mirror of
https://github.com/c64scene-ar/llvm-6502.git
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203576aa0c
There is still a bit more refactoring left to do in Targets. But we are now very close to fixing all the layering issues in MC. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135611 91177308-0d34-0410-b5e6-96231b3b80d8
569 lines
20 KiB
C++
569 lines
20 KiB
C++
//===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/GlobalVariable.h"
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#include "llvm/Module.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/MC/MCObjectFileInfo.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/ADT/PointerUnion.h"
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#include "llvm/Support/Dwarf.h"
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#include "llvm/Support/ErrorHandling.h"
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using namespace llvm;
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using namespace llvm::dwarf;
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// Handle the Pass registration stuff necessary to use TargetData's.
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INITIALIZE_PASS(MachineModuleInfo, "machinemoduleinfo",
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"Machine Module Information", false, false)
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char MachineModuleInfo::ID = 0;
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// Out of line virtual method.
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MachineModuleInfoImpl::~MachineModuleInfoImpl() {}
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namespace llvm {
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class MMIAddrLabelMapCallbackPtr : CallbackVH {
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MMIAddrLabelMap *Map;
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public:
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MMIAddrLabelMapCallbackPtr() : Map(0) {}
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MMIAddrLabelMapCallbackPtr(Value *V) : CallbackVH(V), Map(0) {}
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void setPtr(BasicBlock *BB) {
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ValueHandleBase::operator=(BB);
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}
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void setMap(MMIAddrLabelMap *map) { Map = map; }
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virtual void deleted();
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virtual void allUsesReplacedWith(Value *V2);
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};
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class MMIAddrLabelMap {
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MCContext &Context;
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struct AddrLabelSymEntry {
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/// Symbols - The symbols for the label. This is a pointer union that is
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/// either one symbol (the common case) or a list of symbols.
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PointerUnion<MCSymbol *, std::vector<MCSymbol*>*> Symbols;
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Function *Fn; // The containing function of the BasicBlock.
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unsigned Index; // The index in BBCallbacks for the BasicBlock.
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};
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DenseMap<AssertingVH<BasicBlock>, AddrLabelSymEntry> AddrLabelSymbols;
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/// BBCallbacks - Callbacks for the BasicBlock's that we have entries for. We
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/// use this so we get notified if a block is deleted or RAUWd.
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std::vector<MMIAddrLabelMapCallbackPtr> BBCallbacks;
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/// DeletedAddrLabelsNeedingEmission - This is a per-function list of symbols
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/// whose corresponding BasicBlock got deleted. These symbols need to be
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/// emitted at some point in the file, so AsmPrinter emits them after the
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/// function body.
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DenseMap<AssertingVH<Function>, std::vector<MCSymbol*> >
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DeletedAddrLabelsNeedingEmission;
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public:
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MMIAddrLabelMap(MCContext &context) : Context(context) {}
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~MMIAddrLabelMap() {
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assert(DeletedAddrLabelsNeedingEmission.empty() &&
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"Some labels for deleted blocks never got emitted");
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// Deallocate any of the 'list of symbols' case.
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for (DenseMap<AssertingVH<BasicBlock>, AddrLabelSymEntry>::iterator
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I = AddrLabelSymbols.begin(), E = AddrLabelSymbols.end(); I != E; ++I)
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if (I->second.Symbols.is<std::vector<MCSymbol*>*>())
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delete I->second.Symbols.get<std::vector<MCSymbol*>*>();
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}
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MCSymbol *getAddrLabelSymbol(BasicBlock *BB);
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std::vector<MCSymbol*> getAddrLabelSymbolToEmit(BasicBlock *BB);
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void takeDeletedSymbolsForFunction(Function *F,
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std::vector<MCSymbol*> &Result);
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void UpdateForDeletedBlock(BasicBlock *BB);
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void UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New);
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};
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}
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MCSymbol *MMIAddrLabelMap::getAddrLabelSymbol(BasicBlock *BB) {
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assert(BB->hasAddressTaken() &&
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"Shouldn't get label for block without address taken");
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AddrLabelSymEntry &Entry = AddrLabelSymbols[BB];
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// If we already had an entry for this block, just return it.
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if (!Entry.Symbols.isNull()) {
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assert(BB->getParent() == Entry.Fn && "Parent changed");
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if (Entry.Symbols.is<MCSymbol*>())
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return Entry.Symbols.get<MCSymbol*>();
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return (*Entry.Symbols.get<std::vector<MCSymbol*>*>())[0];
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}
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// Otherwise, this is a new entry, create a new symbol for it and add an
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// entry to BBCallbacks so we can be notified if the BB is deleted or RAUWd.
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BBCallbacks.push_back(BB);
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BBCallbacks.back().setMap(this);
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Entry.Index = BBCallbacks.size()-1;
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Entry.Fn = BB->getParent();
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MCSymbol *Result = Context.CreateTempSymbol();
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Entry.Symbols = Result;
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return Result;
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}
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std::vector<MCSymbol*>
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MMIAddrLabelMap::getAddrLabelSymbolToEmit(BasicBlock *BB) {
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assert(BB->hasAddressTaken() &&
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"Shouldn't get label for block without address taken");
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AddrLabelSymEntry &Entry = AddrLabelSymbols[BB];
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std::vector<MCSymbol*> Result;
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// If we already had an entry for this block, just return it.
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if (Entry.Symbols.isNull())
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Result.push_back(getAddrLabelSymbol(BB));
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else if (MCSymbol *Sym = Entry.Symbols.dyn_cast<MCSymbol*>())
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Result.push_back(Sym);
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else
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Result = *Entry.Symbols.get<std::vector<MCSymbol*>*>();
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return Result;
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}
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/// takeDeletedSymbolsForFunction - If we have any deleted symbols for F, return
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/// them.
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void MMIAddrLabelMap::
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takeDeletedSymbolsForFunction(Function *F, std::vector<MCSymbol*> &Result) {
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DenseMap<AssertingVH<Function>, std::vector<MCSymbol*> >::iterator I =
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DeletedAddrLabelsNeedingEmission.find(F);
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// If there are no entries for the function, just return.
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if (I == DeletedAddrLabelsNeedingEmission.end()) return;
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// Otherwise, take the list.
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std::swap(Result, I->second);
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DeletedAddrLabelsNeedingEmission.erase(I);
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}
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void MMIAddrLabelMap::UpdateForDeletedBlock(BasicBlock *BB) {
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// If the block got deleted, there is no need for the symbol. If the symbol
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// was already emitted, we can just forget about it, otherwise we need to
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// queue it up for later emission when the function is output.
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AddrLabelSymEntry Entry = AddrLabelSymbols[BB];
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AddrLabelSymbols.erase(BB);
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assert(!Entry.Symbols.isNull() && "Didn't have a symbol, why a callback?");
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BBCallbacks[Entry.Index] = 0; // Clear the callback.
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assert((BB->getParent() == 0 || BB->getParent() == Entry.Fn) &&
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"Block/parent mismatch");
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// Handle both the single and the multiple symbols cases.
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if (MCSymbol *Sym = Entry.Symbols.dyn_cast<MCSymbol*>()) {
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if (Sym->isDefined())
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return;
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// If the block is not yet defined, we need to emit it at the end of the
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// function. Add the symbol to the DeletedAddrLabelsNeedingEmission list
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// for the containing Function. Since the block is being deleted, its
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// parent may already be removed, we have to get the function from 'Entry'.
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DeletedAddrLabelsNeedingEmission[Entry.Fn].push_back(Sym);
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} else {
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std::vector<MCSymbol*> *Syms = Entry.Symbols.get<std::vector<MCSymbol*>*>();
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for (unsigned i = 0, e = Syms->size(); i != e; ++i) {
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MCSymbol *Sym = (*Syms)[i];
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if (Sym->isDefined()) continue; // Ignore already emitted labels.
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// If the block is not yet defined, we need to emit it at the end of the
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// function. Add the symbol to the DeletedAddrLabelsNeedingEmission list
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// for the containing Function. Since the block is being deleted, its
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// parent may already be removed, we have to get the function from
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// 'Entry'.
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DeletedAddrLabelsNeedingEmission[Entry.Fn].push_back(Sym);
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}
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// The entry is deleted, free the memory associated with the symbol list.
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delete Syms;
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}
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}
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void MMIAddrLabelMap::UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New) {
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// Get the entry for the RAUW'd block and remove it from our map.
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AddrLabelSymEntry OldEntry = AddrLabelSymbols[Old];
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AddrLabelSymbols.erase(Old);
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assert(!OldEntry.Symbols.isNull() && "Didn't have a symbol, why a callback?");
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AddrLabelSymEntry &NewEntry = AddrLabelSymbols[New];
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// If New is not address taken, just move our symbol over to it.
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if (NewEntry.Symbols.isNull()) {
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BBCallbacks[OldEntry.Index].setPtr(New); // Update the callback.
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NewEntry = OldEntry; // Set New's entry.
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return;
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}
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BBCallbacks[OldEntry.Index] = 0; // Update the callback.
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// Otherwise, we need to add the old symbol to the new block's set. If it is
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// just a single entry, upgrade it to a symbol list.
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if (MCSymbol *PrevSym = NewEntry.Symbols.dyn_cast<MCSymbol*>()) {
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std::vector<MCSymbol*> *SymList = new std::vector<MCSymbol*>();
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SymList->push_back(PrevSym);
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NewEntry.Symbols = SymList;
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}
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std::vector<MCSymbol*> *SymList =
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NewEntry.Symbols.get<std::vector<MCSymbol*>*>();
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// If the old entry was a single symbol, add it.
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if (MCSymbol *Sym = OldEntry.Symbols.dyn_cast<MCSymbol*>()) {
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SymList->push_back(Sym);
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return;
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}
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// Otherwise, concatenate the list.
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std::vector<MCSymbol*> *Syms =OldEntry.Symbols.get<std::vector<MCSymbol*>*>();
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SymList->insert(SymList->end(), Syms->begin(), Syms->end());
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delete Syms;
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}
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void MMIAddrLabelMapCallbackPtr::deleted() {
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Map->UpdateForDeletedBlock(cast<BasicBlock>(getValPtr()));
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}
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void MMIAddrLabelMapCallbackPtr::allUsesReplacedWith(Value *V2) {
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Map->UpdateForRAUWBlock(cast<BasicBlock>(getValPtr()), cast<BasicBlock>(V2));
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}
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//===----------------------------------------------------------------------===//
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MachineModuleInfo::MachineModuleInfo(const MCAsmInfo &MAI,
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const MCRegisterInfo &MRI,
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const MCObjectFileInfo *MOFI)
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: ImmutablePass(ID), Context(MAI, MRI, MOFI),
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ObjFileMMI(0), CompactUnwindEncoding(0), CurCallSite(0), CallsEHReturn(0),
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CallsUnwindInit(0), DbgInfoAvailable(false),
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CallsExternalVAFunctionWithFloatingPointArguments(false) {
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initializeMachineModuleInfoPass(*PassRegistry::getPassRegistry());
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// Always emit some info, by default "no personality" info.
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Personalities.push_back(NULL);
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AddrLabelSymbols = 0;
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TheModule = 0;
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}
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MachineModuleInfo::MachineModuleInfo()
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: ImmutablePass(ID),
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Context(*(MCAsmInfo*)0, *(MCRegisterInfo*)0, (MCObjectFileInfo*)0) {
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assert(0 && "This MachineModuleInfo constructor should never be called, MMI "
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"should always be explicitly constructed by LLVMTargetMachine");
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abort();
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}
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MachineModuleInfo::~MachineModuleInfo() {
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delete ObjFileMMI;
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// FIXME: Why isn't doFinalization being called??
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//assert(AddrLabelSymbols == 0 && "doFinalization not called");
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delete AddrLabelSymbols;
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AddrLabelSymbols = 0;
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}
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/// doInitialization - Initialize the state for a new module.
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///
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bool MachineModuleInfo::doInitialization() {
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assert(AddrLabelSymbols == 0 && "Improperly initialized");
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return false;
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}
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/// doFinalization - Tear down the state after completion of a module.
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///
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bool MachineModuleInfo::doFinalization() {
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delete AddrLabelSymbols;
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AddrLabelSymbols = 0;
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return false;
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}
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/// EndFunction - Discard function meta information.
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///
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void MachineModuleInfo::EndFunction() {
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// Clean up frame info.
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FrameMoves.clear();
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// Clean up exception info.
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LandingPads.clear();
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CallSiteMap.clear();
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TypeInfos.clear();
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FilterIds.clear();
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FilterEnds.clear();
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CallsEHReturn = 0;
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CallsUnwindInit = 0;
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CompactUnwindEncoding = 0;
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VariableDbgInfo.clear();
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}
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/// AnalyzeModule - Scan the module for global debug information.
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///
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void MachineModuleInfo::AnalyzeModule(const Module &M) {
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// Insert functions in the llvm.used array (but not llvm.compiler.used) into
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// UsedFunctions.
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const GlobalVariable *GV = M.getGlobalVariable("llvm.used");
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if (!GV || !GV->hasInitializer()) return;
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// Should be an array of 'i8*'.
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const ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer());
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if (InitList == 0) return;
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for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i)
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if (const Function *F =
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dyn_cast<Function>(InitList->getOperand(i)->stripPointerCasts()))
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UsedFunctions.insert(F);
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}
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//===- Address of Block Management ----------------------------------------===//
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/// getAddrLabelSymbol - Return the symbol to be used for the specified basic
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/// block when its address is taken. This cannot be its normal LBB label
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/// because the block may be accessed outside its containing function.
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MCSymbol *MachineModuleInfo::getAddrLabelSymbol(const BasicBlock *BB) {
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// Lazily create AddrLabelSymbols.
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if (AddrLabelSymbols == 0)
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AddrLabelSymbols = new MMIAddrLabelMap(Context);
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return AddrLabelSymbols->getAddrLabelSymbol(const_cast<BasicBlock*>(BB));
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}
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/// getAddrLabelSymbolToEmit - Return the symbol to be used for the specified
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/// basic block when its address is taken. If other blocks were RAUW'd to
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/// this one, we may have to emit them as well, return the whole set.
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std::vector<MCSymbol*> MachineModuleInfo::
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getAddrLabelSymbolToEmit(const BasicBlock *BB) {
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// Lazily create AddrLabelSymbols.
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if (AddrLabelSymbols == 0)
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AddrLabelSymbols = new MMIAddrLabelMap(Context);
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return AddrLabelSymbols->getAddrLabelSymbolToEmit(const_cast<BasicBlock*>(BB));
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}
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/// takeDeletedSymbolsForFunction - If the specified function has had any
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/// references to address-taken blocks generated, but the block got deleted,
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/// return the symbol now so we can emit it. This prevents emitting a
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/// reference to a symbol that has no definition.
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void MachineModuleInfo::
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takeDeletedSymbolsForFunction(const Function *F,
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std::vector<MCSymbol*> &Result) {
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// If no blocks have had their addresses taken, we're done.
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if (AddrLabelSymbols == 0) return;
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return AddrLabelSymbols->
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takeDeletedSymbolsForFunction(const_cast<Function*>(F), Result);
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}
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//===- EH -----------------------------------------------------------------===//
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/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
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/// specified MachineBasicBlock.
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LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo
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(MachineBasicBlock *LandingPad) {
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unsigned N = LandingPads.size();
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for (unsigned i = 0; i < N; ++i) {
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LandingPadInfo &LP = LandingPads[i];
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if (LP.LandingPadBlock == LandingPad)
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return LP;
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}
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LandingPads.push_back(LandingPadInfo(LandingPad));
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return LandingPads[N];
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}
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/// addInvoke - Provide the begin and end labels of an invoke style call and
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/// associate it with a try landing pad block.
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void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad,
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MCSymbol *BeginLabel, MCSymbol *EndLabel) {
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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LP.BeginLabels.push_back(BeginLabel);
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LP.EndLabels.push_back(EndLabel);
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}
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/// addLandingPad - Provide the label of a try LandingPad block.
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///
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MCSymbol *MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) {
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MCSymbol *LandingPadLabel = Context.CreateTempSymbol();
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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LP.LandingPadLabel = LandingPadLabel;
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return LandingPadLabel;
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}
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/// addPersonality - Provide the personality function for the exception
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/// information.
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void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
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const Function *Personality) {
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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LP.Personality = Personality;
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for (unsigned i = 0; i < Personalities.size(); ++i)
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if (Personalities[i] == Personality)
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return;
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// If this is the first personality we're adding go
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// ahead and add it at the beginning.
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if (Personalities[0] == NULL)
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Personalities[0] = Personality;
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else
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Personalities.push_back(Personality);
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}
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/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
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///
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void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad,
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std::vector<const GlobalVariable *> &TyInfo) {
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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for (unsigned N = TyInfo.size(); N; --N)
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LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1]));
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}
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/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
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///
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void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad,
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std::vector<const GlobalVariable *> &TyInfo) {
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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std::vector<unsigned> IdsInFilter(TyInfo.size());
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for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
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IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
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LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
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}
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/// addCleanup - Add a cleanup action for a landing pad.
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///
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void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) {
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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LP.TypeIds.push_back(0);
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}
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/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
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/// pads.
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void MachineModuleInfo::TidyLandingPads(DenseMap<MCSymbol*, uintptr_t> *LPMap) {
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for (unsigned i = 0; i != LandingPads.size(); ) {
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LandingPadInfo &LandingPad = LandingPads[i];
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if (LandingPad.LandingPadLabel &&
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!LandingPad.LandingPadLabel->isDefined() &&
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(!LPMap || (*LPMap)[LandingPad.LandingPadLabel] == 0))
|
|
LandingPad.LandingPadLabel = 0;
|
|
|
|
// Special case: we *should* emit LPs with null LP MBB. This indicates
|
|
// "nounwind" case.
|
|
if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) {
|
|
LandingPads.erase(LandingPads.begin() + i);
|
|
continue;
|
|
}
|
|
|
|
for (unsigned j = 0, e = LandingPads[i].BeginLabels.size(); j != e; ++j) {
|
|
MCSymbol *BeginLabel = LandingPad.BeginLabels[j];
|
|
MCSymbol *EndLabel = LandingPad.EndLabels[j];
|
|
if ((BeginLabel->isDefined() ||
|
|
(LPMap && (*LPMap)[BeginLabel] != 0)) &&
|
|
(EndLabel->isDefined() ||
|
|
(LPMap && (*LPMap)[EndLabel] != 0))) continue;
|
|
|
|
LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j);
|
|
LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j);
|
|
--j, --e;
|
|
}
|
|
|
|
// Remove landing pads with no try-ranges.
|
|
if (LandingPads[i].BeginLabels.empty()) {
|
|
LandingPads.erase(LandingPads.begin() + i);
|
|
continue;
|
|
}
|
|
|
|
// If there is no landing pad, ensure that the list of typeids is empty.
|
|
// If the only typeid is a cleanup, this is the same as having no typeids.
|
|
if (!LandingPad.LandingPadBlock ||
|
|
(LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0]))
|
|
LandingPad.TypeIds.clear();
|
|
++i;
|
|
}
|
|
}
|
|
|
|
/// getTypeIDFor - Return the type id for the specified typeinfo. This is
|
|
/// function wide.
|
|
unsigned MachineModuleInfo::getTypeIDFor(const GlobalVariable *TI) {
|
|
for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
|
|
if (TypeInfos[i] == TI) return i + 1;
|
|
|
|
TypeInfos.push_back(TI);
|
|
return TypeInfos.size();
|
|
}
|
|
|
|
/// getFilterIDFor - Return the filter id for the specified typeinfos. This is
|
|
/// function wide.
|
|
int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) {
|
|
// If the new filter coincides with the tail of an existing filter, then
|
|
// re-use the existing filter. Folding filters more than this requires
|
|
// re-ordering filters and/or their elements - probably not worth it.
|
|
for (std::vector<unsigned>::iterator I = FilterEnds.begin(),
|
|
E = FilterEnds.end(); I != E; ++I) {
|
|
unsigned i = *I, j = TyIds.size();
|
|
|
|
while (i && j)
|
|
if (FilterIds[--i] != TyIds[--j])
|
|
goto try_next;
|
|
|
|
if (!j)
|
|
// The new filter coincides with range [i, end) of the existing filter.
|
|
return -(1 + i);
|
|
|
|
try_next:;
|
|
}
|
|
|
|
// Add the new filter.
|
|
int FilterID = -(1 + FilterIds.size());
|
|
FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
|
|
for (unsigned I = 0, N = TyIds.size(); I != N; ++I)
|
|
FilterIds.push_back(TyIds[I]);
|
|
FilterEnds.push_back(FilterIds.size());
|
|
FilterIds.push_back(0); // terminator
|
|
return FilterID;
|
|
}
|
|
|
|
/// getPersonality - Return the personality function for the current function.
|
|
const Function *MachineModuleInfo::getPersonality() const {
|
|
// FIXME: Until PR1414 will be fixed, we're using 1 personality function per
|
|
// function
|
|
return !LandingPads.empty() ? LandingPads[0].Personality : NULL;
|
|
}
|
|
|
|
/// getPersonalityIndex - Return unique index for current personality
|
|
/// function. NULL/first personality function should always get zero index.
|
|
unsigned MachineModuleInfo::getPersonalityIndex() const {
|
|
const Function* Personality = NULL;
|
|
|
|
// Scan landing pads. If there is at least one non-NULL personality - use it.
|
|
for (unsigned i = 0; i != LandingPads.size(); ++i)
|
|
if (LandingPads[i].Personality) {
|
|
Personality = LandingPads[i].Personality;
|
|
break;
|
|
}
|
|
|
|
for (unsigned i = 0; i < Personalities.size(); ++i) {
|
|
if (Personalities[i] == Personality)
|
|
return i;
|
|
}
|
|
|
|
// This will happen if the current personality function is
|
|
// in the zero index.
|
|
return 0;
|
|
}
|