llvm-6502/lib/Target/Hexagon/HexagonTargetMachine.cpp
Chandler Carruth 417c5c172c [PM] Remove the old 'PassManager.h' header file at the top level of
LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.

This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.

The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229094 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-13 10:01:29 +00:00

172 lines
5.6 KiB
C++

//===-- HexagonTargetMachine.cpp - Define TargetMachine for Hexagon -------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Implements the info about Hexagon target spec.
//
//===----------------------------------------------------------------------===//
#include "HexagonTargetMachine.h"
#include "Hexagon.h"
#include "HexagonISelLowering.h"
#include "HexagonMachineScheduler.h"
#include "HexagonTargetObjectFile.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/LegacyPassManager.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Transforms/IPO/PassManagerBuilder.h"
#include "llvm/Transforms/Scalar.h"
using namespace llvm;
static cl:: opt<bool> DisableHardwareLoops("disable-hexagon-hwloops",
cl::Hidden, cl::desc("Disable Hardware Loops for Hexagon target"));
static cl::opt<bool> DisableHexagonMISched("disable-hexagon-misched",
cl::Hidden, cl::ZeroOrMore, cl::init(false),
cl::desc("Disable Hexagon MI Scheduling"));
static cl::opt<bool> DisableHexagonCFGOpt("disable-hexagon-cfgopt",
cl::Hidden, cl::ZeroOrMore, cl::init(false),
cl::desc("Disable Hexagon CFG Optimization"));
/// HexagonTargetMachineModule - Note that this is used on hosts that
/// cannot link in a library unless there are references into the
/// library. In particular, it seems that it is not possible to get
/// things to work on Win32 without this. Though it is unused, do not
/// remove it.
extern "C" int HexagonTargetMachineModule;
int HexagonTargetMachineModule = 0;
extern "C" void LLVMInitializeHexagonTarget() {
// Register the target.
RegisterTargetMachine<HexagonTargetMachine> X(TheHexagonTarget);
}
static ScheduleDAGInstrs *createVLIWMachineSched(MachineSchedContext *C) {
return new VLIWMachineScheduler(C, make_unique<ConvergingVLIWScheduler>());
}
static MachineSchedRegistry
SchedCustomRegistry("hexagon", "Run Hexagon's custom scheduler",
createVLIWMachineSched);
/// HexagonTargetMachine ctor - Create an ILP32 architecture model.
///
/// Hexagon_TODO: Do I need an aggregate alignment?
///
HexagonTargetMachine::HexagonTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
TLOF(make_unique<HexagonTargetObjectFile>()),
DL("e-m:e-p:32:32-i1:32-i64:64-a:0-n32"), Subtarget(TT, CPU, FS, *this) {
initAsmInfo();
}
HexagonTargetMachine::~HexagonTargetMachine() {}
namespace {
/// Hexagon Code Generator Pass Configuration Options.
class HexagonPassConfig : public TargetPassConfig {
public:
HexagonPassConfig(HexagonTargetMachine *TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {
// FIXME: Rather than calling enablePass(&MachineSchedulerID) below, define
// HexagonSubtarget::enableMachineScheduler() { return true; }.
// That will bypass the SelectionDAG VLIW scheduler, which is probably just
// hurting compile time and will be removed eventually anyway.
if (DisableHexagonMISched)
disablePass(&MachineSchedulerID);
else
enablePass(&MachineSchedulerID);
}
HexagonTargetMachine &getHexagonTargetMachine() const {
return getTM<HexagonTargetMachine>();
}
ScheduleDAGInstrs *
createMachineScheduler(MachineSchedContext *C) const override {
return createVLIWMachineSched(C);
}
bool addInstSelector() override;
void addPreRegAlloc() override;
void addPostRegAlloc() override;
void addPreSched2() override;
void addPreEmitPass() override;
};
} // namespace
TargetPassConfig *HexagonTargetMachine::createPassConfig(PassManagerBase &PM) {
return new HexagonPassConfig(this, PM);
}
bool HexagonPassConfig::addInstSelector() {
HexagonTargetMachine &TM = getHexagonTargetMachine();
bool NoOpt = (getOptLevel() == CodeGenOpt::None);
if (!NoOpt)
addPass(createHexagonRemoveExtendArgs(TM));
addPass(createHexagonISelDag(TM, getOptLevel()));
if (!NoOpt) {
addPass(createHexagonPeephole());
printAndVerify("After hexagon peephole pass");
}
return false;
}
void HexagonPassConfig::addPreRegAlloc() {
if (getOptLevel() != CodeGenOpt::None)
if (!DisableHardwareLoops)
addPass(createHexagonHardwareLoops(), false);
}
void HexagonPassConfig::addPostRegAlloc() {
if (getOptLevel() != CodeGenOpt::None)
if (!DisableHexagonCFGOpt)
addPass(createHexagonCFGOptimizer(), false);
}
void HexagonPassConfig::addPreSched2() {
addPass(createHexagonCopyToCombine(), false);
if (getOptLevel() != CodeGenOpt::None)
addPass(&IfConverterID, false);
addPass(createHexagonSplitConst32AndConst64());
}
void HexagonPassConfig::addPreEmitPass() {
bool NoOpt = (getOptLevel() == CodeGenOpt::None);
if (!NoOpt)
addPass(createHexagonNewValueJump(), false);
// Expand Spill code for predicate registers.
addPass(createHexagonExpandPredSpillCode(), false);
// Split up TFRcondsets into conditional transfers.
addPass(createHexagonSplitTFRCondSets(), false);
// Create Packets.
if (!NoOpt) {
if (!DisableHardwareLoops)
addPass(createHexagonFixupHwLoops(), false);
addPass(createHexagonPacketizer(), false);
}
}