LLVM backend for 6502
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Reid Spencer 6e8e64421e For PR1070:
Add a test case to ensure that llvm-upgrade retains correct semantics
for the previous definition of "cast to bool" which compared against null.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32812 91177308-0d34-0410-b5e6-96231b3b80d8
2007-01-02 05:48:32 +00:00
autoconf Add a new variable, LLVMGCCLIBEXEC to get the libexec directory where the 2006-12-21 22:55:41 +00:00
docs Remove documentation of non-existent cextcc and csretextcc calling 2006-12-31 21:30:18 +00:00
examples For PR950: 2006-12-31 05:50:28 +00:00
include/llvm Add some convenience functions for getting the source and destination 2007-01-02 02:08:27 +00:00
lib Fix a typo. 2006-12-31 22:26:06 +00:00
projects For PR950: 2006-12-31 05:50:28 +00:00
runtime Undo removal of the runtime libraries. While this may have been a bit 2006-11-17 03:32:33 +00:00
test For PR1070: 2007-01-02 05:48:32 +00:00
tools Regenerate. 2007-01-02 05:45:11 +00:00
utils For PR950: 2006-12-31 05:50:28 +00:00
win32 Partial unbreak of VC++ (stream stuff has no easy fix). 2006-12-15 21:47:01 +00:00
Xcode Try again. 2006-11-05 21:21:20 +00:00
.cvsignore Add llvm.spec, a generated file. 2006-10-18 19:23:56 +00:00
configure Add a new variable, LLVMGCCLIBEXEC to get the libexec directory where the 2006-12-21 22:55:41 +00:00
CREDITS.TXT
LICENSE.TXT
llvm.spec.in Minor technical correction in documentation. 2006-08-21 01:58:57 +00:00
Makefile Undo removal of the runtime libraries. While this may have been a bit 2006-11-17 03:32:33 +00:00
Makefile.common
Makefile.config.in Add a new variable, LLVMGCCLIBEXEC to get the libexec directory where the 2006-12-21 22:55:41 +00:00
Makefile.rules When compiling a C or C++ file to assembly, make the assembly output 2006-12-30 16:31:02 +00:00
README.txt Make the text of this file a little more useful. 2004-09-02 22:49:27 +00:00

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for the Low Level 
Virtual Machine, a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments. 

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Please see the HTML documentation provided in docs/index.html for further
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