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https://github.com/c64scene-ar/llvm-6502.git
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efe2be7976
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44892 91177308-0d34-0410-b5e6-96231b3b80d8
348 lines
12 KiB
C++
348 lines
12 KiB
C++
//===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Bill Wendling and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass performs loop invariant code motion on machine instructions. We
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// attempt to remove as much code from the body of a loop as possible.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "machine-licm"
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/MRegisterInfo.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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using namespace llvm;
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namespace {
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// Hidden options to help debugging
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cl::opt<bool>
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PerformLICM("machine-licm",
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cl::init(false), cl::Hidden,
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cl::desc("Perform loop-invariant code motion on machine code"));
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}
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STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops");
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namespace {
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class VISIBILITY_HIDDEN MachineLICM : public MachineFunctionPass {
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const TargetInstrInfo *TII;
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MachineFunction *CurMF; // Current MachineFunction
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// Various analyses that we use...
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MachineLoopInfo *LI; // Current MachineLoopInfo
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MachineDominatorTree *DT; // Machine dominator tree for the current Loop
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// State that is updated as we process loops
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bool Changed; // True if a loop is changed.
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MachineLoop *CurLoop; // The current loop we are working on.
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// Map the def of a virtual register to the machine instruction.
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IndexedMap<const MachineInstr*, VirtReg2IndexFunctor> VRegDefs;
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public:
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static char ID; // Pass identification, replacement for typeid
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MachineLICM() : MachineFunctionPass((intptr_t)&ID) {}
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virtual bool runOnMachineFunction(MachineFunction &MF);
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/// FIXME: Loop preheaders?
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///
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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AU.addRequired<MachineLoopInfo>();
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AU.addRequired<MachineDominatorTree>();
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}
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private:
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/// VisitAllLoops - Visit all of the loops in depth first order and try to
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/// hoist invariant instructions from them.
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///
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void VisitAllLoops(MachineLoop *L) {
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const std::vector<MachineLoop*> &SubLoops = L->getSubLoops();
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for (MachineLoop::iterator
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I = SubLoops.begin(), E = SubLoops.end(); I != E; ++I) {
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MachineLoop *ML = *I;
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// Traverse the body of the loop in depth first order on the dominator
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// tree so that we are guaranteed to see definitions before we see uses.
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VisitAllLoops(ML);
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HoistRegion(DT->getNode(ML->getHeader()));
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}
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HoistRegion(DT->getNode(L->getHeader()));
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}
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/// MapVirtualRegisterDefs - Create a map of which machine instruction
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/// defines a virtual register.
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///
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void MapVirtualRegisterDefs();
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/// IsInSubLoop - A little predicate that returns true if the specified
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/// basic block is in a subloop of the current one, not the current one
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/// itself.
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///
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bool IsInSubLoop(MachineBasicBlock *BB) {
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assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop");
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return LI->getLoopFor(BB) != CurLoop;
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}
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/// CanHoistInst - Checks that this instructions is one that can be hoisted
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/// out of the loop. I.e., it has no side effects, isn't a control flow
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/// instr, etc.
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///
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bool CanHoistInst(MachineInstr &I) const {
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#ifndef NDEBUG
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DEBUG({
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DOUT << "--- Checking if we can hoist " << I << "\n";
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if (I.getInstrDescriptor()->ImplicitUses)
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DOUT << " * Instruction has implicit uses.\n";
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else if (!TII->isTriviallyReMaterializable(&I))
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DOUT << " * Instruction has side effects.\n";
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});
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#endif
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// Don't hoist if this instruction implicitly reads physical registers.
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if (I.getInstrDescriptor()->ImplicitUses) return false;
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return TII->isTriviallyReMaterializable(&I);
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}
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/// IsLoopInvariantInst - Returns true if the instruction is loop
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/// invariant. I.e., all virtual register operands are defined outside of
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/// the loop, physical registers aren't accessed (explicitly or implicitly),
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/// and the instruction is hoistable.
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///
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bool IsLoopInvariantInst(MachineInstr &I);
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/// FindPredecessors - Get all of the predecessors of the loop that are not
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/// back-edges.
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///
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void FindPredecessors(std::vector<MachineBasicBlock*> &Preds) {
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const MachineBasicBlock *Header = CurLoop->getHeader();
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for (MachineBasicBlock::const_pred_iterator
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I = Header->pred_begin(), E = Header->pred_end(); I != E; ++I)
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if (!CurLoop->contains(*I))
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Preds.push_back(*I);
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}
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/// MoveInstToEndOfBlock - Moves the machine instruction to the bottom of
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/// the predecessor basic block (but before the terminator instructions).
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///
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void MoveInstToEndOfBlock(MachineBasicBlock *MBB, MachineInstr *MI) {
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DEBUG({
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DOUT << "Hoisting " << *MI;
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if (MBB->getBasicBlock())
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DOUT << " to MachineBasicBlock "
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<< MBB->getBasicBlock()->getName();
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DOUT << "\n";
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});
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MachineBasicBlock::iterator Iter = MBB->getFirstTerminator();
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MBB->insert(Iter, MI);
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++NumHoisted;
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}
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/// HoistRegion - Walk the specified region of the CFG (defined by all
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/// blocks dominated by the specified block, and that are in the current
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/// loop) in depth first order w.r.t the DominatorTree. This allows us to
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/// visit definitions before uses, allowing us to hoist a loop body in one
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/// pass without iteration.
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///
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void HoistRegion(MachineDomTreeNode *N);
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/// Hoist - When an instruction is found to only use loop invariant operands
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/// that is safe to hoist, this instruction is called to do the dirty work.
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///
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void Hoist(MachineInstr &MI);
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};
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char MachineLICM::ID = 0;
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RegisterPass<MachineLICM> X("machine-licm",
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"Machine Loop Invariant Code Motion");
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} // end anonymous namespace
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FunctionPass *llvm::createMachineLICMPass() { return new MachineLICM(); }
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/// Hoist expressions out of the specified loop. Note, alias info for inner loop
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/// is not preserved so it is not a good idea to run LICM multiple times on one
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/// loop.
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///
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bool MachineLICM::runOnMachineFunction(MachineFunction &MF) {
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if (!PerformLICM) return false; // For debugging.
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DOUT << "******** Machine LICM ********\n";
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Changed = false;
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CurMF = &MF;
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TII = CurMF->getTarget().getInstrInfo();
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// Get our Loop information...
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LI = &getAnalysis<MachineLoopInfo>();
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DT = &getAnalysis<MachineDominatorTree>();
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MapVirtualRegisterDefs();
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for (MachineLoopInfo::iterator
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I = LI->begin(), E = LI->end(); I != E; ++I) {
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CurLoop = *I;
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// Visit all of the instructions of the loop. We want to visit the subloops
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// first, though, so that we can hoist their invariants first into their
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// containing loop before we process that loop.
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VisitAllLoops(CurLoop);
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}
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return Changed;
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}
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/// MapVirtualRegisterDefs - Create a map of which machine instruction defines a
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/// virtual register.
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///
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void MachineLICM::MapVirtualRegisterDefs() {
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for (MachineFunction::const_iterator
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I = CurMF->begin(), E = CurMF->end(); I != E; ++I) {
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const MachineBasicBlock &MBB = *I;
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for (MachineBasicBlock::const_iterator
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II = MBB.begin(), IE = MBB.end(); II != IE; ++II) {
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const MachineInstr &MI = *II;
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for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI.getOperand(i);
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if (MO.isRegister() && MO.isDef() &&
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MRegisterInfo::isVirtualRegister(MO.getReg())) {
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VRegDefs.grow(MO.getReg());
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VRegDefs[MO.getReg()] = &MI;
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}
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}
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}
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}
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}
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/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
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/// dominated by the specified block, and that are in the current loop) in depth
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/// first order w.r.t the DominatorTree. This allows us to visit definitions
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/// before uses, allowing us to hoist a loop body in one pass without iteration.
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///
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void MachineLICM::HoistRegion(MachineDomTreeNode *N) {
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assert(N != 0 && "Null dominator tree node?");
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MachineBasicBlock *BB = N->getBlock();
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// If this subregion is not in the top level loop at all, exit.
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if (!CurLoop->contains(BB)) return;
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// Only need to process the contents of this block if it is not part of a
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// subloop (which would already have been processed).
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if (!IsInSubLoop(BB))
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for (MachineBasicBlock::iterator
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I = BB->begin(), E = BB->end(); I != E; ) {
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MachineInstr &MI = *I++;
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// Try hoisting the instruction out of the loop. We can only do this if
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// all of the operands of the instruction are loop invariant and if it is
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// safe to hoist the instruction.
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Hoist(MI);
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}
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const std::vector<MachineDomTreeNode*> &Children = N->getChildren();
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for (unsigned I = 0, E = Children.size(); I != E; ++I)
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HoistRegion(Children[I]);
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}
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/// IsLoopInvariantInst - Returns true if the instruction is loop
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/// invariant. I.e., all virtual register operands are defined outside of the
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/// loop, physical registers aren't accessed (explicitly or implicitly), and the
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/// instruction is hoistable.
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///
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bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) {
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if (!CanHoistInst(I)) return false;
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// The instruction is loop invariant if all of its operands are loop-invariant
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for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = I.getOperand(i);
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if (!MO.isRegister() || !MO.isUse())
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continue;
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unsigned Reg = MO.getReg();
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// Don't hoist instructions that access physical registers.
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if (!MRegisterInfo::isVirtualRegister(Reg))
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return false;
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assert(VRegDefs[Reg] && "Machine instr not mapped for this vreg?");
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// If the loop contains the definition of an operand, then the instruction
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// isn't loop invariant.
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if (CurLoop->contains(VRegDefs[Reg]->getParent()))
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return false;
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}
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// If we got this far, the instruction is loop invariant!
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return true;
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}
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/// Hoist - When an instruction is found to only use loop invariant operands
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/// that is safe to hoist, this instruction is called to do the dirty work.
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///
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void MachineLICM::Hoist(MachineInstr &MI) {
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if (!IsLoopInvariantInst(MI)) return;
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std::vector<MachineBasicBlock*> Preds;
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// Non-back-edge predecessors.
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FindPredecessors(Preds);
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// Either we don't have any predecessors(?!) or we have more than one, which
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// is forbidden.
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if (Preds.empty() || Preds.size() != 1) return;
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// Check that the predecessor is qualified to take the hoisted
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// instruction. I.e., there is only one edge from the predecessor, and it's to
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// the loop header.
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MachineBasicBlock *MBB = Preds.front();
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// FIXME: We are assuming at first that the basic block coming into this loop
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// has only one successor. This isn't the case in general because we haven't
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// broken critical edges or added preheaders.
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if (MBB->succ_size() != 1) return;
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assert(*MBB->succ_begin() == CurLoop->getHeader() &&
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"The predecessor doesn't feed directly into the loop header!");
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// Now move the instructions to the predecessor.
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MachineInstr *NewMI = MI.clone();
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MoveInstToEndOfBlock(MBB, NewMI);
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// Update VRegDefs.
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for (unsigned i = 0, e = NewMI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = NewMI->getOperand(i);
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if (MO.isRegister() && MO.isDef() &&
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MRegisterInfo::isVirtualRegister(MO.getReg())) {
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VRegDefs.grow(MO.getReg());
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VRegDefs[MO.getReg()] = NewMI;
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}
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}
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// Hoisting was successful! Remove bothersome instruction now.
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MI.getParent()->remove(&MI);
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Changed = true;
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}
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