mirror of
https://github.com/c64scene-ar/llvm-6502.git
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5defacc6e6
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77685 91177308-0d34-0410-b5e6-96231b3b80d8
479 lines
16 KiB
C++
479 lines
16 KiB
C++
//===----------------- LLVMContextImpl.h - Implementation ------*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares LLVMContextImpl, the opaque implementation
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// of LLVMContext.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LLVMCONTEXT_IMPL_H
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#define LLVM_LLVMCONTEXT_IMPL_H
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#include "llvm/LLVMContext.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/System/Mutex.h"
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#include "llvm/System/RWMutex.h"
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#include "llvm/ADT/APFloat.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/StringMap.h"
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#include <map>
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#include <vector>
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namespace llvm {
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template<class ValType>
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struct ConstantTraits;
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// The number of operands for each ConstantCreator::create method is
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// determined by the ConstantTraits template.
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// ConstantCreator - A class that is used to create constants by
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// ValueMap*. This class should be partially specialized if there is
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// something strange that needs to be done to interface to the ctor for the
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// constant.
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//
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template<typename T, typename Alloc>
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struct VISIBILITY_HIDDEN ConstantTraits< std::vector<T, Alloc> > {
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static unsigned uses(const std::vector<T, Alloc>& v) {
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return v.size();
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}
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};
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template<class ConstantClass, class TypeClass, class ValType>
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struct VISIBILITY_HIDDEN ConstantCreator {
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static ConstantClass *create(const TypeClass *Ty, const ValType &V) {
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return new(ConstantTraits<ValType>::uses(V)) ConstantClass(Ty, V);
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}
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};
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template<class ConstantClass, class TypeClass>
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struct VISIBILITY_HIDDEN ConvertConstantType {
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static void convert(ConstantClass *OldC, const TypeClass *NewTy) {
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llvm_unreachable("This type cannot be converted!");
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}
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};
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// ConstantAggregateZero does not take extra "value" argument...
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template<class ValType>
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struct ConstantCreator<ConstantAggregateZero, Type, ValType> {
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static ConstantAggregateZero *create(const Type *Ty, const ValType &V){
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return new ConstantAggregateZero(Ty);
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}
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};
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template<>
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struct ConvertConstantType<ConstantAggregateZero, Type> {
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static void convert(ConstantAggregateZero *OldC, const Type *NewTy) {
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// Make everyone now use a constant of the new type...
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Constant *New = ConstantAggregateZero::get(NewTy);
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assert(New != OldC && "Didn't replace constant??");
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OldC->uncheckedReplaceAllUsesWith(New);
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OldC->destroyConstant(); // This constant is now dead, destroy it.
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}
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};
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template<>
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struct ConvertConstantType<ConstantArray, ArrayType> {
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static void convert(ConstantArray *OldC, const ArrayType *NewTy) {
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// Make everyone now use a constant of the new type...
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std::vector<Constant*> C;
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for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
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C.push_back(cast<Constant>(OldC->getOperand(i)));
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Constant *New = ConstantArray::get(NewTy, C);
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assert(New != OldC && "Didn't replace constant??");
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OldC->uncheckedReplaceAllUsesWith(New);
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OldC->destroyConstant(); // This constant is now dead, destroy it.
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}
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};
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template<>
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struct ConvertConstantType<ConstantStruct, StructType> {
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static void convert(ConstantStruct *OldC, const StructType *NewTy) {
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// Make everyone now use a constant of the new type...
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std::vector<Constant*> C;
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for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
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C.push_back(cast<Constant>(OldC->getOperand(i)));
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Constant *New = ConstantStruct::get(NewTy, C);
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assert(New != OldC && "Didn't replace constant??");
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OldC->uncheckedReplaceAllUsesWith(New);
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OldC->destroyConstant(); // This constant is now dead, destroy it.
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}
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};
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template<>
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struct ConvertConstantType<ConstantVector, VectorType> {
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static void convert(ConstantVector *OldC, const VectorType *NewTy) {
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// Make everyone now use a constant of the new type...
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std::vector<Constant*> C;
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for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
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C.push_back(cast<Constant>(OldC->getOperand(i)));
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Constant *New = ConstantVector::get(NewTy, C);
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assert(New != OldC && "Didn't replace constant??");
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OldC->uncheckedReplaceAllUsesWith(New);
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OldC->destroyConstant(); // This constant is now dead, destroy it.
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}
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};
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template<class ValType, class TypeClass, class ConstantClass,
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bool HasLargeKey = false /*true for arrays and structs*/ >
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class ValueMap : public AbstractTypeUser {
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public:
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typedef std::pair<const Type*, ValType> MapKey;
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typedef std::map<MapKey, Constant *> MapTy;
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typedef std::map<Constant*, typename MapTy::iterator> InverseMapTy;
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typedef std::map<const Type*, typename MapTy::iterator> AbstractTypeMapTy;
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private:
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/// Map - This is the main map from the element descriptor to the Constants.
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/// This is the primary way we avoid creating two of the same shape
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/// constant.
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MapTy Map;
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/// InverseMap - If "HasLargeKey" is true, this contains an inverse mapping
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/// from the constants to their element in Map. This is important for
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/// removal of constants from the array, which would otherwise have to scan
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/// through the map with very large keys.
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InverseMapTy InverseMap;
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/// AbstractTypeMap - Map for abstract type constants.
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///
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AbstractTypeMapTy AbstractTypeMap;
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/// ValueMapLock - Mutex for this map.
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sys::SmartMutex<true> ValueMapLock;
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public:
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// NOTE: This function is not locked. It is the caller's responsibility
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// to enforce proper synchronization.
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typename MapTy::iterator map_end() { return Map.end(); }
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/// InsertOrGetItem - Return an iterator for the specified element.
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/// If the element exists in the map, the returned iterator points to the
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/// entry and Exists=true. If not, the iterator points to the newly
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/// inserted entry and returns Exists=false. Newly inserted entries have
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/// I->second == 0, and should be filled in.
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/// NOTE: This function is not locked. It is the caller's responsibility
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// to enforce proper synchronization.
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typename MapTy::iterator InsertOrGetItem(std::pair<MapKey, Constant *>
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&InsertVal,
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bool &Exists) {
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std::pair<typename MapTy::iterator, bool> IP = Map.insert(InsertVal);
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Exists = !IP.second;
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return IP.first;
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}
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private:
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typename MapTy::iterator FindExistingElement(ConstantClass *CP) {
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if (HasLargeKey) {
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typename InverseMapTy::iterator IMI = InverseMap.find(CP);
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assert(IMI != InverseMap.end() && IMI->second != Map.end() &&
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IMI->second->second == CP &&
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"InverseMap corrupt!");
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return IMI->second;
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}
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typename MapTy::iterator I =
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Map.find(MapKey(static_cast<const TypeClass*>(CP->getRawType()),
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getValType(CP)));
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if (I == Map.end() || I->second != CP) {
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// FIXME: This should not use a linear scan. If this gets to be a
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// performance problem, someone should look at this.
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for (I = Map.begin(); I != Map.end() && I->second != CP; ++I)
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/* empty */;
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}
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return I;
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}
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ConstantClass* Create(const TypeClass *Ty, const ValType &V,
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typename MapTy::iterator I) {
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ConstantClass* Result =
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ConstantCreator<ConstantClass,TypeClass,ValType>::create(Ty, V);
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assert(Result->getType() == Ty && "Type specified is not correct!");
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I = Map.insert(I, std::make_pair(MapKey(Ty, V), Result));
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if (HasLargeKey) // Remember the reverse mapping if needed.
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InverseMap.insert(std::make_pair(Result, I));
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// If the type of the constant is abstract, make sure that an entry
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// exists for it in the AbstractTypeMap.
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if (Ty->isAbstract()) {
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typename AbstractTypeMapTy::iterator TI =
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AbstractTypeMap.find(Ty);
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if (TI == AbstractTypeMap.end()) {
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// Add ourselves to the ATU list of the type.
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cast<DerivedType>(Ty)->addAbstractTypeUser(this);
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AbstractTypeMap.insert(TI, std::make_pair(Ty, I));
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}
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}
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return Result;
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}
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public:
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/// getOrCreate - Return the specified constant from the map, creating it if
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/// necessary.
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ConstantClass *getOrCreate(const TypeClass *Ty, const ValType &V) {
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sys::SmartScopedLock<true> Lock(ValueMapLock);
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MapKey Lookup(Ty, V);
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ConstantClass* Result = 0;
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typename MapTy::iterator I = Map.find(Lookup);
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// Is it in the map?
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if (I != Map.end())
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Result = static_cast<ConstantClass *>(I->second);
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if (!Result) {
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// If no preexisting value, create one now...
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Result = Create(Ty, V, I);
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}
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return Result;
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}
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void remove(ConstantClass *CP) {
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sys::SmartScopedLock<true> Lock(ValueMapLock);
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typename MapTy::iterator I = FindExistingElement(CP);
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assert(I != Map.end() && "Constant not found in constant table!");
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assert(I->second == CP && "Didn't find correct element?");
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if (HasLargeKey) // Remember the reverse mapping if needed.
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InverseMap.erase(CP);
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// Now that we found the entry, make sure this isn't the entry that
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// the AbstractTypeMap points to.
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const TypeClass *Ty = static_cast<const TypeClass *>(I->first.first);
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if (Ty->isAbstract()) {
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assert(AbstractTypeMap.count(Ty) &&
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"Abstract type not in AbstractTypeMap?");
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typename MapTy::iterator &ATMEntryIt = AbstractTypeMap[Ty];
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if (ATMEntryIt == I) {
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// Yes, we are removing the representative entry for this type.
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// See if there are any other entries of the same type.
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typename MapTy::iterator TmpIt = ATMEntryIt;
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// First check the entry before this one...
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if (TmpIt != Map.begin()) {
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--TmpIt;
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if (TmpIt->first.first != Ty) // Not the same type, move back...
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++TmpIt;
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}
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// If we didn't find the same type, try to move forward...
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if (TmpIt == ATMEntryIt) {
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++TmpIt;
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if (TmpIt == Map.end() || TmpIt->first.first != Ty)
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--TmpIt; // No entry afterwards with the same type
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}
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// If there is another entry in the map of the same abstract type,
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// update the AbstractTypeMap entry now.
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if (TmpIt != ATMEntryIt) {
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ATMEntryIt = TmpIt;
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} else {
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// Otherwise, we are removing the last instance of this type
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// from the table. Remove from the ATM, and from user list.
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cast<DerivedType>(Ty)->removeAbstractTypeUser(this);
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AbstractTypeMap.erase(Ty);
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}
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}
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}
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Map.erase(I);
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}
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/// MoveConstantToNewSlot - If we are about to change C to be the element
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/// specified by I, update our internal data structures to reflect this
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/// fact.
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/// NOTE: This function is not locked. It is the responsibility of the
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/// caller to enforce proper synchronization if using this method.
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void MoveConstantToNewSlot(ConstantClass *C, typename MapTy::iterator I) {
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// First, remove the old location of the specified constant in the map.
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typename MapTy::iterator OldI = FindExistingElement(C);
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assert(OldI != Map.end() && "Constant not found in constant table!");
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assert(OldI->second == C && "Didn't find correct element?");
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// If this constant is the representative element for its abstract type,
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// update the AbstractTypeMap so that the representative element is I.
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if (C->getType()->isAbstract()) {
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typename AbstractTypeMapTy::iterator ATI =
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AbstractTypeMap.find(C->getType());
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assert(ATI != AbstractTypeMap.end() &&
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"Abstract type not in AbstractTypeMap?");
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if (ATI->second == OldI)
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ATI->second = I;
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}
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// Remove the old entry from the map.
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Map.erase(OldI);
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// Update the inverse map so that we know that this constant is now
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// located at descriptor I.
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if (HasLargeKey) {
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assert(I->second == C && "Bad inversemap entry!");
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InverseMap[C] = I;
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}
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}
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void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
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sys::SmartScopedLock<true> Lock(ValueMapLock);
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typename AbstractTypeMapTy::iterator I =
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AbstractTypeMap.find(cast<Type>(OldTy));
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assert(I != AbstractTypeMap.end() &&
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"Abstract type not in AbstractTypeMap?");
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// Convert a constant at a time until the last one is gone. The last one
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// leaving will remove() itself, causing the AbstractTypeMapEntry to be
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// eliminated eventually.
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do {
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ConvertConstantType<ConstantClass,
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TypeClass>::convert(
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static_cast<ConstantClass *>(I->second->second),
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cast<TypeClass>(NewTy));
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I = AbstractTypeMap.find(cast<Type>(OldTy));
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} while (I != AbstractTypeMap.end());
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}
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// If the type became concrete without being refined to any other existing
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// type, we just remove ourselves from the ATU list.
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void typeBecameConcrete(const DerivedType *AbsTy) {
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AbsTy->removeAbstractTypeUser(this);
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}
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void dump() const {
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DOUT << "Constant.cpp: ValueMap\n";
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}
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};
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class ConstantInt;
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class ConstantFP;
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class MDString;
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class MDNode;
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class LLVMContext;
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class Type;
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class Value;
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struct DenseMapAPIntKeyInfo {
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struct KeyTy {
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APInt val;
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const Type* type;
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KeyTy(const APInt& V, const Type* Ty) : val(V), type(Ty) {}
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KeyTy(const KeyTy& that) : val(that.val), type(that.type) {}
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bool operator==(const KeyTy& that) const {
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return type == that.type && this->val == that.val;
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}
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bool operator!=(const KeyTy& that) const {
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return !this->operator==(that);
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}
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};
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static inline KeyTy getEmptyKey() { return KeyTy(APInt(1,0), 0); }
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static inline KeyTy getTombstoneKey() { return KeyTy(APInt(1,1), 0); }
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static unsigned getHashValue(const KeyTy &Key) {
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return DenseMapInfo<void*>::getHashValue(Key.type) ^
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Key.val.getHashValue();
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}
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static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) {
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return LHS == RHS;
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}
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static bool isPod() { return false; }
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};
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struct DenseMapAPFloatKeyInfo {
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struct KeyTy {
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APFloat val;
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KeyTy(const APFloat& V) : val(V){}
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KeyTy(const KeyTy& that) : val(that.val) {}
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bool operator==(const KeyTy& that) const {
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return this->val.bitwiseIsEqual(that.val);
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}
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bool operator!=(const KeyTy& that) const {
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return !this->operator==(that);
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}
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};
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static inline KeyTy getEmptyKey() {
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return KeyTy(APFloat(APFloat::Bogus,1));
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}
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static inline KeyTy getTombstoneKey() {
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return KeyTy(APFloat(APFloat::Bogus,2));
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}
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static unsigned getHashValue(const KeyTy &Key) {
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return Key.val.getHashValue();
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}
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static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) {
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return LHS == RHS;
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}
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static bool isPod() { return false; }
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};
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class LLVMContextImpl {
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sys::SmartRWMutex<true> ConstantsLock;
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typedef DenseMap<DenseMapAPIntKeyInfo::KeyTy, ConstantInt*,
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DenseMapAPIntKeyInfo> IntMapTy;
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IntMapTy IntConstants;
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typedef DenseMap<DenseMapAPFloatKeyInfo::KeyTy, ConstantFP*,
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DenseMapAPFloatKeyInfo> FPMapTy;
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FPMapTy FPConstants;
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StringMap<MDString*> MDStringCache;
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FoldingSet<MDNode> MDNodeSet;
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ValueMap<char, Type, ConstantAggregateZero> AggZeroConstants;
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typedef ValueMap<std::vector<Constant*>, ArrayType,
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ConstantArray, true /*largekey*/> ArrayConstantsTy;
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ArrayConstantsTy ArrayConstants;
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typedef ValueMap<std::vector<Constant*>, StructType,
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ConstantStruct, true /*largekey*/> StructConstantsTy;
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StructConstantsTy StructConstants;
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typedef ValueMap<std::vector<Constant*>, VectorType,
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ConstantVector> VectorConstantsTy;
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VectorConstantsTy VectorConstants;
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LLVMContext &Context;
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ConstantInt *TheTrueVal;
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ConstantInt *TheFalseVal;
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LLVMContextImpl();
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LLVMContextImpl(const LLVMContextImpl&);
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friend class ConstantInt;
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friend class ConstantFP;
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friend class ConstantStruct;
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friend class ConstantArray;
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friend class ConstantVector;
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friend class ConstantAggregateZero;
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public:
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LLVMContextImpl(LLVMContext &C);
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MDString *getMDString(const char *StrBegin, unsigned StrLength);
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MDNode *getMDNode(Value*const* Vals, unsigned NumVals);
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void erase(MDString *M);
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void erase(MDNode *M);
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};
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}
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#endif
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