mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
2bdb23849b
This change reverts the interesting parts of 226311 (and 227046). This change introduced two problems, and I've been convinced that an alternate approach is preferrable anyways. The bugs were: - Registery appears to require all users be within the same linkage unit. After this change, asking for "statepoint-example" in Transform/ would sometimes get you nullptr, whereas asking the same question in CodeGen would return the right GCStrategy. The correct long term fix is to get rid of the utter hack which is Registry, but I don't have time for that right now. 227046 appears to have been an attempt to fix this, but I don't believe it does so completely. - GCMetadataPrinter::finishAssembly was being called more than once per GCStrategy. Each Strategy was being added to the GCModuleInfo multiple times. Once I get time again, I'm going to split GCModuleInfo into the gc.root specific part and a GCStrategy owning Analysis pass. I'm probably also going to kill off the Registry. Once that's done, I'll move the new GCStrategyAnalysis and all built in GCStrategies into Analysis. (As original suggested by Chandler.) This will accomplish my original goal of being able to access GCStrategy from Transform/ without adding all of the builtin GCs to IR/. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227109 91177308-0d34-0410-b5e6-96231b3b80d8
538 lines
19 KiB
C++
538 lines
19 KiB
C++
//===-- llvm/Function.h - Class to represent a single function --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the Function class, which represents a
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// single function/procedure in LLVM.
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//
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// A function basically consists of a list of basic blocks, a list of arguments,
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// and a symbol table.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_FUNCTION_H
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#define LLVM_IR_FUNCTION_H
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/IR/Argument.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/GlobalObject.h"
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#include "llvm/Support/Compiler.h"
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namespace llvm {
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class FunctionType;
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class LLVMContext;
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// Traits for intrusive list of basic blocks...
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template<> struct ilist_traits<BasicBlock>
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: public SymbolTableListTraits<BasicBlock, Function> {
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// createSentinel is used to get hold of the node that marks the end of the
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// list... (same trick used here as in ilist_traits<Instruction>)
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BasicBlock *createSentinel() const {
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return static_cast<BasicBlock*>(&Sentinel);
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}
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static void destroySentinel(BasicBlock*) {}
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BasicBlock *provideInitialHead() const { return createSentinel(); }
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BasicBlock *ensureHead(BasicBlock*) const { return createSentinel(); }
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static void noteHead(BasicBlock*, BasicBlock*) {}
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static ValueSymbolTable *getSymTab(Function *ItemParent);
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private:
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mutable ilist_half_node<BasicBlock> Sentinel;
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};
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template<> struct ilist_traits<Argument>
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: public SymbolTableListTraits<Argument, Function> {
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Argument *createSentinel() const {
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return static_cast<Argument*>(&Sentinel);
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}
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static void destroySentinel(Argument*) {}
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Argument *provideInitialHead() const { return createSentinel(); }
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Argument *ensureHead(Argument*) const { return createSentinel(); }
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static void noteHead(Argument*, Argument*) {}
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static ValueSymbolTable *getSymTab(Function *ItemParent);
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private:
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mutable ilist_half_node<Argument> Sentinel;
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};
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class Function : public GlobalObject, public ilist_node<Function> {
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public:
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typedef iplist<Argument> ArgumentListType;
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typedef iplist<BasicBlock> BasicBlockListType;
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// BasicBlock iterators...
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typedef BasicBlockListType::iterator iterator;
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typedef BasicBlockListType::const_iterator const_iterator;
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typedef ArgumentListType::iterator arg_iterator;
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typedef ArgumentListType::const_iterator const_arg_iterator;
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private:
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// Important things that make up a function!
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BasicBlockListType BasicBlocks; ///< The basic blocks
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mutable ArgumentListType ArgumentList; ///< The formal arguments
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ValueSymbolTable *SymTab; ///< Symbol table of args/instructions
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AttributeSet AttributeSets; ///< Parameter attributes
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/*
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* Value::SubclassData
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*
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* bit 0 : HasLazyArguments
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* bit 1 : HasPrefixData
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* bit 2 : HasPrologueData
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* bit 3-6: CallingConvention
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*/
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friend class SymbolTableListTraits<Function, Module>;
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void setParent(Module *parent);
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/// hasLazyArguments/CheckLazyArguments - The argument list of a function is
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/// built on demand, so that the list isn't allocated until the first client
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/// needs it. The hasLazyArguments predicate returns true if the arg list
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/// hasn't been set up yet.
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bool hasLazyArguments() const {
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return getSubclassDataFromValue() & (1<<0);
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}
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void CheckLazyArguments() const {
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if (hasLazyArguments())
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BuildLazyArguments();
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}
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void BuildLazyArguments() const;
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Function(const Function&) LLVM_DELETED_FUNCTION;
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void operator=(const Function&) LLVM_DELETED_FUNCTION;
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/// Do the actual lookup of an intrinsic ID when the query could not be
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/// answered from the cache.
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unsigned lookupIntrinsicID() const LLVM_READONLY;
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/// Function ctor - If the (optional) Module argument is specified, the
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/// function is automatically inserted into the end of the function list for
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/// the module.
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///
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Function(FunctionType *Ty, LinkageTypes Linkage,
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const Twine &N = "", Module *M = nullptr);
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public:
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static Function *Create(FunctionType *Ty, LinkageTypes Linkage,
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const Twine &N = "", Module *M = nullptr) {
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return new(0) Function(Ty, Linkage, N, M);
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}
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~Function();
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Type *getReturnType() const; // Return the type of the ret val
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FunctionType *getFunctionType() const; // Return the FunctionType for me
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/// getContext - Return a pointer to the LLVMContext associated with this
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/// function, or NULL if this function is not bound to a context yet.
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LLVMContext &getContext() const;
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/// isVarArg - Return true if this function takes a variable number of
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/// arguments.
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bool isVarArg() const;
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bool isMaterializable() const;
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void setIsMaterializable(bool V);
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/// getIntrinsicID - This method returns the ID number of the specified
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/// function, or Intrinsic::not_intrinsic if the function is not an
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/// intrinsic, or if the pointer is null. This value is always defined to be
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/// zero to allow easy checking for whether a function is intrinsic or not.
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/// The particular intrinsic functions which correspond to this value are
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/// defined in llvm/Intrinsics.h. Results are cached in the LLVM context,
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/// subsequent requests for the same ID return results much faster from the
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/// cache.
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///
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unsigned getIntrinsicID() const LLVM_READONLY;
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bool isIntrinsic() const { return getName().startswith("llvm."); }
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/// getCallingConv()/setCallingConv(CC) - These method get and set the
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/// calling convention of this function. The enum values for the known
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/// calling conventions are defined in CallingConv.h.
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CallingConv::ID getCallingConv() const {
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return static_cast<CallingConv::ID>(getSubclassDataFromValue() >> 3);
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}
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void setCallingConv(CallingConv::ID CC) {
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setValueSubclassData((getSubclassDataFromValue() & 7) |
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(static_cast<unsigned>(CC) << 3));
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}
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/// @brief Return the attribute list for this Function.
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AttributeSet getAttributes() const { return AttributeSets; }
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/// @brief Set the attribute list for this Function.
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void setAttributes(AttributeSet attrs) { AttributeSets = attrs; }
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/// @brief Add function attributes to this function.
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void addFnAttr(Attribute::AttrKind N) {
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setAttributes(AttributeSets.addAttribute(getContext(),
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AttributeSet::FunctionIndex, N));
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}
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/// @brief Remove function attributes from this function.
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void removeFnAttr(Attribute::AttrKind N) {
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setAttributes(AttributeSets.removeAttribute(
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getContext(), AttributeSet::FunctionIndex, N));
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}
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/// @brief Add function attributes to this function.
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void addFnAttr(StringRef Kind) {
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setAttributes(
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AttributeSets.addAttribute(getContext(),
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AttributeSet::FunctionIndex, Kind));
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}
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void addFnAttr(StringRef Kind, StringRef Value) {
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setAttributes(
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AttributeSets.addAttribute(getContext(),
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AttributeSet::FunctionIndex, Kind, Value));
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}
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/// @brief Return true if the function has the attribute.
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bool hasFnAttribute(Attribute::AttrKind Kind) const {
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return AttributeSets.hasAttribute(AttributeSet::FunctionIndex, Kind);
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}
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bool hasFnAttribute(StringRef Kind) const {
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return AttributeSets.hasAttribute(AttributeSet::FunctionIndex, Kind);
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}
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/// @brief Return the attribute for the given attribute kind.
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Attribute getFnAttribute(Attribute::AttrKind Kind) const {
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return AttributeSets.getAttribute(AttributeSet::FunctionIndex, Kind);
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}
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Attribute getFnAttribute(StringRef Kind) const {
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return AttributeSets.getAttribute(AttributeSet::FunctionIndex, Kind);
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}
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/// hasGC/getGC/setGC/clearGC - The name of the garbage collection algorithm
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/// to use during code generation.
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bool hasGC() const;
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const char *getGC() const;
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void setGC(const char *Str);
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void clearGC();
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/// @brief adds the attribute to the list of attributes.
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void addAttribute(unsigned i, Attribute::AttrKind attr);
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/// @brief adds the attributes to the list of attributes.
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void addAttributes(unsigned i, AttributeSet attrs);
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/// @brief removes the attributes from the list of attributes.
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void removeAttributes(unsigned i, AttributeSet attr);
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/// @brief Extract the alignment for a call or parameter (0=unknown).
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unsigned getParamAlignment(unsigned i) const {
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return AttributeSets.getParamAlignment(i);
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}
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/// @brief Extract the number of dereferenceable bytes for a call or
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/// parameter (0=unknown).
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uint64_t getDereferenceableBytes(unsigned i) const {
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return AttributeSets.getDereferenceableBytes(i);
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}
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/// @brief Determine if the function does not access memory.
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bool doesNotAccessMemory() const {
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return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
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Attribute::ReadNone);
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}
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void setDoesNotAccessMemory() {
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addFnAttr(Attribute::ReadNone);
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}
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/// @brief Determine if the function does not access or only reads memory.
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bool onlyReadsMemory() const {
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return doesNotAccessMemory() ||
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AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
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Attribute::ReadOnly);
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}
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void setOnlyReadsMemory() {
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addFnAttr(Attribute::ReadOnly);
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}
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/// @brief Determine if the function cannot return.
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bool doesNotReturn() const {
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return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
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Attribute::NoReturn);
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}
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void setDoesNotReturn() {
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addFnAttr(Attribute::NoReturn);
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}
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/// @brief Determine if the function cannot unwind.
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bool doesNotThrow() const {
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return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
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Attribute::NoUnwind);
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}
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void setDoesNotThrow() {
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addFnAttr(Attribute::NoUnwind);
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}
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/// @brief Determine if the call cannot be duplicated.
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bool cannotDuplicate() const {
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return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
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Attribute::NoDuplicate);
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}
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void setCannotDuplicate() {
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addFnAttr(Attribute::NoDuplicate);
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}
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/// @brief True if the ABI mandates (or the user requested) that this
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/// function be in a unwind table.
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bool hasUWTable() const {
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return AttributeSets.hasAttribute(AttributeSet::FunctionIndex,
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Attribute::UWTable);
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}
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void setHasUWTable() {
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addFnAttr(Attribute::UWTable);
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}
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/// @brief True if this function needs an unwind table.
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bool needsUnwindTableEntry() const {
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return hasUWTable() || !doesNotThrow();
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}
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/// @brief Determine if the function returns a structure through first
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/// pointer argument.
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bool hasStructRetAttr() const {
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return AttributeSets.hasAttribute(1, Attribute::StructRet) ||
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AttributeSets.hasAttribute(2, Attribute::StructRet);
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}
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/// @brief Determine if the parameter does not alias other parameters.
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/// @param n The parameter to check. 1 is the first parameter, 0 is the return
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bool doesNotAlias(unsigned n) const {
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return AttributeSets.hasAttribute(n, Attribute::NoAlias);
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}
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void setDoesNotAlias(unsigned n) {
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addAttribute(n, Attribute::NoAlias);
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}
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/// @brief Determine if the parameter can be captured.
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/// @param n The parameter to check. 1 is the first parameter, 0 is the return
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bool doesNotCapture(unsigned n) const {
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return AttributeSets.hasAttribute(n, Attribute::NoCapture);
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}
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void setDoesNotCapture(unsigned n) {
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addAttribute(n, Attribute::NoCapture);
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}
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bool doesNotAccessMemory(unsigned n) const {
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return AttributeSets.hasAttribute(n, Attribute::ReadNone);
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}
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void setDoesNotAccessMemory(unsigned n) {
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addAttribute(n, Attribute::ReadNone);
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}
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bool onlyReadsMemory(unsigned n) const {
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return doesNotAccessMemory(n) ||
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AttributeSets.hasAttribute(n, Attribute::ReadOnly);
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}
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void setOnlyReadsMemory(unsigned n) {
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addAttribute(n, Attribute::ReadOnly);
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}
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/// copyAttributesFrom - copy all additional attributes (those not needed to
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/// create a Function) from the Function Src to this one.
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void copyAttributesFrom(const GlobalValue *Src) override;
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/// deleteBody - This method deletes the body of the function, and converts
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/// the linkage to external.
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///
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void deleteBody() {
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dropAllReferences();
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setLinkage(ExternalLinkage);
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}
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/// removeFromParent - This method unlinks 'this' from the containing module,
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/// but does not delete it.
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///
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void removeFromParent() override;
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/// eraseFromParent - This method unlinks 'this' from the containing module
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/// and deletes it.
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///
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void eraseFromParent() override;
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/// Get the underlying elements of the Function... the basic block list is
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/// empty for external functions.
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///
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const ArgumentListType &getArgumentList() const {
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CheckLazyArguments();
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return ArgumentList;
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}
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ArgumentListType &getArgumentList() {
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CheckLazyArguments();
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return ArgumentList;
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}
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static iplist<Argument> Function::*getSublistAccess(Argument*) {
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return &Function::ArgumentList;
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}
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const BasicBlockListType &getBasicBlockList() const { return BasicBlocks; }
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BasicBlockListType &getBasicBlockList() { return BasicBlocks; }
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static iplist<BasicBlock> Function::*getSublistAccess(BasicBlock*) {
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return &Function::BasicBlocks;
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}
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const BasicBlock &getEntryBlock() const { return front(); }
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BasicBlock &getEntryBlock() { return front(); }
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//===--------------------------------------------------------------------===//
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// Symbol Table Accessing functions...
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/// getSymbolTable() - Return the symbol table...
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///
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inline ValueSymbolTable &getValueSymbolTable() { return *SymTab; }
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inline const ValueSymbolTable &getValueSymbolTable() const { return *SymTab; }
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//===--------------------------------------------------------------------===//
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// BasicBlock iterator forwarding functions
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//
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iterator begin() { return BasicBlocks.begin(); }
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const_iterator begin() const { return BasicBlocks.begin(); }
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iterator end () { return BasicBlocks.end(); }
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const_iterator end () const { return BasicBlocks.end(); }
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size_t size() const { return BasicBlocks.size(); }
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bool empty() const { return BasicBlocks.empty(); }
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const BasicBlock &front() const { return BasicBlocks.front(); }
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BasicBlock &front() { return BasicBlocks.front(); }
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const BasicBlock &back() const { return BasicBlocks.back(); }
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BasicBlock &back() { return BasicBlocks.back(); }
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/// @name Function Argument Iteration
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/// @{
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arg_iterator arg_begin() {
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CheckLazyArguments();
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return ArgumentList.begin();
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}
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const_arg_iterator arg_begin() const {
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CheckLazyArguments();
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return ArgumentList.begin();
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}
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arg_iterator arg_end() {
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CheckLazyArguments();
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return ArgumentList.end();
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}
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const_arg_iterator arg_end() const {
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CheckLazyArguments();
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return ArgumentList.end();
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}
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iterator_range<arg_iterator> args() {
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return iterator_range<arg_iterator>(arg_begin(), arg_end());
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}
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iterator_range<const_arg_iterator> args() const {
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return iterator_range<const_arg_iterator>(arg_begin(), arg_end());
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}
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/// @}
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size_t arg_size() const;
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bool arg_empty() const;
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bool hasPrefixData() const {
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return getSubclassDataFromValue() & (1<<1);
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}
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Constant *getPrefixData() const;
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void setPrefixData(Constant *PrefixData);
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bool hasPrologueData() const {
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return getSubclassDataFromValue() & (1<<2);
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}
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Constant *getPrologueData() const;
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void setPrologueData(Constant *PrologueData);
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/// viewCFG - This function is meant for use from the debugger. You can just
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/// say 'call F->viewCFG()' and a ghostview window should pop up from the
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/// program, displaying the CFG of the current function with the code for each
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/// basic block inside. This depends on there being a 'dot' and 'gv' program
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/// in your path.
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///
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void viewCFG() const;
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/// viewCFGOnly - This function is meant for use from the debugger. It works
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/// just like viewCFG, but it does not include the contents of basic blocks
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/// into the nodes, just the label. If you are only interested in the CFG
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/// this can make the graph smaller.
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///
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void viewCFGOnly() const;
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const Value *V) {
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return V->getValueID() == Value::FunctionVal;
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}
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/// dropAllReferences() - This method causes all the subinstructions to "let
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/// go" of all references that they are maintaining. This allows one to
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/// 'delete' a whole module at a time, even though there may be circular
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/// references... first all references are dropped, and all use counts go to
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/// zero. Then everything is deleted for real. Note that no operations are
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/// valid on an object that has "dropped all references", except operator
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/// delete.
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///
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/// Since no other object in the module can have references into the body of a
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/// function, dropping all references deletes the entire body of the function,
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/// including any contained basic blocks.
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///
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void dropAllReferences();
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/// hasAddressTaken - returns true if there are any uses of this function
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/// other than direct calls or invokes to it, or blockaddress expressions.
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/// Optionally passes back an offending user for diagnostic purposes.
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///
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bool hasAddressTaken(const User** = nullptr) const;
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/// isDefTriviallyDead - Return true if it is trivially safe to remove
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/// this function definition from the module (because it isn't externally
|
|
/// visible, does not have its address taken, and has no callers). To make
|
|
/// this more accurate, call removeDeadConstantUsers first.
|
|
bool isDefTriviallyDead() const;
|
|
|
|
/// callsFunctionThatReturnsTwice - Return true if the function has a call to
|
|
/// setjmp or other function that gcc recognizes as "returning twice".
|
|
bool callsFunctionThatReturnsTwice() const;
|
|
|
|
private:
|
|
// Shadow Value::setValueSubclassData with a private forwarding method so that
|
|
// subclasses cannot accidentally use it.
|
|
void setValueSubclassData(unsigned short D) {
|
|
Value::setValueSubclassData(D);
|
|
}
|
|
};
|
|
|
|
inline ValueSymbolTable *
|
|
ilist_traits<BasicBlock>::getSymTab(Function *F) {
|
|
return F ? &F->getValueSymbolTable() : nullptr;
|
|
}
|
|
|
|
inline ValueSymbolTable *
|
|
ilist_traits<Argument>::getSymTab(Function *F) {
|
|
return F ? &F->getValueSymbolTable() : nullptr;
|
|
}
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|