llvm-6502/lib/Target/CellSPU/SPUCallingConv.td
Kalle Raiskila c9fda996fc Add preliminary v2f32 support for SPU. Like with v2i32, we just
duplicate the instructions and operate on half vectors. 

Also reorder code in SPUInstrInfo.td for better coherency.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@110037 91177308-0d34-0410-b5e6-96231b3b80d8
2010-08-02 10:25:47 +00:00

58 lines
2.7 KiB
C++

//===- SPUCallingConv.td - Calling Conventions for CellSPU ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This describes the calling conventions for the STI Cell SPU architecture.
//
//===----------------------------------------------------------------------===//
/// CCIfSubtarget - Match if the current subtarget has a feature F.
class CCIfSubtarget<string F, CCAction A>
: CCIf<!strconcat("State.getTarget().getSubtarget<PPCSubtarget>().", F), A>;
//===----------------------------------------------------------------------===//
// Return Value Calling Convention
//===----------------------------------------------------------------------===//
// Return-value convention for Cell SPU: Everything can be passed back via $3:
def RetCC_SPU : CallingConv<[
CCIfType<[i8], CCAssignToReg<[R3]>>,
CCIfType<[i16], CCAssignToReg<[R3]>>,
CCIfType<[i32], CCAssignToReg<[R3]>>,
CCIfType<[i64], CCAssignToReg<[R3]>>,
CCIfType<[i128], CCAssignToReg<[R3]>>,
CCIfType<[f32, f64], CCAssignToReg<[R3]>>,
CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], CCAssignToReg<[R3]>>,
CCIfType<[v2i32, v2f32], CCAssignToReg<[R3]>>
]>;
//===----------------------------------------------------------------------===//
// CellSPU Argument Calling Conventions
//===----------------------------------------------------------------------===//
def CCC_SPU : CallingConv<[
CCIfType<[i8, i16, i32, i64, i128, f32, f64,
v16i8, v8i16, v4i32, v4f32, v2i64, v2f64, v2i32, v2f32],
CCAssignToReg<[R3, R4, R5, R6, R7, R8, R9, R10, R11,
R12, R13, R14, R15, R16, R17, R18, R19, R20,
R21, R22, R23, R24, R25, R26, R27, R28, R29,
R30, R31, R32, R33, R34, R35, R36, R37, R38,
R39, R40, R41, R42, R43, R44, R45, R46, R47,
R48, R49, R50, R51, R52, R53, R54, R55, R56,
R57, R58, R59, R60, R61, R62, R63, R64, R65,
R66, R67, R68, R69, R70, R71, R72, R73, R74,
R75, R76, R77, R78, R79]>>,
// Integer/FP values get stored in stack slots that are 8 bytes in size and
// 8-byte aligned if there are no more registers to hold them.
CCIfType<[i32, i64, f32, f64], CCAssignToStack<8, 8>>,
// Vectors get 16-byte stack slots that are 16-byte aligned.
CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
CCAssignToStack<16, 16>>
]>;