llvm-6502/test/CodeGen/X86/avx-basic.ll
Bruno Cardoso Lopes 0c4b9ff077 Change all checks regarding the presence of any SSE level to always
take into consideration the presence of AVX. This change, together with
the SSEDomainFix enabled for AVX, makes AVX codegen to always (hopefully)
emit the same code as SSE for 128-bit vector ops. I don't
have a testcase for this, but AVX now beats SSE in performance for
128-bit ops in the majority of programas in the llvm testsuite

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139817 91177308-0d34-0410-b5e6-96231b3b80d8
2011-09-15 18:27:36 +00:00

108 lines
3.5 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck %s
@x = common global <8 x float> zeroinitializer, align 32
@y = common global <4 x double> zeroinitializer, align 32
@z = common global <4 x float> zeroinitializer, align 16
define void @zero128() nounwind ssp {
entry:
; CHECK: vpxor
; CHECK: vmovaps
store <4 x float> zeroinitializer, <4 x float>* @z, align 16
ret void
}
define void @zero256() nounwind ssp {
entry:
; CHECK: vxorps
; CHECK: vmovaps
; CHECK: vmovaps
store <8 x float> zeroinitializer, <8 x float>* @x, align 32
store <4 x double> zeroinitializer, <4 x double>* @y, align 32
ret void
}
; CHECK: vpcmpeqd
; CHECK: vinsertf128 $1
define void @ones([0 x float]* nocapture %RET, [0 x float]* nocapture %aFOO) nounwind {
allocas:
%ptr2vec615 = bitcast [0 x float]* %RET to <8 x float>*
store <8 x float> <float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float
0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float
0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000, float 0xFFFFFFFFE0000000>, <8 x
float>* %ptr2vec615, align 32
ret void
}
; CHECK: vpcmpeqd
; CHECK: vinsertf128 $1
define void @ones2([0 x i32]* nocapture %RET, [0 x i32]* nocapture %aFOO) nounwind {
allocas:
%ptr2vec615 = bitcast [0 x i32]* %RET to <8 x i32>*
store <8 x i32> <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>, <8 x i32>* %ptr2vec615, align 32
ret void
}
;;; Just make sure this doesn't crash
; CHECK: _ISelCrash
define <4 x i64> @ISelCrash(<4 x i64> %a) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <4 x i64> %a, <4 x i64> undef, <4 x i32> <i32 2, i32 3, i32 4, i32 4>
ret <4 x i64> %shuffle
}
;;;
;;; Check that some 256-bit vectors are xformed into 128 ops
; CHECK: _A
; CHECK: vshufpd $1
; CHECK-NEXT: vextractf128 $1
; CHECK-NEXT: vshufpd $1
; CHECK-NEXT: vinsertf128 $1
define <4 x i64> @A(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 0, i32 7, i32 6>
ret <4 x i64> %shuffle
}
; CHECK: _B
; CHECK: vshufpd $1, %ymm
define <4 x i64> @B(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 1, i32 undef, i32 undef, i32 6>
ret <4 x i64> %shuffle
}
; CHECK: movlhps
; CHECK-NEXT: vextractf128 $1
; CHECK-NEXT: movlhps
; CHECK-NEXT: vinsertf128 $1
define <4 x i64> @C(<4 x i64> %a, <4 x i64> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 undef, i32 0, i32 undef, i32 6>
ret <4 x i64> %shuffle
}
; CHECK: vpshufd $-96
; CHECK: vpshufd $-6
; CHECK: vinsertf128 $1
define <8 x i32> @D(<8 x i32> %a, <8 x i32> %b) nounwind uwtable readnone ssp {
entry:
%shuffle = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 10, i32 10, i32 11, i32 11>
ret <8 x i32> %shuffle
}
;;; Don't crash on movd
; CHECK: _VMOVZQI2PQI
; CHECK: vmovd (%
define <8 x i32> @VMOVZQI2PQI([0 x float]* nocapture %aFOO) nounwind {
allocas:
%ptrcast.i33.i = bitcast [0 x float]* %aFOO to i32*
%val.i34.i = load i32* %ptrcast.i33.i, align 4
%ptroffset.i22.i992 = getelementptr [0 x float]* %aFOO, i64 0, i64 1
%ptrcast.i23.i = bitcast float* %ptroffset.i22.i992 to i32*
%val.i24.i = load i32* %ptrcast.i23.i, align 4
%updatedret.i30.i = insertelement <8 x i32> undef, i32 %val.i34.i, i32 1
ret <8 x i32> %updatedret.i30.i
}