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https://github.com/c64scene-ar/llvm-6502.git
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2f8f1d34e3
These days -std-compile-opts was just a silly alias for -O3. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219951 91177308-0d34-0410-b5e6-96231b3b80d8
184 lines
8.5 KiB
LLVM
184 lines
8.5 KiB
LLVM
; RUN: opt < %s -O3 | llc > %t
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; RUN: grep 2147027116 %t | count 3
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; RUN: grep 2147228864 %t | count 3
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; RUN: grep 2146502828 %t | count 3
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; RUN: grep 2143034560 %t | count 3
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; Compile time conversions of NaNs.
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; ModuleID = 'nan2.c'
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
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target triple = "i686-apple-darwin8"
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%struct..0anon = type { float }
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%struct..1anon = type { double }
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@fnan = constant [3 x i32] [ i32 2143831397, i32 2143831396, i32 2143831398 ] ; <[3 x i32]*> [#uses=1]
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@dnan = constant [3 x i64] [ i64 9223235251041752696, i64 9223235251041752697, i64 9223235250773317239 ], align 8 ; <[3 x i64]*> [#uses=1]
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@fsnan = constant [3 x i32] [ i32 2139637093, i32 2139637092, i32 2139637094 ] ; <[3 x i32]*> [#uses=1]
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@dsnan = constant [3 x i64] [ i64 9220983451228067448, i64 9220983451228067449, i64 9220983450959631991 ], align 8 ; <[3 x i64]*> [#uses=1]
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@.str = internal constant [10 x i8] c"%08x%08x\0A\00" ; <[10 x i8]*> [#uses=2]
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@.str1 = internal constant [6 x i8] c"%08x\0A\00" ; <[6 x i8]*> [#uses=2]
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@var = external global i32
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define i32 @main() {
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entry:
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%retval = alloca i32, align 4 ; <i32*> [#uses=1]
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%i = alloca i32, align 4 ; <i32*> [#uses=20]
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%uf = alloca %struct..0anon, align 4 ; <%struct..0anon*> [#uses=8]
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%ud = alloca %struct..1anon, align 8 ; <%struct..1anon*> [#uses=10]
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%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
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store i32 0, i32* %i, align 4
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br label %bb23
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bb: ; preds = %bb23
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%tmp = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp1 = getelementptr [3 x i32]* @fnan, i32 0, i32 %tmp ; <i32*> [#uses=1]
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%tmp2 = load i32* %tmp1, align 4 ; <i32> [#uses=1]
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%tmp3 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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%tmp34 = bitcast float* %tmp3 to i32* ; <i32*> [#uses=1]
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store i32 %tmp2, i32* %tmp34, align 4
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%tmp5 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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%tmp6 = load float* %tmp5, align 4 ; <float> [#uses=1]
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%tmp67 = fpext float %tmp6 to double ; <double> [#uses=1]
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%tmp8 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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store double %tmp67, double* %tmp8, align 8
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%tmp9 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp910 = bitcast double* %tmp9 to i64* ; <i64*> [#uses=1]
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%tmp11 = load i64* %tmp910, align 8 ; <i64> [#uses=1]
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%tmp1112 = trunc i64 %tmp11 to i32 ; <i32> [#uses=1]
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%tmp13 = and i32 %tmp1112, -1 ; <i32> [#uses=1]
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%tmp14 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp1415 = bitcast double* %tmp14 to i64* ; <i64*> [#uses=1]
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%tmp16 = load i64* %tmp1415, align 8 ; <i64> [#uses=1]
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%.cast = zext i32 32 to i64 ; <i64> [#uses=1]
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%tmp17 = ashr i64 %tmp16, %.cast ; <i64> [#uses=1]
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%tmp1718 = trunc i64 %tmp17 to i32 ; <i32> [#uses=1]
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%tmp19 = getelementptr [10 x i8]* @.str, i32 0, i32 0 ; <i8*> [#uses=1]
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store volatile i32 %tmp1718, i32* @var
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store volatile i32 %tmp13, i32* @var
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%tmp21 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp22 = add i32 %tmp21, 1 ; <i32> [#uses=1]
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store i32 %tmp22, i32* %i, align 4
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br label %bb23
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bb23: ; preds = %bb, %entry
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%tmp24 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp25 = icmp sle i32 %tmp24, 2 ; <i1> [#uses=1]
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%tmp2526 = zext i1 %tmp25 to i8 ; <i8> [#uses=1]
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%toBool = icmp ne i8 %tmp2526, 0 ; <i1> [#uses=1]
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br i1 %toBool, label %bb, label %bb27
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bb27: ; preds = %bb23
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store i32 0, i32* %i, align 4
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br label %bb46
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bb28: ; preds = %bb46
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%tmp29 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp30 = getelementptr [3 x i64]* @dnan, i32 0, i32 %tmp29 ; <i64*> [#uses=1]
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%tmp31 = load i64* %tmp30, align 8 ; <i64> [#uses=1]
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%tmp32 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp3233 = bitcast double* %tmp32 to i64* ; <i64*> [#uses=1]
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store i64 %tmp31, i64* %tmp3233, align 8
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%tmp35 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp36 = load double* %tmp35, align 8 ; <double> [#uses=1]
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%tmp3637 = fptrunc double %tmp36 to float ; <float> [#uses=1]
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%tmp38 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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store float %tmp3637, float* %tmp38, align 4
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%tmp39 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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%tmp3940 = bitcast float* %tmp39 to i32* ; <i32*> [#uses=1]
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%tmp41 = load i32* %tmp3940, align 4 ; <i32> [#uses=1]
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%tmp42 = getelementptr [6 x i8]* @.str1, i32 0, i32 0 ; <i8*> [#uses=1]
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store volatile i32 %tmp41, i32* @var
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%tmp44 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp45 = add i32 %tmp44, 1 ; <i32> [#uses=1]
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store i32 %tmp45, i32* %i, align 4
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br label %bb46
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bb46: ; preds = %bb28, %bb27
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%tmp47 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp48 = icmp sle i32 %tmp47, 2 ; <i1> [#uses=1]
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%tmp4849 = zext i1 %tmp48 to i8 ; <i8> [#uses=1]
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%toBool50 = icmp ne i8 %tmp4849, 0 ; <i1> [#uses=1]
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br i1 %toBool50, label %bb28, label %bb51
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bb51: ; preds = %bb46
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store i32 0, i32* %i, align 4
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br label %bb78
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bb52: ; preds = %bb78
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%tmp53 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp54 = getelementptr [3 x i32]* @fsnan, i32 0, i32 %tmp53 ; <i32*> [#uses=1]
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%tmp55 = load i32* %tmp54, align 4 ; <i32> [#uses=1]
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%tmp56 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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%tmp5657 = bitcast float* %tmp56 to i32* ; <i32*> [#uses=1]
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store i32 %tmp55, i32* %tmp5657, align 4
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%tmp58 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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%tmp59 = load float* %tmp58, align 4 ; <float> [#uses=1]
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%tmp5960 = fpext float %tmp59 to double ; <double> [#uses=1]
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%tmp61 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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store double %tmp5960, double* %tmp61, align 8
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%tmp62 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp6263 = bitcast double* %tmp62 to i64* ; <i64*> [#uses=1]
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%tmp64 = load i64* %tmp6263, align 8 ; <i64> [#uses=1]
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%tmp6465 = trunc i64 %tmp64 to i32 ; <i32> [#uses=1]
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%tmp66 = and i32 %tmp6465, -1 ; <i32> [#uses=1]
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%tmp68 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp6869 = bitcast double* %tmp68 to i64* ; <i64*> [#uses=1]
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%tmp70 = load i64* %tmp6869, align 8 ; <i64> [#uses=1]
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%.cast71 = zext i32 32 to i64 ; <i64> [#uses=1]
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%tmp72 = ashr i64 %tmp70, %.cast71 ; <i64> [#uses=1]
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%tmp7273 = trunc i64 %tmp72 to i32 ; <i32> [#uses=1]
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%tmp74 = getelementptr [10 x i8]* @.str, i32 0, i32 0 ; <i8*> [#uses=1]
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store volatile i32 %tmp7273, i32* @var
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store volatile i32 %tmp66, i32* @var
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%tmp76 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp77 = add i32 %tmp76, 1 ; <i32> [#uses=1]
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store i32 %tmp77, i32* %i, align 4
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br label %bb78
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bb78: ; preds = %bb52, %bb51
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%tmp79 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp80 = icmp sle i32 %tmp79, 2 ; <i1> [#uses=1]
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%tmp8081 = zext i1 %tmp80 to i8 ; <i8> [#uses=1]
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%toBool82 = icmp ne i8 %tmp8081, 0 ; <i1> [#uses=1]
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br i1 %toBool82, label %bb52, label %bb83
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bb83: ; preds = %bb78
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store i32 0, i32* %i, align 4
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br label %bb101
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bb84: ; preds = %bb101
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%tmp85 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp86 = getelementptr [3 x i64]* @dsnan, i32 0, i32 %tmp85 ; <i64*> [#uses=1]
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%tmp87 = load i64* %tmp86, align 8 ; <i64> [#uses=1]
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%tmp88 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp8889 = bitcast double* %tmp88 to i64* ; <i64*> [#uses=1]
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store i64 %tmp87, i64* %tmp8889, align 8
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%tmp90 = getelementptr %struct..1anon* %ud, i32 0, i32 0 ; <double*> [#uses=1]
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%tmp91 = load double* %tmp90, align 8 ; <double> [#uses=1]
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%tmp9192 = fptrunc double %tmp91 to float ; <float> [#uses=1]
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%tmp93 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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store float %tmp9192, float* %tmp93, align 4
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%tmp94 = getelementptr %struct..0anon* %uf, i32 0, i32 0 ; <float*> [#uses=1]
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%tmp9495 = bitcast float* %tmp94 to i32* ; <i32*> [#uses=1]
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%tmp96 = load i32* %tmp9495, align 4 ; <i32> [#uses=1]
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%tmp97 = getelementptr [6 x i8]* @.str1, i32 0, i32 0 ; <i8*> [#uses=1]
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store volatile i32 %tmp96, i32* @var
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%tmp99 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp100 = add i32 %tmp99, 1 ; <i32> [#uses=1]
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store i32 %tmp100, i32* %i, align 4
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br label %bb101
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bb101: ; preds = %bb84, %bb83
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%tmp102 = load i32* %i, align 4 ; <i32> [#uses=1]
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%tmp103 = icmp sle i32 %tmp102, 2 ; <i1> [#uses=1]
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%tmp103104 = zext i1 %tmp103 to i8 ; <i8> [#uses=1]
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%toBool105 = icmp ne i8 %tmp103104, 0 ; <i1> [#uses=1]
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br i1 %toBool105, label %bb84, label %bb106
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bb106: ; preds = %bb101
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br label %return
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return: ; preds = %bb106
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%retval107 = load i32* %retval ; <i32> [#uses=1]
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ret i32 %retval107
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}
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