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https://github.com/c64scene-ar/llvm-6502.git
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2b08044287
This allows the build infrastructure to properly detect and build libunwind. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235796 91177308-0d34-0410-b5e6-96231b3b80d8
35 lines
1.3 KiB
CMake
35 lines
1.3 KiB
CMake
# Discover the projects that use CMake in the subdirectories.
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# Note that explicit cmake invocation is required every time a new project is
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# added or removed.
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file(GLOB entries *)
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foreach(entry ${entries})
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if(IS_DIRECTORY ${entry} AND EXISTS ${entry}/CMakeLists.txt)
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if((NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/compiler-rt) AND
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(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/dragonegg) AND
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(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxx) AND
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(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libcxxabi) AND
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(NOT ${entry} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR}/libunwind))
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add_subdirectory(${entry})
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endif()
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endif()
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endforeach(entry)
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# Also add in libc++ and compiler-rt trees if present (and we have
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# a sufficiently recent version of CMake where required).
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if(${LLVM_BUILD_RUNTIME})
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# MSVC isn't quite working with libc++ yet, disable it until issues are
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# fixed.
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if(NOT MSVC)
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# libc++ uses the libc++abi target names so libc++abi should be added
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# first.
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add_llvm_external_project(libcxxabi)
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add_llvm_external_project(libcxx)
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add_llvm_external_project(libunwind)
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endif()
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if(NOT LLVM_BUILD_EXTERNAL_COMPILER_RT)
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add_llvm_external_project(compiler-rt)
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endif()
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endif()
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add_llvm_external_project(dragonegg)
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