llvm-6502/lib/Target/X86/X86InstrBuilder.h
Reid Spencer fc989e1ee0 Reduce the number of arguments in the instruction builder and make some
improvements on instruction selection that account for register and frame
index bases.

Patch contributed by Jeff Cohen. Thanks Jeff!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16110 91177308-0d34-0410-b5e6-96231b3b80d8
2004-08-30 00:13:26 +00:00

113 lines
4.2 KiB
C++

//===-- X86InstrBuilder.h - Functions to aid building x86 insts -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file exposes functions that may be used with BuildMI from the
// MachineInstrBuilder.h file to handle X86'isms in a clean way.
//
// The BuildMem function may be used with the BuildMI function to add entire
// memory references in a single, typed, function call. X86 memory references
// can be very complex expressions (described in the README), so wrapping them
// up behind an easier to use interface makes sense. Descriptions of the
// functions are included below.
//
// For reference, the order of operands for memory references is:
// (Operand), Base, Scale, Index, Displacement.
//
//===----------------------------------------------------------------------===//
#ifndef X86INSTRBUILDER_H
#define X86INSTRBUILDER_H
#include "llvm/CodeGen/MachineInstrBuilder.h"
namespace llvm {
/// X86AddressMode - This struct holds a generalized full x86 address mode.
/// The base register can be a frame index, which will eventually be replaced
/// with BP or SP and Disp being offsetted accordingly.
/// FIXME: add support for globals as a new base type.
struct X86AddressMode {
enum {
UnknownBase,
RegBase,
FrameIndexBase
} BaseType;
union {
unsigned Reg;
int FrameIndex;
} Base;
unsigned Scale;
unsigned IndexReg;
unsigned Disp;
X86AddressMode() : BaseType(UnknownBase) {}
};
/// addDirectMem - This function is used to add a direct memory reference to the
/// current instruction -- that is, a dereference of an address in a register,
/// with no scale, index or displacement. An example is: DWORD PTR [EAX].
///
inline const MachineInstrBuilder &addDirectMem(const MachineInstrBuilder &MIB,
unsigned Reg) {
// Because memory references are always represented with four
// values, this adds: Reg, [1, NoReg, 0] to the instruction.
return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(0);
}
/// addRegOffset - This function is used to add a memory reference of the form
/// [Reg + Offset], i.e., one with no scale or index, but with a
/// displacement. An example is: DWORD PTR [EAX + 4].
///
inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB,
unsigned Reg, int Offset) {
return MIB.addReg(Reg).addZImm(1).addReg(0).addSImm(Offset);
}
inline const MachineInstrBuilder &addFullAddress(const MachineInstrBuilder &MIB,
const X86AddressMode &AM) {
assert (AM.Scale == 1 || AM.Scale == 2 || AM.Scale == 4 || AM.Scale == 8);
if (AM.BaseType == X86AddressMode::RegBase)
MIB.addReg(AM.Base.Reg);
else if (AM.BaseType == X86AddressMode::FrameIndexBase)
MIB.addFrameIndex(AM.Base.FrameIndex);
else
assert (0);
return MIB.addZImm(AM.Scale).addReg(AM.IndexReg).addSImm(AM.Disp);
}
/// addFrameReference - This function is used to add a reference to the base of
/// an abstract object on the stack frame of the current function. This
/// reference has base register as the FrameIndex offset until it is resolved.
/// This allows a constant offset to be specified as well...
///
inline const MachineInstrBuilder &
addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
return MIB.addFrameIndex(FI).addZImm(1).addReg(0).addSImm(Offset);
}
/// addConstantPoolReference - This function is used to add a reference to the
/// base of a constant value spilled to the per-function constant pool. The
/// reference has base register ConstantPoolIndex offset which is retained until
/// either machine code emission or assembly output. This allows an optional
/// offset to be added as well.
///
inline const MachineInstrBuilder &
addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI,
int Offset = 0) {
return MIB.addConstantPoolIndex(CPI).addZImm(1).addReg(0).addSImm(Offset);
}
} // End llvm namespace
#endif