llvm-6502/test/CodeGen/X86/sse2.ll
Andrew Trick 6a7770b7ae Enable MI Sched for x86.
This changes the SelectionDAG scheduling preference to source
order. Soon, the SelectionDAG scheduler can be bypassed saving
a nice chunk of compile time.

Performance differences that result from this change are often a
consequence of register coalescing. The register coalescer is far from
perfect. Bugs can be filed for deficiencies.

On x86 SandyBridge/Haswell, the source order schedule is often
preserved, particularly for small blocks.

Register pressure is generally improved over the SD scheduler's ILP
mode. However, we are still able to handle large blocks that require
latency hiding, unlike the SD scheduler's BURR mode. MI scheduler also
attempts to discover the critical path in single-block loops and
adjust heuristics accordingly.

The MI scheduler relies on the new machine model. This is currently
unimplemented for AVX, so we may not be generating the best code yet.

Unit tests are updated so they don't depend on SD scheduling heuristics.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192750 91177308-0d34-0410-b5e6-96231b3b80d8
2013-10-15 23:33:07 +00:00

224 lines
9.9 KiB
LLVM

; Tests for SSE2 and below, without SSE3+.
; RUN: llc < %s -mtriple=i386-apple-darwin10 -mcpu=pentium4 -O3 | FileCheck %s
define void @test1(<2 x double>* %r, <2 x double>* %A, double %B) nounwind {
%tmp3 = load <2 x double>* %A, align 16
%tmp7 = insertelement <2 x double> undef, double %B, i32 0
%tmp9 = shufflevector <2 x double> %tmp3, <2 x double> %tmp7, <2 x i32> < i32 2, i32 1 >
store <2 x double> %tmp9, <2 x double>* %r, align 16
ret void
; CHECK-LABEL: test1:
; CHECK: movl 8(%esp), %eax
; CHECK-NEXT: movapd (%eax), %xmm0
; CHECK-NEXT: movlpd 12(%esp), %xmm0
; CHECK-NEXT: movl 4(%esp), %eax
; CHECK-NEXT: movapd %xmm0, (%eax)
; CHECK-NEXT: ret
}
define void @test2(<2 x double>* %r, <2 x double>* %A, double %B) nounwind {
%tmp3 = load <2 x double>* %A, align 16
%tmp7 = insertelement <2 x double> undef, double %B, i32 0
%tmp9 = shufflevector <2 x double> %tmp3, <2 x double> %tmp7, <2 x i32> < i32 0, i32 2 >
store <2 x double> %tmp9, <2 x double>* %r, align 16
ret void
; CHECK-LABEL: test2:
; CHECK: movl 4(%esp), %eax
; CHECK: movl 8(%esp), %ecx
; CHECK-NEXT: movapd (%ecx), %xmm0
; CHECK-NEXT: movhpd 12(%esp), %xmm0
; CHECK-NEXT: movapd %xmm0, (%eax)
; CHECK-NEXT: ret
}
define void @test3(<4 x float>* %res, <4 x float>* %A, <4 x float>* %B) nounwind {
%tmp = load <4 x float>* %B ; <<4 x float>> [#uses=2]
%tmp3 = load <4 x float>* %A ; <<4 x float>> [#uses=2]
%tmp.upgrd.1 = extractelement <4 x float> %tmp3, i32 0 ; <float> [#uses=1]
%tmp7 = extractelement <4 x float> %tmp, i32 0 ; <float> [#uses=1]
%tmp8 = extractelement <4 x float> %tmp3, i32 1 ; <float> [#uses=1]
%tmp9 = extractelement <4 x float> %tmp, i32 1 ; <float> [#uses=1]
%tmp10 = insertelement <4 x float> undef, float %tmp.upgrd.1, i32 0 ; <<4 x float>> [#uses=1]
%tmp11 = insertelement <4 x float> %tmp10, float %tmp7, i32 1 ; <<4 x float>> [#uses=1]
%tmp12 = insertelement <4 x float> %tmp11, float %tmp8, i32 2 ; <<4 x float>> [#uses=1]
%tmp13 = insertelement <4 x float> %tmp12, float %tmp9, i32 3 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp13, <4 x float>* %res
ret void
; CHECK: @test3
; CHECK: unpcklps
}
define void @test4(<4 x float> %X, <4 x float>* %res) nounwind {
%tmp5 = shufflevector <4 x float> %X, <4 x float> undef, <4 x i32> < i32 2, i32 6, i32 3, i32 7 > ; <<4 x float>> [#uses=1]
store <4 x float> %tmp5, <4 x float>* %res
ret void
; CHECK: @test4
; CHECK: pshufd $50, %xmm0, %xmm0
}
define <4 x i32> @test5(i8** %ptr) nounwind {
; CHECK-LABEL: test5:
; CHECK: pxor
; CHECK: punpcklbw
; CHECK: punpcklwd
%tmp = load i8** %ptr ; <i8*> [#uses=1]
%tmp.upgrd.1 = bitcast i8* %tmp to float* ; <float*> [#uses=1]
%tmp.upgrd.2 = load float* %tmp.upgrd.1 ; <float> [#uses=1]
%tmp.upgrd.3 = insertelement <4 x float> undef, float %tmp.upgrd.2, i32 0 ; <<4 x float>> [#uses=1]
%tmp9 = insertelement <4 x float> %tmp.upgrd.3, float 0.000000e+00, i32 1 ; <<4 x float>> [#uses=1]
%tmp10 = insertelement <4 x float> %tmp9, float 0.000000e+00, i32 2 ; <<4 x float>> [#uses=1]
%tmp11 = insertelement <4 x float> %tmp10, float 0.000000e+00, i32 3 ; <<4 x float>> [#uses=1]
%tmp21 = bitcast <4 x float> %tmp11 to <16 x i8> ; <<16 x i8>> [#uses=1]
%tmp22 = shufflevector <16 x i8> %tmp21, <16 x i8> zeroinitializer, <16 x i32> < i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23 > ; <<16 x i8>> [#uses=1]
%tmp31 = bitcast <16 x i8> %tmp22 to <8 x i16> ; <<8 x i16>> [#uses=1]
%tmp.upgrd.4 = shufflevector <8 x i16> zeroinitializer, <8 x i16> %tmp31, <8 x i32> < i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11 > ; <<8 x i16>> [#uses=1]
%tmp36 = bitcast <8 x i16> %tmp.upgrd.4 to <4 x i32> ; <<4 x i32>> [#uses=1]
ret <4 x i32> %tmp36
}
define void @test6(<4 x float>* %res, <4 x float>* %A) nounwind {
%tmp1 = load <4 x float>* %A ; <<4 x float>> [#uses=1]
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>> [#uses=1]
store <4 x float> %tmp2, <4 x float>* %res
ret void
; CHECK-LABEL: test6:
; CHECK: movaps (%ecx), %xmm0
; CHECK: movaps %xmm0, (%eax)
}
define void @test7() nounwind {
bitcast <4 x i32> zeroinitializer to <4 x float> ; <<4 x float>>:1 [#uses=1]
shufflevector <4 x float> %1, <4 x float> zeroinitializer, <4 x i32> zeroinitializer ; <<4 x float>>:2 [#uses=1]
store <4 x float> %2, <4 x float>* null
ret void
; CHECK-LABEL: test7:
; CHECK: xorps %xmm0, %xmm0
; CHECK: movaps %xmm0, 0
}
@x = external global [4 x i32]
define <2 x i64> @test8() nounwind {
%tmp = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 0) ; <i32> [#uses=1]
%tmp3 = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 1) ; <i32> [#uses=1]
%tmp5 = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 2) ; <i32> [#uses=1]
%tmp7 = load i32* getelementptr ([4 x i32]* @x, i32 0, i32 3) ; <i32> [#uses=1]
%tmp.upgrd.1 = insertelement <4 x i32> undef, i32 %tmp, i32 0 ; <<4 x i32>> [#uses=1]
%tmp13 = insertelement <4 x i32> %tmp.upgrd.1, i32 %tmp3, i32 1 ; <<4 x i32>> [#uses=1]
%tmp14 = insertelement <4 x i32> %tmp13, i32 %tmp5, i32 2 ; <<4 x i32>> [#uses=1]
%tmp15 = insertelement <4 x i32> %tmp14, i32 %tmp7, i32 3 ; <<4 x i32>> [#uses=1]
%tmp16 = bitcast <4 x i32> %tmp15 to <2 x i64> ; <<2 x i64>> [#uses=1]
ret <2 x i64> %tmp16
; CHECK-LABEL: test8:
; CHECK: movups (%eax), %xmm0
}
define <4 x float> @test9(i32 %dummy, float %a, float %b, float %c, float %d) nounwind {
%tmp = insertelement <4 x float> undef, float %a, i32 0 ; <<4 x float>> [#uses=1]
%tmp11 = insertelement <4 x float> %tmp, float %b, i32 1 ; <<4 x float>> [#uses=1]
%tmp12 = insertelement <4 x float> %tmp11, float %c, i32 2 ; <<4 x float>> [#uses=1]
%tmp13 = insertelement <4 x float> %tmp12, float %d, i32 3 ; <<4 x float>> [#uses=1]
ret <4 x float> %tmp13
; CHECK-LABEL: test9:
; CHECK: movups 8(%esp), %xmm0
}
define <4 x float> @test10(float %a, float %b, float %c, float %d) nounwind {
%tmp = insertelement <4 x float> undef, float %a, i32 0 ; <<4 x float>> [#uses=1]
%tmp11 = insertelement <4 x float> %tmp, float %b, i32 1 ; <<4 x float>> [#uses=1]
%tmp12 = insertelement <4 x float> %tmp11, float %c, i32 2 ; <<4 x float>> [#uses=1]
%tmp13 = insertelement <4 x float> %tmp12, float %d, i32 3 ; <<4 x float>> [#uses=1]
ret <4 x float> %tmp13
; CHECK-LABEL: test10:
; CHECK: movaps 4(%esp), %xmm0
}
define <2 x double> @test11(double %a, double %b) nounwind {
%tmp = insertelement <2 x double> undef, double %a, i32 0 ; <<2 x double>> [#uses=1]
%tmp7 = insertelement <2 x double> %tmp, double %b, i32 1 ; <<2 x double>> [#uses=1]
ret <2 x double> %tmp7
; CHECK-LABEL: test11:
; CHECK: movaps 4(%esp), %xmm0
}
define void @test12() nounwind {
%tmp1 = load <4 x float>* null ; <<4 x float>> [#uses=2]
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> < float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 0, i32 1, i32 6, i32 7 > ; <<4 x float>> [#uses=1]
%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> zeroinitializer, <4 x i32> < i32 2, i32 3, i32 6, i32 7 > ; <<4 x float>> [#uses=1]
%tmp4 = fadd <4 x float> %tmp2, %tmp3 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp4, <4 x float>* null
ret void
; CHECK-LABEL: test12:
; CHECK: movhlps
; CHECK: shufps
}
define void @test13(<4 x float>* %res, <4 x float>* %A, <4 x float>* %B, <4 x float>* %C) nounwind {
%tmp3 = load <4 x float>* %B ; <<4 x float>> [#uses=1]
%tmp5 = load <4 x float>* %C ; <<4 x float>> [#uses=1]
%tmp11 = shufflevector <4 x float> %tmp3, <4 x float> %tmp5, <4 x i32> < i32 1, i32 4, i32 1, i32 5 > ; <<4 x float>> [#uses=1]
store <4 x float> %tmp11, <4 x float>* %res
ret void
; CHECK: test13
; CHECK: shufps $69, (%ecx), %xmm0
; CHECK: pshufd $-40, %xmm0, %xmm0
}
define <4 x float> @test14(<4 x float>* %x, <4 x float>* %y) nounwind {
%tmp = load <4 x float>* %y ; <<4 x float>> [#uses=2]
%tmp5 = load <4 x float>* %x ; <<4 x float>> [#uses=2]
%tmp9 = fadd <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1]
%tmp21 = fsub <4 x float> %tmp5, %tmp ; <<4 x float>> [#uses=1]
%tmp27 = shufflevector <4 x float> %tmp9, <4 x float> %tmp21, <4 x i32> < i32 0, i32 1, i32 4, i32 5 > ; <<4 x float>> [#uses=1]
ret <4 x float> %tmp27
; CHECK-LABEL: test14:
; CHECK: addps [[X1:%xmm[0-9]+]], [[X0:%xmm[0-9]+]]
; CHECK: subps [[X1]], [[X2:%xmm[0-9]+]]
; CHECK: movlhps [[X2]], [[X0]]
}
define <4 x float> @test15(<4 x float>* %x, <4 x float>* %y) nounwind {
entry:
%tmp = load <4 x float>* %y ; <<4 x float>> [#uses=1]
%tmp3 = load <4 x float>* %x ; <<4 x float>> [#uses=1]
%tmp4 = shufflevector <4 x float> %tmp3, <4 x float> %tmp, <4 x i32> < i32 2, i32 3, i32 6, i32 7 > ; <<4 x float>> [#uses=1]
ret <4 x float> %tmp4
; CHECK-LABEL: test15:
; CHECK: movhlps %xmm1, %xmm0
}
; PR8900
; CHECK-LABEL: test16:
; CHECK: unpcklpd
; CHECK: ret
define <2 x double> @test16(<4 x double> * nocapture %srcA, <2 x double>* nocapture %dst) {
%i5 = getelementptr inbounds <4 x double>* %srcA, i32 3
%i6 = load <4 x double>* %i5, align 32
%i7 = shufflevector <4 x double> %i6, <4 x double> undef, <2 x i32> <i32 0, i32 2>
ret <2 x double> %i7
}
; PR9009
define fastcc void @test17() nounwind {
entry:
%0 = insertelement <4 x i32> undef, i32 undef, i32 1
%1 = shufflevector <4 x i32> <i32 undef, i32 undef, i32 32768, i32 32768>, <4 x i32> %0, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
%2 = bitcast <4 x i32> %1 to <4 x float>
store <4 x float> %2, <4 x float> * undef
ret void
}
; PR9210
define <4 x float> @f(<4 x double>) nounwind {
entry:
%double2float.i = fptrunc <4 x double> %0 to <4 x float>
ret <4 x float> %double2float.i
}