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https://github.com/c64scene-ar/llvm-6502.git
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93c9401dff
This is not really expected to work right yet. Mostly because we will still emit the OpSize (0x66) prefix in all the wrong places, along with a number of other corner cases. Those will all be fixed in the subsequent commits. Patch from David Woodhouse. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198584 91177308-0d34-0410-b5e6-96231b3b80d8
28 lines
772 B
ArmAsm
28 lines
772 B
ArmAsm
// RUN: llvm-mc -triple x86_64-unknown-unknown --show-encoding %s | FileCheck %s
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.code64
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movb $0x0, (%esi)
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// CHECK: encoding: [0x67,0xc6,0x06,0x00]
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movb $0x0, (%rsi)
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// CHECK: encoding: [0xc6,0x06,0x00]
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.code32
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movb $0x0, (%si)
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// CHECK: encoding: [0x67,0xc6,0x04,0x00]
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movb $0x0, (%esi)
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// CHECK: encoding: [0xc6,0x06,0x00]
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movw $0x1234, (%si)
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// CHECK: encoding: [0x67,0x66,0xc7,0x04,0x34,0x12]
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movl $0x12345678, (%bx,%si,1)
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// CHECK: encoding: [0x67,0xc7,0x00,0x78,0x56,0x34,0x12]
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movw $0x1234, 0x5678(%bp)
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// CHECK: encoding: [0x67,0x66,0xc7,0x86,0x78,0x56,0x34,0x12]
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.code16
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movb $0x0, (%si)
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// CHECK: encoding: [0xc6,0x04,0x00]
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movb $0x0, (%esi)
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// CHECK: encoding: [0x67,0xc6,0x06,0x00]
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movb $0x5a, (%di,%bp,1)
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// CHECK: encoding: [0xc6,0x03,0x5a]
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