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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29307 91177308-0d34-0410-b5e6-96231b3b80d8
185 lines
6.6 KiB
C++
185 lines
6.6 KiB
C++
//===-- llvm/Target/TargetMachine.h - Target Information --------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file describes the general parts of a Target machine.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETMACHINE_H
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#define LLVM_TARGET_TARGETMACHINE_H
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#include "llvm/Target/TargetInstrItineraries.h"
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#include <cassert>
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#include <string>
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namespace llvm {
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class TargetData;
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class TargetSubtarget;
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class TargetInstrInfo;
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class TargetInstrDescriptor;
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class TargetJITInfo;
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class TargetLowering;
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class TargetFrameInfo;
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class MachineCodeEmitter;
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class MRegisterInfo;
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class Module;
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class FunctionPassManager;
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class PassManager;
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class Pass;
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// Relocation model types.
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namespace Reloc {
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enum Model {
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Default,
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Static,
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PIC_, // Cannot be named PIC due to collision with -DPIC
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DynamicNoPIC
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};
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}
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// Code model types.
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namespace CodeModel {
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enum Model {
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Default,
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Small,
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Kernel,
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Medium,
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Large
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};
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}
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//===----------------------------------------------------------------------===//
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///
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/// TargetMachine - Primary interface to the complete machine description for
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/// the target machine. All target-specific information should be accessible
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/// through this interface.
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///
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class TargetMachine {
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const std::string Name;
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TargetMachine(const TargetMachine&); // DO NOT IMPLEMENT
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void operator=(const TargetMachine&); // DO NOT IMPLEMENT
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protected: // Can only create subclasses...
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TargetMachine(const std::string &name) : Name(name) { };
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/// This constructor is used for targets that support arbitrary TargetData
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/// layouts, like the C backend. It initializes the TargetData to match that
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/// of the specified module.
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///
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TargetMachine(const std::string &name, const Module &M);
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/// getSubtargetImpl - virtual method implemented by subclasses that returns
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/// a reference to that target's TargetSubtarget-derived member variable.
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virtual const TargetSubtarget *getSubtargetImpl() const { return 0; }
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public:
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virtual ~TargetMachine();
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/// getModuleMatchQuality - This static method should be implemented by
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/// targets to indicate how closely they match the specified module. This is
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/// used by the LLC tool to determine which target to use when an explicit
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/// -march option is not specified. If a target returns zero, it will never
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/// be chosen without an explicit -march option.
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static unsigned getModuleMatchQuality(const Module &M) { return 0; }
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/// getJITMatchQuality - This static method should be implemented by targets
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/// that provide JIT capabilities to indicate how suitable they are for
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/// execution on the current host. If a value of 0 is returned, the target
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/// will not be used unless an explicit -march option is used.
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static unsigned getJITMatchQuality() { return 0; }
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const std::string &getName() const { return Name; }
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// Interfaces to the major aspects of target machine information:
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// -- Instruction opcode and operand information
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// -- Pipelines and scheduling information
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// -- Stack frame information
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// -- Selection DAG lowering information
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//
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virtual const TargetInstrInfo *getInstrInfo() const { return 0; }
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virtual const TargetFrameInfo *getFrameInfo() const { return 0; }
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virtual TargetLowering *getTargetLowering() const { return 0; }
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virtual const TargetData *getTargetData() const { return 0; }
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/// getSubtarget - This method returns a pointer to the specified type of
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/// TargetSubtarget. In debug builds, it verifies that the object being
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/// returned is of the correct type.
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template<typename STC> const STC &getSubtarget() const {
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const TargetSubtarget *TST = getSubtargetImpl();
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assert(TST && dynamic_cast<const STC*>(TST) &&
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"Not the right kind of subtarget!");
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return *static_cast<const STC*>(TST);
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}
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/// getRegisterInfo - If register information is available, return it. If
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/// not, return null. This is kept separate from RegInfo until RegInfo has
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/// details of graph coloring register allocation removed from it.
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///
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virtual const MRegisterInfo* getRegisterInfo() const { return 0; }
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/// getJITInfo - If this target supports a JIT, return information for it,
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/// otherwise return null.
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///
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virtual TargetJITInfo *getJITInfo() { return 0; }
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/// getInstrItineraryData - Returns instruction itinerary data for the target
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/// or specific subtarget.
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///
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virtual const InstrItineraryData getInstrItineraryData() const {
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return InstrItineraryData();
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}
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/// getRelocationModel - Returns the code generation relocation model. The
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/// choices are static, PIC, and dynamic-no-pic, and target default.
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static Reloc::Model getRelocationModel();
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/// setRelocationModel - Sets the code generation relocation model.
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static void setRelocationModel(Reloc::Model Model);
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/// getCodeModel - Returns the code model. The choices are small, kernel,
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/// medium, large, and target default.
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static CodeModel::Model getCodeModel();
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/// setCodeModel - Sets the code model.
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static void setCodeModel(CodeModel::Model Model);
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/// CodeGenFileType - These enums are meant to be passed into
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/// addPassesToEmitFile to indicate what type of file to emit.
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enum CodeGenFileType {
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AssemblyFile, ObjectFile, DynamicLibrary
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};
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/// addPassesToEmitFile - Add passes to the specified pass manager to get
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/// the specified file emitted. Typically this will involve several steps of
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/// code generation. If Fast is set to true, the code generator should emit
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/// code as fast as possible, without regard for compile time. This method
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/// should return true if emission of this file type is not supported.
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///
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virtual bool addPassesToEmitFile(PassManager &PM, std::ostream &Out,
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CodeGenFileType FileType, bool Fast) {
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return true;
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}
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/// addPassesToEmitMachineCode - Add passes to the specified pass manager to
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/// get machine code emitted. This uses a MachineCodeEmitter object to handle
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/// actually outputting the machine code and resolving things like the address
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/// of functions. This method should returns true if machine code emission is
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/// not supported.
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///
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virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
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MachineCodeEmitter &MCE) {
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return true;
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}
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};
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} // End llvm namespace
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#endif
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