llvm-6502/utils/TableGen/CodeGenDAGPatterns.cpp
Chandler Carruth 283b399377 [Modules] Make Support/Debug.h modular. This requires it to not change
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.

This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:

- Header files that need to provide a DEBUG_TYPE for some inline code
  can do so by defining the macro before their inline code and undef-ing
  it afterward so the macro does not escape.

- We no longer have rampant ODR violations due to including headers with
  different DEBUG_TYPE definitions. This may be mostly an academic
  violation today, but with modules these types of violations are easy
  to check for and potentially very relevant.

Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.

The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206822 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-21 22:55:11 +00:00

3617 lines
131 KiB
C++

//===- CodeGenDAGPatterns.cpp - Read DAG patterns from .td file -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the CodeGenDAGPatterns class, which is used to read and
// represent the patterns present in a .td file for instructions.
//
//===----------------------------------------------------------------------===//
#include "CodeGenDAGPatterns.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/TableGen/Error.h"
#include "llvm/TableGen/Record.h"
#include <algorithm>
#include <cstdio>
#include <set>
using namespace llvm;
#define DEBUG_TYPE "dag-patterns"
//===----------------------------------------------------------------------===//
// EEVT::TypeSet Implementation
//===----------------------------------------------------------------------===//
static inline bool isInteger(MVT::SimpleValueType VT) {
return MVT(VT).isInteger();
}
static inline bool isFloatingPoint(MVT::SimpleValueType VT) {
return MVT(VT).isFloatingPoint();
}
static inline bool isVector(MVT::SimpleValueType VT) {
return MVT(VT).isVector();
}
static inline bool isScalar(MVT::SimpleValueType VT) {
return !MVT(VT).isVector();
}
EEVT::TypeSet::TypeSet(MVT::SimpleValueType VT, TreePattern &TP) {
if (VT == MVT::iAny)
EnforceInteger(TP);
else if (VT == MVT::fAny)
EnforceFloatingPoint(TP);
else if (VT == MVT::vAny)
EnforceVector(TP);
else {
assert((VT < MVT::LAST_VALUETYPE || VT == MVT::iPTR ||
VT == MVT::iPTRAny) && "Not a concrete type!");
TypeVec.push_back(VT);
}
}
EEVT::TypeSet::TypeSet(ArrayRef<MVT::SimpleValueType> VTList) {
assert(!VTList.empty() && "empty list?");
TypeVec.append(VTList.begin(), VTList.end());
if (!VTList.empty())
assert(VTList[0] != MVT::iAny && VTList[0] != MVT::vAny &&
VTList[0] != MVT::fAny);
// Verify no duplicates.
array_pod_sort(TypeVec.begin(), TypeVec.end());
assert(std::unique(TypeVec.begin(), TypeVec.end()) == TypeVec.end());
}
/// FillWithPossibleTypes - Set to all legal types and return true, only valid
/// on completely unknown type sets.
bool EEVT::TypeSet::FillWithPossibleTypes(TreePattern &TP,
bool (*Pred)(MVT::SimpleValueType),
const char *PredicateName) {
assert(isCompletelyUnknown());
ArrayRef<MVT::SimpleValueType> LegalTypes =
TP.getDAGPatterns().getTargetInfo().getLegalValueTypes();
if (TP.hasError())
return false;
for (unsigned i = 0, e = LegalTypes.size(); i != e; ++i)
if (!Pred || Pred(LegalTypes[i]))
TypeVec.push_back(LegalTypes[i]);
// If we have nothing that matches the predicate, bail out.
if (TypeVec.empty()) {
TP.error("Type inference contradiction found, no " +
std::string(PredicateName) + " types found");
return false;
}
// No need to sort with one element.
if (TypeVec.size() == 1) return true;
// Remove duplicates.
array_pod_sort(TypeVec.begin(), TypeVec.end());
TypeVec.erase(std::unique(TypeVec.begin(), TypeVec.end()), TypeVec.end());
return true;
}
/// hasIntegerTypes - Return true if this TypeSet contains iAny or an
/// integer value type.
bool EEVT::TypeSet::hasIntegerTypes() const {
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i)
if (isInteger(TypeVec[i]))
return true;
return false;
}
/// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or
/// a floating point value type.
bool EEVT::TypeSet::hasFloatingPointTypes() const {
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i)
if (isFloatingPoint(TypeVec[i]))
return true;
return false;
}
/// hasScalarTypes - Return true if this TypeSet contains a scalar value type.
bool EEVT::TypeSet::hasScalarTypes() const {
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i)
if (isScalar(TypeVec[i]))
return true;
return false;
}
/// hasVectorTypes - Return true if this TypeSet contains a vAny or a vector
/// value type.
bool EEVT::TypeSet::hasVectorTypes() const {
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i)
if (isVector(TypeVec[i]))
return true;
return false;
}
std::string EEVT::TypeSet::getName() const {
if (TypeVec.empty()) return "<empty>";
std::string Result;
for (unsigned i = 0, e = TypeVec.size(); i != e; ++i) {
std::string VTName = llvm::getEnumName(TypeVec[i]);
// Strip off MVT:: prefix if present.
if (VTName.substr(0,5) == "MVT::")
VTName = VTName.substr(5);
if (i) Result += ':';
Result += VTName;
}
if (TypeVec.size() == 1)
return Result;
return "{" + Result + "}";
}
/// MergeInTypeInfo - This merges in type information from the specified
/// argument. If 'this' changes, it returns true. If the two types are
/// contradictory (e.g. merge f32 into i32) then this flags an error.
bool EEVT::TypeSet::MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP){
if (InVT.isCompletelyUnknown() || *this == InVT || TP.hasError())
return false;
if (isCompletelyUnknown()) {
*this = InVT;
return true;
}
assert(TypeVec.size() >= 1 && InVT.TypeVec.size() >= 1 && "No unknowns");
// Handle the abstract cases, seeing if we can resolve them better.
switch (TypeVec[0]) {
default: break;
case MVT::iPTR:
case MVT::iPTRAny:
if (InVT.hasIntegerTypes()) {
EEVT::TypeSet InCopy(InVT);
InCopy.EnforceInteger(TP);
InCopy.EnforceScalar(TP);
if (InCopy.isConcrete()) {
// If the RHS has one integer type, upgrade iPTR to i32.
TypeVec[0] = InVT.TypeVec[0];
return true;
}
// If the input has multiple scalar integers, this doesn't add any info.
if (!InCopy.isCompletelyUnknown())
return false;
}
break;
}
// If the input constraint is iAny/iPTR and this is an integer type list,
// remove non-integer types from the list.
if ((InVT.TypeVec[0] == MVT::iPTR || InVT.TypeVec[0] == MVT::iPTRAny) &&
hasIntegerTypes()) {
bool MadeChange = EnforceInteger(TP);
// If we're merging in iPTR/iPTRAny and the node currently has a list of
// multiple different integer types, replace them with a single iPTR.
if ((InVT.TypeVec[0] == MVT::iPTR || InVT.TypeVec[0] == MVT::iPTRAny) &&
TypeVec.size() != 1) {
TypeVec.resize(1);
TypeVec[0] = InVT.TypeVec[0];
MadeChange = true;
}
return MadeChange;
}
// If this is a type list and the RHS is a typelist as well, eliminate entries
// from this list that aren't in the other one.
bool MadeChange = false;
TypeSet InputSet(*this);
for (unsigned i = 0; i != TypeVec.size(); ++i) {
bool InInVT = false;
for (unsigned j = 0, e = InVT.TypeVec.size(); j != e; ++j)
if (TypeVec[i] == InVT.TypeVec[j]) {
InInVT = true;
break;
}
if (InInVT) continue;
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
// If we removed all of our types, we have a type contradiction.
if (!TypeVec.empty())
return MadeChange;
// FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, merging '" +
InVT.getName() + "' into '" + InputSet.getName() + "'");
return false;
}
/// EnforceInteger - Remove all non-integer types from this set.
bool EEVT::TypeSet::EnforceInteger(TreePattern &TP) {
if (TP.hasError())
return false;
// If we know nothing, then get the full set.
if (TypeVec.empty())
return FillWithPossibleTypes(TP, isInteger, "integer");
if (!hasFloatingPointTypes())
return false;
TypeSet InputSet(*this);
// Filter out all the fp types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isInteger(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
if (TypeVec.empty()) {
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be integer");
return false;
}
return true;
}
/// EnforceFloatingPoint - Remove all integer types from this set.
bool EEVT::TypeSet::EnforceFloatingPoint(TreePattern &TP) {
if (TP.hasError())
return false;
// If we know nothing, then get the full set.
if (TypeVec.empty())
return FillWithPossibleTypes(TP, isFloatingPoint, "floating point");
if (!hasIntegerTypes())
return false;
TypeSet InputSet(*this);
// Filter out all the fp types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isFloatingPoint(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
if (TypeVec.empty()) {
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be floating point");
return false;
}
return true;
}
/// EnforceScalar - Remove all vector types from this.
bool EEVT::TypeSet::EnforceScalar(TreePattern &TP) {
if (TP.hasError())
return false;
// If we know nothing, then get the full set.
if (TypeVec.empty())
return FillWithPossibleTypes(TP, isScalar, "scalar");
if (!hasVectorTypes())
return false;
TypeSet InputSet(*this);
// Filter out all the vector types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isScalar(TypeVec[i]))
TypeVec.erase(TypeVec.begin()+i--);
if (TypeVec.empty()) {
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be scalar");
return false;
}
return true;
}
/// EnforceVector - Remove all vector types from this.
bool EEVT::TypeSet::EnforceVector(TreePattern &TP) {
if (TP.hasError())
return false;
// If we know nothing, then get the full set.
if (TypeVec.empty())
return FillWithPossibleTypes(TP, isVector, "vector");
TypeSet InputSet(*this);
bool MadeChange = false;
// Filter out all the scalar types.
for (unsigned i = 0; i != TypeVec.size(); ++i)
if (!isVector(TypeVec[i])) {
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
if (TypeVec.empty()) {
TP.error("Type inference contradiction found, '" +
InputSet.getName() + "' needs to be a vector");
return false;
}
return MadeChange;
}
/// EnforceSmallerThan - 'this' must be a smaller VT than Other. For vectors
/// this shoud be based on the element type. Update this and other based on
/// this information.
bool EEVT::TypeSet::EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP) {
if (TP.hasError())
return false;
// Both operands must be integer or FP, but we don't care which.
bool MadeChange = false;
if (isCompletelyUnknown())
MadeChange = FillWithPossibleTypes(TP);
if (Other.isCompletelyUnknown())
MadeChange = Other.FillWithPossibleTypes(TP);
// If one side is known to be integer or known to be FP but the other side has
// no information, get at least the type integrality info in there.
if (!hasFloatingPointTypes())
MadeChange |= Other.EnforceInteger(TP);
else if (!hasIntegerTypes())
MadeChange |= Other.EnforceFloatingPoint(TP);
if (!Other.hasFloatingPointTypes())
MadeChange |= EnforceInteger(TP);
else if (!Other.hasIntegerTypes())
MadeChange |= EnforceFloatingPoint(TP);
assert(!isCompletelyUnknown() && !Other.isCompletelyUnknown() &&
"Should have a type list now");
// If one contains vectors but the other doesn't pull vectors out.
if (!hasVectorTypes())
MadeChange |= Other.EnforceScalar(TP);
else if (!hasScalarTypes())
MadeChange |= Other.EnforceVector(TP);
if (!Other.hasVectorTypes())
MadeChange |= EnforceScalar(TP);
else if (!Other.hasScalarTypes())
MadeChange |= EnforceVector(TP);
// For vectors we need to ensure that smaller size doesn't produce larger
// vector and vice versa.
if (isConcrete() && isVector(getConcrete())) {
MVT IVT = getConcrete();
unsigned Size = IVT.getSizeInBits();
// Only keep types that have at least as many bits.
TypeSet InputSet(Other);
for (unsigned i = 0; i != Other.TypeVec.size(); ++i) {
assert(isVector(Other.TypeVec[i]) && "EnforceVector didn't work");
if (MVT(Other.TypeVec[i]).getSizeInBits() < Size) {
Other.TypeVec.erase(Other.TypeVec.begin()+i--);
MadeChange = true;
}
}
if (Other.TypeVec.empty()) { // FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, forcing '" +
InputSet.getName() + "' to have at least as many bits as " +
getName() + "'");
return false;
}
} else if (Other.isConcrete() && isVector(Other.getConcrete())) {
MVT IVT = Other.getConcrete();
unsigned Size = IVT.getSizeInBits();
// Only keep types with the same or fewer total bits
TypeSet InputSet(*this);
for (unsigned i = 0; i != TypeVec.size(); ++i) {
assert(isVector(TypeVec[i]) && "EnforceVector didn't work");
if (MVT(TypeVec[i]).getSizeInBits() > Size) {
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
}
if (TypeVec.empty()) { // FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, forcing '" +
InputSet.getName() + "' to have the same or fewer bits than " +
Other.getName() + "'");
return false;
}
}
// This code does not currently handle nodes which have multiple types,
// where some types are integer, and some are fp. Assert that this is not
// the case.
assert(!(hasIntegerTypes() && hasFloatingPointTypes()) &&
!(Other.hasIntegerTypes() && Other.hasFloatingPointTypes()) &&
"SDTCisOpSmallerThanOp does not handle mixed int/fp types!");
if (TP.hasError())
return false;
// Okay, find the smallest scalar type from the other set and remove
// anything the same or smaller from the current set.
TypeSet InputSet(Other);
MVT::SimpleValueType Smallest = TypeVec[0];
for (unsigned i = 0; i != Other.TypeVec.size(); ++i) {
if (Other.TypeVec[i] <= Smallest) {
Other.TypeVec.erase(Other.TypeVec.begin()+i--);
MadeChange = true;
}
}
if (Other.TypeVec.empty()) {
TP.error("Type inference contradiction found, '" + InputSet.getName() +
"' has nothing larger than '" + getName() +"'!");
return false;
}
// Okay, find the largest scalar type from the other set and remove
// anything the same or larger from the current set.
InputSet = TypeSet(*this);
MVT::SimpleValueType Largest = Other.TypeVec[Other.TypeVec.size()-1];
for (unsigned i = 0; i != TypeVec.size(); ++i) {
if (TypeVec[i] >= Largest) {
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
}
if (TypeVec.empty()) {
TP.error("Type inference contradiction found, '" + InputSet.getName() +
"' has nothing smaller than '" + Other.getName() +"'!");
return false;
}
return MadeChange;
}
/// EnforceVectorEltTypeIs - 'this' is now constrainted to be a vector type
/// whose element is specified by VTOperand.
bool EEVT::TypeSet::EnforceVectorEltTypeIs(EEVT::TypeSet &VTOperand,
TreePattern &TP) {
if (TP.hasError())
return false;
// "This" must be a vector and "VTOperand" must be a scalar.
bool MadeChange = false;
MadeChange |= EnforceVector(TP);
MadeChange |= VTOperand.EnforceScalar(TP);
// If we know the vector type, it forces the scalar to agree.
if (isConcrete()) {
MVT IVT = getConcrete();
IVT = IVT.getVectorElementType();
return MadeChange |
VTOperand.MergeInTypeInfo(IVT.SimpleTy, TP);
}
// If the scalar type is known, filter out vector types whose element types
// disagree.
if (!VTOperand.isConcrete())
return MadeChange;
MVT::SimpleValueType VT = VTOperand.getConcrete();
TypeSet InputSet(*this);
// Filter out all the types which don't have the right element type.
for (unsigned i = 0; i != TypeVec.size(); ++i) {
assert(isVector(TypeVec[i]) && "EnforceVector didn't work");
if (MVT(TypeVec[i]).getVectorElementType().SimpleTy != VT) {
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
}
if (TypeVec.empty()) { // FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, forcing '" +
InputSet.getName() + "' to have a vector element");
return false;
}
return MadeChange;
}
/// EnforceVectorSubVectorTypeIs - 'this' is now constrainted to be a
/// vector type specified by VTOperand.
bool EEVT::TypeSet::EnforceVectorSubVectorTypeIs(EEVT::TypeSet &VTOperand,
TreePattern &TP) {
if (TP.hasError())
return false;
// "This" must be a vector and "VTOperand" must be a vector.
bool MadeChange = false;
MadeChange |= EnforceVector(TP);
MadeChange |= VTOperand.EnforceVector(TP);
// If one side is known to be integer or known to be FP but the other side has
// no information, get at least the type integrality info in there.
if (!hasFloatingPointTypes())
MadeChange |= VTOperand.EnforceInteger(TP);
else if (!hasIntegerTypes())
MadeChange |= VTOperand.EnforceFloatingPoint(TP);
if (!VTOperand.hasFloatingPointTypes())
MadeChange |= EnforceInteger(TP);
else if (!VTOperand.hasIntegerTypes())
MadeChange |= EnforceFloatingPoint(TP);
assert(!isCompletelyUnknown() && !VTOperand.isCompletelyUnknown() &&
"Should have a type list now");
// If we know the vector type, it forces the scalar types to agree.
// Also force one vector to have more elements than the other.
if (isConcrete()) {
MVT IVT = getConcrete();
unsigned NumElems = IVT.getVectorNumElements();
IVT = IVT.getVectorElementType();
EEVT::TypeSet EltTypeSet(IVT.SimpleTy, TP);
MadeChange |= VTOperand.EnforceVectorEltTypeIs(EltTypeSet, TP);
// Only keep types that have less elements than VTOperand.
TypeSet InputSet(VTOperand);
for (unsigned i = 0; i != VTOperand.TypeVec.size(); ++i) {
assert(isVector(VTOperand.TypeVec[i]) && "EnforceVector didn't work");
if (MVT(VTOperand.TypeVec[i]).getVectorNumElements() >= NumElems) {
VTOperand.TypeVec.erase(VTOperand.TypeVec.begin()+i--);
MadeChange = true;
}
}
if (VTOperand.TypeVec.empty()) { // FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, forcing '" +
InputSet.getName() + "' to have less vector elements than '" +
getName() + "'");
return false;
}
} else if (VTOperand.isConcrete()) {
MVT IVT = VTOperand.getConcrete();
unsigned NumElems = IVT.getVectorNumElements();
IVT = IVT.getVectorElementType();
EEVT::TypeSet EltTypeSet(IVT.SimpleTy, TP);
MadeChange |= EnforceVectorEltTypeIs(EltTypeSet, TP);
// Only keep types that have more elements than 'this'.
TypeSet InputSet(*this);
for (unsigned i = 0; i != TypeVec.size(); ++i) {
assert(isVector(TypeVec[i]) && "EnforceVector didn't work");
if (MVT(TypeVec[i]).getVectorNumElements() <= NumElems) {
TypeVec.erase(TypeVec.begin()+i--);
MadeChange = true;
}
}
if (TypeVec.empty()) { // FIXME: Really want an SMLoc here!
TP.error("Type inference contradiction found, forcing '" +
InputSet.getName() + "' to have more vector elements than '" +
VTOperand.getName() + "'");
return false;
}
}
return MadeChange;
}
//===----------------------------------------------------------------------===//
// Helpers for working with extended types.
/// Dependent variable map for CodeGenDAGPattern variant generation
typedef std::map<std::string, int> DepVarMap;
/// Const iterator shorthand for DepVarMap
typedef DepVarMap::const_iterator DepVarMap_citer;
static void FindDepVarsOf(TreePatternNode *N, DepVarMap &DepMap) {
if (N->isLeaf()) {
if (isa<DefInit>(N->getLeafValue()))
DepMap[N->getName()]++;
} else {
for (size_t i = 0, e = N->getNumChildren(); i != e; ++i)
FindDepVarsOf(N->getChild(i), DepMap);
}
}
/// Find dependent variables within child patterns
static void FindDepVars(TreePatternNode *N, MultipleUseVarSet &DepVars) {
DepVarMap depcounts;
FindDepVarsOf(N, depcounts);
for (DepVarMap_citer i = depcounts.begin(); i != depcounts.end(); ++i) {
if (i->second > 1) // std::pair<std::string, int>
DepVars.insert(i->first);
}
}
#ifndef NDEBUG
/// Dump the dependent variable set:
static void DumpDepVars(MultipleUseVarSet &DepVars) {
if (DepVars.empty()) {
DEBUG(errs() << "<empty set>");
} else {
DEBUG(errs() << "[ ");
for (MultipleUseVarSet::const_iterator i = DepVars.begin(),
e = DepVars.end(); i != e; ++i) {
DEBUG(errs() << (*i) << " ");
}
DEBUG(errs() << "]");
}
}
#endif
//===----------------------------------------------------------------------===//
// TreePredicateFn Implementation
//===----------------------------------------------------------------------===//
/// TreePredicateFn constructor. Here 'N' is a subclass of PatFrag.
TreePredicateFn::TreePredicateFn(TreePattern *N) : PatFragRec(N) {
assert((getPredCode().empty() || getImmCode().empty()) &&
".td file corrupt: can't have a node predicate *and* an imm predicate");
}
std::string TreePredicateFn::getPredCode() const {
return PatFragRec->getRecord()->getValueAsString("PredicateCode");
}
std::string TreePredicateFn::getImmCode() const {
return PatFragRec->getRecord()->getValueAsString("ImmediateCode");
}
/// isAlwaysTrue - Return true if this is a noop predicate.
bool TreePredicateFn::isAlwaysTrue() const {
return getPredCode().empty() && getImmCode().empty();
}
/// Return the name to use in the generated code to reference this, this is
/// "Predicate_foo" if from a pattern fragment "foo".
std::string TreePredicateFn::getFnName() const {
return "Predicate_" + PatFragRec->getRecord()->getName();
}
/// getCodeToRunOnSDNode - Return the code for the function body that
/// evaluates this predicate. The argument is expected to be in "Node",
/// not N. This handles casting and conversion to a concrete node type as
/// appropriate.
std::string TreePredicateFn::getCodeToRunOnSDNode() const {
// Handle immediate predicates first.
std::string ImmCode = getImmCode();
if (!ImmCode.empty()) {
std::string Result =
" int64_t Imm = cast<ConstantSDNode>(Node)->getSExtValue();\n";
return Result + ImmCode;
}
// Handle arbitrary node predicates.
assert(!getPredCode().empty() && "Don't have any predicate code!");
std::string ClassName;
if (PatFragRec->getOnlyTree()->isLeaf())
ClassName = "SDNode";
else {
Record *Op = PatFragRec->getOnlyTree()->getOperator();
ClassName = PatFragRec->getDAGPatterns().getSDNodeInfo(Op).getSDClassName();
}
std::string Result;
if (ClassName == "SDNode")
Result = " SDNode *N = Node;\n";
else
Result = " " + ClassName + "*N = cast<" + ClassName + ">(Node);\n";
return Result + getPredCode();
}
//===----------------------------------------------------------------------===//
// PatternToMatch implementation
//
/// getPatternSize - Return the 'size' of this pattern. We want to match large
/// patterns before small ones. This is used to determine the size of a
/// pattern.
static unsigned getPatternSize(const TreePatternNode *P,
const CodeGenDAGPatterns &CGP) {
unsigned Size = 3; // The node itself.
// If the root node is a ConstantSDNode, increases its size.
// e.g. (set R32:$dst, 0).
if (P->isLeaf() && isa<IntInit>(P->getLeafValue()))
Size += 2;
// FIXME: This is a hack to statically increase the priority of patterns
// which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
// Later we can allow complexity / cost for each pattern to be (optionally)
// specified. To get best possible pattern match we'll need to dynamically
// calculate the complexity of all patterns a dag can potentially map to.
const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
if (AM)
Size += AM->getNumOperands() * 3;
// If this node has some predicate function that must match, it adds to the
// complexity of this node.
if (!P->getPredicateFns().empty())
++Size;
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = P->getChild(i);
if (!Child->isLeaf() && Child->getNumTypes() &&
Child->getType(0) != MVT::Other)
Size += getPatternSize(Child, CGP);
else if (Child->isLeaf()) {
if (isa<IntInit>(Child->getLeafValue()))
Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
else if (Child->getComplexPatternInfo(CGP))
Size += getPatternSize(Child, CGP);
else if (!Child->getPredicateFns().empty())
++Size;
}
}
return Size;
}
/// Compute the complexity metric for the input pattern. This roughly
/// corresponds to the number of nodes that are covered.
unsigned PatternToMatch::
getPatternComplexity(const CodeGenDAGPatterns &CGP) const {
return getPatternSize(getSrcPattern(), CGP) + getAddedComplexity();
}
/// getPredicateCheck - Return a single string containing all of this
/// pattern's predicates concatenated with "&&" operators.
///
std::string PatternToMatch::getPredicateCheck() const {
std::string PredicateCheck;
for (unsigned i = 0, e = Predicates->getSize(); i != e; ++i) {
if (DefInit *Pred = dyn_cast<DefInit>(Predicates->getElement(i))) {
Record *Def = Pred->getDef();
if (!Def->isSubClassOf("Predicate")) {
#ifndef NDEBUG
Def->dump();
#endif
llvm_unreachable("Unknown predicate type!");
}
if (!PredicateCheck.empty())
PredicateCheck += " && ";
PredicateCheck += "(" + Def->getValueAsString("CondString") + ")";
}
}
return PredicateCheck;
}
//===----------------------------------------------------------------------===//
// SDTypeConstraint implementation
//
SDTypeConstraint::SDTypeConstraint(Record *R) {
OperandNo = R->getValueAsInt("OperandNum");
if (R->isSubClassOf("SDTCisVT")) {
ConstraintType = SDTCisVT;
x.SDTCisVT_Info.VT = getValueType(R->getValueAsDef("VT"));
if (x.SDTCisVT_Info.VT == MVT::isVoid)
PrintFatalError(R->getLoc(), "Cannot use 'Void' as type to SDTCisVT");
} else if (R->isSubClassOf("SDTCisPtrTy")) {
ConstraintType = SDTCisPtrTy;
} else if (R->isSubClassOf("SDTCisInt")) {
ConstraintType = SDTCisInt;
} else if (R->isSubClassOf("SDTCisFP")) {
ConstraintType = SDTCisFP;
} else if (R->isSubClassOf("SDTCisVec")) {
ConstraintType = SDTCisVec;
} else if (R->isSubClassOf("SDTCisSameAs")) {
ConstraintType = SDTCisSameAs;
x.SDTCisSameAs_Info.OtherOperandNum = R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisVTSmallerThanOp")) {
ConstraintType = SDTCisVTSmallerThanOp;
x.SDTCisVTSmallerThanOp_Info.OtherOperandNum =
R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisOpSmallerThanOp")) {
ConstraintType = SDTCisOpSmallerThanOp;
x.SDTCisOpSmallerThanOp_Info.BigOperandNum =
R->getValueAsInt("BigOperandNum");
} else if (R->isSubClassOf("SDTCisEltOfVec")) {
ConstraintType = SDTCisEltOfVec;
x.SDTCisEltOfVec_Info.OtherOperandNum = R->getValueAsInt("OtherOpNum");
} else if (R->isSubClassOf("SDTCisSubVecOfVec")) {
ConstraintType = SDTCisSubVecOfVec;
x.SDTCisSubVecOfVec_Info.OtherOperandNum =
R->getValueAsInt("OtherOpNum");
} else {
errs() << "Unrecognized SDTypeConstraint '" << R->getName() << "'!\n";
exit(1);
}
}
/// getOperandNum - Return the node corresponding to operand #OpNo in tree
/// N, and the result number in ResNo.
static TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
const SDNodeInfo &NodeInfo,
unsigned &ResNo) {
unsigned NumResults = NodeInfo.getNumResults();
if (OpNo < NumResults) {
ResNo = OpNo;
return N;
}
OpNo -= NumResults;
if (OpNo >= N->getNumChildren()) {
errs() << "Invalid operand number in type constraint "
<< (OpNo+NumResults) << " ";
N->dump();
errs() << '\n';
exit(1);
}
return N->getChild(OpNo);
}
/// ApplyTypeConstraint - Given a node in a pattern, apply this type
/// constraint to the nodes operands. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, flag an error.
bool SDTypeConstraint::ApplyTypeConstraint(TreePatternNode *N,
const SDNodeInfo &NodeInfo,
TreePattern &TP) const {
if (TP.hasError())
return false;
unsigned ResNo = 0; // The result number being referenced.
TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NodeInfo, ResNo);
switch (ConstraintType) {
case SDTCisVT:
// Operand must be a particular type.
return NodeToApply->UpdateNodeType(ResNo, x.SDTCisVT_Info.VT, TP);
case SDTCisPtrTy:
// Operand must be same as target pointer type.
return NodeToApply->UpdateNodeType(ResNo, MVT::iPTR, TP);
case SDTCisInt:
// Require it to be one of the legal integer VTs.
return NodeToApply->getExtType(ResNo).EnforceInteger(TP);
case SDTCisFP:
// Require it to be one of the legal fp VTs.
return NodeToApply->getExtType(ResNo).EnforceFloatingPoint(TP);
case SDTCisVec:
// Require it to be one of the legal vector VTs.
return NodeToApply->getExtType(ResNo).EnforceVector(TP);
case SDTCisSameAs: {
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisSameAs_Info.OtherOperandNum, N, NodeInfo, OResNo);
return NodeToApply->UpdateNodeType(OResNo, OtherNode->getExtType(ResNo),TP)|
OtherNode->UpdateNodeType(ResNo,NodeToApply->getExtType(OResNo),TP);
}
case SDTCisVTSmallerThanOp: {
// The NodeToApply must be a leaf node that is a VT. OtherOperandNum must
// have an integer type that is smaller than the VT.
if (!NodeToApply->isLeaf() ||
!isa<DefInit>(NodeToApply->getLeafValue()) ||
!static_cast<DefInit*>(NodeToApply->getLeafValue())->getDef()
->isSubClassOf("ValueType")) {
TP.error(N->getOperator()->getName() + " expects a VT operand!");
return false;
}
MVT::SimpleValueType VT =
getValueType(static_cast<DefInit*>(NodeToApply->getLeafValue())->getDef());
EEVT::TypeSet TypeListTmp(VT, TP);
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisVTSmallerThanOp_Info.OtherOperandNum, N, NodeInfo,
OResNo);
return TypeListTmp.EnforceSmallerThan(OtherNode->getExtType(OResNo), TP);
}
case SDTCisOpSmallerThanOp: {
unsigned BResNo = 0;
TreePatternNode *BigOperand =
getOperandNum(x.SDTCisOpSmallerThanOp_Info.BigOperandNum, N, NodeInfo,
BResNo);
return NodeToApply->getExtType(ResNo).
EnforceSmallerThan(BigOperand->getExtType(BResNo), TP);
}
case SDTCisEltOfVec: {
unsigned VResNo = 0;
TreePatternNode *VecOperand =
getOperandNum(x.SDTCisEltOfVec_Info.OtherOperandNum, N, NodeInfo,
VResNo);
// Filter vector types out of VecOperand that don't have the right element
// type.
return VecOperand->getExtType(VResNo).
EnforceVectorEltTypeIs(NodeToApply->getExtType(ResNo), TP);
}
case SDTCisSubVecOfVec: {
unsigned VResNo = 0;
TreePatternNode *BigVecOperand =
getOperandNum(x.SDTCisSubVecOfVec_Info.OtherOperandNum, N, NodeInfo,
VResNo);
// Filter vector types out of BigVecOperand that don't have the
// right subvector type.
return BigVecOperand->getExtType(VResNo).
EnforceVectorSubVectorTypeIs(NodeToApply->getExtType(ResNo), TP);
}
}
llvm_unreachable("Invalid ConstraintType!");
}
// Update the node type to match an instruction operand or result as specified
// in the ins or outs lists on the instruction definition. Return true if the
// type was actually changed.
bool TreePatternNode::UpdateNodeTypeFromInst(unsigned ResNo,
Record *Operand,
TreePattern &TP) {
// The 'unknown' operand indicates that types should be inferred from the
// context.
if (Operand->isSubClassOf("unknown_class"))
return false;
// The Operand class specifies a type directly.
if (Operand->isSubClassOf("Operand"))
return UpdateNodeType(ResNo, getValueType(Operand->getValueAsDef("Type")),
TP);
// PointerLikeRegClass has a type that is determined at runtime.
if (Operand->isSubClassOf("PointerLikeRegClass"))
return UpdateNodeType(ResNo, MVT::iPTR, TP);
// Both RegisterClass and RegisterOperand operands derive their types from a
// register class def.
Record *RC = nullptr;
if (Operand->isSubClassOf("RegisterClass"))
RC = Operand;
else if (Operand->isSubClassOf("RegisterOperand"))
RC = Operand->getValueAsDef("RegClass");
assert(RC && "Unknown operand type");
CodeGenTarget &Tgt = TP.getDAGPatterns().getTargetInfo();
return UpdateNodeType(ResNo, Tgt.getRegisterClass(RC).getValueTypes(), TP);
}
//===----------------------------------------------------------------------===//
// SDNodeInfo implementation
//
SDNodeInfo::SDNodeInfo(Record *R) : Def(R) {
EnumName = R->getValueAsString("Opcode");
SDClassName = R->getValueAsString("SDClass");
Record *TypeProfile = R->getValueAsDef("TypeProfile");
NumResults = TypeProfile->getValueAsInt("NumResults");
NumOperands = TypeProfile->getValueAsInt("NumOperands");
// Parse the properties.
Properties = 0;
std::vector<Record*> PropList = R->getValueAsListOfDefs("Properties");
for (unsigned i = 0, e = PropList.size(); i != e; ++i) {
if (PropList[i]->getName() == "SDNPCommutative") {
Properties |= 1 << SDNPCommutative;
} else if (PropList[i]->getName() == "SDNPAssociative") {
Properties |= 1 << SDNPAssociative;
} else if (PropList[i]->getName() == "SDNPHasChain") {
Properties |= 1 << SDNPHasChain;
} else if (PropList[i]->getName() == "SDNPOutGlue") {
Properties |= 1 << SDNPOutGlue;
} else if (PropList[i]->getName() == "SDNPInGlue") {
Properties |= 1 << SDNPInGlue;
} else if (PropList[i]->getName() == "SDNPOptInGlue") {
Properties |= 1 << SDNPOptInGlue;
} else if (PropList[i]->getName() == "SDNPMayStore") {
Properties |= 1 << SDNPMayStore;
} else if (PropList[i]->getName() == "SDNPMayLoad") {
Properties |= 1 << SDNPMayLoad;
} else if (PropList[i]->getName() == "SDNPSideEffect") {
Properties |= 1 << SDNPSideEffect;
} else if (PropList[i]->getName() == "SDNPMemOperand") {
Properties |= 1 << SDNPMemOperand;
} else if (PropList[i]->getName() == "SDNPVariadic") {
Properties |= 1 << SDNPVariadic;
} else {
errs() << "Unknown SD Node property '" << PropList[i]->getName()
<< "' on node '" << R->getName() << "'!\n";
exit(1);
}
}
// Parse the type constraints.
std::vector<Record*> ConstraintList =
TypeProfile->getValueAsListOfDefs("Constraints");
TypeConstraints.assign(ConstraintList.begin(), ConstraintList.end());
}
/// getKnownType - If the type constraints on this node imply a fixed type
/// (e.g. all stores return void, etc), then return it as an
/// MVT::SimpleValueType. Otherwise, return EEVT::Other.
MVT::SimpleValueType SDNodeInfo::getKnownType(unsigned ResNo) const {
unsigned NumResults = getNumResults();
assert(NumResults <= 1 &&
"We only work with nodes with zero or one result so far!");
assert(ResNo == 0 && "Only handles single result nodes so far");
for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i) {
// Make sure that this applies to the correct node result.
if (TypeConstraints[i].OperandNo >= NumResults) // FIXME: need value #
continue;
switch (TypeConstraints[i].ConstraintType) {
default: break;
case SDTypeConstraint::SDTCisVT:
return TypeConstraints[i].x.SDTCisVT_Info.VT;
case SDTypeConstraint::SDTCisPtrTy:
return MVT::iPTR;
}
}
return MVT::Other;
}
//===----------------------------------------------------------------------===//
// TreePatternNode implementation
//
TreePatternNode::~TreePatternNode() {
#if 0 // FIXME: implement refcounted tree nodes!
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
delete getChild(i);
#endif
}
static unsigned GetNumNodeResults(Record *Operator, CodeGenDAGPatterns &CDP) {
if (Operator->getName() == "set" ||
Operator->getName() == "implicit")
return 0; // All return nothing.
if (Operator->isSubClassOf("Intrinsic"))
return CDP.getIntrinsic(Operator).IS.RetVTs.size();
if (Operator->isSubClassOf("SDNode"))
return CDP.getSDNodeInfo(Operator).getNumResults();
if (Operator->isSubClassOf("PatFrag")) {
// If we've already parsed this pattern fragment, get it. Otherwise, handle
// the forward reference case where one pattern fragment references another
// before it is processed.
if (TreePattern *PFRec = CDP.getPatternFragmentIfRead(Operator))
return PFRec->getOnlyTree()->getNumTypes();
// Get the result tree.
DagInit *Tree = Operator->getValueAsDag("Fragment");
Record *Op = nullptr;
if (Tree)
if (DefInit *DI = dyn_cast<DefInit>(Tree->getOperator()))
Op = DI->getDef();
assert(Op && "Invalid Fragment");
return GetNumNodeResults(Op, CDP);
}
if (Operator->isSubClassOf("Instruction")) {
CodeGenInstruction &InstInfo = CDP.getTargetInfo().getInstruction(Operator);
// FIXME: Should allow access to all the results here.
unsigned NumDefsToAdd = InstInfo.Operands.NumDefs ? 1 : 0;
// Add on one implicit def if it has a resolvable type.
if (InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo()) !=MVT::Other)
++NumDefsToAdd;
return NumDefsToAdd;
}
if (Operator->isSubClassOf("SDNodeXForm"))
return 1; // FIXME: Generalize SDNodeXForm
if (Operator->isSubClassOf("ValueType"))
return 1; // A type-cast of one result.
Operator->dump();
errs() << "Unhandled node in GetNumNodeResults\n";
exit(1);
}
void TreePatternNode::print(raw_ostream &OS) const {
if (isLeaf())
OS << *getLeafValue();
else
OS << '(' << getOperator()->getName();
for (unsigned i = 0, e = Types.size(); i != e; ++i)
OS << ':' << getExtType(i).getName();
if (!isLeaf()) {
if (getNumChildren() != 0) {
OS << " ";
getChild(0)->print(OS);
for (unsigned i = 1, e = getNumChildren(); i != e; ++i) {
OS << ", ";
getChild(i)->print(OS);
}
}
OS << ")";
}
for (unsigned i = 0, e = PredicateFns.size(); i != e; ++i)
OS << "<<P:" << PredicateFns[i].getFnName() << ">>";
if (TransformFn)
OS << "<<X:" << TransformFn->getName() << ">>";
if (!getName().empty())
OS << ":$" << getName();
}
void TreePatternNode::dump() const {
print(errs());
}
/// isIsomorphicTo - Return true if this node is recursively
/// isomorphic to the specified node. For this comparison, the node's
/// entire state is considered. The assigned name is ignored, since
/// nodes with differing names are considered isomorphic. However, if
/// the assigned name is present in the dependent variable set, then
/// the assigned name is considered significant and the node is
/// isomorphic if the names match.
bool TreePatternNode::isIsomorphicTo(const TreePatternNode *N,
const MultipleUseVarSet &DepVars) const {
if (N == this) return true;
if (N->isLeaf() != isLeaf() || getExtTypes() != N->getExtTypes() ||
getPredicateFns() != N->getPredicateFns() ||
getTransformFn() != N->getTransformFn())
return false;
if (isLeaf()) {
if (DefInit *DI = dyn_cast<DefInit>(getLeafValue())) {
if (DefInit *NDI = dyn_cast<DefInit>(N->getLeafValue())) {
return ((DI->getDef() == NDI->getDef())
&& (DepVars.find(getName()) == DepVars.end()
|| getName() == N->getName()));
}
}
return getLeafValue() == N->getLeafValue();
}
if (N->getOperator() != getOperator() ||
N->getNumChildren() != getNumChildren()) return false;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (!getChild(i)->isIsomorphicTo(N->getChild(i), DepVars))
return false;
return true;
}
/// clone - Make a copy of this tree and all of its children.
///
TreePatternNode *TreePatternNode::clone() const {
TreePatternNode *New;
if (isLeaf()) {
New = new TreePatternNode(getLeafValue(), getNumTypes());
} else {
std::vector<TreePatternNode*> CChildren;
CChildren.reserve(Children.size());
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
CChildren.push_back(getChild(i)->clone());
New = new TreePatternNode(getOperator(), CChildren, getNumTypes());
}
New->setName(getName());
New->Types = Types;
New->setPredicateFns(getPredicateFns());
New->setTransformFn(getTransformFn());
return New;
}
/// RemoveAllTypes - Recursively strip all the types of this tree.
void TreePatternNode::RemoveAllTypes() {
for (unsigned i = 0, e = Types.size(); i != e; ++i)
Types[i] = EEVT::TypeSet(); // Reset to unknown type.
if (isLeaf()) return;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
getChild(i)->RemoveAllTypes();
}
/// SubstituteFormalArguments - Replace the formal arguments in this tree
/// with actual values specified by ArgMap.
void TreePatternNode::
SubstituteFormalArguments(std::map<std::string, TreePatternNode*> &ArgMap) {
if (isLeaf()) return;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
TreePatternNode *Child = getChild(i);
if (Child->isLeaf()) {
Init *Val = Child->getLeafValue();
// Note that, when substituting into an output pattern, Val might be an
// UnsetInit.
if (isa<UnsetInit>(Val) || (isa<DefInit>(Val) &&
cast<DefInit>(Val)->getDef()->getName() == "node")) {
// We found a use of a formal argument, replace it with its value.
TreePatternNode *NewChild = ArgMap[Child->getName()];
assert(NewChild && "Couldn't find formal argument!");
assert((Child->getPredicateFns().empty() ||
NewChild->getPredicateFns() == Child->getPredicateFns()) &&
"Non-empty child predicate clobbered!");
setChild(i, NewChild);
}
} else {
getChild(i)->SubstituteFormalArguments(ArgMap);
}
}
}
/// InlinePatternFragments - If this pattern refers to any pattern
/// fragments, inline them into place, giving us a pattern without any
/// PatFrag references.
TreePatternNode *TreePatternNode::InlinePatternFragments(TreePattern &TP) {
if (TP.hasError())
return nullptr;
if (isLeaf())
return this; // nothing to do.
Record *Op = getOperator();
if (!Op->isSubClassOf("PatFrag")) {
// Just recursively inline children nodes.
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
TreePatternNode *Child = getChild(i);
TreePatternNode *NewChild = Child->InlinePatternFragments(TP);
assert((Child->getPredicateFns().empty() ||
NewChild->getPredicateFns() == Child->getPredicateFns()) &&
"Non-empty child predicate clobbered!");
setChild(i, NewChild);
}
return this;
}
// Otherwise, we found a reference to a fragment. First, look up its
// TreePattern record.
TreePattern *Frag = TP.getDAGPatterns().getPatternFragment(Op);
// Verify that we are passing the right number of operands.
if (Frag->getNumArgs() != Children.size()) {
TP.error("'" + Op->getName() + "' fragment requires " +
utostr(Frag->getNumArgs()) + " operands!");
return nullptr;
}
TreePatternNode *FragTree = Frag->getOnlyTree()->clone();
TreePredicateFn PredFn(Frag);
if (!PredFn.isAlwaysTrue())
FragTree->addPredicateFn(PredFn);
// Resolve formal arguments to their actual value.
if (Frag->getNumArgs()) {
// Compute the map of formal to actual arguments.
std::map<std::string, TreePatternNode*> ArgMap;
for (unsigned i = 0, e = Frag->getNumArgs(); i != e; ++i)
ArgMap[Frag->getArgName(i)] = getChild(i)->InlinePatternFragments(TP);
FragTree->SubstituteFormalArguments(ArgMap);
}
FragTree->setName(getName());
for (unsigned i = 0, e = Types.size(); i != e; ++i)
FragTree->UpdateNodeType(i, getExtType(i), TP);
// Transfer in the old predicates.
for (unsigned i = 0, e = getPredicateFns().size(); i != e; ++i)
FragTree->addPredicateFn(getPredicateFns()[i]);
// Get a new copy of this fragment to stitch into here.
//delete this; // FIXME: implement refcounting!
// The fragment we inlined could have recursive inlining that is needed. See
// if there are any pattern fragments in it and inline them as needed.
return FragTree->InlinePatternFragments(TP);
}
/// getImplicitType - Check to see if the specified record has an implicit
/// type which should be applied to it. This will infer the type of register
/// references from the register file information, for example.
///
/// When Unnamed is set, return the type of a DAG operand with no name, such as
/// the F8RC register class argument in:
///
/// (COPY_TO_REGCLASS GPR:$src, F8RC)
///
/// When Unnamed is false, return the type of a named DAG operand such as the
/// GPR:$src operand above.
///
static EEVT::TypeSet getImplicitType(Record *R, unsigned ResNo,
bool NotRegisters,
bool Unnamed,
TreePattern &TP) {
// Check to see if this is a register operand.
if (R->isSubClassOf("RegisterOperand")) {
assert(ResNo == 0 && "Regoperand ref only has one result!");
if (NotRegisters)
return EEVT::TypeSet(); // Unknown.
Record *RegClass = R->getValueAsDef("RegClass");
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return EEVT::TypeSet(T.getRegisterClass(RegClass).getValueTypes());
}
// Check to see if this is a register or a register class.
if (R->isSubClassOf("RegisterClass")) {
assert(ResNo == 0 && "Regclass ref only has one result!");
// An unnamed register class represents itself as an i32 immediate, for
// example on a COPY_TO_REGCLASS instruction.
if (Unnamed)
return EEVT::TypeSet(MVT::i32, TP);
// In a named operand, the register class provides the possible set of
// types.
if (NotRegisters)
return EEVT::TypeSet(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return EEVT::TypeSet(T.getRegisterClass(R).getValueTypes());
}
if (R->isSubClassOf("PatFrag")) {
assert(ResNo == 0 && "FIXME: PatFrag with multiple results?");
// Pattern fragment types will be resolved when they are inlined.
return EEVT::TypeSet(); // Unknown.
}
if (R->isSubClassOf("Register")) {
assert(ResNo == 0 && "Registers only produce one result!");
if (NotRegisters)
return EEVT::TypeSet(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return EEVT::TypeSet(T.getRegisterVTs(R));
}
if (R->isSubClassOf("SubRegIndex")) {
assert(ResNo == 0 && "SubRegisterIndices only produce one result!");
return EEVT::TypeSet();
}
if (R->isSubClassOf("ValueType")) {
assert(ResNo == 0 && "This node only has one result!");
// An unnamed VTSDNode represents itself as an MVT::Other immediate.
//
// (sext_inreg GPR:$src, i16)
// ~~~
if (Unnamed)
return EEVT::TypeSet(MVT::Other, TP);
// With a name, the ValueType simply provides the type of the named
// variable.
//
// (sext_inreg i32:$src, i16)
// ~~~~~~~~
if (NotRegisters)
return EEVT::TypeSet(); // Unknown.
return EEVT::TypeSet(getValueType(R), TP);
}
if (R->isSubClassOf("CondCode")) {
assert(ResNo == 0 && "This node only has one result!");
// Using a CondCodeSDNode.
return EEVT::TypeSet(MVT::Other, TP);
}
if (R->isSubClassOf("ComplexPattern")) {
assert(ResNo == 0 && "FIXME: ComplexPattern with multiple results?");
if (NotRegisters)
return EEVT::TypeSet(); // Unknown.
return EEVT::TypeSet(TP.getDAGPatterns().getComplexPattern(R).getValueType(),
TP);
}
if (R->isSubClassOf("PointerLikeRegClass")) {
assert(ResNo == 0 && "Regclass can only have one result!");
return EEVT::TypeSet(MVT::iPTR, TP);
}
if (R->getName() == "node" || R->getName() == "srcvalue" ||
R->getName() == "zero_reg") {
// Placeholder.
return EEVT::TypeSet(); // Unknown.
}
TP.error("Unknown node flavor used in pattern: " + R->getName());
return EEVT::TypeSet(MVT::Other, TP);
}
/// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
/// CodeGenIntrinsic information for it, otherwise return a null pointer.
const CodeGenIntrinsic *TreePatternNode::
getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const {
if (getOperator() != CDP.get_intrinsic_void_sdnode() &&
getOperator() != CDP.get_intrinsic_w_chain_sdnode() &&
getOperator() != CDP.get_intrinsic_wo_chain_sdnode())
return nullptr;
unsigned IID = cast<IntInit>(getChild(0)->getLeafValue())->getValue();
return &CDP.getIntrinsicInfo(IID);
}
/// getComplexPatternInfo - If this node corresponds to a ComplexPattern,
/// return the ComplexPattern information, otherwise return null.
const ComplexPattern *
TreePatternNode::getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const {
if (!isLeaf()) return nullptr;
DefInit *DI = dyn_cast<DefInit>(getLeafValue());
if (DI && DI->getDef()->isSubClassOf("ComplexPattern"))
return &CGP.getComplexPattern(DI->getDef());
return nullptr;
}
/// NodeHasProperty - Return true if this node has the specified property.
bool TreePatternNode::NodeHasProperty(SDNP Property,
const CodeGenDAGPatterns &CGP) const {
if (isLeaf()) {
if (const ComplexPattern *CP = getComplexPatternInfo(CGP))
return CP->hasProperty(Property);
return false;
}
Record *Operator = getOperator();
if (!Operator->isSubClassOf("SDNode")) return false;
return CGP.getSDNodeInfo(Operator).hasProperty(Property);
}
/// TreeHasProperty - Return true if any node in this tree has the specified
/// property.
bool TreePatternNode::TreeHasProperty(SDNP Property,
const CodeGenDAGPatterns &CGP) const {
if (NodeHasProperty(Property, CGP))
return true;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (getChild(i)->TreeHasProperty(Property, CGP))
return true;
return false;
}
/// isCommutativeIntrinsic - Return true if the node corresponds to a
/// commutative intrinsic.
bool
TreePatternNode::isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const {
if (const CodeGenIntrinsic *Int = getIntrinsicInfo(CDP))
return Int->isCommutative;
return false;
}
/// ApplyTypeConstraints - Apply all of the type constraints relevant to
/// this node and its children in the tree. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, flag an error.
bool TreePatternNode::ApplyTypeConstraints(TreePattern &TP, bool NotRegisters) {
if (TP.hasError())
return false;
CodeGenDAGPatterns &CDP = TP.getDAGPatterns();
if (isLeaf()) {
if (DefInit *DI = dyn_cast<DefInit>(getLeafValue())) {
// If it's a regclass or something else known, include the type.
bool MadeChange = false;
for (unsigned i = 0, e = Types.size(); i != e; ++i)
MadeChange |= UpdateNodeType(i, getImplicitType(DI->getDef(), i,
NotRegisters,
!hasName(), TP), TP);
return MadeChange;
}
if (IntInit *II = dyn_cast<IntInit>(getLeafValue())) {
assert(Types.size() == 1 && "Invalid IntInit");
// Int inits are always integers. :)
bool MadeChange = Types[0].EnforceInteger(TP);
if (!Types[0].isConcrete())
return MadeChange;
MVT::SimpleValueType VT = getType(0);
if (VT == MVT::iPTR || VT == MVT::iPTRAny)
return MadeChange;
unsigned Size = MVT(VT).getSizeInBits();
// Make sure that the value is representable for this type.
if (Size >= 32) return MadeChange;
// Check that the value doesn't use more bits than we have. It must either
// be a sign- or zero-extended equivalent of the original.
int64_t SignBitAndAbove = II->getValue() >> (Size - 1);
if (SignBitAndAbove == -1 || SignBitAndAbove == 0 || SignBitAndAbove == 1)
return MadeChange;
TP.error("Integer value '" + itostr(II->getValue()) +
"' is out of range for type '" + getEnumName(getType(0)) + "'!");
return false;
}
return false;
}
// special handling for set, which isn't really an SDNode.
if (getOperator()->getName() == "set") {
assert(getNumTypes() == 0 && "Set doesn't produce a value");
assert(getNumChildren() >= 2 && "Missing RHS of a set?");
unsigned NC = getNumChildren();
TreePatternNode *SetVal = getChild(NC-1);
bool MadeChange = SetVal->ApplyTypeConstraints(TP, NotRegisters);
for (unsigned i = 0; i < NC-1; ++i) {
TreePatternNode *Child = getChild(i);
MadeChange |= Child->ApplyTypeConstraints(TP, NotRegisters);
// Types of operands must match.
MadeChange |= Child->UpdateNodeType(0, SetVal->getExtType(i), TP);
MadeChange |= SetVal->UpdateNodeType(i, Child->getExtType(0), TP);
}
return MadeChange;
}
if (getOperator()->getName() == "implicit") {
assert(getNumTypes() == 0 && "Node doesn't produce a value");
bool MadeChange = false;
for (unsigned i = 0; i < getNumChildren(); ++i)
MadeChange = getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
if (const CodeGenIntrinsic *Int = getIntrinsicInfo(CDP)) {
bool MadeChange = false;
// Apply the result type to the node.
unsigned NumRetVTs = Int->IS.RetVTs.size();
unsigned NumParamVTs = Int->IS.ParamVTs.size();
for (unsigned i = 0, e = NumRetVTs; i != e; ++i)
MadeChange |= UpdateNodeType(i, Int->IS.RetVTs[i], TP);
if (getNumChildren() != NumParamVTs + 1) {
TP.error("Intrinsic '" + Int->Name + "' expects " +
utostr(NumParamVTs) + " operands, not " +
utostr(getNumChildren() - 1) + " operands!");
return false;
}
// Apply type info to the intrinsic ID.
MadeChange |= getChild(0)->UpdateNodeType(0, MVT::iPTR, TP);
for (unsigned i = 0, e = getNumChildren()-1; i != e; ++i) {
MadeChange |= getChild(i+1)->ApplyTypeConstraints(TP, NotRegisters);
MVT::SimpleValueType OpVT = Int->IS.ParamVTs[i];
assert(getChild(i+1)->getNumTypes() == 1 && "Unhandled case");
MadeChange |= getChild(i+1)->UpdateNodeType(0, OpVT, TP);
}
return MadeChange;
}
if (getOperator()->isSubClassOf("SDNode")) {
const SDNodeInfo &NI = CDP.getSDNodeInfo(getOperator());
// Check that the number of operands is sane. Negative operands -> varargs.
if (NI.getNumOperands() >= 0 &&
getNumChildren() != (unsigned)NI.getNumOperands()) {
TP.error(getOperator()->getName() + " node requires exactly " +
itostr(NI.getNumOperands()) + " operands!");
return false;
}
bool MadeChange = NI.ApplyTypeConstraints(this, TP);
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
if (getOperator()->isSubClassOf("Instruction")) {
const DAGInstruction &Inst = CDP.getInstruction(getOperator());
CodeGenInstruction &InstInfo =
CDP.getTargetInfo().getInstruction(getOperator());
bool MadeChange = false;
// Apply the result types to the node, these come from the things in the
// (outs) list of the instruction.
// FIXME: Cap at one result so far.
unsigned NumResultsToAdd = InstInfo.Operands.NumDefs ? 1 : 0;
for (unsigned ResNo = 0; ResNo != NumResultsToAdd; ++ResNo)
MadeChange |= UpdateNodeTypeFromInst(ResNo, Inst.getResult(ResNo), TP);
// If the instruction has implicit defs, we apply the first one as a result.
// FIXME: This sucks, it should apply all implicit defs.
if (!InstInfo.ImplicitDefs.empty()) {
unsigned ResNo = NumResultsToAdd;
// FIXME: Generalize to multiple possible types and multiple possible
// ImplicitDefs.
MVT::SimpleValueType VT =
InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo());
if (VT != MVT::Other)
MadeChange |= UpdateNodeType(ResNo, VT, TP);
}
// If this is an INSERT_SUBREG, constrain the source and destination VTs to
// be the same.
if (getOperator()->getName() == "INSERT_SUBREG") {
assert(getChild(0)->getNumTypes() == 1 && "FIXME: Unhandled");
MadeChange |= UpdateNodeType(0, getChild(0)->getExtType(0), TP);
MadeChange |= getChild(0)->UpdateNodeType(0, getExtType(0), TP);
}
unsigned ChildNo = 0;
for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) {
Record *OperandNode = Inst.getOperand(i);
// If the instruction expects a predicate or optional def operand, we
// codegen this by setting the operand to it's default value if it has a
// non-empty DefaultOps field.
if (OperandNode->isSubClassOf("OperandWithDefaultOps") &&
!CDP.getDefaultOperand(OperandNode).DefaultOps.empty())
continue;
// Verify that we didn't run out of provided operands.
if (ChildNo >= getNumChildren()) {
TP.error("Instruction '" + getOperator()->getName() +
"' expects more operands than were provided.");
return false;
}
TreePatternNode *Child = getChild(ChildNo++);
unsigned ChildResNo = 0; // Instructions always use res #0 of their op.
// If the operand has sub-operands, they may be provided by distinct
// child patterns, so attempt to match each sub-operand separately.
if (OperandNode->isSubClassOf("Operand")) {
DagInit *MIOpInfo = OperandNode->getValueAsDag("MIOperandInfo");
if (unsigned NumArgs = MIOpInfo->getNumArgs()) {
// But don't do that if the whole operand is being provided by
// a single ComplexPattern.
const ComplexPattern *AM = Child->getComplexPatternInfo(CDP);
if (!AM || AM->getNumOperands() < NumArgs) {
// Match first sub-operand against the child we already have.
Record *SubRec = cast<DefInit>(MIOpInfo->getArg(0))->getDef();
MadeChange |=
Child->UpdateNodeTypeFromInst(ChildResNo, SubRec, TP);
// And the remaining sub-operands against subsequent children.
for (unsigned Arg = 1; Arg < NumArgs; ++Arg) {
if (ChildNo >= getNumChildren()) {
TP.error("Instruction '" + getOperator()->getName() +
"' expects more operands than were provided.");
return false;
}
Child = getChild(ChildNo++);
SubRec = cast<DefInit>(MIOpInfo->getArg(Arg))->getDef();
MadeChange |=
Child->UpdateNodeTypeFromInst(ChildResNo, SubRec, TP);
}
continue;
}
}
}
// If we didn't match by pieces above, attempt to match the whole
// operand now.
MadeChange |= Child->UpdateNodeTypeFromInst(ChildResNo, OperandNode, TP);
}
if (ChildNo != getNumChildren()) {
TP.error("Instruction '" + getOperator()->getName() +
"' was provided too many operands!");
return false;
}
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
assert(getOperator()->isSubClassOf("SDNodeXForm") && "Unknown node type!");
// Node transforms always take one operand.
if (getNumChildren() != 1) {
TP.error("Node transform '" + getOperator()->getName() +
"' requires one operand!");
return false;
}
bool MadeChange = getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
// If either the output or input of the xform does not have exact
// type info. We assume they must be the same. Otherwise, it is perfectly
// legal to transform from one type to a completely different type.
#if 0
if (!hasTypeSet() || !getChild(0)->hasTypeSet()) {
bool MadeChange = UpdateNodeType(getChild(0)->getExtType(), TP);
MadeChange |= getChild(0)->UpdateNodeType(getExtType(), TP);
return MadeChange;
}
#endif
return MadeChange;
}
/// OnlyOnRHSOfCommutative - Return true if this value is only allowed on the
/// RHS of a commutative operation, not the on LHS.
static bool OnlyOnRHSOfCommutative(TreePatternNode *N) {
if (!N->isLeaf() && N->getOperator()->getName() == "imm")
return true;
if (N->isLeaf() && isa<IntInit>(N->getLeafValue()))
return true;
return false;
}
/// canPatternMatch - If it is impossible for this pattern to match on this
/// target, fill in Reason and return false. Otherwise, return true. This is
/// used as a sanity check for .td files (to prevent people from writing stuff
/// that can never possibly work), and to prevent the pattern permuter from
/// generating stuff that is useless.
bool TreePatternNode::canPatternMatch(std::string &Reason,
const CodeGenDAGPatterns &CDP) {
if (isLeaf()) return true;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (!getChild(i)->canPatternMatch(Reason, CDP))
return false;
// If this is an intrinsic, handle cases that would make it not match. For
// example, if an operand is required to be an immediate.
if (getOperator()->isSubClassOf("Intrinsic")) {
// TODO:
return true;
}
// If this node is a commutative operator, check that the LHS isn't an
// immediate.
const SDNodeInfo &NodeInfo = CDP.getSDNodeInfo(getOperator());
bool isCommIntrinsic = isCommutativeIntrinsic(CDP);
if (NodeInfo.hasProperty(SDNPCommutative) || isCommIntrinsic) {
// Scan all of the operands of the node and make sure that only the last one
// is a constant node, unless the RHS also is.
if (!OnlyOnRHSOfCommutative(getChild(getNumChildren()-1))) {
bool Skip = isCommIntrinsic ? 1 : 0; // First operand is intrinsic id.
for (unsigned i = Skip, e = getNumChildren()-1; i != e; ++i)
if (OnlyOnRHSOfCommutative(getChild(i))) {
Reason="Immediate value must be on the RHS of commutative operators!";
return false;
}
}
}
return true;
}
//===----------------------------------------------------------------------===//
// TreePattern implementation
//
TreePattern::TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
CodeGenDAGPatterns &cdp) : TheRecord(TheRec), CDP(cdp),
isInputPattern(isInput), HasError(false) {
for (unsigned i = 0, e = RawPat->getSize(); i != e; ++i)
Trees.push_back(ParseTreePattern(RawPat->getElement(i), ""));
}
TreePattern::TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
CodeGenDAGPatterns &cdp) : TheRecord(TheRec), CDP(cdp),
isInputPattern(isInput), HasError(false) {
Trees.push_back(ParseTreePattern(Pat, ""));
}
TreePattern::TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
CodeGenDAGPatterns &cdp) : TheRecord(TheRec), CDP(cdp),
isInputPattern(isInput), HasError(false) {
Trees.push_back(Pat);
}
void TreePattern::error(const std::string &Msg) {
if (HasError)
return;
dump();
PrintError(TheRecord->getLoc(), "In " + TheRecord->getName() + ": " + Msg);
HasError = true;
}
void TreePattern::ComputeNamedNodes() {
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
ComputeNamedNodes(Trees[i]);
}
void TreePattern::ComputeNamedNodes(TreePatternNode *N) {
if (!N->getName().empty())
NamedNodes[N->getName()].push_back(N);
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
ComputeNamedNodes(N->getChild(i));
}
TreePatternNode *TreePattern::ParseTreePattern(Init *TheInit, StringRef OpName){
if (DefInit *DI = dyn_cast<DefInit>(TheInit)) {
Record *R = DI->getDef();
// Direct reference to a leaf DagNode or PatFrag? Turn it into a
// TreePatternNode of its own. For example:
/// (foo GPR, imm) -> (foo GPR, (imm))
if (R->isSubClassOf("SDNode") || R->isSubClassOf("PatFrag"))
return ParseTreePattern(
DagInit::get(DI, "",
std::vector<std::pair<Init*, std::string> >()),
OpName);
// Input argument?
TreePatternNode *Res = new TreePatternNode(DI, 1);
if (R->getName() == "node" && !OpName.empty()) {
if (OpName.empty())
error("'node' argument requires a name to match with operand list");
Args.push_back(OpName);
}
Res->setName(OpName);
return Res;
}
// ?:$name or just $name.
if (TheInit == UnsetInit::get()) {
if (OpName.empty())
error("'?' argument requires a name to match with operand list");
TreePatternNode *Res = new TreePatternNode(TheInit, 1);
Args.push_back(OpName);
Res->setName(OpName);
return Res;
}
if (IntInit *II = dyn_cast<IntInit>(TheInit)) {
if (!OpName.empty())
error("Constant int argument should not have a name!");
return new TreePatternNode(II, 1);
}
if (BitsInit *BI = dyn_cast<BitsInit>(TheInit)) {
// Turn this into an IntInit.
Init *II = BI->convertInitializerTo(IntRecTy::get());
if (!II || !isa<IntInit>(II))
error("Bits value must be constants!");
return ParseTreePattern(II, OpName);
}
DagInit *Dag = dyn_cast<DagInit>(TheInit);
if (!Dag) {
TheInit->dump();
error("Pattern has unexpected init kind!");
}
DefInit *OpDef = dyn_cast<DefInit>(Dag->getOperator());
if (!OpDef) error("Pattern has unexpected operator type!");
Record *Operator = OpDef->getDef();
if (Operator->isSubClassOf("ValueType")) {
// If the operator is a ValueType, then this must be "type cast" of a leaf
// node.
if (Dag->getNumArgs() != 1)
error("Type cast only takes one operand!");
TreePatternNode *New = ParseTreePattern(Dag->getArg(0), Dag->getArgName(0));
// Apply the type cast.
assert(New->getNumTypes() == 1 && "FIXME: Unhandled");
New->UpdateNodeType(0, getValueType(Operator), *this);
if (!OpName.empty())
error("ValueType cast should not have a name!");
return New;
}
// Verify that this is something that makes sense for an operator.
if (!Operator->isSubClassOf("PatFrag") &&
!Operator->isSubClassOf("SDNode") &&
!Operator->isSubClassOf("Instruction") &&
!Operator->isSubClassOf("SDNodeXForm") &&
!Operator->isSubClassOf("Intrinsic") &&
Operator->getName() != "set" &&
Operator->getName() != "implicit")
error("Unrecognized node '" + Operator->getName() + "'!");
// Check to see if this is something that is illegal in an input pattern.
if (isInputPattern) {
if (Operator->isSubClassOf("Instruction") ||
Operator->isSubClassOf("SDNodeXForm"))
error("Cannot use '" + Operator->getName() + "' in an input pattern!");
} else {
if (Operator->isSubClassOf("Intrinsic"))
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
if (Operator->isSubClassOf("SDNode") &&
Operator->getName() != "imm" &&
Operator->getName() != "fpimm" &&
Operator->getName() != "tglobaltlsaddr" &&
Operator->getName() != "tconstpool" &&
Operator->getName() != "tjumptable" &&
Operator->getName() != "tframeindex" &&
Operator->getName() != "texternalsym" &&
Operator->getName() != "tblockaddress" &&
Operator->getName() != "tglobaladdr" &&
Operator->getName() != "bb" &&
Operator->getName() != "vt")
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
}
std::vector<TreePatternNode*> Children;
// Parse all the operands.
for (unsigned i = 0, e = Dag->getNumArgs(); i != e; ++i)
Children.push_back(ParseTreePattern(Dag->getArg(i), Dag->getArgName(i)));
// If the operator is an intrinsic, then this is just syntactic sugar for for
// (intrinsic_* <number>, ..children..). Pick the right intrinsic node, and
// convert the intrinsic name to a number.
if (Operator->isSubClassOf("Intrinsic")) {
const CodeGenIntrinsic &Int = getDAGPatterns().getIntrinsic(Operator);
unsigned IID = getDAGPatterns().getIntrinsicID(Operator)+1;
// If this intrinsic returns void, it must have side-effects and thus a
// chain.
if (Int.IS.RetVTs.empty())
Operator = getDAGPatterns().get_intrinsic_void_sdnode();
else if (Int.ModRef != CodeGenIntrinsic::NoMem)
// Has side-effects, requires chain.
Operator = getDAGPatterns().get_intrinsic_w_chain_sdnode();
else // Otherwise, no chain.
Operator = getDAGPatterns().get_intrinsic_wo_chain_sdnode();
TreePatternNode *IIDNode = new TreePatternNode(IntInit::get(IID), 1);
Children.insert(Children.begin(), IIDNode);
}
unsigned NumResults = GetNumNodeResults(Operator, CDP);
TreePatternNode *Result = new TreePatternNode(Operator, Children, NumResults);
Result->setName(OpName);
if (!Dag->getName().empty()) {
assert(Result->getName().empty());
Result->setName(Dag->getName());
}
return Result;
}
/// SimplifyTree - See if we can simplify this tree to eliminate something that
/// will never match in favor of something obvious that will. This is here
/// strictly as a convenience to target authors because it allows them to write
/// more type generic things and have useless type casts fold away.
///
/// This returns true if any change is made.
static bool SimplifyTree(TreePatternNode *&N) {
if (N->isLeaf())
return false;
// If we have a bitconvert with a resolved type and if the source and
// destination types are the same, then the bitconvert is useless, remove it.
if (N->getOperator()->getName() == "bitconvert" &&
N->getExtType(0).isConcrete() &&
N->getExtType(0) == N->getChild(0)->getExtType(0) &&
N->getName().empty()) {
N = N->getChild(0);
SimplifyTree(N);
return true;
}
// Walk all children.
bool MadeChange = false;
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = N->getChild(i);
MadeChange |= SimplifyTree(Child);
N->setChild(i, Child);
}
return MadeChange;
}
/// InferAllTypes - Infer/propagate as many types throughout the expression
/// patterns as possible. Return true if all types are inferred, false
/// otherwise. Flags an error if a type contradiction is found.
bool TreePattern::
InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> > *InNamedTypes) {
if (NamedNodes.empty())
ComputeNamedNodes();
bool MadeChange = true;
while (MadeChange) {
MadeChange = false;
for (unsigned i = 0, e = Trees.size(); i != e; ++i) {
MadeChange |= Trees[i]->ApplyTypeConstraints(*this, false);
MadeChange |= SimplifyTree(Trees[i]);
}
// If there are constraints on our named nodes, apply them.
for (StringMap<SmallVector<TreePatternNode*,1> >::iterator
I = NamedNodes.begin(), E = NamedNodes.end(); I != E; ++I) {
SmallVectorImpl<TreePatternNode*> &Nodes = I->second;
// If we have input named node types, propagate their types to the named
// values here.
if (InNamedTypes) {
// FIXME: Should be error?
assert(InNamedTypes->count(I->getKey()) &&
"Named node in output pattern but not input pattern?");
const SmallVectorImpl<TreePatternNode*> &InNodes =
InNamedTypes->find(I->getKey())->second;
// The input types should be fully resolved by now.
for (unsigned i = 0, e = Nodes.size(); i != e; ++i) {
// If this node is a register class, and it is the root of the pattern
// then we're mapping something onto an input register. We allow
// changing the type of the input register in this case. This allows
// us to match things like:
// def : Pat<(v1i64 (bitconvert(v2i32 DPR:$src))), (v1i64 DPR:$src)>;
if (Nodes[i] == Trees[0] && Nodes[i]->isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(Nodes[i]->getLeafValue());
if (DI && (DI->getDef()->isSubClassOf("RegisterClass") ||
DI->getDef()->isSubClassOf("RegisterOperand")))
continue;
}
assert(Nodes[i]->getNumTypes() == 1 &&
InNodes[0]->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
MadeChange |= Nodes[i]->UpdateNodeType(0, InNodes[0]->getExtType(0),
*this);
}
}
// If there are multiple nodes with the same name, they must all have the
// same type.
if (I->second.size() > 1) {
for (unsigned i = 0, e = Nodes.size()-1; i != e; ++i) {
TreePatternNode *N1 = Nodes[i], *N2 = Nodes[i+1];
assert(N1->getNumTypes() == 1 && N2->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
MadeChange |= N1->UpdateNodeType(0, N2->getExtType(0), *this);
MadeChange |= N2->UpdateNodeType(0, N1->getExtType(0), *this);
}
}
}
}
bool HasUnresolvedTypes = false;
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
HasUnresolvedTypes |= Trees[i]->ContainsUnresolvedType();
return !HasUnresolvedTypes;
}
void TreePattern::print(raw_ostream &OS) const {
OS << getRecord()->getName();
if (!Args.empty()) {
OS << "(" << Args[0];
for (unsigned i = 1, e = Args.size(); i != e; ++i)
OS << ", " << Args[i];
OS << ")";
}
OS << ": ";
if (Trees.size() > 1)
OS << "[\n";
for (unsigned i = 0, e = Trees.size(); i != e; ++i) {
OS << "\t";
Trees[i]->print(OS);
OS << "\n";
}
if (Trees.size() > 1)
OS << "]\n";
}
void TreePattern::dump() const { print(errs()); }
//===----------------------------------------------------------------------===//
// CodeGenDAGPatterns implementation
//
CodeGenDAGPatterns::CodeGenDAGPatterns(RecordKeeper &R) :
Records(R), Target(R) {
Intrinsics = LoadIntrinsics(Records, false);
TgtIntrinsics = LoadIntrinsics(Records, true);
ParseNodeInfo();
ParseNodeTransforms();
ParseComplexPatterns();
ParsePatternFragments();
ParseDefaultOperands();
ParseInstructions();
ParsePatternFragments(/*OutFrags*/true);
ParsePatterns();
// Generate variants. For example, commutative patterns can match
// multiple ways. Add them to PatternsToMatch as well.
GenerateVariants();
// Infer instruction flags. For example, we can detect loads,
// stores, and side effects in many cases by examining an
// instruction's pattern.
InferInstructionFlags();
// Verify that instruction flags match the patterns.
VerifyInstructionFlags();
}
CodeGenDAGPatterns::~CodeGenDAGPatterns() {
for (pf_iterator I = PatternFragments.begin(),
E = PatternFragments.end(); I != E; ++I)
delete I->second;
}
Record *CodeGenDAGPatterns::getSDNodeNamed(const std::string &Name) const {
Record *N = Records.getDef(Name);
if (!N || !N->isSubClassOf("SDNode")) {
errs() << "Error getting SDNode '" << Name << "'!\n";
exit(1);
}
return N;
}
// Parse all of the SDNode definitions for the target, populating SDNodes.
void CodeGenDAGPatterns::ParseNodeInfo() {
std::vector<Record*> Nodes = Records.getAllDerivedDefinitions("SDNode");
while (!Nodes.empty()) {
SDNodes.insert(std::make_pair(Nodes.back(), Nodes.back()));
Nodes.pop_back();
}
// Get the builtin intrinsic nodes.
intrinsic_void_sdnode = getSDNodeNamed("intrinsic_void");
intrinsic_w_chain_sdnode = getSDNodeNamed("intrinsic_w_chain");
intrinsic_wo_chain_sdnode = getSDNodeNamed("intrinsic_wo_chain");
}
/// ParseNodeTransforms - Parse all SDNodeXForm instances into the SDNodeXForms
/// map, and emit them to the file as functions.
void CodeGenDAGPatterns::ParseNodeTransforms() {
std::vector<Record*> Xforms = Records.getAllDerivedDefinitions("SDNodeXForm");
while (!Xforms.empty()) {
Record *XFormNode = Xforms.back();
Record *SDNode = XFormNode->getValueAsDef("Opcode");
std::string Code = XFormNode->getValueAsString("XFormFunction");
SDNodeXForms.insert(std::make_pair(XFormNode, NodeXForm(SDNode, Code)));
Xforms.pop_back();
}
}
void CodeGenDAGPatterns::ParseComplexPatterns() {
std::vector<Record*> AMs = Records.getAllDerivedDefinitions("ComplexPattern");
while (!AMs.empty()) {
ComplexPatterns.insert(std::make_pair(AMs.back(), AMs.back()));
AMs.pop_back();
}
}
/// ParsePatternFragments - Parse all of the PatFrag definitions in the .td
/// file, building up the PatternFragments map. After we've collected them all,
/// inline fragments together as necessary, so that there are no references left
/// inside a pattern fragment to a pattern fragment.
///
void CodeGenDAGPatterns::ParsePatternFragments(bool OutFrags) {
std::vector<Record*> Fragments = Records.getAllDerivedDefinitions("PatFrag");
// First step, parse all of the fragments.
for (unsigned i = 0, e = Fragments.size(); i != e; ++i) {
if (OutFrags != Fragments[i]->isSubClassOf("OutPatFrag"))
continue;
DagInit *Tree = Fragments[i]->getValueAsDag("Fragment");
TreePattern *P =
new TreePattern(Fragments[i], Tree,
!Fragments[i]->isSubClassOf("OutPatFrag"), *this);
PatternFragments[Fragments[i]] = P;
// Validate the argument list, converting it to set, to discard duplicates.
std::vector<std::string> &Args = P->getArgList();
std::set<std::string> OperandsSet(Args.begin(), Args.end());
if (OperandsSet.count(""))
P->error("Cannot have unnamed 'node' values in pattern fragment!");
// Parse the operands list.
DagInit *OpsList = Fragments[i]->getValueAsDag("Operands");
DefInit *OpsOp = dyn_cast<DefInit>(OpsList->getOperator());
// Special cases: ops == outs == ins. Different names are used to
// improve readability.
if (!OpsOp ||
(OpsOp->getDef()->getName() != "ops" &&
OpsOp->getDef()->getName() != "outs" &&
OpsOp->getDef()->getName() != "ins"))
P->error("Operands list should start with '(ops ... '!");
// Copy over the arguments.
Args.clear();
for (unsigned j = 0, e = OpsList->getNumArgs(); j != e; ++j) {
if (!isa<DefInit>(OpsList->getArg(j)) ||
cast<DefInit>(OpsList->getArg(j))->getDef()->getName() != "node")
P->error("Operands list should all be 'node' values.");
if (OpsList->getArgName(j).empty())
P->error("Operands list should have names for each operand!");
if (!OperandsSet.count(OpsList->getArgName(j)))
P->error("'" + OpsList->getArgName(j) +
"' does not occur in pattern or was multiply specified!");
OperandsSet.erase(OpsList->getArgName(j));
Args.push_back(OpsList->getArgName(j));
}
if (!OperandsSet.empty())
P->error("Operands list does not contain an entry for operand '" +
*OperandsSet.begin() + "'!");
// If there is a code init for this fragment, keep track of the fact that
// this fragment uses it.
TreePredicateFn PredFn(P);
if (!PredFn.isAlwaysTrue())
P->getOnlyTree()->addPredicateFn(PredFn);
// If there is a node transformation corresponding to this, keep track of
// it.
Record *Transform = Fragments[i]->getValueAsDef("OperandTransform");
if (!getSDNodeTransform(Transform).second.empty()) // not noop xform?
P->getOnlyTree()->setTransformFn(Transform);
}
// Now that we've parsed all of the tree fragments, do a closure on them so
// that there are not references to PatFrags left inside of them.
for (unsigned i = 0, e = Fragments.size(); i != e; ++i) {
if (OutFrags != Fragments[i]->isSubClassOf("OutPatFrag"))
continue;
TreePattern *ThePat = PatternFragments[Fragments[i]];
ThePat->InlinePatternFragments();
// Infer as many types as possible. Don't worry about it if we don't infer
// all of them, some may depend on the inputs of the pattern.
ThePat->InferAllTypes();
ThePat->resetError();
// If debugging, print out the pattern fragment result.
DEBUG(ThePat->dump());
}
}
void CodeGenDAGPatterns::ParseDefaultOperands() {
std::vector<Record*> DefaultOps;
DefaultOps = Records.getAllDerivedDefinitions("OperandWithDefaultOps");
// Find some SDNode.
assert(!SDNodes.empty() && "No SDNodes parsed?");
Init *SomeSDNode = DefInit::get(SDNodes.begin()->first);
for (unsigned i = 0, e = DefaultOps.size(); i != e; ++i) {
DagInit *DefaultInfo = DefaultOps[i]->getValueAsDag("DefaultOps");
// Clone the DefaultInfo dag node, changing the operator from 'ops' to
// SomeSDnode so that we can parse this.
std::vector<std::pair<Init*, std::string> > Ops;
for (unsigned op = 0, e = DefaultInfo->getNumArgs(); op != e; ++op)
Ops.push_back(std::make_pair(DefaultInfo->getArg(op),
DefaultInfo->getArgName(op)));
DagInit *DI = DagInit::get(SomeSDNode, "", Ops);
// Create a TreePattern to parse this.
TreePattern P(DefaultOps[i], DI, false, *this);
assert(P.getNumTrees() == 1 && "This ctor can only produce one tree!");
// Copy the operands over into a DAGDefaultOperand.
DAGDefaultOperand DefaultOpInfo;
TreePatternNode *T = P.getTree(0);
for (unsigned op = 0, e = T->getNumChildren(); op != e; ++op) {
TreePatternNode *TPN = T->getChild(op);
while (TPN->ApplyTypeConstraints(P, false))
/* Resolve all types */;
if (TPN->ContainsUnresolvedType()) {
PrintFatalError("Value #" + Twine(i) + " of OperandWithDefaultOps '" +
DefaultOps[i]->getName() +
"' doesn't have a concrete type!");
}
DefaultOpInfo.DefaultOps.push_back(TPN);
}
// Insert it into the DefaultOperands map so we can find it later.
DefaultOperands[DefaultOps[i]] = DefaultOpInfo;
}
}
/// HandleUse - Given "Pat" a leaf in the pattern, check to see if it is an
/// instruction input. Return true if this is a real use.
static bool HandleUse(TreePattern *I, TreePatternNode *Pat,
std::map<std::string, TreePatternNode*> &InstInputs) {
// No name -> not interesting.
if (Pat->getName().empty()) {
if (Pat->isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(Pat->getLeafValue());
if (DI && (DI->getDef()->isSubClassOf("RegisterClass") ||
DI->getDef()->isSubClassOf("RegisterOperand")))
I->error("Input " + DI->getDef()->getName() + " must be named!");
}
return false;
}
Record *Rec;
if (Pat->isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(Pat->getLeafValue());
if (!DI) I->error("Input $" + Pat->getName() + " must be an identifier!");
Rec = DI->getDef();
} else {
Rec = Pat->getOperator();
}
// SRCVALUE nodes are ignored.
if (Rec->getName() == "srcvalue")
return false;
TreePatternNode *&Slot = InstInputs[Pat->getName()];
if (!Slot) {
Slot = Pat;
return true;
}
Record *SlotRec;
if (Slot->isLeaf()) {
SlotRec = cast<DefInit>(Slot->getLeafValue())->getDef();
} else {
assert(Slot->getNumChildren() == 0 && "can't be a use with children!");
SlotRec = Slot->getOperator();
}
// Ensure that the inputs agree if we've already seen this input.
if (Rec != SlotRec)
I->error("All $" + Pat->getName() + " inputs must agree with each other");
if (Slot->getExtTypes() != Pat->getExtTypes())
I->error("All $" + Pat->getName() + " inputs must agree with each other");
return true;
}
/// FindPatternInputsAndOutputs - Scan the specified TreePatternNode (which is
/// part of "I", the instruction), computing the set of inputs and outputs of
/// the pattern. Report errors if we see anything naughty.
void CodeGenDAGPatterns::
FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
std::map<std::string, TreePatternNode*> &InstInputs,
std::map<std::string, TreePatternNode*>&InstResults,
std::vector<Record*> &InstImpResults) {
if (Pat->isLeaf()) {
bool isUse = HandleUse(I, Pat, InstInputs);
if (!isUse && Pat->getTransformFn())
I->error("Cannot specify a transform function for a non-input value!");
return;
}
if (Pat->getOperator()->getName() == "implicit") {
for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("implicitly defined value should be a register!");
DefInit *Val = dyn_cast<DefInit>(Dest->getLeafValue());
if (!Val || !Val->getDef()->isSubClassOf("Register"))
I->error("implicitly defined value should be a register!");
InstImpResults.push_back(Val->getDef());
}
return;
}
if (Pat->getOperator()->getName() != "set") {
// If this is not a set, verify that the children nodes are not void typed,
// and recurse.
for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
if (Pat->getChild(i)->getNumTypes() == 0)
I->error("Cannot have void nodes inside of patterns!");
FindPatternInputsAndOutputs(I, Pat->getChild(i), InstInputs, InstResults,
InstImpResults);
}
// If this is a non-leaf node with no children, treat it basically as if
// it were a leaf. This handles nodes like (imm).
bool isUse = HandleUse(I, Pat, InstInputs);
if (!isUse && Pat->getTransformFn())
I->error("Cannot specify a transform function for a non-input value!");
return;
}
// Otherwise, this is a set, validate and collect instruction results.
if (Pat->getNumChildren() == 0)
I->error("set requires operands!");
if (Pat->getTransformFn())
I->error("Cannot specify a transform function on a set node!");
// Check the set destinations.
unsigned NumDests = Pat->getNumChildren()-1;
for (unsigned i = 0; i != NumDests; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("set destination should be a register!");
DefInit *Val = dyn_cast<DefInit>(Dest->getLeafValue());
if (!Val)
I->error("set destination should be a register!");
if (Val->getDef()->isSubClassOf("RegisterClass") ||
Val->getDef()->isSubClassOf("ValueType") ||
Val->getDef()->isSubClassOf("RegisterOperand") ||
Val->getDef()->isSubClassOf("PointerLikeRegClass")) {
if (Dest->getName().empty())
I->error("set destination must have a name!");
if (InstResults.count(Dest->getName()))
I->error("cannot set '" + Dest->getName() +"' multiple times");
InstResults[Dest->getName()] = Dest;
} else if (Val->getDef()->isSubClassOf("Register")) {
InstImpResults.push_back(Val->getDef());
} else {
I->error("set destination should be a register!");
}
}
// Verify and collect info from the computation.
FindPatternInputsAndOutputs(I, Pat->getChild(NumDests),
InstInputs, InstResults, InstImpResults);
}
//===----------------------------------------------------------------------===//
// Instruction Analysis
//===----------------------------------------------------------------------===//
class InstAnalyzer {
const CodeGenDAGPatterns &CDP;
public:
bool hasSideEffects;
bool mayStore;
bool mayLoad;
bool isBitcast;
bool isVariadic;
InstAnalyzer(const CodeGenDAGPatterns &cdp)
: CDP(cdp), hasSideEffects(false), mayStore(false), mayLoad(false),
isBitcast(false), isVariadic(false) {}
void Analyze(const TreePattern *Pat) {
// Assume only the first tree is the pattern. The others are clobber nodes.
AnalyzeNode(Pat->getTree(0));
}
void Analyze(const PatternToMatch *Pat) {
AnalyzeNode(Pat->getSrcPattern());
}
private:
bool IsNodeBitcast(const TreePatternNode *N) const {
if (hasSideEffects || mayLoad || mayStore || isVariadic)
return false;
if (N->getNumChildren() != 2)
return false;
const TreePatternNode *N0 = N->getChild(0);
if (!N0->isLeaf() || !isa<DefInit>(N0->getLeafValue()))
return false;
const TreePatternNode *N1 = N->getChild(1);
if (N1->isLeaf())
return false;
if (N1->getNumChildren() != 1 || !N1->getChild(0)->isLeaf())
return false;
const SDNodeInfo &OpInfo = CDP.getSDNodeInfo(N1->getOperator());
if (OpInfo.getNumResults() != 1 || OpInfo.getNumOperands() != 1)
return false;
return OpInfo.getEnumName() == "ISD::BITCAST";
}
public:
void AnalyzeNode(const TreePatternNode *N) {
if (N->isLeaf()) {
if (DefInit *DI = dyn_cast<DefInit>(N->getLeafValue())) {
Record *LeafRec = DI->getDef();
// Handle ComplexPattern leaves.
if (LeafRec->isSubClassOf("ComplexPattern")) {
const ComplexPattern &CP = CDP.getComplexPattern(LeafRec);
if (CP.hasProperty(SDNPMayStore)) mayStore = true;
if (CP.hasProperty(SDNPMayLoad)) mayLoad = true;
if (CP.hasProperty(SDNPSideEffect)) hasSideEffects = true;
}
}
return;
}
// Analyze children.
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
AnalyzeNode(N->getChild(i));
// Ignore set nodes, which are not SDNodes.
if (N->getOperator()->getName() == "set") {
isBitcast = IsNodeBitcast(N);
return;
}
// Get information about the SDNode for the operator.
const SDNodeInfo &OpInfo = CDP.getSDNodeInfo(N->getOperator());
// Notice properties of the node.
if (OpInfo.hasProperty(SDNPMayStore)) mayStore = true;
if (OpInfo.hasProperty(SDNPMayLoad)) mayLoad = true;
if (OpInfo.hasProperty(SDNPSideEffect)) hasSideEffects = true;
if (OpInfo.hasProperty(SDNPVariadic)) isVariadic = true;
if (const CodeGenIntrinsic *IntInfo = N->getIntrinsicInfo(CDP)) {
// If this is an intrinsic, analyze it.
if (IntInfo->ModRef >= CodeGenIntrinsic::ReadArgMem)
mayLoad = true;// These may load memory.
if (IntInfo->ModRef >= CodeGenIntrinsic::ReadWriteArgMem)
mayStore = true;// Intrinsics that can write to memory are 'mayStore'.
if (IntInfo->ModRef >= CodeGenIntrinsic::ReadWriteMem)
// WriteMem intrinsics can have other strange effects.
hasSideEffects = true;
}
}
};
static bool InferFromPattern(CodeGenInstruction &InstInfo,
const InstAnalyzer &PatInfo,
Record *PatDef) {
bool Error = false;
// Remember where InstInfo got its flags.
if (InstInfo.hasUndefFlags())
InstInfo.InferredFrom = PatDef;
// Check explicitly set flags for consistency.
if (InstInfo.hasSideEffects != PatInfo.hasSideEffects &&
!InstInfo.hasSideEffects_Unset) {
// Allow explicitly setting hasSideEffects = 1 on instructions, even when
// the pattern has no side effects. That could be useful for div/rem
// instructions that may trap.
if (!InstInfo.hasSideEffects) {
Error = true;
PrintError(PatDef->getLoc(), "Pattern doesn't match hasSideEffects = " +
Twine(InstInfo.hasSideEffects));
}
}
if (InstInfo.mayStore != PatInfo.mayStore && !InstInfo.mayStore_Unset) {
Error = true;
PrintError(PatDef->getLoc(), "Pattern doesn't match mayStore = " +
Twine(InstInfo.mayStore));
}
if (InstInfo.mayLoad != PatInfo.mayLoad && !InstInfo.mayLoad_Unset) {
// Allow explicitly setting mayLoad = 1, even when the pattern has no loads.
// Some targets translate imediates to loads.
if (!InstInfo.mayLoad) {
Error = true;
PrintError(PatDef->getLoc(), "Pattern doesn't match mayLoad = " +
Twine(InstInfo.mayLoad));
}
}
// Transfer inferred flags.
InstInfo.hasSideEffects |= PatInfo.hasSideEffects;
InstInfo.mayStore |= PatInfo.mayStore;
InstInfo.mayLoad |= PatInfo.mayLoad;
// These flags are silently added without any verification.
InstInfo.isBitcast |= PatInfo.isBitcast;
// Don't infer isVariadic. This flag means something different on SDNodes and
// instructions. For example, a CALL SDNode is variadic because it has the
// call arguments as operands, but a CALL instruction is not variadic - it
// has argument registers as implicit, not explicit uses.
return Error;
}
/// hasNullFragReference - Return true if the DAG has any reference to the
/// null_frag operator.
static bool hasNullFragReference(DagInit *DI) {
DefInit *OpDef = dyn_cast<DefInit>(DI->getOperator());
if (!OpDef) return false;
Record *Operator = OpDef->getDef();
// If this is the null fragment, return true.
if (Operator->getName() == "null_frag") return true;
// If any of the arguments reference the null fragment, return true.
for (unsigned i = 0, e = DI->getNumArgs(); i != e; ++i) {
DagInit *Arg = dyn_cast<DagInit>(DI->getArg(i));
if (Arg && hasNullFragReference(Arg))
return true;
}
return false;
}
/// hasNullFragReference - Return true if any DAG in the list references
/// the null_frag operator.
static bool hasNullFragReference(ListInit *LI) {
for (unsigned i = 0, e = LI->getSize(); i != e; ++i) {
DagInit *DI = dyn_cast<DagInit>(LI->getElement(i));
assert(DI && "non-dag in an instruction Pattern list?!");
if (hasNullFragReference(DI))
return true;
}
return false;
}
/// Get all the instructions in a tree.
static void
getInstructionsInTree(TreePatternNode *Tree, SmallVectorImpl<Record*> &Instrs) {
if (Tree->isLeaf())
return;
if (Tree->getOperator()->isSubClassOf("Instruction"))
Instrs.push_back(Tree->getOperator());
for (unsigned i = 0, e = Tree->getNumChildren(); i != e; ++i)
getInstructionsInTree(Tree->getChild(i), Instrs);
}
/// Check the class of a pattern leaf node against the instruction operand it
/// represents.
static bool checkOperandClass(CGIOperandList::OperandInfo &OI,
Record *Leaf) {
if (OI.Rec == Leaf)
return true;
// Allow direct value types to be used in instruction set patterns.
// The type will be checked later.
if (Leaf->isSubClassOf("ValueType"))
return true;
// Patterns can also be ComplexPattern instances.
if (Leaf->isSubClassOf("ComplexPattern"))
return true;
return false;
}
const DAGInstruction &CodeGenDAGPatterns::parseInstructionPattern(
CodeGenInstruction &CGI, ListInit *Pat, DAGInstMap &DAGInsts) {
assert(!DAGInsts.count(CGI.TheDef) && "Instruction already parsed!");
// Parse the instruction.
TreePattern *I = new TreePattern(CGI.TheDef, Pat, true, *this);
// Inline pattern fragments into it.
I->InlinePatternFragments();
// Infer as many types as possible. If we cannot infer all of them, we can
// never do anything with this instruction pattern: report it to the user.
if (!I->InferAllTypes())
I->error("Could not infer all types in pattern!");
// InstInputs - Keep track of all of the inputs of the instruction, along
// with the record they are declared as.
std::map<std::string, TreePatternNode*> InstInputs;
// InstResults - Keep track of all the virtual registers that are 'set'
// in the instruction, including what reg class they are.
std::map<std::string, TreePatternNode*> InstResults;
std::vector<Record*> InstImpResults;
// Verify that the top-level forms in the instruction are of void type, and
// fill in the InstResults map.
for (unsigned j = 0, e = I->getNumTrees(); j != e; ++j) {
TreePatternNode *Pat = I->getTree(j);
if (Pat->getNumTypes() != 0)
I->error("Top-level forms in instruction pattern should have"
" void types");
// Find inputs and outputs, and verify the structure of the uses/defs.
FindPatternInputsAndOutputs(I, Pat, InstInputs, InstResults,
InstImpResults);
}
// Now that we have inputs and outputs of the pattern, inspect the operands
// list for the instruction. This determines the order that operands are
// added to the machine instruction the node corresponds to.
unsigned NumResults = InstResults.size();
// Parse the operands list from the (ops) list, validating it.
assert(I->getArgList().empty() && "Args list should still be empty here!");
// Check that all of the results occur first in the list.
std::vector<Record*> Results;
TreePatternNode *Res0Node = nullptr;
for (unsigned i = 0; i != NumResults; ++i) {
if (i == CGI.Operands.size())
I->error("'" + InstResults.begin()->first +
"' set but does not appear in operand list!");
const std::string &OpName = CGI.Operands[i].Name;
// Check that it exists in InstResults.
TreePatternNode *RNode = InstResults[OpName];
if (!RNode)
I->error("Operand $" + OpName + " does not exist in operand list!");
if (i == 0)
Res0Node = RNode;
Record *R = cast<DefInit>(RNode->getLeafValue())->getDef();
if (!R)
I->error("Operand $" + OpName + " should be a set destination: all "
"outputs must occur before inputs in operand list!");
if (!checkOperandClass(CGI.Operands[i], R))
I->error("Operand $" + OpName + " class mismatch!");
// Remember the return type.
Results.push_back(CGI.Operands[i].Rec);
// Okay, this one checks out.
InstResults.erase(OpName);
}
// Loop over the inputs next. Make a copy of InstInputs so we can destroy
// the copy while we're checking the inputs.
std::map<std::string, TreePatternNode*> InstInputsCheck(InstInputs);
std::vector<TreePatternNode*> ResultNodeOperands;
std::vector<Record*> Operands;
for (unsigned i = NumResults, e = CGI.Operands.size(); i != e; ++i) {
CGIOperandList::OperandInfo &Op = CGI.Operands[i];
const std::string &OpName = Op.Name;
if (OpName.empty())
I->error("Operand #" + utostr(i) + " in operands list has no name!");
if (!InstInputsCheck.count(OpName)) {
// If this is an operand with a DefaultOps set filled in, we can ignore
// this. When we codegen it, we will do so as always executed.
if (Op.Rec->isSubClassOf("OperandWithDefaultOps")) {
// Does it have a non-empty DefaultOps field? If so, ignore this
// operand.
if (!getDefaultOperand(Op.Rec).DefaultOps.empty())
continue;
}
I->error("Operand $" + OpName +
" does not appear in the instruction pattern");
}
TreePatternNode *InVal = InstInputsCheck[OpName];
InstInputsCheck.erase(OpName); // It occurred, remove from map.
if (InVal->isLeaf() && isa<DefInit>(InVal->getLeafValue())) {
Record *InRec = static_cast<DefInit*>(InVal->getLeafValue())->getDef();
if (!checkOperandClass(Op, InRec))
I->error("Operand $" + OpName + "'s register class disagrees"
" between the operand and pattern");
}
Operands.push_back(Op.Rec);
// Construct the result for the dest-pattern operand list.
TreePatternNode *OpNode = InVal->clone();
// No predicate is useful on the result.
OpNode->clearPredicateFns();
// Promote the xform function to be an explicit node if set.
if (Record *Xform = OpNode->getTransformFn()) {
OpNode->setTransformFn(nullptr);
std::vector<TreePatternNode*> Children;
Children.push_back(OpNode);
OpNode = new TreePatternNode(Xform, Children, OpNode->getNumTypes());
}
ResultNodeOperands.push_back(OpNode);
}
if (!InstInputsCheck.empty())
I->error("Input operand $" + InstInputsCheck.begin()->first +
" occurs in pattern but not in operands list!");
TreePatternNode *ResultPattern =
new TreePatternNode(I->getRecord(), ResultNodeOperands,
GetNumNodeResults(I->getRecord(), *this));
// Copy fully inferred output node type to instruction result pattern.
for (unsigned i = 0; i != NumResults; ++i)
ResultPattern->setType(i, Res0Node->getExtType(i));
// Create and insert the instruction.
// FIXME: InstImpResults should not be part of DAGInstruction.
DAGInstruction TheInst(I, Results, Operands, InstImpResults);
DAGInsts.insert(std::make_pair(I->getRecord(), TheInst));
// Use a temporary tree pattern to infer all types and make sure that the
// constructed result is correct. This depends on the instruction already
// being inserted into the DAGInsts map.
TreePattern Temp(I->getRecord(), ResultPattern, false, *this);
Temp.InferAllTypes(&I->getNamedNodesMap());
DAGInstruction &TheInsertedInst = DAGInsts.find(I->getRecord())->second;
TheInsertedInst.setResultPattern(Temp.getOnlyTree());
return TheInsertedInst;
}
/// ParseInstructions - Parse all of the instructions, inlining and resolving
/// any fragments involved. This populates the Instructions list with fully
/// resolved instructions.
void CodeGenDAGPatterns::ParseInstructions() {
std::vector<Record*> Instrs = Records.getAllDerivedDefinitions("Instruction");
for (unsigned i = 0, e = Instrs.size(); i != e; ++i) {
ListInit *LI = nullptr;
if (isa<ListInit>(Instrs[i]->getValueInit("Pattern")))
LI = Instrs[i]->getValueAsListInit("Pattern");
// If there is no pattern, only collect minimal information about the
// instruction for its operand list. We have to assume that there is one
// result, as we have no detailed info. A pattern which references the
// null_frag operator is as-if no pattern were specified. Normally this
// is from a multiclass expansion w/ a SDPatternOperator passed in as
// null_frag.
if (!LI || LI->getSize() == 0 || hasNullFragReference(LI)) {
std::vector<Record*> Results;
std::vector<Record*> Operands;
CodeGenInstruction &InstInfo = Target.getInstruction(Instrs[i]);
if (InstInfo.Operands.size() != 0) {
if (InstInfo.Operands.NumDefs == 0) {
// These produce no results
for (unsigned j = 0, e = InstInfo.Operands.size(); j < e; ++j)
Operands.push_back(InstInfo.Operands[j].Rec);
} else {
// Assume the first operand is the result.
Results.push_back(InstInfo.Operands[0].Rec);
// The rest are inputs.
for (unsigned j = 1, e = InstInfo.Operands.size(); j < e; ++j)
Operands.push_back(InstInfo.Operands[j].Rec);
}
}
// Create and insert the instruction.
std::vector<Record*> ImpResults;
Instructions.insert(std::make_pair(Instrs[i],
DAGInstruction(nullptr, Results, Operands, ImpResults)));
continue; // no pattern.
}
CodeGenInstruction &CGI = Target.getInstruction(Instrs[i]);
const DAGInstruction &DI = parseInstructionPattern(CGI, LI, Instructions);
(void)DI;
DEBUG(DI.getPattern()->dump());
}
// If we can, convert the instructions to be patterns that are matched!
for (std::map<Record*, DAGInstruction, LessRecordByID>::iterator II =
Instructions.begin(),
E = Instructions.end(); II != E; ++II) {
DAGInstruction &TheInst = II->second;
TreePattern *I = TheInst.getPattern();
if (!I) continue; // No pattern.
// FIXME: Assume only the first tree is the pattern. The others are clobber
// nodes.
TreePatternNode *Pattern = I->getTree(0);
TreePatternNode *SrcPattern;
if (Pattern->getOperator()->getName() == "set") {
SrcPattern = Pattern->getChild(Pattern->getNumChildren()-1)->clone();
} else{
// Not a set (store or something?)
SrcPattern = Pattern;
}
Record *Instr = II->first;
AddPatternToMatch(I,
PatternToMatch(Instr,
Instr->getValueAsListInit("Predicates"),
SrcPattern,
TheInst.getResultPattern(),
TheInst.getImpResults(),
Instr->getValueAsInt("AddedComplexity"),
Instr->getID()));
}
}
typedef std::pair<const TreePatternNode*, unsigned> NameRecord;
static void FindNames(const TreePatternNode *P,
std::map<std::string, NameRecord> &Names,
TreePattern *PatternTop) {
if (!P->getName().empty()) {
NameRecord &Rec = Names[P->getName()];
// If this is the first instance of the name, remember the node.
if (Rec.second++ == 0)
Rec.first = P;
else if (Rec.first->getExtTypes() != P->getExtTypes())
PatternTop->error("repetition of value: $" + P->getName() +
" where different uses have different types!");
}
if (!P->isLeaf()) {
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i)
FindNames(P->getChild(i), Names, PatternTop);
}
}
void CodeGenDAGPatterns::AddPatternToMatch(TreePattern *Pattern,
const PatternToMatch &PTM) {
// Do some sanity checking on the pattern we're about to match.
std::string Reason;
if (!PTM.getSrcPattern()->canPatternMatch(Reason, *this)) {
PrintWarning(Pattern->getRecord()->getLoc(),
Twine("Pattern can never match: ") + Reason);
return;
}
// If the source pattern's root is a complex pattern, that complex pattern
// must specify the nodes it can potentially match.
if (const ComplexPattern *CP =
PTM.getSrcPattern()->getComplexPatternInfo(*this))
if (CP->getRootNodes().empty())
Pattern->error("ComplexPattern at root must specify list of opcodes it"
" could match");
// Find all of the named values in the input and output, ensure they have the
// same type.
std::map<std::string, NameRecord> SrcNames, DstNames;
FindNames(PTM.getSrcPattern(), SrcNames, Pattern);
FindNames(PTM.getDstPattern(), DstNames, Pattern);
// Scan all of the named values in the destination pattern, rejecting them if
// they don't exist in the input pattern.
for (std::map<std::string, NameRecord>::iterator
I = DstNames.begin(), E = DstNames.end(); I != E; ++I) {
if (SrcNames[I->first].first == nullptr)
Pattern->error("Pattern has input without matching name in output: $" +
I->first);
}
// Scan all of the named values in the source pattern, rejecting them if the
// name isn't used in the dest, and isn't used to tie two values together.
for (std::map<std::string, NameRecord>::iterator
I = SrcNames.begin(), E = SrcNames.end(); I != E; ++I)
if (DstNames[I->first].first == nullptr && SrcNames[I->first].second == 1)
Pattern->error("Pattern has dead named input: $" + I->first);
PatternsToMatch.push_back(PTM);
}
void CodeGenDAGPatterns::InferInstructionFlags() {
const std::vector<const CodeGenInstruction*> &Instructions =
Target.getInstructionsByEnumValue();
// First try to infer flags from the primary instruction pattern, if any.
SmallVector<CodeGenInstruction*, 8> Revisit;
unsigned Errors = 0;
for (unsigned i = 0, e = Instructions.size(); i != e; ++i) {
CodeGenInstruction &InstInfo =
const_cast<CodeGenInstruction &>(*Instructions[i]);
// Treat neverHasSideEffects = 1 as the equivalent of hasSideEffects = 0.
// This flag is obsolete and will be removed.
if (InstInfo.neverHasSideEffects) {
assert(!InstInfo.hasSideEffects);
InstInfo.hasSideEffects_Unset = false;
}
// Get the primary instruction pattern.
const TreePattern *Pattern = getInstruction(InstInfo.TheDef).getPattern();
if (!Pattern) {
if (InstInfo.hasUndefFlags())
Revisit.push_back(&InstInfo);
continue;
}
InstAnalyzer PatInfo(*this);
PatInfo.Analyze(Pattern);
Errors += InferFromPattern(InstInfo, PatInfo, InstInfo.TheDef);
}
// Second, look for single-instruction patterns defined outside the
// instruction.
for (ptm_iterator I = ptm_begin(), E = ptm_end(); I != E; ++I) {
const PatternToMatch &PTM = *I;
// We can only infer from single-instruction patterns, otherwise we won't
// know which instruction should get the flags.
SmallVector<Record*, 8> PatInstrs;
getInstructionsInTree(PTM.getDstPattern(), PatInstrs);
if (PatInstrs.size() != 1)
continue;
// Get the single instruction.
CodeGenInstruction &InstInfo = Target.getInstruction(PatInstrs.front());
// Only infer properties from the first pattern. We'll verify the others.
if (InstInfo.InferredFrom)
continue;
InstAnalyzer PatInfo(*this);
PatInfo.Analyze(&PTM);
Errors += InferFromPattern(InstInfo, PatInfo, PTM.getSrcRecord());
}
if (Errors)
PrintFatalError("pattern conflicts");
// Revisit instructions with undefined flags and no pattern.
if (Target.guessInstructionProperties()) {
for (unsigned i = 0, e = Revisit.size(); i != e; ++i) {
CodeGenInstruction &InstInfo = *Revisit[i];
if (InstInfo.InferredFrom)
continue;
// The mayLoad and mayStore flags default to false.
// Conservatively assume hasSideEffects if it wasn't explicit.
if (InstInfo.hasSideEffects_Unset)
InstInfo.hasSideEffects = true;
}
return;
}
// Complain about any flags that are still undefined.
for (unsigned i = 0, e = Revisit.size(); i != e; ++i) {
CodeGenInstruction &InstInfo = *Revisit[i];
if (InstInfo.InferredFrom)
continue;
if (InstInfo.hasSideEffects_Unset)
PrintError(InstInfo.TheDef->getLoc(),
"Can't infer hasSideEffects from patterns");
if (InstInfo.mayStore_Unset)
PrintError(InstInfo.TheDef->getLoc(),
"Can't infer mayStore from patterns");
if (InstInfo.mayLoad_Unset)
PrintError(InstInfo.TheDef->getLoc(),
"Can't infer mayLoad from patterns");
}
}
/// Verify instruction flags against pattern node properties.
void CodeGenDAGPatterns::VerifyInstructionFlags() {
unsigned Errors = 0;
for (ptm_iterator I = ptm_begin(), E = ptm_end(); I != E; ++I) {
const PatternToMatch &PTM = *I;
SmallVector<Record*, 8> Instrs;
getInstructionsInTree(PTM.getDstPattern(), Instrs);
if (Instrs.empty())
continue;
// Count the number of instructions with each flag set.
unsigned NumSideEffects = 0;
unsigned NumStores = 0;
unsigned NumLoads = 0;
for (unsigned i = 0, e = Instrs.size(); i != e; ++i) {
const CodeGenInstruction &InstInfo = Target.getInstruction(Instrs[i]);
NumSideEffects += InstInfo.hasSideEffects;
NumStores += InstInfo.mayStore;
NumLoads += InstInfo.mayLoad;
}
// Analyze the source pattern.
InstAnalyzer PatInfo(*this);
PatInfo.Analyze(&PTM);
// Collect error messages.
SmallVector<std::string, 4> Msgs;
// Check for missing flags in the output.
// Permit extra flags for now at least.
if (PatInfo.hasSideEffects && !NumSideEffects)
Msgs.push_back("pattern has side effects, but hasSideEffects isn't set");
// Don't verify store flags on instructions with side effects. At least for
// intrinsics, side effects implies mayStore.
if (!PatInfo.hasSideEffects && PatInfo.mayStore && !NumStores)
Msgs.push_back("pattern may store, but mayStore isn't set");
// Similarly, mayStore implies mayLoad on intrinsics.
if (!PatInfo.mayStore && PatInfo.mayLoad && !NumLoads)
Msgs.push_back("pattern may load, but mayLoad isn't set");
// Print error messages.
if (Msgs.empty())
continue;
++Errors;
for (unsigned i = 0, e = Msgs.size(); i != e; ++i)
PrintError(PTM.getSrcRecord()->getLoc(), Twine(Msgs[i]) + " on the " +
(Instrs.size() == 1 ?
"instruction" : "output instructions"));
// Provide the location of the relevant instruction definitions.
for (unsigned i = 0, e = Instrs.size(); i != e; ++i) {
if (Instrs[i] != PTM.getSrcRecord())
PrintError(Instrs[i]->getLoc(), "defined here");
const CodeGenInstruction &InstInfo = Target.getInstruction(Instrs[i]);
if (InstInfo.InferredFrom &&
InstInfo.InferredFrom != InstInfo.TheDef &&
InstInfo.InferredFrom != PTM.getSrcRecord())
PrintError(InstInfo.InferredFrom->getLoc(), "inferred from patttern");
}
}
if (Errors)
PrintFatalError("Errors in DAG patterns");
}
/// Given a pattern result with an unresolved type, see if we can find one
/// instruction with an unresolved result type. Force this result type to an
/// arbitrary element if it's possible types to converge results.
static bool ForceArbitraryInstResultType(TreePatternNode *N, TreePattern &TP) {
if (N->isLeaf())
return false;
// Analyze children.
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
if (ForceArbitraryInstResultType(N->getChild(i), TP))
return true;
if (!N->getOperator()->isSubClassOf("Instruction"))
return false;
// If this type is already concrete or completely unknown we can't do
// anything.
for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i) {
if (N->getExtType(i).isCompletelyUnknown() || N->getExtType(i).isConcrete())
continue;
// Otherwise, force its type to the first possibility (an arbitrary choice).
if (N->getExtType(i).MergeInTypeInfo(N->getExtType(i).getTypeList()[0], TP))
return true;
}
return false;
}
void CodeGenDAGPatterns::ParsePatterns() {
std::vector<Record*> Patterns = Records.getAllDerivedDefinitions("Pattern");
for (unsigned i = 0, e = Patterns.size(); i != e; ++i) {
Record *CurPattern = Patterns[i];
DagInit *Tree = CurPattern->getValueAsDag("PatternToMatch");
// If the pattern references the null_frag, there's nothing to do.
if (hasNullFragReference(Tree))
continue;
TreePattern *Pattern = new TreePattern(CurPattern, Tree, true, *this);
// Inline pattern fragments into it.
Pattern->InlinePatternFragments();
ListInit *LI = CurPattern->getValueAsListInit("ResultInstrs");
if (LI->getSize() == 0) continue; // no pattern.
// Parse the instruction.
TreePattern *Result = new TreePattern(CurPattern, LI, false, *this);
// Inline pattern fragments into it.
Result->InlinePatternFragments();
if (Result->getNumTrees() != 1)
Result->error("Cannot handle instructions producing instructions "
"with temporaries yet!");
bool IterateInference;
bool InferredAllPatternTypes, InferredAllResultTypes;
do {
// Infer as many types as possible. If we cannot infer all of them, we
// can never do anything with this pattern: report it to the user.
InferredAllPatternTypes =
Pattern->InferAllTypes(&Pattern->getNamedNodesMap());
// Infer as many types as possible. If we cannot infer all of them, we
// can never do anything with this pattern: report it to the user.
InferredAllResultTypes =
Result->InferAllTypes(&Pattern->getNamedNodesMap());
IterateInference = false;
// Apply the type of the result to the source pattern. This helps us
// resolve cases where the input type is known to be a pointer type (which
// is considered resolved), but the result knows it needs to be 32- or
// 64-bits. Infer the other way for good measure.
for (unsigned i = 0, e = std::min(Result->getTree(0)->getNumTypes(),
Pattern->getTree(0)->getNumTypes());
i != e; ++i) {
IterateInference = Pattern->getTree(0)->
UpdateNodeType(i, Result->getTree(0)->getExtType(i), *Result);
IterateInference |= Result->getTree(0)->
UpdateNodeType(i, Pattern->getTree(0)->getExtType(i), *Result);
}
// If our iteration has converged and the input pattern's types are fully
// resolved but the result pattern is not fully resolved, we may have a
// situation where we have two instructions in the result pattern and
// the instructions require a common register class, but don't care about
// what actual MVT is used. This is actually a bug in our modelling:
// output patterns should have register classes, not MVTs.
//
// In any case, to handle this, we just go through and disambiguate some
// arbitrary types to the result pattern's nodes.
if (!IterateInference && InferredAllPatternTypes &&
!InferredAllResultTypes)
IterateInference = ForceArbitraryInstResultType(Result->getTree(0),
*Result);
} while (IterateInference);
// Verify that we inferred enough types that we can do something with the
// pattern and result. If these fire the user has to add type casts.
if (!InferredAllPatternTypes)
Pattern->error("Could not infer all types in pattern!");
if (!InferredAllResultTypes) {
Pattern->dump();
Result->error("Could not infer all types in pattern result!");
}
// Validate that the input pattern is correct.
std::map<std::string, TreePatternNode*> InstInputs;
std::map<std::string, TreePatternNode*> InstResults;
std::vector<Record*> InstImpResults;
for (unsigned j = 0, ee = Pattern->getNumTrees(); j != ee; ++j)
FindPatternInputsAndOutputs(Pattern, Pattern->getTree(j),
InstInputs, InstResults,
InstImpResults);
// Promote the xform function to be an explicit node if set.
TreePatternNode *DstPattern = Result->getOnlyTree();
std::vector<TreePatternNode*> ResultNodeOperands;
for (unsigned ii = 0, ee = DstPattern->getNumChildren(); ii != ee; ++ii) {
TreePatternNode *OpNode = DstPattern->getChild(ii);
if (Record *Xform = OpNode->getTransformFn()) {
OpNode->setTransformFn(nullptr);
std::vector<TreePatternNode*> Children;
Children.push_back(OpNode);
OpNode = new TreePatternNode(Xform, Children, OpNode->getNumTypes());
}
ResultNodeOperands.push_back(OpNode);
}
DstPattern = Result->getOnlyTree();
if (!DstPattern->isLeaf())
DstPattern = new TreePatternNode(DstPattern->getOperator(),
ResultNodeOperands,
DstPattern->getNumTypes());
for (unsigned i = 0, e = Result->getOnlyTree()->getNumTypes(); i != e; ++i)
DstPattern->setType(i, Result->getOnlyTree()->getExtType(i));
TreePattern Temp(Result->getRecord(), DstPattern, false, *this);
Temp.InferAllTypes();
AddPatternToMatch(Pattern,
PatternToMatch(CurPattern,
CurPattern->getValueAsListInit("Predicates"),
Pattern->getTree(0),
Temp.getOnlyTree(), InstImpResults,
CurPattern->getValueAsInt("AddedComplexity"),
CurPattern->getID()));
}
}
/// CombineChildVariants - Given a bunch of permutations of each child of the
/// 'operator' node, put them together in all possible ways.
static void CombineChildVariants(TreePatternNode *Orig,
const std::vector<std::vector<TreePatternNode*> > &ChildVariants,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const MultipleUseVarSet &DepVars) {
// Make sure that each operand has at least one variant to choose from.
for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
if (ChildVariants[i].empty())
return;
// The end result is an all-pairs construction of the resultant pattern.
std::vector<unsigned> Idxs;
Idxs.resize(ChildVariants.size());
bool NotDone;
do {
#ifndef NDEBUG
DEBUG(if (!Idxs.empty()) {
errs() << Orig->getOperator()->getName() << ": Idxs = [ ";
for (unsigned i = 0; i < Idxs.size(); ++i) {
errs() << Idxs[i] << " ";
}
errs() << "]\n";
});
#endif
// Create the variant and add it to the output list.
std::vector<TreePatternNode*> NewChildren;
for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
NewChildren.push_back(ChildVariants[i][Idxs[i]]);
TreePatternNode *R = new TreePatternNode(Orig->getOperator(), NewChildren,
Orig->getNumTypes());
// Copy over properties.
R->setName(Orig->getName());
R->setPredicateFns(Orig->getPredicateFns());
R->setTransformFn(Orig->getTransformFn());
for (unsigned i = 0, e = Orig->getNumTypes(); i != e; ++i)
R->setType(i, Orig->getExtType(i));
// If this pattern cannot match, do not include it as a variant.
std::string ErrString;
if (!R->canPatternMatch(ErrString, CDP)) {
delete R;
} else {
bool AlreadyExists = false;
// Scan to see if this pattern has already been emitted. We can get
// duplication due to things like commuting:
// (and GPRC:$a, GPRC:$b) -> (and GPRC:$b, GPRC:$a)
// which are the same pattern. Ignore the dups.
for (unsigned i = 0, e = OutVariants.size(); i != e; ++i)
if (R->isIsomorphicTo(OutVariants[i], DepVars)) {
AlreadyExists = true;
break;
}
if (AlreadyExists)
delete R;
else
OutVariants.push_back(R);
}
// Increment indices to the next permutation by incrementing the
// indicies from last index backward, e.g., generate the sequence
// [0, 0], [0, 1], [1, 0], [1, 1].
int IdxsIdx;
for (IdxsIdx = Idxs.size() - 1; IdxsIdx >= 0; --IdxsIdx) {
if (++Idxs[IdxsIdx] == ChildVariants[IdxsIdx].size())
Idxs[IdxsIdx] = 0;
else
break;
}
NotDone = (IdxsIdx >= 0);
} while (NotDone);
}
/// CombineChildVariants - A helper function for binary operators.
///
static void CombineChildVariants(TreePatternNode *Orig,
const std::vector<TreePatternNode*> &LHS,
const std::vector<TreePatternNode*> &RHS,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const MultipleUseVarSet &DepVars) {
std::vector<std::vector<TreePatternNode*> > ChildVariants;
ChildVariants.push_back(LHS);
ChildVariants.push_back(RHS);
CombineChildVariants(Orig, ChildVariants, OutVariants, CDP, DepVars);
}
static void GatherChildrenOfAssociativeOpcode(TreePatternNode *N,
std::vector<TreePatternNode *> &Children) {
assert(N->getNumChildren()==2 &&"Associative but doesn't have 2 children!");
Record *Operator = N->getOperator();
// Only permit raw nodes.
if (!N->getName().empty() || !N->getPredicateFns().empty() ||
N->getTransformFn()) {
Children.push_back(N);
return;
}
if (N->getChild(0)->isLeaf() || N->getChild(0)->getOperator() != Operator)
Children.push_back(N->getChild(0));
else
GatherChildrenOfAssociativeOpcode(N->getChild(0), Children);
if (N->getChild(1)->isLeaf() || N->getChild(1)->getOperator() != Operator)
Children.push_back(N->getChild(1));
else
GatherChildrenOfAssociativeOpcode(N->getChild(1), Children);
}
/// GenerateVariantsOf - Given a pattern N, generate all permutations we can of
/// the (potentially recursive) pattern by using algebraic laws.
///
static void GenerateVariantsOf(TreePatternNode *N,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const MultipleUseVarSet &DepVars) {
// We cannot permute leaves.
if (N->isLeaf()) {
OutVariants.push_back(N);
return;
}
// Look up interesting info about the node.
const SDNodeInfo &NodeInfo = CDP.getSDNodeInfo(N->getOperator());
// If this node is associative, re-associate.
if (NodeInfo.hasProperty(SDNPAssociative)) {
// Re-associate by pulling together all of the linked operators
std::vector<TreePatternNode*> MaximalChildren;
GatherChildrenOfAssociativeOpcode(N, MaximalChildren);
// Only handle child sizes of 3. Otherwise we'll end up trying too many
// permutations.
if (MaximalChildren.size() == 3) {
// Find the variants of all of our maximal children.
std::vector<TreePatternNode*> AVariants, BVariants, CVariants;
GenerateVariantsOf(MaximalChildren[0], AVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[1], BVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[2], CVariants, CDP, DepVars);
// There are only two ways we can permute the tree:
// (A op B) op C and A op (B op C)
// Within these forms, we can also permute A/B/C.
// Generate legal pair permutations of A/B/C.
std::vector<TreePatternNode*> ABVariants;
std::vector<TreePatternNode*> BAVariants;
std::vector<TreePatternNode*> ACVariants;
std::vector<TreePatternNode*> CAVariants;
std::vector<TreePatternNode*> BCVariants;
std::vector<TreePatternNode*> CBVariants;
CombineChildVariants(N, AVariants, BVariants, ABVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, AVariants, BAVariants, CDP, DepVars);
CombineChildVariants(N, AVariants, CVariants, ACVariants, CDP, DepVars);
CombineChildVariants(N, CVariants, AVariants, CAVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, CVariants, BCVariants, CDP, DepVars);
CombineChildVariants(N, CVariants, BVariants, CBVariants, CDP, DepVars);
// Combine those into the result: (x op x) op x
CombineChildVariants(N, ABVariants, CVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BAVariants, CVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, ACVariants, BVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, CAVariants, BVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BCVariants, AVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, CBVariants, AVariants, OutVariants, CDP, DepVars);
// Combine those into the result: x op (x op x)
CombineChildVariants(N, CVariants, ABVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, CVariants, BAVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, ACVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, CAVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, AVariants, BCVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, AVariants, CBVariants, OutVariants, CDP, DepVars);
return;
}
}
// Compute permutations of all children.
std::vector<std::vector<TreePatternNode*> > ChildVariants;
ChildVariants.resize(N->getNumChildren());
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
GenerateVariantsOf(N->getChild(i), ChildVariants[i], CDP, DepVars);
// Build all permutations based on how the children were formed.
CombineChildVariants(N, ChildVariants, OutVariants, CDP, DepVars);
// If this node is commutative, consider the commuted order.
bool isCommIntrinsic = N->isCommutativeIntrinsic(CDP);
if (NodeInfo.hasProperty(SDNPCommutative) || isCommIntrinsic) {
assert((N->getNumChildren()==2 || isCommIntrinsic) &&
"Commutative but doesn't have 2 children!");
// Don't count children which are actually register references.
unsigned NC = 0;
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = N->getChild(i);
if (Child->isLeaf())
if (DefInit *DI = dyn_cast<DefInit>(Child->getLeafValue())) {
Record *RR = DI->getDef();
if (RR->isSubClassOf("Register"))
continue;
}
NC++;
}
// Consider the commuted order.
if (isCommIntrinsic) {
// Commutative intrinsic. First operand is the intrinsic id, 2nd and 3rd
// operands are the commutative operands, and there might be more operands
// after those.
assert(NC >= 3 &&
"Commutative intrinsic should have at least 3 childrean!");
std::vector<std::vector<TreePatternNode*> > Variants;
Variants.push_back(ChildVariants[0]); // Intrinsic id.
Variants.push_back(ChildVariants[2]);
Variants.push_back(ChildVariants[1]);
for (unsigned i = 3; i != NC; ++i)
Variants.push_back(ChildVariants[i]);
CombineChildVariants(N, Variants, OutVariants, CDP, DepVars);
} else if (NC == 2)
CombineChildVariants(N, ChildVariants[1], ChildVariants[0],
OutVariants, CDP, DepVars);
}
}
// GenerateVariants - Generate variants. For example, commutative patterns can
// match multiple ways. Add them to PatternsToMatch as well.
void CodeGenDAGPatterns::GenerateVariants() {
DEBUG(errs() << "Generating instruction variants.\n");
// Loop over all of the patterns we've collected, checking to see if we can
// generate variants of the instruction, through the exploitation of
// identities. This permits the target to provide aggressive matching without
// the .td file having to contain tons of variants of instructions.
//
// Note that this loop adds new patterns to the PatternsToMatch list, but we
// intentionally do not reconsider these. Any variants of added patterns have
// already been added.
//
for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
MultipleUseVarSet DepVars;
std::vector<TreePatternNode*> Variants;
FindDepVars(PatternsToMatch[i].getSrcPattern(), DepVars);
DEBUG(errs() << "Dependent/multiply used variables: ");
DEBUG(DumpDepVars(DepVars));
DEBUG(errs() << "\n");
GenerateVariantsOf(PatternsToMatch[i].getSrcPattern(), Variants, *this,
DepVars);
assert(!Variants.empty() && "Must create at least original variant!");
Variants.erase(Variants.begin()); // Remove the original pattern.
if (Variants.empty()) // No variants for this pattern.
continue;
DEBUG(errs() << "FOUND VARIANTS OF: ";
PatternsToMatch[i].getSrcPattern()->dump();
errs() << "\n");
for (unsigned v = 0, e = Variants.size(); v != e; ++v) {
TreePatternNode *Variant = Variants[v];
DEBUG(errs() << " VAR#" << v << ": ";
Variant->dump();
errs() << "\n");
// Scan to see if an instruction or explicit pattern already matches this.
bool AlreadyExists = false;
for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) {
// Skip if the top level predicates do not match.
if (PatternsToMatch[i].getPredicates() !=
PatternsToMatch[p].getPredicates())
continue;
// Check to see if this variant already exists.
if (Variant->isIsomorphicTo(PatternsToMatch[p].getSrcPattern(),
DepVars)) {
DEBUG(errs() << " *** ALREADY EXISTS, ignoring variant.\n");
AlreadyExists = true;
break;
}
}
// If we already have it, ignore the variant.
if (AlreadyExists) continue;
// Otherwise, add it to the list of patterns we have.
PatternsToMatch.
push_back(PatternToMatch(PatternsToMatch[i].getSrcRecord(),
PatternsToMatch[i].getPredicates(),
Variant, PatternsToMatch[i].getDstPattern(),
PatternsToMatch[i].getDstRegs(),
PatternsToMatch[i].getAddedComplexity(),
Record::getNewUID()));
}
DEBUG(errs() << "\n");
}
}