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https://github.com/c64scene-ar/llvm-6502.git
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This patch causes problems when both dynamic stack realignment and dynamic allocas combine in the same function. With this patch, we no longer build the epilog correctly, and silently restore registers from the wrong position in the stack. Thanks to Matt for tracking this down, and getting at least an initial test case to Chad. I'm going to try to check a variation of that test case in so we can easily track the fixes required. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158654 91177308-0d34-0410-b5e6-96231b3b80d8
142 lines
4.9 KiB
C++
142 lines
4.9 KiB
C++
//===-- X86RegisterInfo.h - X86 Register Information Impl -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the X86 implementation of the TargetRegisterInfo class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef X86REGISTERINFO_H
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#define X86REGISTERINFO_H
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#include "llvm/Target/TargetRegisterInfo.h"
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#define GET_REGINFO_HEADER
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#include "X86GenRegisterInfo.inc"
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namespace llvm {
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class Type;
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class TargetInstrInfo;
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class X86TargetMachine;
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class X86RegisterInfo : public X86GenRegisterInfo {
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public:
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X86TargetMachine &TM;
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const TargetInstrInfo &TII;
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private:
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/// Is64Bit - Is the target 64-bits.
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///
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bool Is64Bit;
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/// IsWin64 - Is the target on of win64 flavours
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///
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bool IsWin64;
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/// SlotSize - Stack slot size in bytes.
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///
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unsigned SlotSize;
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/// StackPtr - X86 physical register used as stack ptr.
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///
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unsigned StackPtr;
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/// FramePtr - X86 physical register used as frame ptr.
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///
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unsigned FramePtr;
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public:
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X86RegisterInfo(X86TargetMachine &tm, const TargetInstrInfo &tii);
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/// getX86RegNum - Returns the native X86 register number for the given LLVM
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/// register identifier.
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static unsigned getX86RegNum(unsigned RegNo);
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// FIXME: This should be tablegen'd like getDwarfRegNum is
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int getSEHRegNum(unsigned i) const;
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/// getCompactUnwindRegNum - This function maps the register to the number for
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/// compact unwind encoding. Return -1 if the register isn't valid.
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int getCompactUnwindRegNum(unsigned RegNum, bool isEH) const;
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/// Code Generation virtual methods...
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///
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virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const;
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/// getMatchingSuperRegClass - Return a subclass of the specified register
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/// class A so that each register in it has a sub-register of the
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/// specified sub-register index which is in the specified register class B.
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virtual const TargetRegisterClass *
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getMatchingSuperRegClass(const TargetRegisterClass *A,
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const TargetRegisterClass *B, unsigned Idx) const;
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virtual const TargetRegisterClass *
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getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const;
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const TargetRegisterClass*
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getLargestLegalSuperClass(const TargetRegisterClass *RC) const;
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/// getPointerRegClass - Returns a TargetRegisterClass used for pointer
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/// values.
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const TargetRegisterClass *
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getPointerRegClass(const MachineFunction &MF, unsigned Kind = 0) const;
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/// getCrossCopyRegClass - Returns a legal register class to copy a register
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/// in the specified class to or from. Returns NULL if it is possible to copy
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/// between a two registers of the specified class.
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const TargetRegisterClass *
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getCrossCopyRegClass(const TargetRegisterClass *RC) const;
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unsigned getRegPressureLimit(const TargetRegisterClass *RC,
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MachineFunction &MF) const;
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/// getCalleeSavedRegs - Return a null-terminated list of all of the
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/// callee-save registers on this target.
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const uint16_t *getCalleeSavedRegs(const MachineFunction* MF = 0) const;
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const uint32_t *getCallPreservedMask(CallingConv::ID) const;
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/// getReservedRegs - Returns a bitset indexed by physical register number
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/// indicating if a register is a special register that has particular uses and
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/// should be considered unavailable at all times, e.g. SP, RA. This is used by
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/// register scavenger to determine what registers are free.
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BitVector getReservedRegs(const MachineFunction &MF) const;
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bool canRealignStack(const MachineFunction &MF) const;
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bool needsStackRealignment(const MachineFunction &MF) const;
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bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
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int &FrameIdx) const;
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void eliminateCallFramePseudoInstr(MachineFunction &MF,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI) const;
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void eliminateFrameIndex(MachineBasicBlock::iterator MI,
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int SPAdj, RegScavenger *RS = NULL) const;
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// Debug information queries.
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unsigned getFrameRegister(const MachineFunction &MF) const;
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unsigned getStackRegister() const { return StackPtr; }
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// FIXME: Move to FrameInfok
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unsigned getSlotSize() const { return SlotSize; }
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// Exception handling queries.
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unsigned getEHExceptionRegister() const;
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unsigned getEHHandlerRegister() const;
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};
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// getX86SubSuperRegister - X86 utility function. It returns the sub or super
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// register of a specific X86 register.
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// e.g. getX86SubSuperRegister(X86::EAX, EVT::i16) return X86:AX
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unsigned getX86SubSuperRegister(unsigned, EVT, bool High=false);
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} // End llvm namespace
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#endif
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