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ed3d16e443
This is necessary because Types are no longer Values. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14598 91177308-0d34-0410-b5e6-96231b3b80d8
49 lines
1.9 KiB
C++
49 lines
1.9 KiB
C++
//===-- llvm/Assembly/Writer.h - Printer for LLVM assembly files --*- C++ -*-=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This functionality is implemented by lib/VMCore/AsmWriter.cpp.
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// This library is used to print LLVM assembly language files to an iostream. It
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// can print LLVM code at a variety of granularities, including Modules,
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// BasicBlocks, and Instructions. This makes it useful for debugging.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ASSEMBLY_WRITER_H
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#define LLVM_ASSEMBLY_WRITER_H
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#include <iosfwd>
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namespace llvm {
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class Type;
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class Module;
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class Value;
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// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
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// type, iff there is an entry in the Module's symbol table for the specified
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// type or one of its component types. This is slower than a simple x << Type;
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//
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std::ostream &WriteTypeSymbolic(std::ostream &, const Type *, const Module *M);
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// WriteAsOperand - Write the name of the specified value out to the specified
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// ostream. This can be useful when you just want to print int %reg126, not the
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// whole instruction that generated it. If you specify a Module for context,
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// then even constants get pretty-printed; for example, the type of a null
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// pointer is printed symbolically.
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//
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std::ostream &WriteAsOperand(std::ostream &, const Value *, bool PrintTy = true,
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bool PrintName = true, const Module *Context = 0);
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std::ostream &WriteAsOperand(std::ostream&, const Type*, bool PrintTy = true,
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bool PrintName = true, const Module* Context = 0);
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} // End llvm namespace
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#endif
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