mirror of
https://github.com/c64scene-ar/llvm-6502.git
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89f1582616
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123288 91177308-0d34-0410-b5e6-96231b3b80d8
2045 lines
71 KiB
C++
2045 lines
71 KiB
C++
//===- GVN.cpp - Eliminate redundant values and loads ---------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass performs global value numbering to eliminate fully redundant
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// instructions. It also performs simple dead load elimination.
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//
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// Note that this pass does the value numbering itself; it does not use the
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// ValueNumbering analysis passes.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "gvn"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/GlobalVariable.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Analysis/Loads.h"
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#include "llvm/Analysis/MemoryBuiltins.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/Analysis/PHITransAddr.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/Assembly/Writer.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/SSAUpdater.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/IRBuilder.h"
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using namespace llvm;
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STATISTIC(NumGVNInstr, "Number of instructions deleted");
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STATISTIC(NumGVNLoad, "Number of loads deleted");
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STATISTIC(NumGVNPRE, "Number of instructions PRE'd");
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STATISTIC(NumGVNBlocks, "Number of blocks merged");
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STATISTIC(NumPRELoad, "Number of loads PRE'd");
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static cl::opt<bool> EnablePRE("enable-pre",
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cl::init(true), cl::Hidden);
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static cl::opt<bool> EnableLoadPRE("enable-load-pre", cl::init(true));
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//===----------------------------------------------------------------------===//
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// ValueTable Class
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//===----------------------------------------------------------------------===//
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/// This class holds the mapping between values and value numbers. It is used
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/// as an efficient mechanism to determine the expression-wise equivalence of
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/// two values.
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namespace {
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struct Expression {
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uint32_t opcode;
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const Type* type;
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SmallVector<uint32_t, 4> varargs;
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Expression() { }
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Expression(uint32_t o) : opcode(o) { }
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bool operator==(const Expression &other) const {
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if (opcode != other.opcode)
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return false;
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else if (opcode == ~0U || opcode == ~1U)
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return true;
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else if (type != other.type)
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return false;
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else if (varargs != other.varargs)
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return false;
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return true;
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}
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};
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class ValueTable {
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private:
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DenseMap<Value*, uint32_t> valueNumbering;
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DenseMap<Expression, uint32_t> expressionNumbering;
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AliasAnalysis* AA;
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MemoryDependenceAnalysis* MD;
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DominatorTree* DT;
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uint32_t nextValueNumber;
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Expression create_expression(Instruction* I);
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uint32_t lookup_or_add_call(CallInst* C);
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public:
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ValueTable() : nextValueNumber(1) { }
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uint32_t lookup_or_add(Value *V);
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uint32_t lookup(Value *V) const;
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void add(Value *V, uint32_t num);
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void clear();
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void erase(Value *v);
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void setAliasAnalysis(AliasAnalysis* A) { AA = A; }
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AliasAnalysis *getAliasAnalysis() const { return AA; }
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void setMemDep(MemoryDependenceAnalysis* M) { MD = M; }
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void setDomTree(DominatorTree* D) { DT = D; }
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uint32_t getNextUnusedValueNumber() { return nextValueNumber; }
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void verifyRemoved(const Value *) const;
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};
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}
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namespace llvm {
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template <> struct DenseMapInfo<Expression> {
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static inline Expression getEmptyKey() {
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return ~0U;
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}
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static inline Expression getTombstoneKey() {
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return ~1U;
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}
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static unsigned getHashValue(const Expression e) {
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unsigned hash = e.opcode;
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hash = ((unsigned)((uintptr_t)e.type >> 4) ^
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(unsigned)((uintptr_t)e.type >> 9));
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for (SmallVector<uint32_t, 4>::const_iterator I = e.varargs.begin(),
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E = e.varargs.end(); I != E; ++I)
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hash = *I + hash * 37;
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return hash;
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}
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static bool isEqual(const Expression &LHS, const Expression &RHS) {
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return LHS == RHS;
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}
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};
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}
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//===----------------------------------------------------------------------===//
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// ValueTable Internal Functions
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//===----------------------------------------------------------------------===//
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Expression ValueTable::create_expression(Instruction *I) {
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Expression e;
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e.type = I->getType();
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e.opcode = I->getOpcode();
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for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end();
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OI != OE; ++OI)
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e.varargs.push_back(lookup_or_add(*OI));
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if (CmpInst *C = dyn_cast<CmpInst>(I))
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e.opcode = (C->getOpcode() << 8) | C->getPredicate();
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else if (ExtractValueInst *E = dyn_cast<ExtractValueInst>(I)) {
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for (ExtractValueInst::idx_iterator II = E->idx_begin(), IE = E->idx_end();
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II != IE; ++II)
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e.varargs.push_back(*II);
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} else if (InsertValueInst *E = dyn_cast<InsertValueInst>(I)) {
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for (InsertValueInst::idx_iterator II = E->idx_begin(), IE = E->idx_end();
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II != IE; ++II)
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e.varargs.push_back(*II);
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}
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return e;
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}
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//===----------------------------------------------------------------------===//
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// ValueTable External Functions
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//===----------------------------------------------------------------------===//
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/// add - Insert a value into the table with a specified value number.
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void ValueTable::add(Value *V, uint32_t num) {
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valueNumbering.insert(std::make_pair(V, num));
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}
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uint32_t ValueTable::lookup_or_add_call(CallInst* C) {
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if (AA->doesNotAccessMemory(C)) {
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Expression exp = create_expression(C);
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uint32_t& e = expressionNumbering[exp];
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if (!e) e = nextValueNumber++;
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valueNumbering[C] = e;
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return e;
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} else if (AA->onlyReadsMemory(C)) {
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Expression exp = create_expression(C);
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uint32_t& e = expressionNumbering[exp];
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if (!e) {
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e = nextValueNumber++;
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valueNumbering[C] = e;
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return e;
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}
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if (!MD) {
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e = nextValueNumber++;
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valueNumbering[C] = e;
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return e;
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}
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MemDepResult local_dep = MD->getDependency(C);
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if (!local_dep.isDef() && !local_dep.isNonLocal()) {
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valueNumbering[C] = nextValueNumber;
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return nextValueNumber++;
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}
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if (local_dep.isDef()) {
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CallInst* local_cdep = cast<CallInst>(local_dep.getInst());
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if (local_cdep->getNumArgOperands() != C->getNumArgOperands()) {
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valueNumbering[C] = nextValueNumber;
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return nextValueNumber++;
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}
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for (unsigned i = 0, e = C->getNumArgOperands(); i < e; ++i) {
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uint32_t c_vn = lookup_or_add(C->getArgOperand(i));
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uint32_t cd_vn = lookup_or_add(local_cdep->getArgOperand(i));
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if (c_vn != cd_vn) {
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valueNumbering[C] = nextValueNumber;
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return nextValueNumber++;
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}
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}
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uint32_t v = lookup_or_add(local_cdep);
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valueNumbering[C] = v;
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return v;
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}
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// Non-local case.
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const MemoryDependenceAnalysis::NonLocalDepInfo &deps =
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MD->getNonLocalCallDependency(CallSite(C));
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// FIXME: call/call dependencies for readonly calls should return def, not
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// clobber! Move the checking logic to MemDep!
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CallInst* cdep = 0;
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// Check to see if we have a single dominating call instruction that is
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// identical to C.
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for (unsigned i = 0, e = deps.size(); i != e; ++i) {
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const NonLocalDepEntry *I = &deps[i];
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// Ignore non-local dependencies.
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if (I->getResult().isNonLocal())
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continue;
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// We don't handle non-depedencies. If we already have a call, reject
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// instruction dependencies.
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if (I->getResult().isClobber() || cdep != 0) {
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cdep = 0;
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break;
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}
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CallInst *NonLocalDepCall = dyn_cast<CallInst>(I->getResult().getInst());
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// FIXME: All duplicated with non-local case.
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if (NonLocalDepCall && DT->properlyDominates(I->getBB(), C->getParent())){
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cdep = NonLocalDepCall;
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continue;
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}
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cdep = 0;
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break;
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}
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if (!cdep) {
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valueNumbering[C] = nextValueNumber;
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return nextValueNumber++;
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}
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if (cdep->getNumArgOperands() != C->getNumArgOperands()) {
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valueNumbering[C] = nextValueNumber;
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return nextValueNumber++;
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}
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for (unsigned i = 0, e = C->getNumArgOperands(); i < e; ++i) {
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uint32_t c_vn = lookup_or_add(C->getArgOperand(i));
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uint32_t cd_vn = lookup_or_add(cdep->getArgOperand(i));
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if (c_vn != cd_vn) {
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valueNumbering[C] = nextValueNumber;
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return nextValueNumber++;
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}
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}
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uint32_t v = lookup_or_add(cdep);
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valueNumbering[C] = v;
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return v;
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} else {
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valueNumbering[C] = nextValueNumber;
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return nextValueNumber++;
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}
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}
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/// lookup_or_add - Returns the value number for the specified value, assigning
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/// it a new number if it did not have one before.
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uint32_t ValueTable::lookup_or_add(Value *V) {
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DenseMap<Value*, uint32_t>::iterator VI = valueNumbering.find(V);
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if (VI != valueNumbering.end())
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return VI->second;
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if (!isa<Instruction>(V)) {
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valueNumbering[V] = nextValueNumber;
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return nextValueNumber++;
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}
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Instruction* I = cast<Instruction>(V);
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Expression exp;
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switch (I->getOpcode()) {
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case Instruction::Call:
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return lookup_or_add_call(cast<CallInst>(I));
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case Instruction::Add:
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case Instruction::FAdd:
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case Instruction::Sub:
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case Instruction::FSub:
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case Instruction::Mul:
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case Instruction::FMul:
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case Instruction::UDiv:
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case Instruction::SDiv:
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case Instruction::FDiv:
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case Instruction::URem:
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case Instruction::SRem:
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case Instruction::FRem:
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case Instruction::Shl:
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case Instruction::LShr:
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case Instruction::AShr:
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case Instruction::And:
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case Instruction::Or :
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case Instruction::Xor:
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case Instruction::ICmp:
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case Instruction::FCmp:
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case Instruction::Trunc:
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case Instruction::ZExt:
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case Instruction::SExt:
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case Instruction::FPToUI:
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case Instruction::FPToSI:
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case Instruction::UIToFP:
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case Instruction::SIToFP:
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case Instruction::FPTrunc:
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case Instruction::FPExt:
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case Instruction::PtrToInt:
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case Instruction::IntToPtr:
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case Instruction::BitCast:
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case Instruction::Select:
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case Instruction::ExtractElement:
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case Instruction::InsertElement:
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case Instruction::ShuffleVector:
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case Instruction::ExtractValue:
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case Instruction::InsertValue:
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case Instruction::GetElementPtr:
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exp = create_expression(I);
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break;
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default:
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valueNumbering[V] = nextValueNumber;
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return nextValueNumber++;
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}
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uint32_t& e = expressionNumbering[exp];
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if (!e) e = nextValueNumber++;
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valueNumbering[V] = e;
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return e;
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}
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/// lookup - Returns the value number of the specified value. Fails if
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/// the value has not yet been numbered.
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uint32_t ValueTable::lookup(Value *V) const {
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DenseMap<Value*, uint32_t>::const_iterator VI = valueNumbering.find(V);
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assert(VI != valueNumbering.end() && "Value not numbered?");
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return VI->second;
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}
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/// clear - Remove all entries from the ValueTable
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void ValueTable::clear() {
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valueNumbering.clear();
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expressionNumbering.clear();
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nextValueNumber = 1;
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}
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/// erase - Remove a value from the value numbering
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void ValueTable::erase(Value *V) {
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valueNumbering.erase(V);
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}
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/// verifyRemoved - Verify that the value is removed from all internal data
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/// structures.
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void ValueTable::verifyRemoved(const Value *V) const {
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for (DenseMap<Value*, uint32_t>::const_iterator
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I = valueNumbering.begin(), E = valueNumbering.end(); I != E; ++I) {
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assert(I->first != V && "Inst still occurs in value numbering map!");
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}
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}
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//===----------------------------------------------------------------------===//
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// GVN Pass
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//===----------------------------------------------------------------------===//
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namespace {
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class GVN : public FunctionPass {
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bool runOnFunction(Function &F);
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public:
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static char ID; // Pass identification, replacement for typeid
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explicit GVN(bool noloads = false)
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: FunctionPass(ID), NoLoads(noloads), MD(0) {
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initializeGVNPass(*PassRegistry::getPassRegistry());
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}
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private:
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bool NoLoads;
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MemoryDependenceAnalysis *MD;
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DominatorTree *DT;
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const TargetData* TD;
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ValueTable VN;
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/// LeaderTable - A mapping from value numbers to lists of Value*'s that
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/// have that value number. Use findLeader to query it.
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struct LeaderTableEntry {
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Value *Val;
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BasicBlock *BB;
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LeaderTableEntry *Next;
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};
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DenseMap<uint32_t, LeaderTableEntry> LeaderTable;
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BumpPtrAllocator TableAllocator;
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/// addToLeaderTable - Push a new Value to the LeaderTable onto the list for
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/// its value number.
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void addToLeaderTable(uint32_t N, Value *V, BasicBlock *BB) {
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LeaderTableEntry& Curr = LeaderTable[N];
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if (!Curr.Val) {
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Curr.Val = V;
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Curr.BB = BB;
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return;
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}
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LeaderTableEntry* Node = TableAllocator.Allocate<LeaderTableEntry>();
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Node->Val = V;
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Node->BB = BB;
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Node->Next = Curr.Next;
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Curr.Next = Node;
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}
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/// removeFromLeaderTable - Scan the list of values corresponding to a given
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/// value number, and remove the given value if encountered.
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void removeFromLeaderTable(uint32_t N, Value *V, BasicBlock *BB) {
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LeaderTableEntry* Prev = 0;
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LeaderTableEntry* Curr = &LeaderTable[N];
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while (Curr->Val != V || Curr->BB != BB) {
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Prev = Curr;
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Curr = Curr->Next;
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}
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if (Prev) {
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Prev->Next = Curr->Next;
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} else {
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if (!Curr->Next) {
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Curr->Val = 0;
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Curr->BB = 0;
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} else {
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LeaderTableEntry* Next = Curr->Next;
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Curr->Val = Next->Val;
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Curr->BB = Next->BB;
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Curr->Next = Next->Next;
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}
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}
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}
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// List of critical edges to be split between iterations.
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SmallVector<std::pair<TerminatorInst*, unsigned>, 4> toSplit;
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// This transformation requires dominator postdominator info
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequired<DominatorTree>();
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if (!NoLoads)
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AU.addRequired<MemoryDependenceAnalysis>();
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AU.addRequired<AliasAnalysis>();
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AU.addPreserved<DominatorTree>();
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AU.addPreserved<AliasAnalysis>();
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}
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// Helper fuctions
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// FIXME: eliminate or document these better
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bool processLoad(LoadInst* L,
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SmallVectorImpl<Instruction*> &toErase);
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bool processInstruction(Instruction *I,
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SmallVectorImpl<Instruction*> &toErase);
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bool processNonLocalLoad(LoadInst* L,
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SmallVectorImpl<Instruction*> &toErase);
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bool processBlock(BasicBlock *BB);
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void dump(DenseMap<uint32_t, Value*>& d);
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bool iterateOnFunction(Function &F);
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bool performPRE(Function& F);
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Value *findLeader(BasicBlock *BB, uint32_t num);
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void cleanupGlobalSets();
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void verifyRemoved(const Instruction *I) const;
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bool splitCriticalEdges();
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};
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char GVN::ID = 0;
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}
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// createGVNPass - The public interface to this file...
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FunctionPass *llvm::createGVNPass(bool NoLoads) {
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return new GVN(NoLoads);
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}
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INITIALIZE_PASS_BEGIN(GVN, "gvn", "Global Value Numbering", false, false)
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INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis)
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INITIALIZE_PASS_DEPENDENCY(DominatorTree)
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INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
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INITIALIZE_PASS_END(GVN, "gvn", "Global Value Numbering", false, false)
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void GVN::dump(DenseMap<uint32_t, Value*>& d) {
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errs() << "{\n";
|
|
for (DenseMap<uint32_t, Value*>::iterator I = d.begin(),
|
|
E = d.end(); I != E; ++I) {
|
|
errs() << I->first << "\n";
|
|
I->second->dump();
|
|
}
|
|
errs() << "}\n";
|
|
}
|
|
|
|
/// IsValueFullyAvailableInBlock - Return true if we can prove that the value
|
|
/// we're analyzing is fully available in the specified block. As we go, keep
|
|
/// track of which blocks we know are fully alive in FullyAvailableBlocks. This
|
|
/// map is actually a tri-state map with the following values:
|
|
/// 0) we know the block *is not* fully available.
|
|
/// 1) we know the block *is* fully available.
|
|
/// 2) we do not know whether the block is fully available or not, but we are
|
|
/// currently speculating that it will be.
|
|
/// 3) we are speculating for this block and have used that to speculate for
|
|
/// other blocks.
|
|
static bool IsValueFullyAvailableInBlock(BasicBlock *BB,
|
|
DenseMap<BasicBlock*, char> &FullyAvailableBlocks) {
|
|
// Optimistically assume that the block is fully available and check to see
|
|
// if we already know about this block in one lookup.
|
|
std::pair<DenseMap<BasicBlock*, char>::iterator, char> IV =
|
|
FullyAvailableBlocks.insert(std::make_pair(BB, 2));
|
|
|
|
// If the entry already existed for this block, return the precomputed value.
|
|
if (!IV.second) {
|
|
// If this is a speculative "available" value, mark it as being used for
|
|
// speculation of other blocks.
|
|
if (IV.first->second == 2)
|
|
IV.first->second = 3;
|
|
return IV.first->second != 0;
|
|
}
|
|
|
|
// Otherwise, see if it is fully available in all predecessors.
|
|
pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
|
|
|
|
// If this block has no predecessors, it isn't live-in here.
|
|
if (PI == PE)
|
|
goto SpeculationFailure;
|
|
|
|
for (; PI != PE; ++PI)
|
|
// If the value isn't fully available in one of our predecessors, then it
|
|
// isn't fully available in this block either. Undo our previous
|
|
// optimistic assumption and bail out.
|
|
if (!IsValueFullyAvailableInBlock(*PI, FullyAvailableBlocks))
|
|
goto SpeculationFailure;
|
|
|
|
return true;
|
|
|
|
// SpeculationFailure - If we get here, we found out that this is not, after
|
|
// all, a fully-available block. We have a problem if we speculated on this and
|
|
// used the speculation to mark other blocks as available.
|
|
SpeculationFailure:
|
|
char &BBVal = FullyAvailableBlocks[BB];
|
|
|
|
// If we didn't speculate on this, just return with it set to false.
|
|
if (BBVal == 2) {
|
|
BBVal = 0;
|
|
return false;
|
|
}
|
|
|
|
// If we did speculate on this value, we could have blocks set to 1 that are
|
|
// incorrect. Walk the (transitive) successors of this block and mark them as
|
|
// 0 if set to one.
|
|
SmallVector<BasicBlock*, 32> BBWorklist;
|
|
BBWorklist.push_back(BB);
|
|
|
|
do {
|
|
BasicBlock *Entry = BBWorklist.pop_back_val();
|
|
// Note that this sets blocks to 0 (unavailable) if they happen to not
|
|
// already be in FullyAvailableBlocks. This is safe.
|
|
char &EntryVal = FullyAvailableBlocks[Entry];
|
|
if (EntryVal == 0) continue; // Already unavailable.
|
|
|
|
// Mark as unavailable.
|
|
EntryVal = 0;
|
|
|
|
for (succ_iterator I = succ_begin(Entry), E = succ_end(Entry); I != E; ++I)
|
|
BBWorklist.push_back(*I);
|
|
} while (!BBWorklist.empty());
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/// CanCoerceMustAliasedValueToLoad - Return true if
|
|
/// CoerceAvailableValueToLoadType will succeed.
|
|
static bool CanCoerceMustAliasedValueToLoad(Value *StoredVal,
|
|
const Type *LoadTy,
|
|
const TargetData &TD) {
|
|
// If the loaded or stored value is an first class array or struct, don't try
|
|
// to transform them. We need to be able to bitcast to integer.
|
|
if (LoadTy->isStructTy() || LoadTy->isArrayTy() ||
|
|
StoredVal->getType()->isStructTy() ||
|
|
StoredVal->getType()->isArrayTy())
|
|
return false;
|
|
|
|
// The store has to be at least as big as the load.
|
|
if (TD.getTypeSizeInBits(StoredVal->getType()) <
|
|
TD.getTypeSizeInBits(LoadTy))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/// CoerceAvailableValueToLoadType - If we saw a store of a value to memory, and
|
|
/// then a load from a must-aliased pointer of a different type, try to coerce
|
|
/// the stored value. LoadedTy is the type of the load we want to replace and
|
|
/// InsertPt is the place to insert new instructions.
|
|
///
|
|
/// If we can't do it, return null.
|
|
static Value *CoerceAvailableValueToLoadType(Value *StoredVal,
|
|
const Type *LoadedTy,
|
|
Instruction *InsertPt,
|
|
const TargetData &TD) {
|
|
if (!CanCoerceMustAliasedValueToLoad(StoredVal, LoadedTy, TD))
|
|
return 0;
|
|
|
|
const Type *StoredValTy = StoredVal->getType();
|
|
|
|
uint64_t StoreSize = TD.getTypeStoreSizeInBits(StoredValTy);
|
|
uint64_t LoadSize = TD.getTypeSizeInBits(LoadedTy);
|
|
|
|
// If the store and reload are the same size, we can always reuse it.
|
|
if (StoreSize == LoadSize) {
|
|
if (StoredValTy->isPointerTy() && LoadedTy->isPointerTy()) {
|
|
// Pointer to Pointer -> use bitcast.
|
|
return new BitCastInst(StoredVal, LoadedTy, "", InsertPt);
|
|
}
|
|
|
|
// Convert source pointers to integers, which can be bitcast.
|
|
if (StoredValTy->isPointerTy()) {
|
|
StoredValTy = TD.getIntPtrType(StoredValTy->getContext());
|
|
StoredVal = new PtrToIntInst(StoredVal, StoredValTy, "", InsertPt);
|
|
}
|
|
|
|
const Type *TypeToCastTo = LoadedTy;
|
|
if (TypeToCastTo->isPointerTy())
|
|
TypeToCastTo = TD.getIntPtrType(StoredValTy->getContext());
|
|
|
|
if (StoredValTy != TypeToCastTo)
|
|
StoredVal = new BitCastInst(StoredVal, TypeToCastTo, "", InsertPt);
|
|
|
|
// Cast to pointer if the load needs a pointer type.
|
|
if (LoadedTy->isPointerTy())
|
|
StoredVal = new IntToPtrInst(StoredVal, LoadedTy, "", InsertPt);
|
|
|
|
return StoredVal;
|
|
}
|
|
|
|
// If the loaded value is smaller than the available value, then we can
|
|
// extract out a piece from it. If the available value is too small, then we
|
|
// can't do anything.
|
|
assert(StoreSize >= LoadSize && "CanCoerceMustAliasedValueToLoad fail");
|
|
|
|
// Convert source pointers to integers, which can be manipulated.
|
|
if (StoredValTy->isPointerTy()) {
|
|
StoredValTy = TD.getIntPtrType(StoredValTy->getContext());
|
|
StoredVal = new PtrToIntInst(StoredVal, StoredValTy, "", InsertPt);
|
|
}
|
|
|
|
// Convert vectors and fp to integer, which can be manipulated.
|
|
if (!StoredValTy->isIntegerTy()) {
|
|
StoredValTy = IntegerType::get(StoredValTy->getContext(), StoreSize);
|
|
StoredVal = new BitCastInst(StoredVal, StoredValTy, "", InsertPt);
|
|
}
|
|
|
|
// If this is a big-endian system, we need to shift the value down to the low
|
|
// bits so that a truncate will work.
|
|
if (TD.isBigEndian()) {
|
|
Constant *Val = ConstantInt::get(StoredVal->getType(), StoreSize-LoadSize);
|
|
StoredVal = BinaryOperator::CreateLShr(StoredVal, Val, "tmp", InsertPt);
|
|
}
|
|
|
|
// Truncate the integer to the right size now.
|
|
const Type *NewIntTy = IntegerType::get(StoredValTy->getContext(), LoadSize);
|
|
StoredVal = new TruncInst(StoredVal, NewIntTy, "trunc", InsertPt);
|
|
|
|
if (LoadedTy == NewIntTy)
|
|
return StoredVal;
|
|
|
|
// If the result is a pointer, inttoptr.
|
|
if (LoadedTy->isPointerTy())
|
|
return new IntToPtrInst(StoredVal, LoadedTy, "inttoptr", InsertPt);
|
|
|
|
// Otherwise, bitcast.
|
|
return new BitCastInst(StoredVal, LoadedTy, "bitcast", InsertPt);
|
|
}
|
|
|
|
/// AnalyzeLoadFromClobberingWrite - This function is called when we have a
|
|
/// memdep query of a load that ends up being a clobbering memory write (store,
|
|
/// memset, memcpy, memmove). This means that the write *may* provide bits used
|
|
/// by the load but we can't be sure because the pointers don't mustalias.
|
|
///
|
|
/// Check this case to see if there is anything more we can do before we give
|
|
/// up. This returns -1 if we have to give up, or a byte number in the stored
|
|
/// value of the piece that feeds the load.
|
|
static int AnalyzeLoadFromClobberingWrite(const Type *LoadTy, Value *LoadPtr,
|
|
Value *WritePtr,
|
|
uint64_t WriteSizeInBits,
|
|
const TargetData &TD) {
|
|
// If the loaded or stored value is an first class array or struct, don't try
|
|
// to transform them. We need to be able to bitcast to integer.
|
|
if (LoadTy->isStructTy() || LoadTy->isArrayTy())
|
|
return -1;
|
|
|
|
int64_t StoreOffset = 0, LoadOffset = 0;
|
|
Value *StoreBase = GetPointerBaseWithConstantOffset(WritePtr, StoreOffset,TD);
|
|
Value *LoadBase = GetPointerBaseWithConstantOffset(LoadPtr, LoadOffset, TD);
|
|
if (StoreBase != LoadBase)
|
|
return -1;
|
|
|
|
// If the load and store are to the exact same address, they should have been
|
|
// a must alias. AA must have gotten confused.
|
|
// FIXME: Study to see if/when this happens. One case is forwarding a memset
|
|
// to a load from the base of the memset.
|
|
#if 0
|
|
if (LoadOffset == StoreOffset) {
|
|
dbgs() << "STORE/LOAD DEP WITH COMMON POINTER MISSED:\n"
|
|
<< "Base = " << *StoreBase << "\n"
|
|
<< "Store Ptr = " << *WritePtr << "\n"
|
|
<< "Store Offs = " << StoreOffset << "\n"
|
|
<< "Load Ptr = " << *LoadPtr << "\n";
|
|
abort();
|
|
}
|
|
#endif
|
|
|
|
// If the load and store don't overlap at all, the store doesn't provide
|
|
// anything to the load. In this case, they really don't alias at all, AA
|
|
// must have gotten confused.
|
|
uint64_t LoadSize = TD.getTypeSizeInBits(LoadTy);
|
|
|
|
if ((WriteSizeInBits & 7) | (LoadSize & 7))
|
|
return -1;
|
|
uint64_t StoreSize = WriteSizeInBits >> 3; // Convert to bytes.
|
|
LoadSize >>= 3;
|
|
|
|
|
|
bool isAAFailure = false;
|
|
if (StoreOffset < LoadOffset)
|
|
isAAFailure = StoreOffset+int64_t(StoreSize) <= LoadOffset;
|
|
else
|
|
isAAFailure = LoadOffset+int64_t(LoadSize) <= StoreOffset;
|
|
|
|
if (isAAFailure) {
|
|
#if 0
|
|
dbgs() << "STORE LOAD DEP WITH COMMON BASE:\n"
|
|
<< "Base = " << *StoreBase << "\n"
|
|
<< "Store Ptr = " << *WritePtr << "\n"
|
|
<< "Store Offs = " << StoreOffset << "\n"
|
|
<< "Load Ptr = " << *LoadPtr << "\n";
|
|
abort();
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
// If the Load isn't completely contained within the stored bits, we don't
|
|
// have all the bits to feed it. We could do something crazy in the future
|
|
// (issue a smaller load then merge the bits in) but this seems unlikely to be
|
|
// valuable.
|
|
if (StoreOffset > LoadOffset ||
|
|
StoreOffset+StoreSize < LoadOffset+LoadSize)
|
|
return -1;
|
|
|
|
// Okay, we can do this transformation. Return the number of bytes into the
|
|
// store that the load is.
|
|
return LoadOffset-StoreOffset;
|
|
}
|
|
|
|
/// AnalyzeLoadFromClobberingStore - This function is called when we have a
|
|
/// memdep query of a load that ends up being a clobbering store.
|
|
static int AnalyzeLoadFromClobberingStore(const Type *LoadTy, Value *LoadPtr,
|
|
StoreInst *DepSI,
|
|
const TargetData &TD) {
|
|
// Cannot handle reading from store of first-class aggregate yet.
|
|
if (DepSI->getValueOperand()->getType()->isStructTy() ||
|
|
DepSI->getValueOperand()->getType()->isArrayTy())
|
|
return -1;
|
|
|
|
Value *StorePtr = DepSI->getPointerOperand();
|
|
uint64_t StoreSize =TD.getTypeSizeInBits(DepSI->getValueOperand()->getType());
|
|
return AnalyzeLoadFromClobberingWrite(LoadTy, LoadPtr,
|
|
StorePtr, StoreSize, TD);
|
|
}
|
|
|
|
static int AnalyzeLoadFromClobberingMemInst(const Type *LoadTy, Value *LoadPtr,
|
|
MemIntrinsic *MI,
|
|
const TargetData &TD) {
|
|
// If the mem operation is a non-constant size, we can't handle it.
|
|
ConstantInt *SizeCst = dyn_cast<ConstantInt>(MI->getLength());
|
|
if (SizeCst == 0) return -1;
|
|
uint64_t MemSizeInBits = SizeCst->getZExtValue()*8;
|
|
|
|
// If this is memset, we just need to see if the offset is valid in the size
|
|
// of the memset..
|
|
if (MI->getIntrinsicID() == Intrinsic::memset)
|
|
return AnalyzeLoadFromClobberingWrite(LoadTy, LoadPtr, MI->getDest(),
|
|
MemSizeInBits, TD);
|
|
|
|
// If we have a memcpy/memmove, the only case we can handle is if this is a
|
|
// copy from constant memory. In that case, we can read directly from the
|
|
// constant memory.
|
|
MemTransferInst *MTI = cast<MemTransferInst>(MI);
|
|
|
|
Constant *Src = dyn_cast<Constant>(MTI->getSource());
|
|
if (Src == 0) return -1;
|
|
|
|
GlobalVariable *GV = dyn_cast<GlobalVariable>(GetUnderlyingObject(Src));
|
|
if (GV == 0 || !GV->isConstant()) return -1;
|
|
|
|
// See if the access is within the bounds of the transfer.
|
|
int Offset = AnalyzeLoadFromClobberingWrite(LoadTy, LoadPtr,
|
|
MI->getDest(), MemSizeInBits, TD);
|
|
if (Offset == -1)
|
|
return Offset;
|
|
|
|
// Otherwise, see if we can constant fold a load from the constant with the
|
|
// offset applied as appropriate.
|
|
Src = ConstantExpr::getBitCast(Src,
|
|
llvm::Type::getInt8PtrTy(Src->getContext()));
|
|
Constant *OffsetCst =
|
|
ConstantInt::get(Type::getInt64Ty(Src->getContext()), (unsigned)Offset);
|
|
Src = ConstantExpr::getGetElementPtr(Src, &OffsetCst, 1);
|
|
Src = ConstantExpr::getBitCast(Src, PointerType::getUnqual(LoadTy));
|
|
if (ConstantFoldLoadFromConstPtr(Src, &TD))
|
|
return Offset;
|
|
return -1;
|
|
}
|
|
|
|
|
|
/// GetStoreValueForLoad - This function is called when we have a
|
|
/// memdep query of a load that ends up being a clobbering store. This means
|
|
/// that the store *may* provide bits used by the load but we can't be sure
|
|
/// because the pointers don't mustalias. Check this case to see if there is
|
|
/// anything more we can do before we give up.
|
|
static Value *GetStoreValueForLoad(Value *SrcVal, unsigned Offset,
|
|
const Type *LoadTy,
|
|
Instruction *InsertPt, const TargetData &TD){
|
|
LLVMContext &Ctx = SrcVal->getType()->getContext();
|
|
|
|
uint64_t StoreSize = (TD.getTypeSizeInBits(SrcVal->getType()) + 7) / 8;
|
|
uint64_t LoadSize = (TD.getTypeSizeInBits(LoadTy) + 7) / 8;
|
|
|
|
IRBuilder<> Builder(InsertPt->getParent(), InsertPt);
|
|
|
|
// Compute which bits of the stored value are being used by the load. Convert
|
|
// to an integer type to start with.
|
|
if (SrcVal->getType()->isPointerTy())
|
|
SrcVal = Builder.CreatePtrToInt(SrcVal, TD.getIntPtrType(Ctx), "tmp");
|
|
if (!SrcVal->getType()->isIntegerTy())
|
|
SrcVal = Builder.CreateBitCast(SrcVal, IntegerType::get(Ctx, StoreSize*8),
|
|
"tmp");
|
|
|
|
// Shift the bits to the least significant depending on endianness.
|
|
unsigned ShiftAmt;
|
|
if (TD.isLittleEndian())
|
|
ShiftAmt = Offset*8;
|
|
else
|
|
ShiftAmt = (StoreSize-LoadSize-Offset)*8;
|
|
|
|
if (ShiftAmt)
|
|
SrcVal = Builder.CreateLShr(SrcVal, ShiftAmt, "tmp");
|
|
|
|
if (LoadSize != StoreSize)
|
|
SrcVal = Builder.CreateTrunc(SrcVal, IntegerType::get(Ctx, LoadSize*8),
|
|
"tmp");
|
|
|
|
return CoerceAvailableValueToLoadType(SrcVal, LoadTy, InsertPt, TD);
|
|
}
|
|
|
|
/// GetMemInstValueForLoad - This function is called when we have a
|
|
/// memdep query of a load that ends up being a clobbering mem intrinsic.
|
|
static Value *GetMemInstValueForLoad(MemIntrinsic *SrcInst, unsigned Offset,
|
|
const Type *LoadTy, Instruction *InsertPt,
|
|
const TargetData &TD){
|
|
LLVMContext &Ctx = LoadTy->getContext();
|
|
uint64_t LoadSize = TD.getTypeSizeInBits(LoadTy)/8;
|
|
|
|
IRBuilder<> Builder(InsertPt->getParent(), InsertPt);
|
|
|
|
// We know that this method is only called when the mem transfer fully
|
|
// provides the bits for the load.
|
|
if (MemSetInst *MSI = dyn_cast<MemSetInst>(SrcInst)) {
|
|
// memset(P, 'x', 1234) -> splat('x'), even if x is a variable, and
|
|
// independently of what the offset is.
|
|
Value *Val = MSI->getValue();
|
|
if (LoadSize != 1)
|
|
Val = Builder.CreateZExt(Val, IntegerType::get(Ctx, LoadSize*8));
|
|
|
|
Value *OneElt = Val;
|
|
|
|
// Splat the value out to the right number of bits.
|
|
for (unsigned NumBytesSet = 1; NumBytesSet != LoadSize; ) {
|
|
// If we can double the number of bytes set, do it.
|
|
if (NumBytesSet*2 <= LoadSize) {
|
|
Value *ShVal = Builder.CreateShl(Val, NumBytesSet*8);
|
|
Val = Builder.CreateOr(Val, ShVal);
|
|
NumBytesSet <<= 1;
|
|
continue;
|
|
}
|
|
|
|
// Otherwise insert one byte at a time.
|
|
Value *ShVal = Builder.CreateShl(Val, 1*8);
|
|
Val = Builder.CreateOr(OneElt, ShVal);
|
|
++NumBytesSet;
|
|
}
|
|
|
|
return CoerceAvailableValueToLoadType(Val, LoadTy, InsertPt, TD);
|
|
}
|
|
|
|
// Otherwise, this is a memcpy/memmove from a constant global.
|
|
MemTransferInst *MTI = cast<MemTransferInst>(SrcInst);
|
|
Constant *Src = cast<Constant>(MTI->getSource());
|
|
|
|
// Otherwise, see if we can constant fold a load from the constant with the
|
|
// offset applied as appropriate.
|
|
Src = ConstantExpr::getBitCast(Src,
|
|
llvm::Type::getInt8PtrTy(Src->getContext()));
|
|
Constant *OffsetCst =
|
|
ConstantInt::get(Type::getInt64Ty(Src->getContext()), (unsigned)Offset);
|
|
Src = ConstantExpr::getGetElementPtr(Src, &OffsetCst, 1);
|
|
Src = ConstantExpr::getBitCast(Src, PointerType::getUnqual(LoadTy));
|
|
return ConstantFoldLoadFromConstPtr(Src, &TD);
|
|
}
|
|
|
|
namespace {
|
|
|
|
struct AvailableValueInBlock {
|
|
/// BB - The basic block in question.
|
|
BasicBlock *BB;
|
|
enum ValType {
|
|
SimpleVal, // A simple offsetted value that is accessed.
|
|
MemIntrin // A memory intrinsic which is loaded from.
|
|
};
|
|
|
|
/// V - The value that is live out of the block.
|
|
PointerIntPair<Value *, 1, ValType> Val;
|
|
|
|
/// Offset - The byte offset in Val that is interesting for the load query.
|
|
unsigned Offset;
|
|
|
|
static AvailableValueInBlock get(BasicBlock *BB, Value *V,
|
|
unsigned Offset = 0) {
|
|
AvailableValueInBlock Res;
|
|
Res.BB = BB;
|
|
Res.Val.setPointer(V);
|
|
Res.Val.setInt(SimpleVal);
|
|
Res.Offset = Offset;
|
|
return Res;
|
|
}
|
|
|
|
static AvailableValueInBlock getMI(BasicBlock *BB, MemIntrinsic *MI,
|
|
unsigned Offset = 0) {
|
|
AvailableValueInBlock Res;
|
|
Res.BB = BB;
|
|
Res.Val.setPointer(MI);
|
|
Res.Val.setInt(MemIntrin);
|
|
Res.Offset = Offset;
|
|
return Res;
|
|
}
|
|
|
|
bool isSimpleValue() const { return Val.getInt() == SimpleVal; }
|
|
Value *getSimpleValue() const {
|
|
assert(isSimpleValue() && "Wrong accessor");
|
|
return Val.getPointer();
|
|
}
|
|
|
|
MemIntrinsic *getMemIntrinValue() const {
|
|
assert(!isSimpleValue() && "Wrong accessor");
|
|
return cast<MemIntrinsic>(Val.getPointer());
|
|
}
|
|
|
|
/// MaterializeAdjustedValue - Emit code into this block to adjust the value
|
|
/// defined here to the specified type. This handles various coercion cases.
|
|
Value *MaterializeAdjustedValue(const Type *LoadTy,
|
|
const TargetData *TD) const {
|
|
Value *Res;
|
|
if (isSimpleValue()) {
|
|
Res = getSimpleValue();
|
|
if (Res->getType() != LoadTy) {
|
|
assert(TD && "Need target data to handle type mismatch case");
|
|
Res = GetStoreValueForLoad(Res, Offset, LoadTy, BB->getTerminator(),
|
|
*TD);
|
|
|
|
DEBUG(errs() << "GVN COERCED NONLOCAL VAL:\nOffset: " << Offset << " "
|
|
<< *getSimpleValue() << '\n'
|
|
<< *Res << '\n' << "\n\n\n");
|
|
}
|
|
} else {
|
|
Res = GetMemInstValueForLoad(getMemIntrinValue(), Offset,
|
|
LoadTy, BB->getTerminator(), *TD);
|
|
DEBUG(errs() << "GVN COERCED NONLOCAL MEM INTRIN:\nOffset: " << Offset
|
|
<< " " << *getMemIntrinValue() << '\n'
|
|
<< *Res << '\n' << "\n\n\n");
|
|
}
|
|
return Res;
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
/// ConstructSSAForLoadSet - Given a set of loads specified by ValuesPerBlock,
|
|
/// construct SSA form, allowing us to eliminate LI. This returns the value
|
|
/// that should be used at LI's definition site.
|
|
static Value *ConstructSSAForLoadSet(LoadInst *LI,
|
|
SmallVectorImpl<AvailableValueInBlock> &ValuesPerBlock,
|
|
const TargetData *TD,
|
|
const DominatorTree &DT,
|
|
AliasAnalysis *AA) {
|
|
// Check for the fully redundant, dominating load case. In this case, we can
|
|
// just use the dominating value directly.
|
|
if (ValuesPerBlock.size() == 1 &&
|
|
DT.properlyDominates(ValuesPerBlock[0].BB, LI->getParent()))
|
|
return ValuesPerBlock[0].MaterializeAdjustedValue(LI->getType(), TD);
|
|
|
|
// Otherwise, we have to construct SSA form.
|
|
SmallVector<PHINode*, 8> NewPHIs;
|
|
SSAUpdater SSAUpdate(&NewPHIs);
|
|
SSAUpdate.Initialize(LI->getType(), LI->getName());
|
|
|
|
const Type *LoadTy = LI->getType();
|
|
|
|
for (unsigned i = 0, e = ValuesPerBlock.size(); i != e; ++i) {
|
|
const AvailableValueInBlock &AV = ValuesPerBlock[i];
|
|
BasicBlock *BB = AV.BB;
|
|
|
|
if (SSAUpdate.HasValueForBlock(BB))
|
|
continue;
|
|
|
|
SSAUpdate.AddAvailableValue(BB, AV.MaterializeAdjustedValue(LoadTy, TD));
|
|
}
|
|
|
|
// Perform PHI construction.
|
|
Value *V = SSAUpdate.GetValueInMiddleOfBlock(LI->getParent());
|
|
|
|
// If new PHI nodes were created, notify alias analysis.
|
|
if (V->getType()->isPointerTy())
|
|
for (unsigned i = 0, e = NewPHIs.size(); i != e; ++i)
|
|
AA->copyValue(LI, NewPHIs[i]);
|
|
|
|
// Now that we've copied information to the new PHIs, scan through
|
|
// them again and inform alias analysis that we've added potentially
|
|
// escaping uses to any values that are operands to these PHIs.
|
|
for (unsigned i = 0, e = NewPHIs.size(); i != e; ++i) {
|
|
PHINode *P = NewPHIs[i];
|
|
for (unsigned ii = 0, ee = P->getNumIncomingValues(); ii != ee; ++ii)
|
|
AA->addEscapingUse(P->getOperandUse(2*ii));
|
|
}
|
|
|
|
return V;
|
|
}
|
|
|
|
static bool isLifetimeStart(const Instruction *Inst) {
|
|
if (const IntrinsicInst* II = dyn_cast<IntrinsicInst>(Inst))
|
|
return II->getIntrinsicID() == Intrinsic::lifetime_start;
|
|
return false;
|
|
}
|
|
|
|
/// processNonLocalLoad - Attempt to eliminate a load whose dependencies are
|
|
/// non-local by performing PHI construction.
|
|
bool GVN::processNonLocalLoad(LoadInst *LI,
|
|
SmallVectorImpl<Instruction*> &toErase) {
|
|
// Find the non-local dependencies of the load.
|
|
SmallVector<NonLocalDepResult, 64> Deps;
|
|
AliasAnalysis::Location Loc = VN.getAliasAnalysis()->getLocation(LI);
|
|
MD->getNonLocalPointerDependency(Loc, true, LI->getParent(), Deps);
|
|
//DEBUG(dbgs() << "INVESTIGATING NONLOCAL LOAD: "
|
|
// << Deps.size() << *LI << '\n');
|
|
|
|
// If we had to process more than one hundred blocks to find the
|
|
// dependencies, this load isn't worth worrying about. Optimizing
|
|
// it will be too expensive.
|
|
if (Deps.size() > 100)
|
|
return false;
|
|
|
|
// If we had a phi translation failure, we'll have a single entry which is a
|
|
// clobber in the current block. Reject this early.
|
|
if (Deps.size() == 1 && Deps[0].getResult().isClobber()) {
|
|
DEBUG(
|
|
dbgs() << "GVN: non-local load ";
|
|
WriteAsOperand(dbgs(), LI);
|
|
dbgs() << " is clobbered by " << *Deps[0].getResult().getInst() << '\n';
|
|
);
|
|
return false;
|
|
}
|
|
|
|
// Filter out useless results (non-locals, etc). Keep track of the blocks
|
|
// where we have a value available in repl, also keep track of whether we see
|
|
// dependencies that produce an unknown value for the load (such as a call
|
|
// that could potentially clobber the load).
|
|
SmallVector<AvailableValueInBlock, 16> ValuesPerBlock;
|
|
SmallVector<BasicBlock*, 16> UnavailableBlocks;
|
|
|
|
for (unsigned i = 0, e = Deps.size(); i != e; ++i) {
|
|
BasicBlock *DepBB = Deps[i].getBB();
|
|
MemDepResult DepInfo = Deps[i].getResult();
|
|
|
|
if (DepInfo.isClobber()) {
|
|
// The address being loaded in this non-local block may not be the same as
|
|
// the pointer operand of the load if PHI translation occurs. Make sure
|
|
// to consider the right address.
|
|
Value *Address = Deps[i].getAddress();
|
|
|
|
// If the dependence is to a store that writes to a superset of the bits
|
|
// read by the load, we can extract the bits we need for the load from the
|
|
// stored value.
|
|
if (StoreInst *DepSI = dyn_cast<StoreInst>(DepInfo.getInst())) {
|
|
if (TD && Address) {
|
|
int Offset = AnalyzeLoadFromClobberingStore(LI->getType(), Address,
|
|
DepSI, *TD);
|
|
if (Offset != -1) {
|
|
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB,
|
|
DepSI->getValueOperand(),
|
|
Offset));
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If the clobbering value is a memset/memcpy/memmove, see if we can
|
|
// forward a value on from it.
|
|
if (MemIntrinsic *DepMI = dyn_cast<MemIntrinsic>(DepInfo.getInst())) {
|
|
if (TD && Address) {
|
|
int Offset = AnalyzeLoadFromClobberingMemInst(LI->getType(), Address,
|
|
DepMI, *TD);
|
|
if (Offset != -1) {
|
|
ValuesPerBlock.push_back(AvailableValueInBlock::getMI(DepBB, DepMI,
|
|
Offset));
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
UnavailableBlocks.push_back(DepBB);
|
|
continue;
|
|
}
|
|
|
|
Instruction *DepInst = DepInfo.getInst();
|
|
|
|
// Loading the allocation -> undef.
|
|
if (isa<AllocaInst>(DepInst) || isMalloc(DepInst) ||
|
|
// Loading immediately after lifetime begin -> undef.
|
|
isLifetimeStart(DepInst)) {
|
|
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB,
|
|
UndefValue::get(LI->getType())));
|
|
continue;
|
|
}
|
|
|
|
if (StoreInst *S = dyn_cast<StoreInst>(DepInst)) {
|
|
// Reject loads and stores that are to the same address but are of
|
|
// different types if we have to.
|
|
if (S->getValueOperand()->getType() != LI->getType()) {
|
|
// If the stored value is larger or equal to the loaded value, we can
|
|
// reuse it.
|
|
if (TD == 0 || !CanCoerceMustAliasedValueToLoad(S->getValueOperand(),
|
|
LI->getType(), *TD)) {
|
|
UnavailableBlocks.push_back(DepBB);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB,
|
|
S->getValueOperand()));
|
|
continue;
|
|
}
|
|
|
|
if (LoadInst *LD = dyn_cast<LoadInst>(DepInst)) {
|
|
// If the types mismatch and we can't handle it, reject reuse of the load.
|
|
if (LD->getType() != LI->getType()) {
|
|
// If the stored value is larger or equal to the loaded value, we can
|
|
// reuse it.
|
|
if (TD == 0 || !CanCoerceMustAliasedValueToLoad(LD, LI->getType(),*TD)){
|
|
UnavailableBlocks.push_back(DepBB);
|
|
continue;
|
|
}
|
|
}
|
|
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB, LD));
|
|
continue;
|
|
}
|
|
|
|
UnavailableBlocks.push_back(DepBB);
|
|
continue;
|
|
}
|
|
|
|
// If we have no predecessors that produce a known value for this load, exit
|
|
// early.
|
|
if (ValuesPerBlock.empty()) return false;
|
|
|
|
// If all of the instructions we depend on produce a known value for this
|
|
// load, then it is fully redundant and we can use PHI insertion to compute
|
|
// its value. Insert PHIs and remove the fully redundant value now.
|
|
if (UnavailableBlocks.empty()) {
|
|
DEBUG(dbgs() << "GVN REMOVING NONLOCAL LOAD: " << *LI << '\n');
|
|
|
|
// Perform PHI construction.
|
|
Value *V = ConstructSSAForLoadSet(LI, ValuesPerBlock, TD, *DT,
|
|
VN.getAliasAnalysis());
|
|
LI->replaceAllUsesWith(V);
|
|
|
|
if (isa<PHINode>(V))
|
|
V->takeName(LI);
|
|
if (V->getType()->isPointerTy())
|
|
MD->invalidateCachedPointerInfo(V);
|
|
VN.erase(LI);
|
|
toErase.push_back(LI);
|
|
++NumGVNLoad;
|
|
return true;
|
|
}
|
|
|
|
if (!EnablePRE || !EnableLoadPRE)
|
|
return false;
|
|
|
|
// Okay, we have *some* definitions of the value. This means that the value
|
|
// is available in some of our (transitive) predecessors. Lets think about
|
|
// doing PRE of this load. This will involve inserting a new load into the
|
|
// predecessor when it's not available. We could do this in general, but
|
|
// prefer to not increase code size. As such, we only do this when we know
|
|
// that we only have to insert *one* load (which means we're basically moving
|
|
// the load, not inserting a new one).
|
|
|
|
SmallPtrSet<BasicBlock *, 4> Blockers;
|
|
for (unsigned i = 0, e = UnavailableBlocks.size(); i != e; ++i)
|
|
Blockers.insert(UnavailableBlocks[i]);
|
|
|
|
// Lets find first basic block with more than one predecessor. Walk backwards
|
|
// through predecessors if needed.
|
|
BasicBlock *LoadBB = LI->getParent();
|
|
BasicBlock *TmpBB = LoadBB;
|
|
|
|
bool isSinglePred = false;
|
|
bool allSingleSucc = true;
|
|
while (TmpBB->getSinglePredecessor()) {
|
|
isSinglePred = true;
|
|
TmpBB = TmpBB->getSinglePredecessor();
|
|
if (TmpBB == LoadBB) // Infinite (unreachable) loop.
|
|
return false;
|
|
if (Blockers.count(TmpBB))
|
|
return false;
|
|
|
|
// If any of these blocks has more than one successor (i.e. if the edge we
|
|
// just traversed was critical), then there are other paths through this
|
|
// block along which the load may not be anticipated. Hoisting the load
|
|
// above this block would be adding the load to execution paths along
|
|
// which it was not previously executed.
|
|
if (TmpBB->getTerminator()->getNumSuccessors() != 1)
|
|
return false;
|
|
}
|
|
|
|
assert(TmpBB);
|
|
LoadBB = TmpBB;
|
|
|
|
// FIXME: It is extremely unclear what this loop is doing, other than
|
|
// artificially restricting loadpre.
|
|
if (isSinglePred) {
|
|
bool isHot = false;
|
|
for (unsigned i = 0, e = ValuesPerBlock.size(); i != e; ++i) {
|
|
const AvailableValueInBlock &AV = ValuesPerBlock[i];
|
|
if (AV.isSimpleValue())
|
|
// "Hot" Instruction is in some loop (because it dominates its dep.
|
|
// instruction).
|
|
if (Instruction *I = dyn_cast<Instruction>(AV.getSimpleValue()))
|
|
if (DT->dominates(LI, I)) {
|
|
isHot = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// We are interested only in "hot" instructions. We don't want to do any
|
|
// mis-optimizations here.
|
|
if (!isHot)
|
|
return false;
|
|
}
|
|
|
|
// Check to see how many predecessors have the loaded value fully
|
|
// available.
|
|
DenseMap<BasicBlock*, Value*> PredLoads;
|
|
DenseMap<BasicBlock*, char> FullyAvailableBlocks;
|
|
for (unsigned i = 0, e = ValuesPerBlock.size(); i != e; ++i)
|
|
FullyAvailableBlocks[ValuesPerBlock[i].BB] = true;
|
|
for (unsigned i = 0, e = UnavailableBlocks.size(); i != e; ++i)
|
|
FullyAvailableBlocks[UnavailableBlocks[i]] = false;
|
|
|
|
SmallVector<std::pair<TerminatorInst*, unsigned>, 4> NeedToSplit;
|
|
for (pred_iterator PI = pred_begin(LoadBB), E = pred_end(LoadBB);
|
|
PI != E; ++PI) {
|
|
BasicBlock *Pred = *PI;
|
|
if (IsValueFullyAvailableInBlock(Pred, FullyAvailableBlocks)) {
|
|
continue;
|
|
}
|
|
PredLoads[Pred] = 0;
|
|
|
|
if (Pred->getTerminator()->getNumSuccessors() != 1) {
|
|
if (isa<IndirectBrInst>(Pred->getTerminator())) {
|
|
DEBUG(dbgs() << "COULD NOT PRE LOAD BECAUSE OF INDBR CRITICAL EDGE '"
|
|
<< Pred->getName() << "': " << *LI << '\n');
|
|
return false;
|
|
}
|
|
unsigned SuccNum = GetSuccessorNumber(Pred, LoadBB);
|
|
NeedToSplit.push_back(std::make_pair(Pred->getTerminator(), SuccNum));
|
|
}
|
|
}
|
|
if (!NeedToSplit.empty()) {
|
|
toSplit.append(NeedToSplit.begin(), NeedToSplit.end());
|
|
return false;
|
|
}
|
|
|
|
// Decide whether PRE is profitable for this load.
|
|
unsigned NumUnavailablePreds = PredLoads.size();
|
|
assert(NumUnavailablePreds != 0 &&
|
|
"Fully available value should be eliminated above!");
|
|
|
|
// If this load is unavailable in multiple predecessors, reject it.
|
|
// FIXME: If we could restructure the CFG, we could make a common pred with
|
|
// all the preds that don't have an available LI and insert a new load into
|
|
// that one block.
|
|
if (NumUnavailablePreds != 1)
|
|
return false;
|
|
|
|
// Check if the load can safely be moved to all the unavailable predecessors.
|
|
bool CanDoPRE = true;
|
|
SmallVector<Instruction*, 8> NewInsts;
|
|
for (DenseMap<BasicBlock*, Value*>::iterator I = PredLoads.begin(),
|
|
E = PredLoads.end(); I != E; ++I) {
|
|
BasicBlock *UnavailablePred = I->first;
|
|
|
|
// Do PHI translation to get its value in the predecessor if necessary. The
|
|
// returned pointer (if non-null) is guaranteed to dominate UnavailablePred.
|
|
|
|
// If all preds have a single successor, then we know it is safe to insert
|
|
// the load on the pred (?!?), so we can insert code to materialize the
|
|
// pointer if it is not available.
|
|
PHITransAddr Address(LI->getPointerOperand(), TD);
|
|
Value *LoadPtr = 0;
|
|
if (allSingleSucc) {
|
|
LoadPtr = Address.PHITranslateWithInsertion(LoadBB, UnavailablePred,
|
|
*DT, NewInsts);
|
|
} else {
|
|
Address.PHITranslateValue(LoadBB, UnavailablePred, DT);
|
|
LoadPtr = Address.getAddr();
|
|
}
|
|
|
|
// If we couldn't find or insert a computation of this phi translated value,
|
|
// we fail PRE.
|
|
if (LoadPtr == 0) {
|
|
DEBUG(dbgs() << "COULDN'T INSERT PHI TRANSLATED VALUE OF: "
|
|
<< *LI->getPointerOperand() << "\n");
|
|
CanDoPRE = false;
|
|
break;
|
|
}
|
|
|
|
// Make sure it is valid to move this load here. We have to watch out for:
|
|
// @1 = getelementptr (i8* p, ...
|
|
// test p and branch if == 0
|
|
// load @1
|
|
// It is valid to have the getelementptr before the test, even if p can
|
|
// be 0, as getelementptr only does address arithmetic.
|
|
// If we are not pushing the value through any multiple-successor blocks
|
|
// we do not have this case. Otherwise, check that the load is safe to
|
|
// put anywhere; this can be improved, but should be conservatively safe.
|
|
if (!allSingleSucc &&
|
|
// FIXME: REEVALUTE THIS.
|
|
!isSafeToLoadUnconditionally(LoadPtr,
|
|
UnavailablePred->getTerminator(),
|
|
LI->getAlignment(), TD)) {
|
|
CanDoPRE = false;
|
|
break;
|
|
}
|
|
|
|
I->second = LoadPtr;
|
|
}
|
|
|
|
if (!CanDoPRE) {
|
|
while (!NewInsts.empty()) {
|
|
Instruction *I = NewInsts.pop_back_val();
|
|
if (MD) MD->removeInstruction(I);
|
|
I->eraseFromParent();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Okay, we can eliminate this load by inserting a reload in the predecessor
|
|
// and using PHI construction to get the value in the other predecessors, do
|
|
// it.
|
|
DEBUG(dbgs() << "GVN REMOVING PRE LOAD: " << *LI << '\n');
|
|
DEBUG(if (!NewInsts.empty())
|
|
dbgs() << "INSERTED " << NewInsts.size() << " INSTS: "
|
|
<< *NewInsts.back() << '\n');
|
|
|
|
// Assign value numbers to the new instructions.
|
|
for (unsigned i = 0, e = NewInsts.size(); i != e; ++i) {
|
|
// FIXME: We really _ought_ to insert these value numbers into their
|
|
// parent's availability map. However, in doing so, we risk getting into
|
|
// ordering issues. If a block hasn't been processed yet, we would be
|
|
// marking a value as AVAIL-IN, which isn't what we intend.
|
|
VN.lookup_or_add(NewInsts[i]);
|
|
}
|
|
|
|
for (DenseMap<BasicBlock*, Value*>::iterator I = PredLoads.begin(),
|
|
E = PredLoads.end(); I != E; ++I) {
|
|
BasicBlock *UnavailablePred = I->first;
|
|
Value *LoadPtr = I->second;
|
|
|
|
Instruction *NewLoad = new LoadInst(LoadPtr, LI->getName()+".pre", false,
|
|
LI->getAlignment(),
|
|
UnavailablePred->getTerminator());
|
|
|
|
// Transfer the old load's TBAA tag to the new load.
|
|
if (MDNode *Tag = LI->getMetadata(LLVMContext::MD_tbaa))
|
|
NewLoad->setMetadata(LLVMContext::MD_tbaa, Tag);
|
|
|
|
// Add the newly created load.
|
|
ValuesPerBlock.push_back(AvailableValueInBlock::get(UnavailablePred,
|
|
NewLoad));
|
|
MD->invalidateCachedPointerInfo(LoadPtr);
|
|
DEBUG(dbgs() << "GVN INSERTED " << *NewLoad << '\n');
|
|
}
|
|
|
|
// Perform PHI construction.
|
|
Value *V = ConstructSSAForLoadSet(LI, ValuesPerBlock, TD, *DT,
|
|
VN.getAliasAnalysis());
|
|
LI->replaceAllUsesWith(V);
|
|
if (isa<PHINode>(V))
|
|
V->takeName(LI);
|
|
if (V->getType()->isPointerTy())
|
|
MD->invalidateCachedPointerInfo(V);
|
|
VN.erase(LI);
|
|
toErase.push_back(LI);
|
|
++NumPRELoad;
|
|
return true;
|
|
}
|
|
|
|
/// processLoad - Attempt to eliminate a load, first by eliminating it
|
|
/// locally, and then attempting non-local elimination if that fails.
|
|
bool GVN::processLoad(LoadInst *L, SmallVectorImpl<Instruction*> &toErase) {
|
|
if (!MD)
|
|
return false;
|
|
|
|
if (L->isVolatile())
|
|
return false;
|
|
|
|
// ... to a pointer that has been loaded from before...
|
|
MemDepResult Dep = MD->getDependency(L);
|
|
|
|
// If the value isn't available, don't do anything!
|
|
if (Dep.isClobber()) {
|
|
// Check to see if we have something like this:
|
|
// store i32 123, i32* %P
|
|
// %A = bitcast i32* %P to i8*
|
|
// %B = gep i8* %A, i32 1
|
|
// %C = load i8* %B
|
|
//
|
|
// We could do that by recognizing if the clobber instructions are obviously
|
|
// a common base + constant offset, and if the previous store (or memset)
|
|
// completely covers this load. This sort of thing can happen in bitfield
|
|
// access code.
|
|
Value *AvailVal = 0;
|
|
if (StoreInst *DepSI = dyn_cast<StoreInst>(Dep.getInst()))
|
|
if (TD) {
|
|
int Offset = AnalyzeLoadFromClobberingStore(L->getType(),
|
|
L->getPointerOperand(),
|
|
DepSI, *TD);
|
|
if (Offset != -1)
|
|
AvailVal = GetStoreValueForLoad(DepSI->getValueOperand(), Offset,
|
|
L->getType(), L, *TD);
|
|
}
|
|
|
|
// If the clobbering value is a memset/memcpy/memmove, see if we can forward
|
|
// a value on from it.
|
|
if (MemIntrinsic *DepMI = dyn_cast<MemIntrinsic>(Dep.getInst())) {
|
|
if (TD) {
|
|
int Offset = AnalyzeLoadFromClobberingMemInst(L->getType(),
|
|
L->getPointerOperand(),
|
|
DepMI, *TD);
|
|
if (Offset != -1)
|
|
AvailVal = GetMemInstValueForLoad(DepMI, Offset, L->getType(), L,*TD);
|
|
}
|
|
}
|
|
|
|
if (AvailVal) {
|
|
DEBUG(dbgs() << "GVN COERCED INST:\n" << *Dep.getInst() << '\n'
|
|
<< *AvailVal << '\n' << *L << "\n\n\n");
|
|
|
|
// Replace the load!
|
|
L->replaceAllUsesWith(AvailVal);
|
|
if (AvailVal->getType()->isPointerTy())
|
|
MD->invalidateCachedPointerInfo(AvailVal);
|
|
VN.erase(L);
|
|
toErase.push_back(L);
|
|
++NumGVNLoad;
|
|
return true;
|
|
}
|
|
|
|
DEBUG(
|
|
// fast print dep, using operator<< on instruction would be too slow
|
|
dbgs() << "GVN: load ";
|
|
WriteAsOperand(dbgs(), L);
|
|
Instruction *I = Dep.getInst();
|
|
dbgs() << " is clobbered by " << *I << '\n';
|
|
);
|
|
return false;
|
|
}
|
|
|
|
// If it is defined in another block, try harder.
|
|
if (Dep.isNonLocal())
|
|
return processNonLocalLoad(L, toErase);
|
|
|
|
Instruction *DepInst = Dep.getInst();
|
|
if (StoreInst *DepSI = dyn_cast<StoreInst>(DepInst)) {
|
|
Value *StoredVal = DepSI->getValueOperand();
|
|
|
|
// The store and load are to a must-aliased pointer, but they may not
|
|
// actually have the same type. See if we know how to reuse the stored
|
|
// value (depending on its type).
|
|
if (StoredVal->getType() != L->getType()) {
|
|
if (TD) {
|
|
StoredVal = CoerceAvailableValueToLoadType(StoredVal, L->getType(),
|
|
L, *TD);
|
|
if (StoredVal == 0)
|
|
return false;
|
|
|
|
DEBUG(dbgs() << "GVN COERCED STORE:\n" << *DepSI << '\n' << *StoredVal
|
|
<< '\n' << *L << "\n\n\n");
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
// Remove it!
|
|
L->replaceAllUsesWith(StoredVal);
|
|
if (StoredVal->getType()->isPointerTy())
|
|
MD->invalidateCachedPointerInfo(StoredVal);
|
|
VN.erase(L);
|
|
toErase.push_back(L);
|
|
++NumGVNLoad;
|
|
return true;
|
|
}
|
|
|
|
if (LoadInst *DepLI = dyn_cast<LoadInst>(DepInst)) {
|
|
Value *AvailableVal = DepLI;
|
|
|
|
// The loads are of a must-aliased pointer, but they may not actually have
|
|
// the same type. See if we know how to reuse the previously loaded value
|
|
// (depending on its type).
|
|
if (DepLI->getType() != L->getType()) {
|
|
if (TD) {
|
|
AvailableVal = CoerceAvailableValueToLoadType(DepLI, L->getType(), L,*TD);
|
|
if (AvailableVal == 0)
|
|
return false;
|
|
|
|
DEBUG(dbgs() << "GVN COERCED LOAD:\n" << *DepLI << "\n" << *AvailableVal
|
|
<< "\n" << *L << "\n\n\n");
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
// Remove it!
|
|
L->replaceAllUsesWith(AvailableVal);
|
|
if (DepLI->getType()->isPointerTy())
|
|
MD->invalidateCachedPointerInfo(DepLI);
|
|
VN.erase(L);
|
|
toErase.push_back(L);
|
|
++NumGVNLoad;
|
|
return true;
|
|
}
|
|
|
|
// If this load really doesn't depend on anything, then we must be loading an
|
|
// undef value. This can happen when loading for a fresh allocation with no
|
|
// intervening stores, for example.
|
|
if (isa<AllocaInst>(DepInst) || isMalloc(DepInst)) {
|
|
L->replaceAllUsesWith(UndefValue::get(L->getType()));
|
|
VN.erase(L);
|
|
toErase.push_back(L);
|
|
++NumGVNLoad;
|
|
return true;
|
|
}
|
|
|
|
// If this load occurs either right after a lifetime begin,
|
|
// then the loaded value is undefined.
|
|
if (IntrinsicInst* II = dyn_cast<IntrinsicInst>(DepInst)) {
|
|
if (II->getIntrinsicID() == Intrinsic::lifetime_start) {
|
|
L->replaceAllUsesWith(UndefValue::get(L->getType()));
|
|
VN.erase(L);
|
|
toErase.push_back(L);
|
|
++NumGVNLoad;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// findLeader - In order to find a leader for a given value number at a
|
|
// specific basic block, we first obtain the list of all Values for that number,
|
|
// and then scan the list to find one whose block dominates the block in
|
|
// question. This is fast because dominator tree queries consist of only
|
|
// a few comparisons of DFS numbers.
|
|
Value *GVN::findLeader(BasicBlock *BB, uint32_t num) {
|
|
LeaderTableEntry Vals = LeaderTable[num];
|
|
if (!Vals.Val) return 0;
|
|
|
|
Value *Val = 0;
|
|
if (DT->dominates(Vals.BB, BB)) {
|
|
Val = Vals.Val;
|
|
if (isa<Constant>(Val)) return Val;
|
|
}
|
|
|
|
LeaderTableEntry* Next = Vals.Next;
|
|
while (Next) {
|
|
if (DT->dominates(Next->BB, BB)) {
|
|
if (isa<Constant>(Next->Val)) return Next->Val;
|
|
if (!Val) Val = Next->Val;
|
|
}
|
|
|
|
Next = Next->Next;
|
|
}
|
|
|
|
return Val;
|
|
}
|
|
|
|
|
|
/// processInstruction - When calculating availability, handle an instruction
|
|
/// by inserting it into the appropriate sets
|
|
bool GVN::processInstruction(Instruction *I,
|
|
SmallVectorImpl<Instruction*> &toErase) {
|
|
// Ignore dbg info intrinsics.
|
|
if (isa<DbgInfoIntrinsic>(I))
|
|
return false;
|
|
|
|
// If the instruction can be easily simplified then do so now in preference
|
|
// to value numbering it. Value numbering often exposes redundancies, for
|
|
// example if it determines that %y is equal to %x then the instruction
|
|
// "%z = and i32 %x, %y" becomes "%z = and i32 %x, %x" which we now simplify.
|
|
if (Value *V = SimplifyInstruction(I, TD, DT)) {
|
|
I->replaceAllUsesWith(V);
|
|
if (MD && V->getType()->isPointerTy())
|
|
MD->invalidateCachedPointerInfo(V);
|
|
VN.erase(I);
|
|
toErase.push_back(I);
|
|
return true;
|
|
}
|
|
|
|
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
|
|
bool Changed = processLoad(LI, toErase);
|
|
|
|
if (!Changed) {
|
|
unsigned Num = VN.lookup_or_add(LI);
|
|
addToLeaderTable(Num, LI, LI->getParent());
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
// For conditions branches, we can perform simple conditional propagation on
|
|
// the condition value itself.
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(I)) {
|
|
if (!BI->isConditional() || isa<Constant>(BI->getCondition()))
|
|
return false;
|
|
|
|
Value *BranchCond = BI->getCondition();
|
|
uint32_t CondVN = VN.lookup_or_add(BranchCond);
|
|
|
|
BasicBlock *TrueSucc = BI->getSuccessor(0);
|
|
BasicBlock *FalseSucc = BI->getSuccessor(1);
|
|
|
|
if (TrueSucc->getSinglePredecessor())
|
|
addToLeaderTable(CondVN,
|
|
ConstantInt::getTrue(TrueSucc->getContext()),
|
|
TrueSucc);
|
|
if (FalseSucc->getSinglePredecessor())
|
|
addToLeaderTable(CondVN,
|
|
ConstantInt::getFalse(TrueSucc->getContext()),
|
|
FalseSucc);
|
|
|
|
return false;
|
|
}
|
|
|
|
// Instructions with void type don't return a value, so there's
|
|
// no point in trying to find redudancies in them.
|
|
if (I->getType()->isVoidTy()) return false;
|
|
|
|
uint32_t NextNum = VN.getNextUnusedValueNumber();
|
|
unsigned Num = VN.lookup_or_add(I);
|
|
|
|
// Allocations are always uniquely numbered, so we can save time and memory
|
|
// by fast failing them.
|
|
if (isa<AllocaInst>(I) || isa<TerminatorInst>(I) || isa<PHINode>(I)) {
|
|
addToLeaderTable(Num, I, I->getParent());
|
|
return false;
|
|
}
|
|
|
|
// If the number we were assigned was a brand new VN, then we don't
|
|
// need to do a lookup to see if the number already exists
|
|
// somewhere in the domtree: it can't!
|
|
if (Num == NextNum) {
|
|
addToLeaderTable(Num, I, I->getParent());
|
|
return false;
|
|
}
|
|
|
|
// Perform fast-path value-number based elimination of values inherited from
|
|
// dominators.
|
|
Value *repl = findLeader(I->getParent(), Num);
|
|
if (repl == 0) {
|
|
// Failure, just remember this instance for future use.
|
|
addToLeaderTable(Num, I, I->getParent());
|
|
return false;
|
|
}
|
|
|
|
// Remove it!
|
|
VN.erase(I);
|
|
I->replaceAllUsesWith(repl);
|
|
if (MD && repl->getType()->isPointerTy())
|
|
MD->invalidateCachedPointerInfo(repl);
|
|
toErase.push_back(I);
|
|
return true;
|
|
}
|
|
|
|
/// runOnFunction - This is the main transformation entry point for a function.
|
|
bool GVN::runOnFunction(Function& F) {
|
|
if (!NoLoads)
|
|
MD = &getAnalysis<MemoryDependenceAnalysis>();
|
|
DT = &getAnalysis<DominatorTree>();
|
|
TD = getAnalysisIfAvailable<TargetData>();
|
|
VN.setAliasAnalysis(&getAnalysis<AliasAnalysis>());
|
|
VN.setMemDep(MD);
|
|
VN.setDomTree(DT);
|
|
|
|
bool Changed = false;
|
|
bool ShouldContinue = true;
|
|
|
|
// Merge unconditional branches, allowing PRE to catch more
|
|
// optimization opportunities.
|
|
for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ) {
|
|
BasicBlock *BB = FI++;
|
|
|
|
bool removedBlock = MergeBlockIntoPredecessor(BB, this);
|
|
if (removedBlock) ++NumGVNBlocks;
|
|
|
|
Changed |= removedBlock;
|
|
}
|
|
|
|
unsigned Iteration = 0;
|
|
while (ShouldContinue) {
|
|
DEBUG(dbgs() << "GVN iteration: " << Iteration << "\n");
|
|
ShouldContinue = iterateOnFunction(F);
|
|
if (splitCriticalEdges())
|
|
ShouldContinue = true;
|
|
Changed |= ShouldContinue;
|
|
++Iteration;
|
|
}
|
|
|
|
if (EnablePRE) {
|
|
bool PREChanged = true;
|
|
while (PREChanged) {
|
|
PREChanged = performPRE(F);
|
|
Changed |= PREChanged;
|
|
}
|
|
}
|
|
// FIXME: Should perform GVN again after PRE does something. PRE can move
|
|
// computations into blocks where they become fully redundant. Note that
|
|
// we can't do this until PRE's critical edge splitting updates memdep.
|
|
// Actually, when this happens, we should just fully integrate PRE into GVN.
|
|
|
|
cleanupGlobalSets();
|
|
|
|
return Changed;
|
|
}
|
|
|
|
|
|
bool GVN::processBlock(BasicBlock *BB) {
|
|
// FIXME: Kill off toErase by doing erasing eagerly in a helper function (and
|
|
// incrementing BI before processing an instruction).
|
|
SmallVector<Instruction*, 8> toErase;
|
|
bool ChangedFunction = false;
|
|
|
|
for (BasicBlock::iterator BI = BB->begin(), BE = BB->end();
|
|
BI != BE;) {
|
|
ChangedFunction |= processInstruction(BI, toErase);
|
|
if (toErase.empty()) {
|
|
++BI;
|
|
continue;
|
|
}
|
|
|
|
// If we need some instructions deleted, do it now.
|
|
NumGVNInstr += toErase.size();
|
|
|
|
// Avoid iterator invalidation.
|
|
bool AtStart = BI == BB->begin();
|
|
if (!AtStart)
|
|
--BI;
|
|
|
|
for (SmallVector<Instruction*, 4>::iterator I = toErase.begin(),
|
|
E = toErase.end(); I != E; ++I) {
|
|
DEBUG(dbgs() << "GVN removed: " << **I << '\n');
|
|
if (MD) MD->removeInstruction(*I);
|
|
(*I)->eraseFromParent();
|
|
DEBUG(verifyRemoved(*I));
|
|
}
|
|
toErase.clear();
|
|
|
|
if (AtStart)
|
|
BI = BB->begin();
|
|
else
|
|
++BI;
|
|
}
|
|
|
|
return ChangedFunction;
|
|
}
|
|
|
|
/// performPRE - Perform a purely local form of PRE that looks for diamond
|
|
/// control flow patterns and attempts to perform simple PRE at the join point.
|
|
bool GVN::performPRE(Function &F) {
|
|
bool Changed = false;
|
|
DenseMap<BasicBlock*, Value*> predMap;
|
|
for (df_iterator<BasicBlock*> DI = df_begin(&F.getEntryBlock()),
|
|
DE = df_end(&F.getEntryBlock()); DI != DE; ++DI) {
|
|
BasicBlock *CurrentBlock = *DI;
|
|
|
|
// Nothing to PRE in the entry block.
|
|
if (CurrentBlock == &F.getEntryBlock()) continue;
|
|
|
|
for (BasicBlock::iterator BI = CurrentBlock->begin(),
|
|
BE = CurrentBlock->end(); BI != BE; ) {
|
|
Instruction *CurInst = BI++;
|
|
|
|
if (isa<AllocaInst>(CurInst) ||
|
|
isa<TerminatorInst>(CurInst) || isa<PHINode>(CurInst) ||
|
|
CurInst->getType()->isVoidTy() ||
|
|
CurInst->mayReadFromMemory() || CurInst->mayHaveSideEffects() ||
|
|
isa<DbgInfoIntrinsic>(CurInst))
|
|
continue;
|
|
|
|
// We don't currently value number ANY inline asm calls.
|
|
if (CallInst *CallI = dyn_cast<CallInst>(CurInst))
|
|
if (CallI->isInlineAsm())
|
|
continue;
|
|
|
|
uint32_t ValNo = VN.lookup(CurInst);
|
|
|
|
// Look for the predecessors for PRE opportunities. We're
|
|
// only trying to solve the basic diamond case, where
|
|
// a value is computed in the successor and one predecessor,
|
|
// but not the other. We also explicitly disallow cases
|
|
// where the successor is its own predecessor, because they're
|
|
// more complicated to get right.
|
|
unsigned NumWith = 0;
|
|
unsigned NumWithout = 0;
|
|
BasicBlock *PREPred = 0;
|
|
predMap.clear();
|
|
|
|
for (pred_iterator PI = pred_begin(CurrentBlock),
|
|
PE = pred_end(CurrentBlock); PI != PE; ++PI) {
|
|
BasicBlock *P = *PI;
|
|
// We're not interested in PRE where the block is its
|
|
// own predecessor, or in blocks with predecessors
|
|
// that are not reachable.
|
|
if (P == CurrentBlock) {
|
|
NumWithout = 2;
|
|
break;
|
|
} else if (!DT->dominates(&F.getEntryBlock(), P)) {
|
|
NumWithout = 2;
|
|
break;
|
|
}
|
|
|
|
Value* predV = findLeader(P, ValNo);
|
|
if (predV == 0) {
|
|
PREPred = P;
|
|
++NumWithout;
|
|
} else if (predV == CurInst) {
|
|
NumWithout = 2;
|
|
} else {
|
|
predMap[P] = predV;
|
|
++NumWith;
|
|
}
|
|
}
|
|
|
|
// Don't do PRE when it might increase code size, i.e. when
|
|
// we would need to insert instructions in more than one pred.
|
|
if (NumWithout != 1 || NumWith == 0)
|
|
continue;
|
|
|
|
// Don't do PRE across indirect branch.
|
|
if (isa<IndirectBrInst>(PREPred->getTerminator()))
|
|
continue;
|
|
|
|
// We can't do PRE safely on a critical edge, so instead we schedule
|
|
// the edge to be split and perform the PRE the next time we iterate
|
|
// on the function.
|
|
unsigned SuccNum = GetSuccessorNumber(PREPred, CurrentBlock);
|
|
if (isCriticalEdge(PREPred->getTerminator(), SuccNum)) {
|
|
toSplit.push_back(std::make_pair(PREPred->getTerminator(), SuccNum));
|
|
continue;
|
|
}
|
|
|
|
// Instantiate the expression in the predecessor that lacked it.
|
|
// Because we are going top-down through the block, all value numbers
|
|
// will be available in the predecessor by the time we need them. Any
|
|
// that weren't originally present will have been instantiated earlier
|
|
// in this loop.
|
|
Instruction *PREInstr = CurInst->clone();
|
|
bool success = true;
|
|
for (unsigned i = 0, e = CurInst->getNumOperands(); i != e; ++i) {
|
|
Value *Op = PREInstr->getOperand(i);
|
|
if (isa<Argument>(Op) || isa<Constant>(Op) || isa<GlobalValue>(Op))
|
|
continue;
|
|
|
|
if (Value *V = findLeader(PREPred, VN.lookup(Op))) {
|
|
PREInstr->setOperand(i, V);
|
|
} else {
|
|
success = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Fail out if we encounter an operand that is not available in
|
|
// the PRE predecessor. This is typically because of loads which
|
|
// are not value numbered precisely.
|
|
if (!success) {
|
|
delete PREInstr;
|
|
DEBUG(verifyRemoved(PREInstr));
|
|
continue;
|
|
}
|
|
|
|
PREInstr->insertBefore(PREPred->getTerminator());
|
|
PREInstr->setName(CurInst->getName() + ".pre");
|
|
predMap[PREPred] = PREInstr;
|
|
VN.add(PREInstr, ValNo);
|
|
++NumGVNPRE;
|
|
|
|
// Update the availability map to include the new instruction.
|
|
addToLeaderTable(ValNo, PREInstr, PREPred);
|
|
|
|
// Create a PHI to make the value available in this block.
|
|
PHINode* Phi = PHINode::Create(CurInst->getType(),
|
|
CurInst->getName() + ".pre-phi",
|
|
CurrentBlock->begin());
|
|
for (pred_iterator PI = pred_begin(CurrentBlock),
|
|
PE = pred_end(CurrentBlock); PI != PE; ++PI) {
|
|
BasicBlock *P = *PI;
|
|
Phi->addIncoming(predMap[P], P);
|
|
}
|
|
|
|
VN.add(Phi, ValNo);
|
|
addToLeaderTable(ValNo, Phi, CurrentBlock);
|
|
|
|
CurInst->replaceAllUsesWith(Phi);
|
|
if (Phi->getType()->isPointerTy()) {
|
|
// Because we have added a PHI-use of the pointer value, it has now
|
|
// "escaped" from alias analysis' perspective. We need to inform
|
|
// AA of this.
|
|
for (unsigned ii = 0, ee = Phi->getNumIncomingValues(); ii != ee; ++ii)
|
|
VN.getAliasAnalysis()->addEscapingUse(Phi->getOperandUse(2*ii));
|
|
|
|
if (MD)
|
|
MD->invalidateCachedPointerInfo(Phi);
|
|
}
|
|
VN.erase(CurInst);
|
|
removeFromLeaderTable(ValNo, CurInst, CurrentBlock);
|
|
|
|
DEBUG(dbgs() << "GVN PRE removed: " << *CurInst << '\n');
|
|
if (MD) MD->removeInstruction(CurInst);
|
|
CurInst->eraseFromParent();
|
|
DEBUG(verifyRemoved(CurInst));
|
|
Changed = true;
|
|
}
|
|
}
|
|
|
|
if (splitCriticalEdges())
|
|
Changed = true;
|
|
|
|
return Changed;
|
|
}
|
|
|
|
/// splitCriticalEdges - Split critical edges found during the previous
|
|
/// iteration that may enable further optimization.
|
|
bool GVN::splitCriticalEdges() {
|
|
if (toSplit.empty())
|
|
return false;
|
|
do {
|
|
std::pair<TerminatorInst*, unsigned> Edge = toSplit.pop_back_val();
|
|
SplitCriticalEdge(Edge.first, Edge.second, this);
|
|
} while (!toSplit.empty());
|
|
if (MD) MD->invalidateCachedPredecessors();
|
|
return true;
|
|
}
|
|
|
|
/// iterateOnFunction - Executes one iteration of GVN
|
|
bool GVN::iterateOnFunction(Function &F) {
|
|
cleanupGlobalSets();
|
|
|
|
// Top-down walk of the dominator tree
|
|
bool Changed = false;
|
|
#if 0
|
|
// Needed for value numbering with phi construction to work.
|
|
ReversePostOrderTraversal<Function*> RPOT(&F);
|
|
for (ReversePostOrderTraversal<Function*>::rpo_iterator RI = RPOT.begin(),
|
|
RE = RPOT.end(); RI != RE; ++RI)
|
|
Changed |= processBlock(*RI);
|
|
#else
|
|
for (df_iterator<DomTreeNode*> DI = df_begin(DT->getRootNode()),
|
|
DE = df_end(DT->getRootNode()); DI != DE; ++DI)
|
|
Changed |= processBlock(DI->getBlock());
|
|
#endif
|
|
|
|
return Changed;
|
|
}
|
|
|
|
void GVN::cleanupGlobalSets() {
|
|
VN.clear();
|
|
LeaderTable.clear();
|
|
TableAllocator.Reset();
|
|
}
|
|
|
|
/// verifyRemoved - Verify that the specified instruction does not occur in our
|
|
/// internal data structures.
|
|
void GVN::verifyRemoved(const Instruction *Inst) const {
|
|
VN.verifyRemoved(Inst);
|
|
|
|
// Walk through the value number scope to make sure the instruction isn't
|
|
// ferreted away in it.
|
|
for (DenseMap<uint32_t, LeaderTableEntry>::const_iterator
|
|
I = LeaderTable.begin(), E = LeaderTable.end(); I != E; ++I) {
|
|
const LeaderTableEntry *Node = &I->second;
|
|
assert(Node->Val != Inst && "Inst still in value numbering scope!");
|
|
|
|
while (Node->Next) {
|
|
Node = Node->Next;
|
|
assert(Node->Val != Inst && "Inst still in value numbering scope!");
|
|
}
|
|
}
|
|
}
|