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https://github.com/c64scene-ar/llvm-6502.git
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8b94a14a78
- The naming prefix is LLVM. - All types are represented using opaque references. - Functions are not named LLVM{Type}{Method}; the names became unreadable goop. Instead, they are named LLVM{ImperativeSentence}. - Where an attribute only appears once in the class hierarchy (e.g., linkage only applies to values; parameter types only apply to function types), the class is omitted from identifiers for brevity. Tastes like methods. - Strings are C strings or string/length tuples on a case-by-case basis. - APIs which give the caller ownership of an object are not mapped (removeFromParent, certain constructor overloads). This keeps keep memory management as simple as possible. For each library with bindings: llvm-c/<LIB>.h - Declares the bindings. lib/<LIB>/<LIB>.cpp - Implements the bindings. So just link with the library of your choice and use the C header instead of the C++ one. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42077 91177308-0d34-0410-b5e6-96231b3b80d8
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
//===-- BitWriter.cpp -----------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm-c/BitWriter.h"
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#include "llvm/CHelpers.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include <fstream>
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using namespace llvm;
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/*===-- Operations on modules ---------------------------------------------===*/
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int LLVMWriteBitcodeToFile(LLVMModuleRef M, const char *Path) {
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std::ofstream OS(Path);
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if (!OS.fail())
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WriteBitcodeToFile(unwrap(M), OS);
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if (OS.fail())
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return -1;
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return 0;
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}
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#ifdef __GNUC__
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#include <ext/stdio_filebuf.h>
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// FIXME: Control this with configure? Provide some portable abstraction in
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// libSystem? As is, the user will just get a linker error if they use this on
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// non-GCC. Some C++ stdlibs even have ofstream::ofstream(int fd).
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int LLVMWriteBitcodeToFileHandle(LLVMModuleRef M, int FileHandle) {
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__gnu_cxx::stdio_filebuf<char> Buffer(FileHandle, std::ios_base::out);
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std::ostream OS(&Buffer);
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if (!OS.fail())
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WriteBitcodeToFile(unwrap(M), OS);
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if (OS.fail())
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return -1;
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return 0;
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}
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#endif
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