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https://github.com/c64scene-ar/llvm-6502.git
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a618f82c9f
BumpPtrAllocator argument to their constructors. This BumpPtrAllocator will be used to allocate trees. If no BumpPtrAllocator is provided, one is created (as before). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46975 91177308-0d34-0410-b5e6-96231b3b80d8
223 lines
6.4 KiB
C++
223 lines
6.4 KiB
C++
//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ImmutableMap class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_IMMAP_H
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#define LLVM_ADT_IMMAP_H
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#include "llvm/ADT/ImmutableSet.h"
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namespace llvm {
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/// ImutKeyValueInfo -Traits class used by ImmutableMap. While both the first and
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/// second elements in a pair are used to generate profile information,
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/// only the first element (the key) is used by isEqual and isLess.
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template <typename T, typename S>
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struct ImutKeyValueInfo {
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typedef const std::pair<T,S> value_type;
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typedef const value_type& value_type_ref;
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typedef const T key_type;
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typedef const T& key_type_ref;
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typedef const S data_type;
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typedef const S& data_type_ref;
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static inline key_type_ref KeyOfValue(value_type_ref V) {
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return V.first;
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}
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static inline data_type_ref DataOfValue(value_type_ref V) {
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return V.second;
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}
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static inline bool isEqual(key_type_ref L, key_type_ref R) {
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return ImutContainerInfo<T>::isEqual(L,R);
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}
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static inline bool isLess(key_type_ref L, key_type_ref R) {
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return ImutContainerInfo<T>::isLess(L,R);
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}
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static inline bool isDataEqual(data_type_ref L, data_type_ref R) {
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return ImutContainerInfo<S>::isEqual(L,R);
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}
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static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) {
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ImutContainerInfo<T>::Profile(ID, V.first);
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ImutContainerInfo<S>::Profile(ID, V.second);
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}
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};
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template <typename KeyT, typename ValT,
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typename ValInfo = ImutKeyValueInfo<KeyT,ValT> >
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class ImmutableMap {
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public:
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typedef typename ValInfo::value_type value_type;
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typedef typename ValInfo::value_type_ref value_type_ref;
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typedef typename ValInfo::key_type key_type;
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typedef typename ValInfo::key_type_ref key_type_ref;
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typedef typename ValInfo::data_type data_type;
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typedef typename ValInfo::data_type_ref data_type_ref;
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typedef ImutAVLTree<ValInfo> TreeTy;
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private:
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TreeTy* Root;
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public:
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/// Constructs a map from a pointer to a tree root. In general one
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/// should use a Factory object to create maps instead of directly
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/// invoking the constructor, but there are cases where make this
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/// constructor public is useful.
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explicit ImmutableMap(TreeTy* R) : Root(R) {}
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class Factory {
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typename TreeTy::Factory F;
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public:
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Factory() {}
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Factory(BumpPtrAllocator& Alloc)
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: F(Alloc) {}
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ImmutableMap GetEmptyMap() { return ImmutableMap(F.GetEmptyTree()); }
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ImmutableMap Add(ImmutableMap Old, key_type_ref K, data_type_ref D) {
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return ImmutableMap(F.Add(Old.Root,
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std::make_pair<key_type,data_type>(K,D)));
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}
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ImmutableMap Remove(ImmutableMap Old, key_type_ref K) {
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return ImmutableMap(F.Remove(Old.Root,K));
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}
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private:
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Factory(const Factory& RHS) {};
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void operator=(const Factory& RHS) {};
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};
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friend class Factory;
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bool contains(key_type_ref K) const {
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return Root ? Root->contains(K) : false;
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}
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bool operator==(ImmutableMap RHS) const {
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return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
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}
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bool operator!=(ImmutableMap RHS) const {
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return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
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}
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TreeTy* getRoot() const { return Root; }
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bool isEmpty() const { return !Root; }
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//===--------------------------------------------------===//
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// Foreach - A limited form of map iteration.
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//===--------------------------------------------------===//
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private:
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template <typename Callback>
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struct CBWrapper {
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Callback C;
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void operator()(value_type_ref V) { C(V.first,V.second); }
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};
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template <typename Callback>
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struct CBWrapperRef {
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Callback &C;
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CBWrapperRef(Callback& c) : C(c) {}
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void operator()(value_type_ref V) { C(V.first,V.second); }
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};
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public:
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template <typename Callback>
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void foreach(Callback& C) {
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if (Root) {
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CBWrapperRef<Callback> CB(C);
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Root->foreach(CB);
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}
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}
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template <typename Callback>
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void foreach() {
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if (Root) {
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CBWrapper<Callback> CB;
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Root->foreach(CB);
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}
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}
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//===--------------------------------------------------===//
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// For testing.
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//===--------------------------------------------------===//
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void verify() const { if (Root) Root->verify(); }
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//===--------------------------------------------------===//
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// Iterators.
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//===--------------------------------------------------===//
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class iterator {
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typename TreeTy::iterator itr;
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iterator() {}
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iterator(TreeTy* t) : itr(t) {}
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friend class ImmutableMap;
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public:
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inline value_type_ref operator*() const { return itr->getValue(); }
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inline key_type_ref getKey() const { return itr->getValue().first; }
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inline data_type_ref getData() const { return itr->getValue().second; }
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inline iterator& operator++() { ++itr; return *this; }
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inline iterator operator++(int) { iterator tmp(*this); ++itr; return tmp; }
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inline iterator& operator--() { --itr; return *this; }
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inline iterator operator--(int) { iterator tmp(*this); --itr; return tmp; }
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inline bool operator==(const iterator& RHS) const { return RHS.itr == itr; }
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inline bool operator!=(const iterator& RHS) const { return RHS.itr != itr; }
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};
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iterator begin() const { return iterator(Root); }
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iterator end() const { return iterator(); }
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TreeTy* SlimFind(key_type_ref K) const {
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if (Root) {
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TreeTy* T = Root->find(K);
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if (T) return T;
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}
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return NULL;
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}
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// FIXME: Add 'find' that returns an iterator instead of a TreeTy*.
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//===--------------------------------------------------===//
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// Utility methods.
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//===--------------------------------------------------===//
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inline unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
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static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
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ID.AddPointer(M.Root);
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}
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inline void Profile(FoldingSetNodeID& ID) const {
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return Profile(ID,*this);
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}
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};
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} // end namespace llvm
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#endif
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