Duncan P. N. Exon Smith 6d42c0084e DebugInfo: Remove dead code from old DebugLoc API
Remove old API for `DebugLoc` now that all the callers have been
updated.  If this broke your out-of-tree build, here's a quick map from
the old API to the new one:

    DebugLoc DebugLoc::getFromMDLocation(MDNode *)
      => DebugLoc::DebugLoc(MDLocation *)
      => explicit DebugLoc::DebugLoc(MDNode *) // works with broken code

    MDNode *DebugLoc::getAsMDNode(LLVMContext &)
      => MDLocation *DebugLoc::get()
      => DebugLoc::operator MDLocation *()
      => MDNode *DebugLoc::getAsMDNode() // works with broken code

    bool DebugLoc::isUnknown()
      => DebugLoc::operator MDLocation *()
          i.e.: if (MDLocation *DL = ...)
      => DebugLoc::operator bool() // works with broken code
          i.e.: if (DebugLoc DL = ...)

    void DebugLoc::getScopeAndInlinedAt(MDNode *&, MDNode *&)
      => use: MDNode *DebugLoc::getScope()
         and: MDLocation *DebugLoc::getInlinedAt()

    MDNode *DebugLoc::getScopeNode(LLVMContext &)
      => MDNode *DebugLoc::getInlinedAtScope()

    void DebugLoc::dump(LLVMContext &)
      => void DebugLoc::dump()

    void DebugLoc::getFnDebugLoc(LLVMContext &)
      => void DebugLoc::getFnDebugLoc()

    MDNode *DebugLoc::getScope(LLVMContext &)
      => MDNode *DebugLoc::getScope()

    MDNode *DebugLoc::getInlinedAt(LLVMContext &)
      => MDLocation *DebugLoc::getInlinedAt()

I've noted above the only functions that won't crash on broken code (due
to downcasting to `MDLocation`).  If your code could be dealing with
broken IR (i.e., you haven't run the verifier yet, or you've used a
temporary node that will eventually (but not yet) get RAUW'ed to an
`MDLocation`), you need to restrict yourself to those.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233599 91177308-0d34-0410-b5e6-96231b3b80d8
2015-03-30 21:19:50 +00:00

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for LLVM,
a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments.

LLVM is open source software. You may freely distribute it under the terms of
the license agreement found in LICENSE.txt.

Please see the documentation provided in docs/ for further
assistance with LLVM, and in particular docs/GettingStarted.rst for getting
started with LLVM and docs/README.txt for an overview of LLVM's
documentation setup.

If you're writing a package for LLVM, see docs/Packaging.rst for our
suggestions.
Description
LLVM backend for 6502
Readme 277 MiB
Languages
C++ 48.7%
LLVM 38.5%
Assembly 10.2%
C 0.9%
Python 0.4%
Other 1.2%