename RegionT::const_iterator RI = R->begin(), RE = R->end();
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RI != RE; ++RI) {
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if ((*RI)->getExit() == OldExit)
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RegionQueue.push_back(RI->get());
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}
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}
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}
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template <class Tr>
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bool RegionBase<Tr>::contains(const BlockT *B) const {
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BlockT *BB = const_cast<BlockT *>(B);
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if (!DT->getNode(BB))
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return false;
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BlockT *entry = getEntry(), *exit = getExit();
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// Toplevel region.
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if (!exit)
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return true;
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return (DT->dominates(entry, BB) &&
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!(DT->dominates(exit, BB) && DT->dominates(entry, exit)));
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}
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template <class Tr>
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bool RegionBase<Tr>::contains(const LoopT *L) const {
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// BBs that are not part of any loop are element of the Loop
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// described by the NULL pointer. This loop is not part of any region,
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// except if the region describes the whole function.
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if (!L)
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return getExit() == nullptr;
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if (!contains(L->getHeader()))
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return false;
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SmallVector<BlockT *, 8> ExitingBlocks;
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L->getExitingBlocks(ExitingBlocks);
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for (BlockT *BB : ExitingBlocks) {
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if (!contains(BB))
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return false;
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}
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return true;
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}
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template <class Tr>
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typename Tr::LoopT *RegionBase<Tr>::outermostLoopInRegion(LoopT *L) const {
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if (!contains(L))
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return nullptr;
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while (L && contains(L->getParentLoop())) {
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L = L->getParentLoop();
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}
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return L;
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}
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template <class Tr>
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typename Tr::LoopT *RegionBase<Tr>::outermostLoopInRegion(LoopInfoT *LI,
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BlockT *BB) const {
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assert(LI && BB && "LI and BB cannot be null!");
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LoopT *L = LI->getLoopFor(BB);
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return outermostLoopInRegion(L);
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}
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template <class Tr>
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typename RegionBase<Tr>::BlockT *RegionBase<Tr>::getEnteringBlock() const {
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BlockT *entry = getEntry();
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BlockT *Pred;
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BlockT *enteringBlock = nullptr;
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for (PredIterTy PI = InvBlockTraits::child_begin(entry),
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PE = InvBlockTraits::child_end(entry);
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PI != PE; ++PI) {
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Pred = *PI;
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if (DT->getNode(Pred) && !contains(Pred)) {
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if (enteringBlock)
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return nullptr;
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enteringBlock = Pred;
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}
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}
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return enteringBlock;
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}
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template <class Tr>
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typename RegionBase<Tr>::BlockT *RegionBase<Tr>::getExitingBlock() const {
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BlockT *exit = getExit();
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BlockT *Pred;
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BlockT *exitingBlock = nullptr;
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if (!exit)
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return nullptr;
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for (PredIterTy PI = InvBlockTraits::child_begin(exit),
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PE = InvBlockTraits::child_end(exit);
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PI != PE; ++PI) {
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Pred = *PI;
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if (contains(Pred)) {
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if (exitingBlock)
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return nullptr;
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exitingBlock = Pred;
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}
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}
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return exitingBlock;
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}
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template <class Tr>
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bool RegionBase<Tr>::isSimple() const {
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return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock();
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}
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template <class Tr>
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std::string RegionBase<Tr>::getNameStr() const {
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std::string exitName;
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std::string entryName;
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if (getEntry()->getName().empty()) {
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raw_string_ostream OS(entryName);
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getEntry()->printAsOperand(OS, false);
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} else
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entryName = getEntry()->getName();
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if (getExit()) {
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if (getExit()->getName().empty()) {
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raw_string_ostream OS(exitName);
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getExit()->printAsOperand(OS, false);
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} else
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exitName = getExit()->getName();
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} else
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exitName = "<Function Return>";
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return entryName + " => " + exitName;
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}
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template <class Tr>
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void RegionBase<Tr>::verifyBBInRegion(BlockT *BB) const {
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if (!contains(BB))
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llvm_unreachable("Broken region found!");
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BlockT *entry = getEntry(), *exit = getExit();
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for (SuccIterTy SI = BlockTraits::child_begin(BB),
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SE = BlockTraits::child_end(BB);
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SI != SE; ++SI) {
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if (!contains(*SI) && exit != *SI)
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llvm_unreachable("Broken region found!");
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}
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if (entry != BB) {
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for (PredIterTy SI = InvBlockTraits::child_begin(BB),
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SE = InvBlockTraits::child_end(BB);
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SI != SE; ++SI) {
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if (!contains(*SI))
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llvm_unreachable("Broken region found!");
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}
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}
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}
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template <class Tr>
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void RegionBase<Tr>::verifyWalk(BlockT *BB, std::set<BlockT *> *visited) const {
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BlockT *exit = getExit();
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visited->insert(BB);
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verifyBBInRegion(BB);
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for (SuccIterTy SI = BlockTraits::child_begin(BB),
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SE = BlockTraits::child_end(BB);
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SI != SE; ++SI) {
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if (*SI != exit && visited->find(*SI) == visited->end())
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verifyWalk(*SI, visited);
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}
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}
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template <class Tr>
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void RegionBase<Tr>::verifyRegion() const {
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// Only do verification when user wants to, otherwise this expensive check
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// will be invoked by PMDataManager::verifyPreservedAnalysis when
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// a regionpass (marked PreservedAll) finish.
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if (!RegionInfoBase<Tr>::VerifyRegionInfo)
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return;
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std::set<BlockT *> visited;
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verifyWalk(getEntry(), &visited);
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}
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template <class Tr>
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void RegionBase<Tr>::verifyRegionNest() const {
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for (typename RegionT::const_iterator RI = begin(), RE = end(); RI != RE;
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++RI)
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(*RI)->verifyRegionNest();
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verifyRegion();
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}
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template <class Tr>
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typename RegionBase<Tr>::element_iterator RegionBase<Tr>::element_begin() {
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return GraphTraits<RegionT *>::nodes_begin(static_cast<RegionT *>(this));
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}
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template <class Tr>
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typename RegionBase<Tr>::element_iterator RegionBase<Tr>::element_end() {
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return GraphTraits<RegionT *>::nodes_end(static_cast<RegionT *>(this));
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}
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template <class Tr>
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typename RegionBase<Tr>::const_element_iterator
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RegionBase<Tr>::element_begin() const {
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return GraphTraits<const RegionT *>::nodes_begin(
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static_cast<const RegionT *>(this));
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}
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template <class Tr>
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typename RegionBase<Tr>::const_element_iterator
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RegionBase<Tr>::element_end() const {
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return GraphTraits<const RegionT *>::nodes_end(
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static_cast<const RegionT *>(this));
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}
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template <class Tr>
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typename Tr::RegionT *RegionBase<Tr>::getSubRegionNode(BlockT *BB) const {
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typedef typename Tr::RegionT RegionT;
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RegionT *R = RI->getRegionFor(BB);
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if (!R || R == this)
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return nullptr;
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// If we pass the BB out of this region, that means our code is broken.
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assert(contains(R) && "BB not in current region!");
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while (contains(R->getParent()) && R->getParent() != this)
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R = R->getParent();
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if (R->getEntry() != BB)
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return nullptr;
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return R;
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}
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template <class Tr>
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typename Tr::RegionNodeT *RegionBase<Tr>::getBBNode(BlockT *BB) const {
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assert(contains(BB) && "Can get BB node out of this region!");
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typename BBNodeMapT::const_iterator at = BBNodeMap.find(BB);
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if (at != BBNodeMap.end())
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return at->second;
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auto Deconst = const_cast<RegionBase<Tr> *>(this);
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RegionNodeT *NewNode = new RegionNodeT(static_cast<RegionT *>(Deconst), BB);
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BBNodeMap.insert(std::make_pair(BB, NewNode));
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return NewNode;
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}
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template <class Tr>
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typename Tr::RegionNodeT *RegionBase<Tr>::getNode(BlockT *BB) const {
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assert(contains(BB) && "Can get BB node out of this region!");
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if (RegionT *Child = getSubRegionNode(BB))
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return Child->getNode();
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return getBBNode(BB);
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}
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template <class Tr>
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void RegionBase<Tr>::transferChildrenTo(RegionT *To) {
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for (iterator I = begin(), E = end(); I != E; ++I) {
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(*I)->parent = To;
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To->children.push_back(std::move(*I));
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}
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children.clear();
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}
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template <class Tr>
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void RegionBase<Tr>::addSubRegion(RegionT *SubRegion, bool moveChildren) {
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assert(!SubRegion->parent && "SubRegion already has a parent!");
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assert(std::find_if(begin(), end(), [&](const std::unique_ptr<RegionT> &R) {
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return R.get() == SubRegion;
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}) == children.end() &&
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"Subregion already exists!");
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SubRegion->parent = static_cast<RegionT *>(this);
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children.push_back(std::unique_ptr<RegionT>(SubRegion));
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if (!moveChildren)
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return;
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assert(SubRegion->children.empty() &&
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"SubRegions that contain children are not supported");
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for (element_iterator I = element_begin(), E = element_end(); I != E; ++I) {
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if (!(*I)->isSubRegion()) {
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BlockT *BB = (*I)->template getNodeAs<BlockT>();
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if (SubRegion->contains(BB))
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RI->setRegionFor(BB, SubRegion);
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}
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}
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std::vector<std::unique_ptr<RegionT>> Keep;
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for (iterator I = begin(), E = end(); I != E; ++I) {
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if (SubRegion->contains(I->get()) && I->get() != SubRegion) {
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(*I)->parent = SubRegion;
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SubRegion->children.push_back(std::move(*I));
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} else
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Keep.push_back(std::move(*I));
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}
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children.clear();
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children.insert(
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children.begin(),
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std::move_iterator<typename RegionSet::iterator>(Keep.begin()),
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std::move_iterator<typename RegionSet::iterator>(Keep.end()));
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}
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template <class Tr>
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typename Tr::RegionT *RegionBase<Tr>::removeSubRegion(RegionT *Child) {
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assert(Child->parent == this && "Child is not a child of this region!");
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Child->parent = nullptr;
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typename RegionSet::iterator I = std::find_if(
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children.begin(), children.end(),
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[&](const std::unique_ptr<RegionT> &R) { return R.get() == Child; });
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assert(I != children.end() && "Region does not exit. Unable to remove.");
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children.erase(children.begin() + (I - begin()));
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return Child;
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}
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template <class Tr>
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unsigned RegionBase<Tr>::getDepth() const {
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unsigned Depth = 0;
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for (RegionT *R = getParent(); R != nullptr; R = R->getParent())
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++Depth;
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return Depth;
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}
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template <class Tr>
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typename Tr::RegionT *RegionBase<Tr>::getExpandedRegion() const {
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unsigned NumSuccessors = Tr::getNumSuccessors(exit);
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if (NumSuccessors == 0)
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return nullptr;
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for (PredIterTy PI = InvBlockTraits::child_begin(getExit()),
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PE = InvBlockTraits::child_end(getExit());
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PI != PE; ++PI) {
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if (!DT->dominates(getEntry(), *PI))
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return nullptr;
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}
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RegionT *R = RI->getRegionFor(exit);
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if (R->getEntry() != exit) {
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if (Tr::getNumSuccessors(exit) == 1)
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return new RegionT(getEntry(), *BlockTraits::child_begin(exit), RI, DT);
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return nullptr;
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}
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while (R->getParent() && R->getParent()->getEntry() == exit)
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R = R->getParent();
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if (!DT->dominates(getEntry(), R->getExit())) {
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for (PredIterTy PI = InvBlockTraits::child_begin(getExit()),
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PE = InvBlockTraits::child_end(getExit());
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PI != PE; ++PI) {
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if (!DT->dominates(R->getExit(), *PI))
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return nullptr;
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}
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}
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return new RegionT(getEntry(), R->getExit(), RI, DT);
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}
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template <class Tr>
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void RegionBase<Tr>::print(raw_ostream &OS, bool print_tree, unsigned level,
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PrintStyle Style) const {
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if (print_tree)
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OS.indent(level * 2) << '[' << level << "] " << getNameStr();
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else
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OS.indent(level * 2) << getNameStr();
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OS << '\n';
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if (Style != PrintNone) {
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OS.indent(level * 2) << "{\n";
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OS.indent(level * 2 + 2);
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if (Style == PrintBB) {
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for (const auto &BB : blocks())
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OS << BB->getName() << ", "; // TODO: remove the last ","
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} else if (Style == PrintRN) {
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for (const_element_iterator I = element_begin(), E = element_end();
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I != E; ++I) {
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OS << **I << ", "; // TODO: remove the last ",
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}
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}
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OS << '\n';
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}
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if (print_tree) {
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for (const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
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(*RI)->print(OS, print_tree, level + 1, Style);
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}
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if (Style != PrintNone)
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OS.indent(level * 2) << "} \n";
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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template <class Tr>
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void RegionBase<Tr>::dump() const {
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print(dbgs(), true, getDepth(), RegionInfoBase<Tr>::printStyle);
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}
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#endif
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template <class Tr>
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void RegionBase<Tr>::clearNodeCache() {
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// Free the cached nodes.
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for (typename BBNodeMapT::iterator I = BBNodeMap.begin(),
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IE = BBNodeMap.end();
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I != IE; ++I)
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delete I->second;
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BBNodeMap.clear();
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for (typename RegionT::iterator RI = begin(), RE = end(); RI != RE; ++RI)
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(*RI)->clearNodeCache();
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}
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//===----------------------------------------------------------------------===//
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// RegionInfoBase implementation
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//
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template <class Tr>
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RegionInfoBase<Tr>::RegionInfoBase()
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: TopLevelRegion(nullptr) {}
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template <class Tr>
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RegionInfoBase<Tr>::~RegionInfoBase() {
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releaseMemory();
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}
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template <class Tr>
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bool RegionInfoBase<Tr>::isCommonDomFrontier(BlockT *BB, BlockT *entry,
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BlockT *exit) const {
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for (PredIterTy PI = InvBlockTraits::child_begin(BB),
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PE = InvBlockTraits::child_end(BB);
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PI != PE; ++PI) {
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BlockT *P = *PI;
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if (DT->dominates(entry, P) && !DT->dominates(exit, P))
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return false;
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}
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return true;
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}
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template <class Tr>
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bool RegionInfoBase<Tr>::isRegion(BlockT *entry, BlockT *exit) const {
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assert(entry && exit && "entry and exit must not be null!");
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typedef typename DomFrontierT::DomSetType DST;
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DST *entrySuccs = &DF->find(entry)->second;
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// Exit is the header of a loop that contains the entry. In this case,
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// the dominance frontier must only contain the exit.
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if (!DT->dominates(entry, exit)) {
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for (typename DST::iterator SI = entrySuccs->begin(),
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SE = entrySuccs->end();
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SI != SE; ++SI) {
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if (*SI != exit && *SI != entry)
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return false;
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}
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return true;
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}
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DST *exitSuccs = &DF->find(exit)->second;
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// Do not allow edges leaving the region.
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for (typename DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
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SI != SE; ++SI) {
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if (*SI == exit || *SI == entry)
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continue;
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if (exitSuccs->find(*SI) == exitSuccs->end())
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return false;
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if (!isCommonDomFrontier(*SI, entry, exit))
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return false;
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}
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// Do not allow edges pointing into the region.
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for (typename DST::iterator SI = exitSuccs->begin(), SE = exitSuccs->end();
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SI != SE; ++SI) {
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if (DT->properlyDominates(entry, *SI) && *SI != exit)
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return false;
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}
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return true;
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}
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template <class Tr>
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void RegionInfoBase<Tr>::insertShortCut(BlockT *entry, BlockT *exit,
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BBtoBBMap *ShortCut) const {
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assert(entry && exit && "entry and exit must not be null!");
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typename BBtoBBMap::iterator e = ShortCut->find(exit);
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if (e == ShortCut->end())
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// No further region at exit available.
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(*ShortCut)[entry] = exit;
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else {
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// We found a region e that starts at exit. Therefore (entry, e->second)
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// is also a region, that is larger than (entry, exit). Insert the
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// larger one.
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BlockT *BB = e->second;
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(*ShortCut)[entry] = BB;
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}
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}
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template <class Tr>
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typename Tr::DomTreeNodeT *
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RegionInfoBase<Tr>::getNextPostDom(DomTreeNodeT *N, BBtoBBMap *ShortCut) const {
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typename BBtoBBMap::iterator e = ShortCut->find(N->getBlock());
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if (e == ShortCut->end())
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return N->getIDom();
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return PDT->getNode(e->second)->getIDom();
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}
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template <class Tr>
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bool RegionInfoBase<Tr>::isTrivialRegion(BlockT *entry, BlockT *exit) const {
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assert(entry && exit && "entry and exit must not be null!");
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unsigned num_successors =
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BlockTraits::child_end(entry) - BlockTraits::child_begin(entry);
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if (num_successors <= 1 && exit == *(BlockTraits::child_begin(entry)))
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return true;
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return false;
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}
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template <class Tr>
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typename Tr::RegionT *RegionInfoBase<Tr>::createRegion(BlockT *entry,
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BlockT *exit) {
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assert(entry && exit && "entry and exit must not be null!");
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if (isTrivialRegion(entry, exit))
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return nullptr;
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RegionT *region =
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new RegionT(entry, exit, static_cast<RegionInfoT *>(this), DT);
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BBtoRegion.insert(std::make_pair(entry, region));
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#ifdef XDEBUG
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region->verifyRegion();
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#else
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DEBUG(region->verifyRegion());
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#endif
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updateStatistics(region);
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return region;
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}
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template <class Tr>
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void RegionInfoBase<Tr>::findRegionsWithEntry(BlockT *entry,
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BBtoBBMap *ShortCut) {
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assert(entry);
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DomTreeNodeT *N = PDT->getNode(entry);
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if (!N)
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return;
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RegionT *lastRegion = nullptr;
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BlockT *lastExit = entry;
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// As only a BasicBlock that postdominates entry can finish a region, walk the
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// post dominance tree upwards.
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while ((N = getNextPostDom(N, ShortCut))) {
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BlockT *exit = N->getBlock();
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if (!exit)
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break;
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if (isRegion(entry, exit)) {
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RegionT *newRegion = createRegion(entry, exit);
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if (lastRegion)
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newRegion->addSubRegion(lastRegion);
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lastRegion = newRegion;
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lastExit = exit;
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}
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// This can never be a region, so stop the search.
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if (!DT->dominates(entry, exit))
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break;
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}
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// Tried to create regions from entry to lastExit. Next time take a
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// shortcut from entry to lastExit.
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if (lastExit != entry)
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insertShortCut(entry, lastExit, ShortCut);
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}
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template <class Tr>
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void RegionInfoBase<Tr>::scanForRegions(FuncT &F, BBtoBBMap *ShortCut) {
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typedef typename std::add_pointer<FuncT>::type FuncPtrT;
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BlockT *entry = GraphTraits<FuncPtrT>::getEntryNode(&F);
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DomTreeNodeT *N = DT->getNode(entry);
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// Iterate over the dominance tree in post order to start with the small
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// regions from the bottom of the dominance tree. If the small regions are
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// detected first, detection of bigger regions is faster, as we can jump
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// over the small regions.
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for (po_iterator<DomTreeNodeT *> FI = po_begin(N), FE = po_end(N); FI != FE;
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++FI) {
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findRegionsWithEntry(FI->getBlock(), ShortCut);
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}
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}
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template <class Tr>
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typename Tr::RegionT *RegionInfoBase<Tr>::getTopMostParent(RegionT *region) {
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while (region->getParent())
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region = region->getParent();
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return region;
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}
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template <class Tr>
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void RegionInfoBase<Tr>::buildRegionsTree(DomTreeNodeT *N, RegionT *region) {
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BlockT *BB = N->getBlock();
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// Passed region exit
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while (BB == region->getExit())
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region = region->getParent();
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typename BBtoRegionMap::iterator it = BBtoRegion.find(BB);
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// This basic block is a start block of a region. It is already in the
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// BBtoRegion relation. Only the child basic blocks have to be updated.
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if (it != BBtoRegion.end()) {
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RegionT *newRegion = it->second;
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region->addSubRegion(getTopMostParent(newRegion));
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region = newRegion;
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} else {
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BBtoRegion[BB] = region;
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}
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for (typename DomTreeNodeT::iterator CI = N->begin(), CE = N->end(); CI != CE;
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++CI) {
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buildRegionsTree(*CI, region);
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}
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}
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#ifdef XDEBUG
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template <class Tr>
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bool RegionInfoBase<Tr>::VerifyRegionInfo = true;
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#else
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template <class Tr>
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bool RegionInfoBase<Tr>::VerifyRegionInfo = false;
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#endif
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template <class Tr>
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typename Tr::RegionT::PrintStyle RegionInfoBase<Tr>::printStyle =
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RegionBase<Tr>::PrintNone;
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template <class Tr>
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void RegionInfoBase<Tr>::print(raw_ostream &OS) const {
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OS << "Region tree:\n";
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TopLevelRegion->print(OS, true, 0, printStyle);
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OS << "End region tree\n";
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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template <class Tr>
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void RegionInfoBase<Tr>::dump() const { print(dbgs()); }
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#endif
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template <class Tr>
|
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void RegionInfoBase<Tr>::releaseMemory() {
|
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BBtoRegion.clear();
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if (TopLevelRegion)
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delete TopLevelRegion;
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TopLevelRegion = nullptr;
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}
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template <class Tr>
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void RegionInfoBase<Tr>::verifyAnalysis() const {
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TopLevelRegion->verifyRegionNest();
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}
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// Region pass manager support.
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template <class Tr>
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typename Tr::RegionT *RegionInfoBase<Tr>::getRegionFor(BlockT *BB) const {
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typename BBtoRegionMap::const_iterator I = BBtoRegion.find(BB);
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return I != BBtoRegion.end() ? I->second : nullptr;
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}
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template <class Tr>
|
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void RegionInfoBase<Tr>::setRegionFor(BlockT *BB, RegionT *R) {
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BBtoRegion[BB] = R;
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}
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template <class Tr>
|
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typename Tr::RegionT *RegionInfoBase<Tr>::operator[](BlockT *BB) const {
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return getRegionFor(BB);
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}
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template <class Tr>
|
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typename RegionInfoBase<Tr>::BlockT *
|
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RegionInfoBase<Tr>::getMaxRegionExit(BlockT *BB) const {
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BlockT *Exit = nullptr;
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while (true) {
|
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// Get largest region that starts at BB.
|
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RegionT *R = getRegionFor(BB);
|
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while (R && R->getParent() && R->getParent()->getEntry() == BB)
|
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R = R->getParent();
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|
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// Get the single exit of BB.
|
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if (R && R->getEntry() == BB)
|
|
Exit = R->getExit();
|
|
else if (++BlockTraits::child_begin(BB) == BlockTraits::child_end(BB))
|
|
Exit = *BlockTraits::child_begin(BB);
|
|
else // No single exit exists.
|
|
return Exit;
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|
|
// Get largest region that starts at Exit.
|
|
RegionT *ExitR = getRegionFor(Exit);
|
|
while (ExitR && ExitR->getParent() &&
|
|
ExitR->getParent()->getEntry() == Exit)
|
|
ExitR = ExitR->getParent();
|
|
|
|
for (PredIterTy PI = InvBlockTraits::child_begin(Exit),
|
|
PE = InvBlockTraits::child_end(Exit);
|
|
PI != PE; ++PI) {
|
|
if (!R->contains(*PI) && !ExitR->contains(*PI))
|
|
break;
|
|
}
|
|
|
|
// This stops infinite cycles.
|
|
if (DT->dominates(Exit, BB))
|
|
break;
|
|
|
|
BB = Exit;
|
|
}
|
|
|
|
return Exit;
|
|
}
|
|
|
|
template <class Tr>
|
|
typename Tr::RegionT *RegionInfoBase<Tr>::getCommonRegion(RegionT *A,
|
|
RegionT *B) const {
|
|
assert(A && B && "One of the Regions is NULL");
|
|
|
|
if (A->contains(B))
|
|
return A;
|
|
|
|
while (!B->contains(A))
|
|
B = B->getParent();
|
|
|
|
return B;
|
|
}
|
|
|
|
template <class Tr>
|
|
typename Tr::RegionT *
|
|
RegionInfoBase<Tr>::getCommonRegion(SmallVectorImpl<RegionT *> &Regions) const {
|
|
RegionT *ret = Regions.back();
|
|
Regions.pop_back();
|
|
|
|
for (RegionT *R : Regions)
|
|
ret = getCommonRegion(ret, R);
|
|
|
|
return ret;
|
|
}
|
|
|
|
template <class Tr>
|
|
typename Tr::RegionT *
|
|
RegionInfoBase<Tr>::getCommonRegion(SmallVectorImpl<BlockT *> &BBs) const {
|
|
RegionT *ret = getRegionFor(BBs.back());
|
|
BBs.pop_back();
|
|
|
|
for (BlockT *BB : BBs)
|
|
ret = getCommonRegion(ret, getRegionFor(BB));
|
|
|
|
return ret;
|
|
}
|
|
|
|
template <class Tr>
|
|
void RegionInfoBase<Tr>::splitBlock(BlockT *NewBB, BlockT *OldBB) {
|
|
RegionT *R = getRegionFor(OldBB);
|
|
|
|
setRegionFor(NewBB, R);
|
|
|
|
while (R->getEntry() == OldBB && !R->isTopLevelRegion()) {
|
|
R->replaceEntry(NewBB);
|
|
R = R->getParent();
|
|
}
|
|
|
|
setRegionFor(OldBB, R);
|
|
}
|
|
|
|
template <class Tr>
|
|
void RegionInfoBase<Tr>::calculate(FuncT &F) {
|
|
typedef typename std::add_pointer<FuncT>::type FuncPtrT;
|
|
|
|
// ShortCut a function where for every BB the exit of the largest region
|
|
// starting with BB is stored. These regions can be threated as single BBS.
|
|
// This improves performance on linear CFGs.
|
|
BBtoBBMap ShortCut;
|
|
|
|
scanForRegions(F, &ShortCut);
|
|
BlockT *BB = GraphTraits<FuncPtrT>::getEntryNode(&F);
|
|
buildRegionsTree(DT->getNode(BB), TopLevelRegion);
|
|
}
|
|
|
|
#undef DEBUG_TYPE
|
|
|
|
} // end namespace llvm
|
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|
|
#endif
|