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https://github.com/c64scene-ar/llvm-6502.git
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1f996fa36b
This is equivalent to the AMDGPUTargetMachine now, but it is the starting point for separating R600 and GCN functionality into separate targets. It is recommened that users start using the gcn triple for GCN-based GPUs, because using the r600 triple for these GPUs will be deprecated in the future. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225277 91177308-0d34-0410-b5e6-96231b3b80d8
39 lines
1.4 KiB
LLVM
39 lines
1.4 KiB
LLVM
; XFAIL: *
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; RUN: llc -verify-machineinstrs -march=amdgcn -mcpu=SI -mattr=-promote-alloca < %s | FileCheck -check-prefix=SI %s
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; 64-bit select was originally lowered with a build_pair, and this
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; could be simplified to 1 cndmask instead of 2, but that broken when
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; it started being implemented with a v2i32 build_vector and
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; bitcasting.
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define void @trunc_select_i64(i32 addrspace(1)* %out, i64 %a, i64 %b, i32 %c) {
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%cmp = icmp eq i32 %c, 0
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%select = select i1 %cmp, i64 %a, i64 %b
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%trunc = trunc i64 %select to i32
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store i32 %trunc, i32 addrspace(1)* %out, align 4
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ret void
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}
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; FIXME: Fix truncating store for local memory
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; SI-LABEL: {{^}}trunc_load_alloca_i64:
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; SI: v_movrels_b32
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; SI-NOT: v_movrels_b32
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; SI: s_endpgm
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define void @trunc_load_alloca_i64(i64 addrspace(1)* %out, i32 %a, i32 %b) {
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%idx = add i32 %a, %b
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%alloca = alloca i64, i32 4
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%gep0 = getelementptr i64* %alloca, i64 0
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%gep1 = getelementptr i64* %alloca, i64 1
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%gep2 = getelementptr i64* %alloca, i64 2
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%gep3 = getelementptr i64* %alloca, i64 3
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store i64 24, i64* %gep0, align 8
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store i64 9334, i64* %gep1, align 8
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store i64 3935, i64* %gep2, align 8
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store i64 9342, i64* %gep3, align 8
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%gep = getelementptr i64* %alloca, i32 %idx
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%load = load i64* %gep, align 8
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%mask = and i64 %load, 4294967296
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%add = add i64 %mask, -1
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store i64 %add, i64 addrspace(1)* %out, align 4
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ret void
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}
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