llvm-6502/include/llvm/Support/Compressor.h
2004-11-14 21:50:00 +00:00

177 lines
8.9 KiB
C++

//===- llvm/Support/Compressor.h --------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the llvm::Compressor class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_COMPRESSOR_H
#define LLVM_SUPPORT_COMPRESSOR_H
#include "llvm/Support/DataTypes.h"
#include <ostream>
namespace llvm {
/// This class provides an abstraction for compressing a block of memory using
/// a standard compression utility such as bzip2 or libz. This interface
/// allows us to abstract the notion of compression and deal with alternate
/// compression scheme availability depending on the configured platform. This
/// facility will always favor a bzip2 implementation if its available.
/// Otherwise, libz will be used if it is available. If neither zlib nor bzip2
/// are available, a very simple algorithm provided by the Compressor class
/// will be used. The type of compression used can be determined by inspecting
/// the first byte of the compressed output. ASCII values '0', '1', and '2',
/// denote the compression type as given in the Algorithm enumeration below.
/// The Compressor is intended for use with memory mapped files where the
/// entire data block to be compressed or decompressed is available in
/// memory. However, output can be gathered in repeated calls to a callback.
/// @since 1.4
/// @brief An abstraction for memory to memory data (de)compression
class Compressor {
/// @name Types
/// @{
public:
enum Algorithm {
COMP_TYPE_SIMPLE = '0', ///< Use simple but ubiquitous algorithm
COMP_TYPE_ZLIB = '1', ///< Use zlib algorithm, if available
COMP_TYPE_BZIP2 = '2', ///< Use bzip2 algorithm (preferred)
};
/// @}
/// @name High Level Interface
/// @{
public:
/// This method compresses a block of memory pointed to by \p in with
/// size \p size to a block of memory, \p out, that is allocated with
/// malloc. It is the caller's responsibility to free \p out. The \p hint
/// indicates which type of compression the caller would *prefer*.
/// @throws std::string explaining error if a compression error occurs
/// @returns The size of the output buffer \p out.
/// @brief Compress memory to a new memory buffer.
static uint64_t compressToNewBuffer(
const char* in, ///< The buffer to be compressed
unsigned size, ///< The size of the buffer to be compressed
char*&out, ///< The returned output buffer
Algorithm hint ///< Hint for type of compression to perform
= COMP_TYPE_BZIP2
);
/// This method compresses a block of memory pointed to by \p in with
/// size \p size to a stream. The stream \p out must be open and ready for
/// writing when this method is called. The stream will not be closed by
/// this method. The \p hint argument indicates which type of
/// compression the caller would *prefer*.
/// @returns The amount of data written to \p out.
/// @brief Compress memory to a file.
static uint64_t compressToStream(
const char*in, ///< The buffer to be compressed
unsigned size, ///< The size of the buffer to be compressed
std::ostream& out, ///< The output stream to write data on
Algorithm hint ///< Hint for type of compression to perform
= COMP_TYPE_BZIP2
);
/// This method decompresses a block of memory pointed to by \p in with
/// size \p size to a new block of memory, \p out, \p that was allocated
/// by malloc. It is the caller's responsibility to free \p out.
/// @returns The size of the output buffer \p out.
/// @brief Decompress memory to a new memory buffer.
static uint64_t decompressToNewBuffer(
const char *in, ///< The buffer to be decompressed
unsigned size, ///< Size of the buffer to be decompressed
char*&out ///< The returned output buffer
);
/// This method decompresses a block of memory pointed to by \p in with
/// size \p size to a stream. The stream \p out must be open and ready for
/// writing when this method is called. The stream will not be closed by
/// this method.
/// @returns The amount of data written to \p out.
/// @brief Decompress memory to a stream.
static uint64_t decompressToStream(
const char *in, ///< The buffer to be decompressed
unsigned size, ///< Size of the buffer to be decompressed
std::ostream& out ///< The stream to write write data on
);
/// @}
/// @name Low Level Interface
/// @{
public:
/// A callback function type used by the Compressor's low level interface
/// to get the next chunk of data to which (de)compressed output will be
/// written. This callback completely abstracts the notion of how to
/// handle the output data of compression or decompression. The callback
/// is responsible for determining both the storage location and the size
/// of the output. The callback may also do other things with the data
/// such as write it, transmit it, etc. Note that providing very small
/// values for \p size will make the compression run very inefficiently.
/// It is recommended that \p size be chosen based on the some multiple or
/// fraction of the object being decompressed or compressed, respetively.
/// @returns 0 for success, 1 for failure
/// @throws nothing
/// @brief Output callback function type
typedef unsigned (OutputDataCallback)(char*& buffer, unsigned& size,
void* context);
/// This function does the compression work. The block of memory starting
/// at \p in and extending for \p size bytes is compressed. The compressed
/// output is written to memory blocks returned by the \p cb callback. The
/// caller must provide an implementation of the OutputDataCallback
/// function type and provide its address as \p cb. Note that the callback
/// function will be called as many times as necessary to complete the
/// compression of the \p in block but that the total size will generally
/// be less than \p size. It is a good idea to provide as large a value to
/// the callback's \p size parameter as possible so that fewer calls to
/// the callback are made. The \p hint parameter tells the function which
/// kind of compression to start with. However, if its not available on
/// the platform, the algorithm "falls back" from bzip2 -> zlib -> simple.
/// @throws std::string if an error occurs
/// @returns the total size of the compressed data
/// @brief Compress a block of memory.
static uint64_t compress(
const char* in, ///< The buffer to be compressed
unsigned size, ///< The size of the buffer to be compressed
OutputDataCallback* cb, ///< Call back for memory allocation
Algorithm hint ///< Hint for type of compression to perform
= COMP_TYPE_BZIP2,
void* context ///< Context for callback
= 0
);
/// This function does the decompression work. The block of memory
/// starting at \p in and extending for \p size bytes is decompressed. The
/// decompressed output is written to memory blocks returned by the \p cb
/// callback. The caller must provide an implementation of the
/// OutputDataCallback function type and provide its address as \p cb.
/// Note that the callback function will be called as many times as
/// necessary to complete the compression of the \p in block but that the
/// total size will generally be greater than \p size. It is a good idea
/// to provide as large a value to the callback's \p size parameter as
/// possible so that fewer calls to the callback are made.
/// @throws std::string if an error occurs
/// @returns the total size of the decompressed data
/// @brief Decompress a block of memory.
static uint64_t decompress(
const char *in, ///< The buffer to be decompressed
unsigned size, ///< Size of the buffer to be decompressed
OutputDataCallback* cb, ///< Call back for memory allocation
void* context ///< Context for callback
= 0
);
/// @}
};
}
// vim: sw=2 ai
#endif