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https://github.com/c64scene-ar/llvm-6502.git
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51458ed09e
RAGreedy::tryAssign will now evict interference from the preferred register even when another register is free. To support this, add the EvictionCost struct that counts how many hints are broken by an eviction. We don't want to break one hint just to satisfy another. Rename canEvict to shouldEvict, and add the first bit of eviction policy that doesn't depend on spill weights: Always make room in the preferred register as long as the evictees can be split and aren't already assigned to their preferred register. Also make the CSR avoidance more accurate. When looking for a cheaper register it is OK to use a new volatile register. Only CSR aliases that have never been used before should be avoided. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134735 91177308-0d34-0410-b5e6-96231b3b80d8
90 lines
3.1 KiB
LLVM
90 lines
3.1 KiB
LLVM
; RUN: llc < %s -march=x86 -post-RA-scheduler=false | FileCheck %s
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; rdar://7226797
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; LLVM should omit the testl and use the flags result from the orl.
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; CHECK: or:
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define void @or(float* %A, i32 %IA, i32 %N) nounwind {
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entry:
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%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
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%1 = and i32 %0, 3 ; <i32> [#uses=1]
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%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
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; CHECK: orl %e
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; CHECK-NEXT: je
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%3 = or i32 %2, %1 ; <i32> [#uses=1]
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%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
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br i1 %4, label %return, label %bb
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bb: ; preds = %entry
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store float 0.000000e+00, float* %A, align 4
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ret void
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return: ; preds = %entry
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ret void
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}
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; CHECK: xor:
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define void @xor(float* %A, i32 %IA, i32 %N) nounwind {
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entry:
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%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
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%1 = and i32 %0, 3 ; <i32> [#uses=1]
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; CHECK: xorl $1, %e
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; CHECK-NEXT: je
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%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
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%3 = xor i32 %2, %1 ; <i32> [#uses=1]
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%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
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br i1 %4, label %return, label %bb
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bb: ; preds = %entry
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store float 0.000000e+00, float* %A, align 4
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ret void
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return: ; preds = %entry
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ret void
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}
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; CHECK: and:
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define void @and(float* %A, i32 %IA, i32 %N, i8* %p) nounwind {
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entry:
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store i8 0, i8* %p
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%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
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%1 = and i32 %0, 3 ; <i32> [#uses=1]
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%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
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; CHECK: andl $3, %
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; CHECK-NEXT: movb %
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; CHECK-NEXT: je
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%3 = and i32 %2, %1 ; <i32> [#uses=1]
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%t = trunc i32 %3 to i8
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store i8 %t, i8* %p
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%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
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br i1 %4, label %return, label %bb
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bb: ; preds = %entry
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store float 0.000000e+00, float* null, align 4
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ret void
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return: ; preds = %entry
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ret void
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}
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; Just like @and, but without the trunc+store. This should use a testb
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; instead of an andl.
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; CHECK: test:
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define void @test(float* %A, i32 %IA, i32 %N, i8* %p) nounwind {
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entry:
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store i8 0, i8* %p
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%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
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%1 = and i32 %0, 3 ; <i32> [#uses=1]
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%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
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; CHECK: testb $3, %
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; CHECK-NEXT: je
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%3 = and i32 %2, %1 ; <i32> [#uses=1]
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%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
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br i1 %4, label %return, label %bb
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bb: ; preds = %entry
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store float 0.000000e+00, float* null, align 4
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ret void
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return: ; preds = %entry
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ret void
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}
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