llvm-6502/lib/Transforms/Utils/Local.cpp
Victor Hernandez 66284e063a Auto-upgrade free instructions to calls to the builtin free function.
Update all analysis passes and transforms to treat free calls just like FreeInst.
Remove RaiseAllocations and all its tests since FreeInst no longer needs to be raised.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84987 91177308-0d34-0410-b5e6-96231b3b80d8
2009-10-24 04:23:03 +00:00

352 lines
13 KiB
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//===-- Local.cpp - Functions to perform local transformations ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This family of functions perform various local transformations to the
// program.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Constants.h"
#include "llvm/GlobalAlias.h"
#include "llvm/GlobalVariable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Intrinsics.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/DebugInfo.h"
#include "llvm/Analysis/MallocHelper.h"
#include "llvm/Analysis/ProfileInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
// Local analysis.
//
/// isSafeToLoadUnconditionally - Return true if we know that executing a load
/// from this value cannot trap. If it is not obviously safe to load from the
/// specified pointer, we do a quick local scan of the basic block containing
/// ScanFrom, to determine if the address is already accessed.
bool llvm::isSafeToLoadUnconditionally(Value *V, Instruction *ScanFrom) {
// If it is an alloca it is always safe to load from.
if (isa<AllocaInst>(V)) return true;
// If it is a global variable it is mostly safe to load from.
if (const GlobalValue *GV = dyn_cast<GlobalVariable>(V))
// Don't try to evaluate aliases. External weak GV can be null.
return !isa<GlobalAlias>(GV) && !GV->hasExternalWeakLinkage();
// Otherwise, be a little bit agressive by scanning the local block where we
// want to check to see if the pointer is already being loaded or stored
// from/to. If so, the previous load or store would have already trapped,
// so there is no harm doing an extra load (also, CSE will later eliminate
// the load entirely).
BasicBlock::iterator BBI = ScanFrom, E = ScanFrom->getParent()->begin();
while (BBI != E) {
--BBI;
// If we see a free or a call which may write to memory (i.e. which might do
// a free) the pointer could be marked invalid.
if (isa<FreeInst>(BBI) || isFreeCall(BBI) ||
(isa<CallInst>(BBI) && BBI->mayWriteToMemory() &&
!isa<DbgInfoIntrinsic>(BBI)))
return false;
if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
if (LI->getOperand(0) == V) return true;
} else if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
if (SI->getOperand(1) == V) return true;
}
}
return false;
}
//===----------------------------------------------------------------------===//
// Local constant propagation.
//
// ConstantFoldTerminator - If a terminator instruction is predicated on a
// constant value, convert it into an unconditional branch to the constant
// destination.
//
bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
TerminatorInst *T = BB->getTerminator();
// Branch - See if we are conditional jumping on constant
if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
if (BI->isUnconditional()) return false; // Can't optimize uncond branch
BasicBlock *Dest1 = BI->getSuccessor(0);
BasicBlock *Dest2 = BI->getSuccessor(1);
if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
// Are we branching on constant?
// YES. Change to unconditional branch...
BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1;
//cerr << "Function: " << T->getParent()->getParent()
// << "\nRemoving branch from " << T->getParent()
// << "\n\nTo: " << OldDest << endl;
// Let the basic block know that we are letting go of it. Based on this,
// it will adjust it's PHI nodes.
assert(BI->getParent() && "Terminator not inserted in block!");
OldDest->removePredecessor(BI->getParent());
// Set the unconditional destination, and change the insn to be an
// unconditional branch.
BI->setUnconditionalDest(Destination);
return true;
} else if (Dest2 == Dest1) { // Conditional branch to same location?
// This branch matches something like this:
// br bool %cond, label %Dest, label %Dest
// and changes it into: br label %Dest
// Let the basic block know that we are letting go of one copy of it.
assert(BI->getParent() && "Terminator not inserted in block!");
Dest1->removePredecessor(BI->getParent());
// Change a conditional branch to unconditional.
BI->setUnconditionalDest(Dest1);
return true;
}
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
// If we are switching on a constant, we can convert the switch into a
// single branch instruction!
ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest
BasicBlock *DefaultDest = TheOnlyDest;
assert(TheOnlyDest == SI->getDefaultDest() &&
"Default destination is not successor #0?");
// Figure out which case it goes to...
for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
// Found case matching a constant operand?
if (SI->getSuccessorValue(i) == CI) {
TheOnlyDest = SI->getSuccessor(i);
break;
}
// Check to see if this branch is going to the same place as the default
// dest. If so, eliminate it as an explicit compare.
if (SI->getSuccessor(i) == DefaultDest) {
// Remove this entry...
DefaultDest->removePredecessor(SI->getParent());
SI->removeCase(i);
--i; --e; // Don't skip an entry...
continue;
}
// Otherwise, check to see if the switch only branches to one destination.
// We do this by reseting "TheOnlyDest" to null when we find two non-equal
// destinations.
if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
}
if (CI && !TheOnlyDest) {
// Branching on a constant, but not any of the cases, go to the default
// successor.
TheOnlyDest = SI->getDefaultDest();
}
// If we found a single destination that we can fold the switch into, do so
// now.
if (TheOnlyDest) {
// Insert the new branch..
BranchInst::Create(TheOnlyDest, SI);
BasicBlock *BB = SI->getParent();
// Remove entries from PHI nodes which we no longer branch to...
for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
// Found case matching a constant operand?
BasicBlock *Succ = SI->getSuccessor(i);
if (Succ == TheOnlyDest)
TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest
else
Succ->removePredecessor(BB);
}
// Delete the old switch...
BB->getInstList().erase(SI);
return true;
} else if (SI->getNumSuccessors() == 2) {
// Otherwise, we can fold this switch into a conditional branch
// instruction if it has only one non-default destination.
Value *Cond = new ICmpInst(SI, ICmpInst::ICMP_EQ, SI->getCondition(),
SI->getSuccessorValue(1), "cond");
// Insert the new branch...
BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
// Delete the old switch...
SI->eraseFromParent();
return true;
}
}
return false;
}
//===----------------------------------------------------------------------===//
// Local dead code elimination...
//
/// isInstructionTriviallyDead - Return true if the result produced by the
/// instruction is not used, and the instruction has no side effects.
///
bool llvm::isInstructionTriviallyDead(Instruction *I) {
if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
// We don't want debug info removed by anything this general.
if (isa<DbgInfoIntrinsic>(I)) return false;
if (!I->mayHaveSideEffects()) return true;
// Special case intrinsics that "may have side effects" but can be deleted
// when dead.
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
// Safe to delete llvm.stacksave if dead.
if (II->getIntrinsicID() == Intrinsic::stacksave)
return true;
return false;
}
/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
/// trivially dead instruction, delete it. If that makes any of its operands
/// trivially dead, delete them too, recursively.
void llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V) {
Instruction *I = dyn_cast<Instruction>(V);
if (!I || !I->use_empty() || !isInstructionTriviallyDead(I))
return;
SmallVector<Instruction*, 16> DeadInsts;
DeadInsts.push_back(I);
while (!DeadInsts.empty()) {
I = DeadInsts.pop_back_val();
// Null out all of the instruction's operands to see if any operand becomes
// dead as we go.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
Value *OpV = I->getOperand(i);
I->setOperand(i, 0);
if (!OpV->use_empty()) continue;
// If the operand is an instruction that became dead as we nulled out the
// operand, and if it is 'trivially' dead, delete it in a future loop
// iteration.
if (Instruction *OpI = dyn_cast<Instruction>(OpV))
if (isInstructionTriviallyDead(OpI))
DeadInsts.push_back(OpI);
}
I->eraseFromParent();
}
}
/// RecursivelyDeleteDeadPHINode - If the specified value is an effectively
/// dead PHI node, due to being a def-use chain of single-use nodes that
/// either forms a cycle or is terminated by a trivially dead instruction,
/// delete it. If that makes any of its operands trivially dead, delete them
/// too, recursively.
void
llvm::RecursivelyDeleteDeadPHINode(PHINode *PN) {
// We can remove a PHI if it is on a cycle in the def-use graph
// where each node in the cycle has degree one, i.e. only one use,
// and is an instruction with no side effects.
if (!PN->hasOneUse())
return;
SmallPtrSet<PHINode *, 4> PHIs;
PHIs.insert(PN);
for (Instruction *J = cast<Instruction>(*PN->use_begin());
J->hasOneUse() && !J->mayHaveSideEffects();
J = cast<Instruction>(*J->use_begin()))
// If we find a PHI more than once, we're on a cycle that
// won't prove fruitful.
if (PHINode *JP = dyn_cast<PHINode>(J))
if (!PHIs.insert(cast<PHINode>(JP))) {
// Break the cycle and delete the PHI and its operands.
JP->replaceAllUsesWith(UndefValue::get(JP->getType()));
RecursivelyDeleteTriviallyDeadInstructions(JP);
break;
}
}
//===----------------------------------------------------------------------===//
// Control Flow Graph Restructuring...
//
/// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
/// predecessor is known to have one successor (DestBB!). Eliminate the edge
/// between them, moving the instructions in the predecessor into DestBB and
/// deleting the predecessor block.
///
void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB, Pass *P) {
// If BB has single-entry PHI nodes, fold them.
while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
Value *NewVal = PN->getIncomingValue(0);
// Replace self referencing PHI with undef, it must be dead.
if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
PN->replaceAllUsesWith(NewVal);
PN->eraseFromParent();
}
BasicBlock *PredBB = DestBB->getSinglePredecessor();
assert(PredBB && "Block doesn't have a single predecessor!");
// Splice all the instructions from PredBB to DestBB.
PredBB->getTerminator()->eraseFromParent();
DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
// Anything that branched to PredBB now branches to DestBB.
PredBB->replaceAllUsesWith(DestBB);
if (P) {
ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>();
if (PI) {
PI->replaceAllUses(PredBB, DestBB);
PI->removeEdge(ProfileInfo::getEdge(PredBB, DestBB));
}
}
// Nuke BB.
PredBB->eraseFromParent();
}
/// OnlyUsedByDbgIntrinsics - Return true if the instruction I is only used
/// by DbgIntrinsics. If DbgInUses is specified then the vector is filled
/// with the DbgInfoIntrinsic that use the instruction I.
bool llvm::OnlyUsedByDbgInfoIntrinsics(Instruction *I,
SmallVectorImpl<DbgInfoIntrinsic *> *DbgInUses) {
if (DbgInUses)
DbgInUses->clear();
for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE;
++UI) {
if (DbgInfoIntrinsic *DI = dyn_cast<DbgInfoIntrinsic>(*UI)) {
if (DbgInUses)
DbgInUses->push_back(DI);
} else {
if (DbgInUses)
DbgInUses->clear();
return false;
}
}
return true;
}