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Sooooo many of these had incorrect or strange main module includes. I have manually inspected all of these, and fixed the main module include to be the nearest plausible thing I could find. If you own or care about any of these source files, I encourage you to take some time and check that these edits were sensible. I can't have broken anything (I strictly added headers, and reordered them, never removed), but they may not be the headers you'd really like to identify as containing the API being implemented. Many forward declarations and missing includes were added to a header files to allow them to parse cleanly when included first. The main module rule does in fact have its merits. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
//===- Hello.cpp - Example code from "Writing an LLVM Pass" ---------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements two versions of the LLVM "Hello World" pass described
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// in docs/WritingAnLLVMPass.html
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "hello"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Function.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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STATISTIC(HelloCounter, "Counts number of functions greeted");
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namespace {
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// Hello - The first implementation, without getAnalysisUsage.
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struct Hello : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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Hello() : FunctionPass(ID) {}
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virtual bool runOnFunction(Function &F) {
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++HelloCounter;
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errs() << "Hello: ";
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errs().write_escaped(F.getName()) << '\n';
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return false;
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}
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};
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}
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char Hello::ID = 0;
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static RegisterPass<Hello> X("hello", "Hello World Pass");
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namespace {
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// Hello2 - The second implementation with getAnalysisUsage implemented.
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struct Hello2 : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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Hello2() : FunctionPass(ID) {}
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virtual bool runOnFunction(Function &F) {
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++HelloCounter;
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errs() << "Hello: ";
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errs().write_escaped(F.getName()) << '\n';
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return false;
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}
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// We don't modify the program, so we preserve all analyses
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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};
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}
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char Hello2::ID = 0;
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static RegisterPass<Hello2>
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Y("hello2", "Hello World Pass (with getAnalysisUsage implemented)");
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