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https://github.com/c64scene-ar/llvm-6502.git
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974a445bd9
subsequent changes are easier to review. About to fix some layering issues, and wanted to separate out the necessary churn. Also comment and sink the include of "Windows.h" in three .inc files to match the usage in Memory.inc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198685 91177308-0d34-0410-b5e6-96231b3b80d8
176 lines
6.1 KiB
C++
176 lines
6.1 KiB
C++
//===- LoopInstSimplify.cpp - Loop Instruction Simplification Pass --------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass performs lightweight instruction simplification on loop bodies.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "loop-instsimplify"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetLibraryInfo.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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STATISTIC(NumSimplified, "Number of redundant instructions simplified");
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namespace {
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class LoopInstSimplify : public LoopPass {
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public:
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static char ID; // Pass ID, replacement for typeid
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LoopInstSimplify() : LoopPass(ID) {
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initializeLoopInstSimplifyPass(*PassRegistry::getPassRegistry());
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}
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bool runOnLoop(Loop*, LPPassManager&);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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AU.addRequired<LoopInfo>();
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AU.addRequiredID(LoopSimplifyID);
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AU.addPreservedID(LoopSimplifyID);
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AU.addPreservedID(LCSSAID);
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AU.addPreserved("scalar-evolution");
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AU.addRequired<TargetLibraryInfo>();
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}
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};
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}
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char LoopInstSimplify::ID = 0;
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INITIALIZE_PASS_BEGIN(LoopInstSimplify, "loop-instsimplify",
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"Simplify instructions in loops", false, false)
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INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
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INITIALIZE_PASS_DEPENDENCY(DominatorTree)
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INITIALIZE_PASS_DEPENDENCY(LoopInfo)
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INITIALIZE_PASS_DEPENDENCY(LCSSA)
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INITIALIZE_PASS_END(LoopInstSimplify, "loop-instsimplify",
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"Simplify instructions in loops", false, false)
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Pass *llvm::createLoopInstSimplifyPass() {
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return new LoopInstSimplify();
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}
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bool LoopInstSimplify::runOnLoop(Loop *L, LPPassManager &LPM) {
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DominatorTree *DT = getAnalysisIfAvailable<DominatorTree>();
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LoopInfo *LI = &getAnalysis<LoopInfo>();
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const DataLayout *TD = getAnalysisIfAvailable<DataLayout>();
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const TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfo>();
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SmallVector<BasicBlock*, 8> ExitBlocks;
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L->getUniqueExitBlocks(ExitBlocks);
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array_pod_sort(ExitBlocks.begin(), ExitBlocks.end());
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SmallPtrSet<const Instruction*, 8> S1, S2, *ToSimplify = &S1, *Next = &S2;
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// The bit we are stealing from the pointer represents whether this basic
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// block is the header of a subloop, in which case we only process its phis.
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typedef PointerIntPair<BasicBlock*, 1> WorklistItem;
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SmallVector<WorklistItem, 16> VisitStack;
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SmallPtrSet<BasicBlock*, 32> Visited;
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bool Changed = false;
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bool LocalChanged;
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do {
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LocalChanged = false;
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VisitStack.clear();
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Visited.clear();
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VisitStack.push_back(WorklistItem(L->getHeader(), false));
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while (!VisitStack.empty()) {
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WorklistItem Item = VisitStack.pop_back_val();
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BasicBlock *BB = Item.getPointer();
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bool IsSubloopHeader = Item.getInt();
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// Simplify instructions in the current basic block.
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for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) {
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Instruction *I = BI++;
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// The first time through the loop ToSimplify is empty and we try to
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// simplify all instructions. On later iterations ToSimplify is not
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// empty and we only bother simplifying instructions that are in it.
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if (!ToSimplify->empty() && !ToSimplify->count(I))
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continue;
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// Don't bother simplifying unused instructions.
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if (!I->use_empty()) {
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Value *V = SimplifyInstruction(I, TD, TLI, DT);
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if (V && LI->replacementPreservesLCSSAForm(I, V)) {
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// Mark all uses for resimplification next time round the loop.
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for (Value::use_iterator UI = I->use_begin(), UE = I->use_end();
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UI != UE; ++UI)
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Next->insert(cast<Instruction>(*UI));
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I->replaceAllUsesWith(V);
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LocalChanged = true;
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++NumSimplified;
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}
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}
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LocalChanged |= RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
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if (IsSubloopHeader && !isa<PHINode>(I))
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break;
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}
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// Add all successors to the worklist, except for loop exit blocks and the
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// bodies of subloops. We visit the headers of loops so that we can process
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// their phis, but we contract the rest of the subloop body and only follow
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// edges leading back to the original loop.
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for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE;
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++SI) {
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BasicBlock *SuccBB = *SI;
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if (!Visited.insert(SuccBB))
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continue;
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const Loop *SuccLoop = LI->getLoopFor(SuccBB);
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if (SuccLoop && SuccLoop->getHeader() == SuccBB
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&& L->contains(SuccLoop)) {
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VisitStack.push_back(WorklistItem(SuccBB, true));
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SmallVector<BasicBlock*, 8> SubLoopExitBlocks;
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SuccLoop->getExitBlocks(SubLoopExitBlocks);
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for (unsigned i = 0; i < SubLoopExitBlocks.size(); ++i) {
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BasicBlock *ExitBB = SubLoopExitBlocks[i];
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if (LI->getLoopFor(ExitBB) == L && Visited.insert(ExitBB))
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VisitStack.push_back(WorklistItem(ExitBB, false));
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}
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continue;
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}
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bool IsExitBlock = std::binary_search(ExitBlocks.begin(),
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ExitBlocks.end(), SuccBB);
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if (IsExitBlock)
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continue;
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VisitStack.push_back(WorklistItem(SuccBB, false));
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}
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}
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// Place the list of instructions to simplify on the next loop iteration
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// into ToSimplify.
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std::swap(ToSimplify, Next);
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Next->clear();
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Changed |= LocalChanged;
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} while (LocalChanged);
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return Changed;
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}
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