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860122b3b7
When combining consecutive loads+inserts into a single vector load, we should keep the alignment of the base load. Doing otherwise can, and does, lead to using overly aligned instructions. In the included test case, for example, using a 32-byte vmovaps on a 16-byte aligned value. Oops. rdar://19190968 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224746 91177308-0d34-0410-b5e6-96231b3b80d8
36 lines
1.8 KiB
LLVM
36 lines
1.8 KiB
LLVM
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx2 | FileCheck %s
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@e = global [8 x i32] [i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8], align 16
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@d = global [8 x i32] [i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1], align 16
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; The global 'e' has 16 byte alignment, so make sure we don't generate an
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; aligned 32-byte load instruction when we combine the load+insert sequence.
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define i32 @subb() nounwind ssp {
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; CHECK-LABEL: subb:
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; CHECK: vmovups e(%rip), %ymm
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entry:
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%0 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 7), align 4
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%1 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 6), align 8
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%2 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 5), align 4
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%3 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 4), align 16
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%4 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 3), align 4
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%5 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 2), align 8
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%6 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 1), align 4
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%7 = load i32* getelementptr inbounds ([8 x i32]* @e, i64 0, i64 0), align 16
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%vecinit.i = insertelement <8 x i32> undef, i32 %7, i32 0
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%vecinit1.i = insertelement <8 x i32> %vecinit.i, i32 %6, i32 1
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%vecinit2.i = insertelement <8 x i32> %vecinit1.i, i32 %5, i32 2
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%vecinit3.i = insertelement <8 x i32> %vecinit2.i, i32 %4, i32 3
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%vecinit4.i = insertelement <8 x i32> %vecinit3.i, i32 %3, i32 4
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%vecinit5.i = insertelement <8 x i32> %vecinit4.i, i32 %2, i32 5
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%vecinit6.i = insertelement <8 x i32> %vecinit5.i, i32 %1, i32 6
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%vecinit7.i = insertelement <8 x i32> %vecinit6.i, i32 %0, i32 7
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%8 = bitcast <8 x i32> %vecinit7.i to <32 x i8>
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tail call void @llvm.x86.avx.storeu.dq.256(i8* bitcast ([8 x i32]* @d to i8*), <32 x i8> %8)
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ret i32 0
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}
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declare void @llvm.x86.avx.storeu.dq.256(i8*, <32 x i8>) nounwind
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